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![[Post New]](/s/i/i.gif) 2015/11/23 13:41:45
Subject: New AM/IG Codex rumoured for release in February
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Warplord Titan Princeps of Tzeentch
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That's still an absurd number for just a core. How much is it, bare bones?
Just the command and one company means 2 CCS and 3 PCS. With the order range, success rate and count buff from the composite, isn't that overkill? Do you even need that much?
Cadians sure love their orders, half the formations are about giving orders to more stuff.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/11/23 13:58:01
Subject: New AM/IG Codex rumoured for release in February
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Longtime Dakkanaut
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The whole thing is 1090 points. 150 less if PQS counts as one of the 5 infantry squads. That's just barebones, taking only regular guardsmen. Add some more points if you want to take Commissars (which, imo are a must) and then you are only left with a very few choices if you are playing 1850. Ofc, this might change if the new codex reduces the prices significantly. But maaaaan is that going to be expensive: At least 100 quid for a one platoon. And you will be needing 3 of those...
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This message was edited 1 time. Last update was at 2015/11/23 14:01:42
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![[Post New]](/s/i/i.gif) 2015/11/23 14:05:39
Subject: New AM/IG Codex rumoured for release in February
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Executing Exarch
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2 Company Command 120pts
3 Platoon Command 90pts
60 Guardsmen 300pts
3 Sentinels 105pts
6 Special Weapons Squads w/ 3 Sniper Rifles in each 216pts
That would be 831pts minimum unless I've miscounted. Assuming the web store deal is correct and you don't need 150 Guardsmen.
edit: corrected, see below!
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This message was edited 2 times. Last update was at 2015/11/23 14:22:55
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![[Post New]](/s/i/i.gif) 2015/11/23 14:20:37
Subject: New AM/IG Codex rumoured for release in February
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Longtime Dakkanaut
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1 Company Command 60pts
You need one more for Battle Group Command. So that's 831. Assuming we don't need 150 guardsmen. And that you ain't taking a Tank Commander (which would be more points).
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This message was edited 1 time. Last update was at 2015/11/23 14:21:10
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![[Post New]](/s/i/i.gif) 2015/11/23 15:31:35
Subject: New AM/IG Codex rumoured for release in February
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Road-Raging Blood Angel Biker
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Unless they do mean 155 guardsmen minimum per Emperor's Shield... Maybe someone at gw added a few too many zero's on the production quantities and now they have to shift the stock? :p
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![[Post New]](/s/i/i.gif) 2015/11/23 16:57:33
Subject: New AM/IG Codex rumoured for release in February
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Longtime Dakkanaut
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I actually don't mind the whole 150 guardsmen thing. I mean, I'd gladly have that many in my regular games. I just don't like that the formation forces us to either spam regular troops (AND Sentinels), or - oven worse - special weapon teams able to field it. Conscripts could save a bunch load of extra points and they don't really suffer from their stats when buffed accordingly.
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This message was edited 2 times. Last update was at 2015/11/23 17:02:39
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![[Post New]](/s/i/i.gif) 2015/11/23 17:09:20
Subject: Re:New AM/IG Codex rumoured for release in February
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[MOD]
Otiose in a Niche
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Sledgehammer wrote:I want some DAMN LIGHT INFANTRY
I mean look at them. Let me run them like this. I don't want 150 infantry models that is just ridiculous for a regiment like that....
Gorgeous army. Are those planes just Ork jets with new noses?
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![[Post New]](/s/i/i.gif) 2015/11/23 17:54:33
Subject: Re:New AM/IG Codex rumoured for release in February
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Powerful Pegasus Knight
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Kid_Kyoto wrote: Sledgehammer wrote:I want some DAMN LIGHT INFANTRY
I mean look at them. Let me run them like this. I don't want 150 infantry models that is just ridiculous for a regiment like that....
Gorgeous army. Are those planes just Ork jets with new noses?
That is the ork flyer kit with backwards wings, a guardsman as the pilot, and green stuff noses.
Anyway, lets just hope that the actual imperial guard codex allows for more varied playstyles. I want to implement some rough rider dragoons, and make an armored car like the cadillaic gage. Those can somewhat fit within the Ig codex as stand ins, but what if someone wants to make a feral world regiment with wolly mammoths and sabre tooth tigers?
