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![[Post New]](/s/i/i.gif) 2015/11/18 06:47:30
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Grizzled Space Wolves Great Wolf
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Akiasura wrote:I'm not saying there aren't alternate rule set communities. I'm just saying that, outside of few exceptions, they are not widely spread enough to be commonly accepted and worth discussing much.
Yeah I don't disagree, I'm just pointing out there is "a large alternate ruleset community", it's just not the sort of community that tends to get together and produce wide spread changes outside of some tournaments.
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![[Post New]](/s/i/i.gif) 2015/11/18 09:13:44
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Not as Good as a Minion
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The 40k community is a strange one and was always different than the WHFB community.
While army restrictions or rule changes were always accepted in WHFB, it was nearly impossible to get he players to accept a simple tournament FAQ.
Mostly because there is always a group which want to read the rules differently and get the others to accept their version.
So instead of playing a game with a community FAQ they want to stay with the broken rules because everything is perfect.
There has also never been a hype for community rules like it happened for Blood Bowl or WHFB.
I tried, or was part of a group which tried, to get a kind of LRB Project to the community several times.
First attempt was in the 5th edition were the Austrian tournaments used different scenarios winning conditions and used fantasy like army restrictions which balanced the game up to a point.
But because our tournament scene is rather small no one else gives a damn and just continued complaining about the bad rules.
With 6th edition, everything was forgotten because the new rules are better and we will see the golden age of 40k (like every time a new edition comes out)
But soon people realised that it was not and me and some german players tried to merge the best of 5th and 6th edition to an alternative rule set.
We made surveys and polls in different forums and based our rules to them.
With 7th edition, no one was interested any more because the new edition will solve all problems 40k ever had and it will become the best game ever.
So now with the new Tau Codex and the possibility of 40k going the AoS way, I try again to get a LRB Project running.
A new Rulebook, based on wishes, surveys, polls and discussions during/after tournament and club games (this time written in English first and started with the German version) and maybe I can get a foot in the door before 8th is coming out.
A lot of older players are interested and see it as a chance to get back to the game, while newer players think that the rules a good as they are (and random missions and tables are perfect to balance the army lists)
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2015/11/18 10:24:20
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Dakka Veteran
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- Do you think it will be tough to "sell" a rule system based on D10?
- Do any of you know persons/groups who are interested and open-minded towards new rule systems and who actively seeks new systems to try out?
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/11/18 10:59:03
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Missionary On A Mission
Australia
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D10's aren't practical to roll in large numbers. They're bulkier, more prone to cocking since there's more sides and there's visual issues with the 6 and 9 faces. D8's would be about as high as you could get away with I think
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![[Post New]](/s/i/i.gif) 2015/11/18 11:37:51
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Fixture of Dakka
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Every D10 I've ever seen marks the 6 and/or the 9, and you can get small D10s. Void certainly managed, back in the day.
No-one's going to get a replacement for 40k instantly accepted globally. GW didn't do it, so why would anyone else expect to? However, that shouldn't stop you starting smaller. See if you can make changes your group is happy with, discuss it online and see if it grows.
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![[Post New]](/s/i/i.gif) 2015/11/18 11:49:54
Subject: Re:If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Veteran Wolf Guard Squad Leader
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I'm sure more than a few people have come up with alt rulesets, whether they're heavily modified versions of GW's ruleset, based off another system,or scratch written. Getting one out there in widespread use is another story though, the main challenge being the sheer amount of material to be incorporated. Establishing a fun and balanced core ruleset is challenging but manageable. Working every existing unit and formation into that ruleset and maintaining balance is a mammoth task.
Secondly, there's the challenge of getting any sizeable proportion of the gaming community to agree / subscribe to that ruleset, as a lot of gamers have their own particular fixations on how things should be. In all likelihood if someone came up with a system that was widely accepted to be superior to 40k, becuase it's not official, you would find it being taken by a thousand different gaming groups and modified to their view. Which isn't a bad thing, but the end result is you still wouldn't have an alternative 40k ruleset...you'd have a thousand variants of it.
