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Made in no
Hurr! Ogryn Bone 'Ead!






 Azreal13 wrote:
Simply comes down to unit sales.

They'd have to anticipate a certain volume to warrant the investment in HIP kits, and who knows how pessimistic or optimistic they are about that?


That's one of the reasons why transferring Specialist Games to Forge World is such good news. FW is fully capable of producing small and even limited production runs. They're perfectly suited to handle such systems as Necromunda and Epic, because they don't have to face the same sort of restraints the designers at GW proper appear to be struggling with.

Unlike the designers at GW, the designers at FW get to produce pretty much whatever they like, without constraints, and if a released model flops, it doesn't hurt as much.
   
Made in gb
Soul Token




West Yorkshire, England

 Silent Puffin? wrote:
 AlexHolker wrote:

I'm going to save some time and say-
No. Just no.


So your not a fan of realistic depictions of women then?


Also, have you stopped beating your wife yet?

https://en.wikipedia.org/wiki/Loaded_question

This message was edited 1 time. Last update was at 2015/11/19 21:23:07


"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
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Vorian wrote:
HH Epic and HH BFG would seem like obvious plastic box and resin support... but Necromunda is a puzzler

I admit that I've not kept up on the HH releases, but in that time period wouldn't both Chaos and Imperial forces be using the same vehicles and equipment? I guess it might make sense given the current interest in the HH but its not something I would welcome.

skysky wrote:
The issue I see is a rules publication. FW would do a better job than GW main, but the current rules are still an issue. By that I mean the community rules over on Yaktribe and EasternFringe have pretty well fixed everything needing fixing and they've all been thoroughly play tested AFAIK. Granted its more of laugh at the idiot juve game than serious but FW would have to overhaul GW rules, while anything they attempt to make themselves is probably outdone by the the community editions out there currently. How do you guys think FW would approach a ruleset?

Unfortunatly, I think they would have to do something totally different than either of the community rule sets in order to avoid the spectre of "stealing" other people's work.

 His Master's Voice wrote:

The old Necro models might be considered classic, but they are hardly matching the quality of what FW can output today. As long as new gangs follow the quality of kits like the Witch Elves or the Mechanicus range, I'll buy them all and never look back.

Yeah, I love the old Necromunda and Mordheim figures, but many of them are pretty dated looking. I'd certainly be interested in a totally redone set of figures for either game, as long as they had lots of character.

I might be less eager to buy new Blood Bowl figures, because the older, more comedic look fits the game well. Not totally ruling it out, but it would depend a lot on how they new figures looked. I would be in for at least one box set to get my own pitch and accessories (which I never had before).

This message was edited 2 times. Last update was at 2015/11/19 21:45:00


 
   
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 mdauben wrote:
I might be less eager to buy new Blood Bowl figures, because the older, more comedic look fits the game well. Not totally ruling it out, but it would depend a lot on how they new figures looked. I would be in for at least one box set to get my own pitch and accessories (which I never had before).


The 2nd edition/5th edition blood bowl aesthetic is by far the best one (new human and ogre teams for example). The 3rd/4th edition look of fantasy models with weapon snips is, and always was, a bad decision.
   
Made in gb
Leaping Khawarij




The Boneyard

Female heads for stuff like People in armour fine, but stuff more like clothing would require torsos and heads in order to look decent, I guess legs also depending on the clothing.

The hands would look too big. Females would need a new kit simply because if they just had a head it would look odd.

This message was edited 1 time. Last update was at 2015/11/19 23:43:18


 
   
Made in pl
Longtime Dakkanaut






Look, lads, let's be reasonable here. If Necromunda is coming back, it's coming back with the most recognizable faces attached to it. That means the original six houses, NOT generic gangers.

It's just not going to happen. FW doesn't do generic, unless it's Space Marine armour marks.

This message was edited 1 time. Last update was at 2015/11/19 23:54:28


 
   
Made in us
Veteran Inquisitor with Xenos Alliances






I always liked the visual styles of the different gangs so I certainly hope they keep that. The only thing I wish had been included in Necromunda originally was genestealer cults.
   