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This message was edited 1 time. Last update was at 2015/11/23 17:57:13
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![[Post New]](/s/i/i.gif) 2015/11/23 18:16:40
Subject: Re:New AM/IG Codex rumoured for release in February
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Mighty Vampire Count
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Those aircraft are very cool
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2015/11/23 18:39:58
Subject: New AM/IG Codex rumoured for release in February
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Tunneling Trygon
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faerrrd wrote: GoonBandito wrote:faerrrd wrote:Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...
Commissars are an upgrade for Infantry Platoons now in the Astra Militarum codex, though you can only take 1 per platoon (which heavily emphasises blob squads of course). It looks like you can a Lord Commissar as part of the required Battle Group Command formation though.
Ahh that helps a bit. Still wish there was an option for priests though ^^
Correct me if I am wrong, but I thought priests and psychers were an 0-5 option per CCS in the army (or something similar)? Maybe that still applies?
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2015/11/23 18:49:57
Subject: New AM/IG Codex rumoured for release in February
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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alleus wrote: Kanluwen wrote: alleus wrote: GoonBandito wrote:The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.
The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.
Yeah, could be. I've actually run a ABG a few times lately, so it could be where my confusion comes from.
I still think it's a shame though, I do have the tanks to run it, but it feels like the commander should be alone, commanding the other tanks. As it is now, he can only command the tank that runs with him. Sure he gives the other tanks BS4, but him being alone and getting some new orders to give other tanks around him from other squadrons would be cool.
Ehh. It comes down to the idea that Guard leaders should always have a "bodyguard". So look! Here's your Commander with his Bodyguard!
Yeah I buy that explanation. A commander having a bodyguard is just fine, but I still stand by my opinion that the Tank Commander should have a set of orders he can give to other tanks, just like the Command Squad can give orders to other squads. As it is right now a Tank Commander only really commands his own squad instead of the whole tank battalion, which I think is a little boring. Having a dedicated Tank Commander that leads an armoured battalion with numerous tanks and artillery is like a wet dream for me. It can be done on a purely model and detachment level, but on the order side it's lacking.
For all we know the new rumored book could change Tank Commanders to be solo and have the ability to give orders to other tank units. That would make more sense at least, plus if everyone else is allowed to sling out orders it would make sense for them to do it as well
edit. also, BS 4 on all the tanks in 12 seems pretty good, especially for Vanquishers, Punishers, and Exterminators plus sponson madness
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This message was edited 2 times. Last update was at 2015/11/23 19:04:51
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2015/11/23 18:56:27
Subject: New AM/IG Codex rumoured for release in February
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Fresh-Faced New User
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winterman wrote:faerrrd wrote: GoonBandito wrote:faerrrd wrote:Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...
Commissars are an upgrade for Infantry Platoons now in the Astra Militarum codex, though you can only take 1 per platoon (which heavily emphasises blob squads of course). It looks like you can a Lord Commissar as part of the required Battle Group Command formation though.
Ahh that helps a bit. Still wish there was an option for priests though ^^
Correct me if I am wrong, but I thought priests and psychers were an 0-5 option per CCS in the army (or something similar)? Maybe that still applies?
I just looked at my book again, and it actually says that each astra militarum detachment may include 0-3 priest, primaris and enginseer, does the formations count as independent detachments in this case then?
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![[Post New]](/s/i/i.gif) 2015/11/23 19:07:18
Subject: New AM/IG Codex rumoured for release in February
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Enginseer with a Wrench
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generalchaos34 wrote: alleus wrote: Kanluwen wrote: alleus wrote: GoonBandito wrote:The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.
The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.
Yeah, could be. I've actually run a ABG a few times lately, so it could be where my confusion comes from.
I still think it's a shame though, I do have the tanks to run it, but it feels like the commander should be alone, commanding the other tanks. As it is now, he can only command the tank that runs with him. Sure he gives the other tanks BS4, but him being alone and getting some new orders to give other tanks around him from other squadrons would be cool.