The ideal thing would be if someone were prepared to take the wheel and establish an official alternative ruleset website. They'd need to dedicate large amounts of time to writing and maintaining the ruleset -including the gritty work like number crunching, asking groups to playest, then taking feedback from them and fine tuning the rules and unit values to suit. If all this was well done, then other gamer's would subscribe to the rules site, not because they have to, but out of a sense of confidence in them. It would be a full time job though, and require a host of volunteer playtesters.
I'm not sure 40k could take successful legal action, so long as you don't step on their toes. Brand it is a generic sci-fi ruleset. Avoid trademarks, and come up with alternate names for things where neccessary. I've seen this already on 3rd party miniature sites -space wolves are "Space Vikings," and melta guns are "fusion rifles."
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This message was edited 1 time. Last update was at 2015/11/19 15:10:41
I let the dogs out |
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![[Post New]](/s/i/i.gif) 2015/11/18 12:08:50
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Fireknife Shas'el
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The difference between a game without a large homebrew ruleset community and a game that does have that is the difference between 40k and D&D.
40k has a huge playerbase, but you're almost never playing with the same group over and over again. Usually people play pick up games with random people or they play tournaments. Aside from tournaments, which have their own FAQ usually, nothing else is regular enough to provide the acceptance of new or changed rules. If you play with the same group all the time, you probably have some homebrew stuff, but for people who walk into a FLGS for a game or two with whoever is there, it simply isn't practical to ask each person each time to go over and accept your new rules.
In D&D you're playing with a set group for months, if not years, regularly. A DM can homebrew changes to rules as they see fit, and players can homebrew classes or races they think would be interesting. It is regular enough and usually long-term enough that people can read, accept, and see how your new stuff plays out.
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![[Post New]](/s/i/i.gif) 2015/11/18 12:25:42
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Dakka Veteran
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Really great feedback from you guys - thank you!
Good thing to know about those D10, AndrewGPaul. I was a bit worried about the size of D10.
@thegreatchimp: Very helpful what you posted, thank you very much! My codices use the real names of the models and I've used a lot of the actual background text, so I guess I can't openly distribute these documents of mine? I've also used fan-made pictures found on the internet, so I guess artists should be mentioned somewhere, if I were to openly distribute my codices?
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/11/18 12:51:30
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Not as Good as a Minion
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@ D10
I see no problems to use a D10 System, but 40k itself don't need it
Because for comparing 2 values, a D6 system is fine and D10 would only have an advantage
thegreatchimp wrote:
The ideal thing would be if someone were prepared to take the wheel and establish an official alternative ruleset website. They'd need to dedicate large amounts of time to writing and maintaining the ruleset -including the gritty work like number crunching, asking groups to playest, then taking feedback from them and fine tuning the rules and unit values to suit. If all this was well done, then other gamer's would subscribe to the rules site, not because they have to, but out of a sense of confidence in them. It would be a full time job though, and require a host of volunteer playtesters.
Planning do to this or something similar.
At the moment I am talking with the admins of a tabletop forum to use their site (getting an international/english sub-forum for alternative 40k rules) to discuss things.
I am searching for playtesters outside my local group and talk with the writers of the (local) tournament FAQ's for their support.
McNinja wrote:
it simply isn't practical to ask each person each time to go over and accept your new rules.
But you already have to do this to play 40k outside your local group.
Just because there are no official FAQ's unbound, LOW or FW Lists are not everywhere treated the same etc.
Without discussing the rules before playing with a new person it is not possible to play it without running into problems during gameplay.
So using alternative rules is more or less the same like using different tournament FAQ's.
Because alternative rules don't have to change that much, just bring the rules back in line and remove unnecessary parts.
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2015/11/18 13:01:02
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Fixture of Dakka
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Chaospling wrote:Good thing to know about those D10, AndrewGPaul. I was a bit worried about the size of D10.
Now I think about it, I'm not sure I can back it up. :( Iused to have a pair of "tubes" of polyhedral dice - you know, for RPGers, with a D4, a D6, a D8, etc, etc, that were smaller than usual; the D10s in there are probably about the size of the D6s GW include in 40k and Warhammer. I'm not sure where they came from, though, and if you could buy just D10s in bulk.