Made in us
Ruthless Interrogator







 His Master's Voice wrote:
Look, lads, let's be reasonable here.


That's asking a lot considering the posts as of late.

 His Master's Voice wrote:
If Necromunda is coming back, it's coming back with the most recognizable faces attached to it. That means the original six houses, NOT generic gangers.

It's just not going to happen. FW doesn't do generic, unless it's Space Marine armour marks.


I'd argue they would have to go with the core Outlanders gangs as well. Can't see them leaving out Ratskins, Scavvies, or Redemptionists. Perhaps Cawdor and Redemptionists could be combined somehow, giving us 8 core gangs if they don't add any new ones.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in gb
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We'll find out soon enough eh.

 solkan wrote:
 Starfarer wrote:



No. Seriously, no. Why does so many 40k players feel the need to shoehorn so much 40k stuff into Necro? The last thing Necro needs is space marines, and arguably inquisitors, but that's at least slightly more plausible. If you want that, just play Kill Team. Or Inquisitor if you want more of an RPG.


...and Inquisitor doesn't use the same scale figures.


Literally nobody cares about what scale you're "supposed" to play Inquisitor with. Which is yet another reason I'd much rather we keep Necromunda as Necromunda, not 40K, and keep the lovely variety of aesthetics for the different factions; they'd make an amazing source of base figures and bitz for INQ28.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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Is 'Eavy Metal Calling?





Affton, MO. USA

decker_cky wrote:
 mdauben wrote:
I might be less eager to buy new Blood Bowl figures, because the older, more comedic look fits the game well. Not totally ruling it out, but it would depend a lot on how they new figures looked. I would be in for at least one box set to get my own pitch and accessories (which I never had before).


The 2nd edition/5th edition blood bowl aesthetic is by far the best one (new human and ogre teams for example). The 3rd/4th edition look of fantasy models with weapon snips is, and always was, a bad decision.

I was planning on using my Zombicide Black Plague zombies to make a nurgle themed blood bowl team. I think if they could get the sculptor who make those models to make the teams then they would be in great shape. Just cartoony enough to fit the bill, but seriously realistic enough to let you get immersed in the game.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
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Japan

 His Master's Voice wrote:
Look, lads, let's be reasonable here. If Necromunda is coming back, it's coming back with the most recognizable faces attached to it. That means the original six houses, NOT generic gangers.

It's just not going to happen. FW doesn't do generic, unless it's Space Marine armour marks.


I had an epiphany the new boxed set will be Age of Necromunda! with a 4 page rule book

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I really like the idea of setting a new edition of Necromunda on Hive Secundus.

 
   
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Longtime Dakkanaut






 Flamekebab wrote:
I really like the idea of setting a new edition of Necromunda on Hive Secundus.


Same here. As much as i like necro, only getting the same gang would be a bit boring imo. Not to mention that some of the old gang had a really gakky look (Van saar, Orlock) or were overlapping one another look-wise (redmeptionist and Cawdor / Goliath and Escher). And the good thing is that since there is not a lot of thing differentiating the main gangs rulewise, it would be really easy for old players to use their old gangs as count as.

But anyways, I must admit that I don't really expect much from this. I still think we won'T get more than a half-assed re-release, with barely any changes.

This message was edited 2 times. Last update was at 2015/11/20 08:32:14


lost and damned log
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Brum

 Elemental wrote:
 Silent Puffin? wrote:
 AlexHolker wrote:

I'm going to save some time and say-
No. Just no.


So your not a fan of realistic depictions of women then?


Also, have you stopped beating your wife yet?


Its a legitimate question, the vast majority of female miniatures don't actually look like real women due to the simple fact that physically women look pretty much like men when wearing reasonably bulky/clothing equipment, even more so at 28mm. Therefor a 'generic' kit could easily be used to make female miniatures, unless of course you want the horrendous anime style that Corvus Belli uses.

 H.B.M.C. wrote:
Each gang has a unique visual style and trust us, we'd notice.