Ehh. It comes down to the idea that Guard leaders should always have a "bodyguard". So look! Here's your Commander with his Bodyguard!
Yeah I buy that explanation. A commander having a bodyguard is just fine, but I still stand by my opinion that the Tank Commander should have a set of orders he can give to other tanks, just like the Command Squad can give orders to other squads. As it is right now a Tank Commander only really commands his own squad instead of the whole tank battalion, which I think is a little boring. Having a dedicated Tank Commander that leads an armoured battalion with numerous tanks and artillery is like a wet dream for me. It can be done on a purely model and detachment level, but on the order side it's lacking.
For all we know the new rumored book could change Tank Commanders to be solo and have the ability to give orders to other tank units. That would make more sense at least, plus if everyone else is allowed to sling out orders it would make sense for them to do it as well
edit. also, BS 4 on all the tanks in 12 seems pretty good, especially for Vanquishers, Punishers, and Exterminators plus sponson madness
There is a relic that allows the tank commander to order another unit as well as his own when he gives an order. Better than nothing.
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![[Post New]](/s/i/i.gif) 2015/11/23 19:38:43
Subject: New AM/IG Codex rumoured for release in February
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Dakka Veteran
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ultimentra wrote: hotsauceman1 wrote:Why? The Stompa became Orks LOW.
The Khorne Mower became KDK LOW
Plastic super heavies become the LOW for them
Yes but we're the Guard son. We don't get nice things. I once showed up to a big game day at my FLGS and people gave me weird looks when I said "yeah the Deathstrike isn't Strength D it's strength 10." The general response was, "how is that seriously not strength D when everyone else gets D in their codex somehow?" My reply was always " IG don't get nice things. Ever."
If you have low expectations to begin with, you wont be BTFO when the truth turns out to be terrible. My realistic hopes for this codex are a decurion with some kind of recycling mechanic for Platoons or conscripts, and some kind of mechanic that buffs orders or leadership. That's about it. I don't see point costs reductions, unit buffs, or anything of the sort being a realistic expectation for our faction.
Remember those little quotes from Dawn of War? "Hope is the first step on the road to disappointment." Keep that in mind Guardsman, especially when it comes to releases for us.
Orks are still waiting on their real 7th ed codex. Orks don't get nice things either.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2015/11/23 20:05:03
Subject: New AM/IG Codex rumoured for release in February
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Shadowy Grot Kommittee Memba
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faerrrd wrote:Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...
Commissars are 1 per CCS/ PCS. You can definitely take those. Priests/Prims/Techies are 0-3 per guard detachment and don't take slots. That's a bit more arguable as it was written with the cad in mind but raw you can still have them. Automatically Appended Next Post: Also I notice that GW has a bundle up on their site for the Emperors Shield...
It says you get everything you need to field it, and what you get is 3 sentinels, One command box, 2 squad boxes, 2 HWT boxes.
So that might speak to a misprint in the formation rules? Maybe it's supposed to be 5 squads OF ANY KIND?
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This message was edited 1 time. Last update was at 2015/11/23 20:09:18
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/11/23 20:11:37
Subject: New AM/IG Codex rumoured for release in February
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Dramagod2 wrote:
There is a relic that allows the tank commander to order another unit as well as his own when he gives an order. Better than nothing.
Just so we're clear, Kabe's Herald:
A Tank Commander in your army may be equipped with Kabe's Herald. When a model equipped with Kabe's Herald uses its Tank Orders special rule, you can pick any other Leman Russ squadrons within 12"; each of those squadrons is also affected by the Tank Order, as though it was part of the Tank Commander's unit. If the Tank Commander chose the 'Gunners, Kill on Sight' order, any other squadrons that are affected gain the Split Fire special rule for the duration of the phase.
Soooo...Kabe's Herald is pretty awesome. It's probably going to be pricey as all get out.
the_scotsman wrote:
Commissars are 1 per CCS/PCS. You can definitely take those. Priests/Prims/Techies are 0-3 per guard detachment and don't take slots. That's a bit more arguable as it was written with the cad in mind but raw you can still have them.