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![[Post New]](/s/i/i.gif) 2015/11/18 13:16:18
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Dakka Veteran
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kodos wrote:
Planning do to this or something similar.
At the moment I am talking with the admins of a tabletop forum to use their site (getting an international/english sub-forum for alternative 40k rules) to discuss things.
I am searching for playtesters outside my local group and talk with the writers of the (local) tournament FAQ's for their support.
Could you write me a message if this goes through or otherwise announce it here on dakka? Would be great to get one's work out there and hear people's opinions about it.
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/11/18 13:17:29
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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There are various obstacles to writing a completely new system. Writing the core rules, movement, combat, etc isn't too hard and there are alreay lots of SF rulesets out there that would be used more or less off the shelf.
The problem would be how to account for all the special rules for different monsters, weird vehicles and things like Space Magic.
Once you do all that there is the points system to worry about.
Finally, when everything is ready, GW will probably hit you with a S&D.
It's a lot easier just to play a different game altogether. A lot of the 40K figures and models will work in other SF rules.
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![[Post New]](/s/i/i.gif) 2015/11/18 13:25:09
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Resolute Ultramarine Honor Guard
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Makumba wrote:Please, ITC is fair? They had crazy ruling that made no sense, like the buffmander one.
I'm assuming you mean the fact that o'vesa can't join a unit with another independent character?
Good, that was filth. Especially when you could run o'vesa, a riptide, and buffmander all in one unit back in 6th.
Or o'vesa dropping in the o'vesa star...
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This message was edited 1 time. Last update was at 2015/11/18 13:25:31
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/11/18 13:38:40
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Rogue Daemonhunter fueled by Chaos
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I agree, this looks like a pretty decent rule set. It's a bit too abstract for my tastes, but it really succeeds as a "kings of war/ 40k" mashup.
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![[Post New]](/s/i/i.gif) 2015/11/18 13:53:22
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Not as Good as a Minion
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Chaospling wrote:
Could you write me a message if this goes through or otherwise announce it here on dakka? Would be great to get one's work out there and hear people's opinions about it.
Of course I will.
At the moment the main problem at the moment is that the admins don't want to do something before it is really necessary (while a people arguing that there should already be something before they invest time into it).
Kilkrazy wrote:
The problem would be how to account for all the special rules for different monsters, weird vehicles and things like Space Magic.
Once you do all that there is the points system to worry about.
A lot of work and a lot of playtesting, but all the special rules for different monsters are not needed.
There are ways to get the same result with less special rules and effects and the real problem is the time needed to write everything down.
Kilkrazy wrote:
It's a lot easier just to play a different game altogether. A lot of the 40K figures and models will work in other SF rules.
But there are people who want to play their specific army
I like my Space Wolves and the only reason doing this is to see them on the table again.
Of course I can play them as Forge Fathers or Enforcer in Warpath, but it would not be the same.
(the only reason I play Kings of War with my Warhammer miniatures is that the Warhammer fluff changed to much the last years and I actually like the Mantica fluff more)
And yes, playing a different game is the easy why and that's why most the old 40k players in my club play X-Wing or WM/H now
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2015/11/18 14:25:42
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Dakka Veteran
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kodos wrote:Chaospling wrote:
Could you write me a message if this goes through or otherwise announce it here on dakka? Would be great to get one's work out there and hear people's opinions about it.
Of course I will.
At the moment the main problem at the moment is that the admins don't want to do something before it is really necessary (while a people arguing that there should already be something before they invest time into it).
Yes, I'll probably finish three codices besides the rulebook before I can say that it's ready to go out.
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/11/19 15:36:34
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Veteran Wolf Guard Squad Leader
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Chaospling wrote:
My codices use the real names of the models and I've used a lot of the actual background text, so I guess I can't openly distribute these documents of mine? I've also used fan-made pictures found on the internet, so I guess artists should be mentioned somewhere, if I were to openly distribute my codices?