Of course, but would that really matter to GW? Especially as there will almost certainly still be resins for the likes of Leaders?

This message was edited 1 time. Last update was at 2015/11/20 12:21:14


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Fireknife Shas'el





Leicester

If I was GW I would cherry pick the best bits of the Necromunda/Inquisitor/Mordheim rules and put together a decent skirmish core rules pack.

You can then release Necromunda, Inquisitor, Mordheim as individual campaigns using the core rules, which then allows for other cross overs/expansions as and when someone has a good idea.

DS:80+S+GM+B+I+Pw40k08D+A++WD355R+T(M)DM+
 Zed wrote:
*All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

Perhaps its more a question of would you rather have Necromunda with a multi-pose generic 40K ganger box with resin conversion packs (ala FWs many 30K SM packs) or nothing?

It may not be feasible to have up to a dozen original gangs in plastic.

Don't get me wrong I would like to see the who Original Necro line-up updated but there as so many single miniature items. An I don't think anyone has the stomach for these being updates for £15-£20 a time.

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Knight of the Inner Circle






 Jadenim wrote:
If I was GW I would cherry pick the best bits of the Necromunda/Inquisitor/Mordheim rules and put together a decent skirmish core rules pack.

You can then release Necromunda, Inquisitor, Mordheim as individual campaigns using the core rules, which then allows for other cross overs/expansions as and when someone has a good idea.



This is something GW should do. My whole point is they need a low model count intro game; with some type of cross compatibility. Take from something that works and improve on it,
Have it feel balanced and complete. We don't micro transactions in our table top games.

 
   
Made in us
Brigadier General






Chicago

I think one of the problems is that some folks are saying "GW needs a good skirmish game in the 40k universe" and looking at Necromunda. I agree that GW could use one. However, that does not mean that Necromunda is the catch-all answer. The reason is that Necromunda isn't ONLY a skirmish game. Rather, it's a scenario-based, campaign centered, gang versus gang skrimish game. It's this combination of factors that makes it a great game.

If folks are just looking for a combination of 40k in 40 minutes and kill team, -something that is aimed at one off pickup games of small 40 forces- then that's a whole different game with a different set of goals.

It's roughly the same problem you get when someone says "I want to write a ruleset that covers all scales, genres sizes (scopes) of games". It NEVER works because different size, scopes, scales and genres have different goals and require different mechanics. One game can't do it all and shouldn't try.

 warboss wrote:
In this day and age, I don't see GW not extending 40k (and more importantly and specifically, cash cow space marines) into Necromunda. Space Marines crapped all over what replaced WHFB and 40k has been almost completely Apocalypsified. I don't see GW coming out with a separate game line (whether one off or continually developed and supported via SG) that doesn't incorporate the golden goose of the company. I think it's more likely that they'll borrow the name "Necromunda" for a skirmish warband with RPG style progression game that supports gang warfare but isn't focused on it. There will probably be some fluff advancement about a great *insert xenos villain here* invading the hive and both the locals as well as the tradition military might of the Imperium rise up to defeat it. That's not a rumor btw in case Pretre is reading but rather just speculation on my part.

Unfortunately that's what I fear also. Space Marines have wormed their way into just about everything GW that I'm not sure they have the willingness to hold back. I'm still hoping for better though.

streetsamurai wrote:
I would be cool with something like that. In fact, as much as I love the original Necro, I think that they blundered by not putting more ties-in with 40k. For example, it's a shame that they didn't released a chaos cult and a genestealer cult.


Cults would have been a good possible addition. Cultists and Grots are about the only baddies that I can see being a balanced enemy for Hive Gangers. IIRC there were rules for genestealer and chaos cultists, though not as a full gang and not directly supported by a new minis line. They also gave the same treatment to Chaos Marines, Eldar and a few others in that they provided points and a statline, but emphasized that they are for encounters not full and regular participants. I'm very glad they didn't go much further than that though, the balance issues would have been horrendous.

Jadenim wrote:If I was GW I would cherry pick the best bits of the Necromunda/Inquisitor/Mordheim rules and put together a decent skirmish core rules pack.

You can then release Necromunda, Inquisitor, Mordheim as individual campaigns using the core rules, which then allows for other cross overs/expansions as and when someone has a good idea.

What would you bring in from Inquisitor besides weapons and units? It's not exactly the best rules they've put out. The problem with such an all-in-one ruleset is that the power levels of different groups is just so different. An Inquisitorial retinue or space marine squad could wipe the floors with a Necromunda gang.

mdauben wrote:Yeah, I love the old Necromunda and Mordheim figures, but many of them are pretty dated looking. I'd certainly be interested in a totally redone set of figures for either game, as long as they had lots of character.

Some are looking a touch dated, but here's a few things to consdier.
-The Necro aesthetic was fairly similar -at least in terms of greebling and detail- to the 40k line of the day. Would you really want necromunda charachters blinged out like the miniatures of today? Covered in superfluous detail, likely with more skulls worked in, etc.

-I don't think (m)any female figures GW has put out since then have equaled the quality of the Escher. Would a new version of Escher actually be any better. When you take away the old-school paintjobs, those figs still hold up pretty well.

More here.. http://chicagoskirmish.blogspot.com/2015/09/the-exchange-with-mattias-part-2-escher.htm

-Many of the second generation of necro figures (especially the Van Saar) were not as finely detailed or well proportioned as the originals even if they had separate weapons. Not that this is the case, but just to say that "newer" isn't always better.

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Executing Exarch






Yeah the Escher are still some of the best miniatures GW has ever made. They're head and shoulders above the rest of the range though.
   
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Gordon, Nebraska

 Abadabadoobaddon wrote:
Wair, so they're sending LotR/Hobbit and Forgeworld to Specialist Games? Yikes...

You go in the Specialist Games. Specialist Games go in the water. Hobbit's in the water. The Hobbit. Well farewell and adieu to you far Spanish ladies...


Brilliant!

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~~~~~~~~~~
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~~~~~~~~~~ 
   
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Norn Iron

Silent Puffin? wrote:Its a legitimate question, the vast majority of female miniatures don't actually look like real women due to the simple fact that physically women look pretty much like men when wearing reasonably bulky/clothing equipment


Agreed (especially about Corvus Belli's take) but I don't know if a lot of Necromunda's factions really count as heavily wrapped.

I'm sooo, sooo sorry.

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Brum

 Vermis wrote:

Agreed (especially about Corvus Belli's take) but I don't know if a lot of Necromunda's factions really count as heavily wrapped.


who knows what a potential 'Ganger' box would look like?

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 Silent Puffin? wrote:
 Vermis wrote:

Agreed (especially about Corvus Belli's take) but I don't know if a lot of Necromunda's factions really count as heavily wrapped.


who knows what a potential 'Ganger' box would look like?


Man, seriously, give it a rest. At this point you're either being willfully dense or trolling. Your plastic boxed gang isn't going to happen. This new team is an offshoot of Forgeworld, which means resin minis, not plastic boxed sets from GW. Every single piece of official information we've received suggests as much.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
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That's not true, the new division will be able to produce plastics - battle for calth is said to be their first offering (it wasn't main GW)
   
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Everett, WA

I just hope they don't waste time redoing the Orlocks and Goliaths. There are enough models available to convert from the 40k and AoS starters that I'd prefer to see new sculpts for the other gangs.


 
   
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Brum

 Starfarer wrote:
Every single piece of official information we've received suggests as much.


Vorian wrote:
That's not true, the new division will be able to produce plastics - battle for calth is said to be their first offering (it wasn't main GW)


Indeed.

I don't know why you are getting so irate, this is just something that I think is likely to happen because it makes financial sense. Its hardly a pet hope or anything like that, I have already stated that I really don't care either way.

The only reason why I am even posting about is because some people are getting overly excitable about the term 'generic'; its not as if GW kits are sufficiently modular to allow a great deal of variety from basic components or anything......

This message was edited 2 times. Last update was at 2015/11/20 19:04:20


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Necromunda is a character driven skirmish game so anything that implies those models would be less characterful like "generic" disappoints.