Glad to be of help. I wouldn't be the best person to ask about the finer points of copyright infringement, I just know that GW can will pursue any perceived theft of their trademarks with an idiotic tenacity (read about the "Spots the Space Marine" case. Even if your hypothetical ruleset were being given for free, I imagineGW would be quite relentless in trying to stamp it out if it in any way looked like a variant of their own rules. For this reason the wisest thing could be to only take the vital mechanics you need from 40k, then write the rest of the rules, coining your own terminology and generally putting enough original mechanics into it that you have a solid defence against them claiming you've plagiarised their material.
I'm currently writing up the bones of a D10 sci fi battle system. It's fundamental differences from 40k are that it utilises a combined turn system where specific orders are given in secret, and then resolved one action at a time by each player. Emphasis on actual tactics, units supporting one another and keeping your units from being wiped out. I Personally am convinced that working off a D10 is vital, a D6 is just too limiting.
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I let the dogs out |
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![[Post New]](/s/i/i.gif) 2015/11/19 16:45:20
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Regular Dakkanaut
Panama
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I really like the minis, maybe to use another rulebook.
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Keep up the fight! |
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![[Post New]](/s/i/i.gif) 2015/11/19 16:47:54
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Longtime Dakkanaut
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If you are a big fan of the minis, and don't mind smaller games, I strongly encourage you to try the specialist games.
Gorka Morka and Necromunda are amazing games, with a good set of house rules being readily available. The rules naturally forge the narrative and the balance with the house rules is very excellent. With the house rules nearly any faction can play and do fine in, though some have a stronger model count than others.
I've never had so much fun playing a game as a league of Necromunda. It's probably the best table top game out there if you really like narrative skirmish games at all.
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![[Post New]](/s/i/i.gif) 2015/11/19 17:25:21
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Been Around the Block
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This thread inspired me to check out 1 page 40k, and I am totally liking what I am seeing.
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![[Post New]](/s/i/i.gif) 2015/11/19 17:36:07
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Death-Dealing Devastator
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What about Killteam ruleset? Particularly the Heralds of Ruin variant. What do you guys think?
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![[Post New]](/s/i/i.gif) 2015/11/19 17:37:20
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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I still enjoy the game, we use some minor house rules but that is about it.
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Blood for the bloo... wait no, I meant for Sanguinius! |
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![[Post New]](/s/i/i.gif) 2015/11/19 17:49:00
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Dakka Veteran
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thegreatchimp wrote:Chaospling wrote:
My codices use the real names of the models and I've used a lot of the actual background text, so I guess I can't openly distribute these documents of mine? I've also used fan-made pictures found on the internet, so I guess artists should be mentioned somewhere, if I were to openly distribute my codices?
I'm currently writing up the bones of a D10 sci fi battle system. It's fundamental differences from 40k are that it utilises a combined turn system where specific orders are given in secret, and then resolved one action at a time by each player. Emphasis on actual tactics, units supporting one another and keeping your units from being wiped out. I Personally am convinced that working off a D10 is vital, a D6 is just too limiting.
I'm also very focused on actual tactics and I'm also doing a combined turn, though to keep it in the spirit of 40k I've kept the phases which both players take before the next is reached. Looking forward to hear more of your system.
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/11/19 21:38:01
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Regular Dakkanaut
Panama
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I prefer One Page 40K, these rules are based in FUBAR
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Keep up the fight! |
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![[Post New]](/s/i/i.gif) 2015/11/20 09:48:30
Subject: If so many people are upset with 40k rules, why isn't there a large alternate rule set community?
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Veteran Wolf Guard Squad Leader
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mathaius90 wrote:What about Killteam ruleset? Particularly the Heralds of Ruin variant. What do you guys think?
It's well worth checking out. Has some rules that should be standard in 40k. The cover rules are particularely good. I've pulled a fair few ideas from it.
That said, I'm browsing through the rules for Infinity at them moment, and it seems like a superior ruleset to anything I've read yet.
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This message was edited 1 time. Last update was at 2015/11/20 09:48:45
I let the dogs out |
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