I think the GW-SS will try to surprise us by avoiding "generic" modularity and instead giving us sprues of distinct models with only limited options. I think we will see a plastic kit for each gang. I think they'll be something like the chaos cultist models; distinctly posed with a very few optional bits with a few more options for your gang leader. If there is anything "generic" it'll be a weapon sprue, but given the nature of GW's manufacturing capabilities that isn't even really necessary.

With FW now a part of GW-SS, despite the goal of symbiotic product lines translating into HH as upgrade kits I don't think that will necessarily translate into Necromunda. I'm more inclined to believe that FW, if involved, will produce the one off special character models or maybe produce a gang or two when the aesthetic doesn't translate into plastic well enough.

This message was edited 7 times. Last update was at 2015/11/20 19:47:03


 
   
Made in us
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Vorian wrote:
That's not true, the new division will be able to produce plastics - battle for calth is said to be their first offering (it wasn't main GW)


From their own internal email regarding the new department, they plainly state most items will be produced and sold through the FW online store. It goes on to say, when appropriate, some items may be sold through normal GW outlets and their online store. Battle of Calth is the exception, not the rule. It is a huge leap to assume their own internal emails (which mind you are intended for employees, and not consumers like us) which indicate most of this stuff will be Forgeworld products would somehow mean large scale plastic kits.

 Silent Puffin? wrote:


I don't know why you are getting so irate, this is just something that I think is likely to happen because it makes financial sense. Its hardly a pet hope or anything like that, I have already stated that I really don't care either way.

The only reason why I am even posting about is because some people are getting overly excitable about the term 'generic'; its not as if GW kits are sufficiently modular to allow a great deal of variety from basic components or anything......


I'm far from irate, however, numerous people in this thread are pointing directly towards mission statements and clearly defined sales and productions methods direct from GW, and your response is essentially "I disagree because reasons."

Plastic kits for niche games don't make financial sense, especially when their stated goals is quick turn around times, specifically mentioning products being released in months, not years. i don't know how much more clear they could be, in addition to stating that most of the products are being produced and shipped by Forgeworld, can give you any indication we are getting plastic kits. And beyond that, you assertion is that not only plastic kits, despite the all evidence the the contrary, but that they will wipe the slate clean on the existing factions and give us a single box of non-descript gangers.

Yeah, clearly you have a firm grasp on what makes financial sense in this scenario. You seem to be unable to grasp the concepts and statements contained within GW's own employee email. Forgive me if I don't think you're qualified to analyze what makes financial sense given the sales and production goals set out by GW themselves are completely contrary to everything you're suggesting.

This message was edited 3 times. Last update was at 2015/11/20 19:54:48


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
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Brum

 Starfarer wrote:

Plastic kits for niche games don't make financial sense,


When that same plastic kit could be used by a few 40K armies it suddenly becomes a lot less niche. If there were no cross over potential at all I would expect nothing more than resin for the entire Necromunda range. The only plastics that I envision for the the rest of the NeoSgs would be in boxed games, everything else will almost certainly be resin.

This message was edited 1 time. Last update was at 2015/11/20 20:00:53


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We'll find out soon enough eh.

 notprop wrote:
Perhaps its more a question of would you rather have Necromunda with a multi-pose generic 40K ganger box with resin conversion packs (ala FWs many 30K SM packs) or nothing?

It may not be feasible to have up to a dozen original gangs in plastic.

Don't get me wrong I would like to see the who Original Necro line-up updated but there as so many single miniature items. An I don't think anyone has the stomach for these being updates for £15-£20 a time.


As I said, for me personally, I'd rather not get them in plastic at all if the price we pay is we only get one generic kit. Much prefer FW give us modern takes on those fantastic original concepts in resin than see the whole thing boiled down to "Men in muscly-armour with bald heads, convert them to any of our other gangs with resin add-on kits! Enjoy men in muscly-armour with bandana-heads, men in muscly-armour with face-masks, men in muscly-armour with hoods, and men in muscly-armour with women's heads for some inexplicable reason!"

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
 
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