Or you might not be able to. We have to wait and see what the "Cadian Detachment" rule does, as that seems to define some stuff that we have not seen yet.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:03:26
Subject: Re:New AM/IG Codex rumoured for release in February
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Regular Dakkanaut
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the_scotsman wrote:Also I notice that GW has a bundle up on their site for the Emperors Shield...
It says you get everything you need to field it, and what you get is 3 sentinels, One command box, 2 squad boxes, 2 HWT boxes.
So that might speak to a misprint in the formation rules? Maybe it's supposed to be 5 squads OF ANY KIND?
So either:
GW messed up when claiming that their bundle contains enough models for a formation.
GW messed up when writing the core rules for our core formation.
I'm not sure which option says the least about GW...
On a happier note...
Has anyone else noticed that the cores are 0-3 per command? It means that whenever we take an extra company command squad we might as well take it as a stand-alone Battle Group Command formation. It allows an extra order per turn, increases the chance that the unit can order itself around, and boosts the firepower of the... uh... 0-4 lasguns in that unit. Still, 3 orders are better than 2.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:35:42
Subject: New AM/IG Codex rumoured for release in February
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Furious Fire Dragon
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Anyone seen this yet?
http://imgur.com/a/WGbXH
The formation with the Baneblades and the one with the Leman Russes squadrons look pretty neat  .
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This message was edited 1 time. Last update was at 2015/11/23 21:38:22
Got milk?
All I can say about painting is that VMC tastes much better than VMA... especially black...
PM me if you are interested in Commission work.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:41:20
Subject: New AM/IG Codex rumoured for release in February
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Fresh-Faced New User
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For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
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![[Post New]](/s/i/i.gif) 2015/11/23 21:45:45
Subject: New AM/IG Codex rumoured for release in February
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Fixture of Dakka
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gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
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![[Post New]](/s/i/i.gif) 2015/11/23 22:15:09
Subject: New AM/IG Codex rumoured for release in February
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
hopefully this will be cleaned up in some other parts of the new book! Id like the idea of being able to switch up some squads for HWT or SWS, or maybe even go super blob with conscripts
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2015/11/23 23:20:19
Subject: New AM/IG Codex rumoured for release in February
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
At this point, I'm 99% sure this is the case.
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![[Post New]](/s/i/i.gif) 2015/11/23 23:56:45
Subject: New AM/IG Codex rumoured for release in February
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Kanluwen wrote: MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
At this point, I'm 99% sure this is the case.
For all we know they could rework the "platoon" as we know it. Maybe all squads will be Infantry squads but you make a HWT by combining models (so three teams + sergeant) or you trade up for more special weapons to make a special weapon squad? The possibilities are there and its only been the last 2 books that the platoons worked like that anyways, so theres no legacy issues to content with.
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2015/11/24 00:13:28
Subject: New AM/IG Codex rumoured for release in February
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Battleship Captain
The Land of the Rising Sun
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Kanluwen wrote: MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
At this point, I'm 99% sure this is the case.
Although you might be right the image of 150 guardsman running around and shooting as they advance warms my heart
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2015/11/24 00:14:31
Subject: New AM/IG Codex rumoured for release in February
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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generalchaos34 wrote: Kanluwen wrote: MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
At this point, I'm 99% sure this is the case.
For all we know they could rework the "platoon" as we know it. Maybe all squads will be Infantry squads but you make a HWT by combining models (so three teams + sergeant) or you trade up for more special weapons to make a special weapon squad? The possibilities are there and its only been the last 2 books that the platoons worked like that anyways, so theres no legacy issues to content with.
It's not going to rework the "platoon" as we know it for this supplement's detachment.
Literally the only thing that's going on right now is that we're unsure as to one piece of wording. Since they have yet to release a formation bundle that cannot actually fulfill the criteria for the formation, and since the wording of that particular platoon says that it "must consist of at least five infantry squads" the logical thing is to run with it just meaning "squads with the infantry type". Automatically Appended Next Post: Miguelsan wrote: Kanluwen wrote: MajorWesJanson wrote:gradam01 wrote:For the Emperor’s Shield Infantry Platoon, is it possible that GW meant that it needs at least 5 squads instead of 5 infantry squads? That way the bundle with 1 PCS, 2 Infantry squads, and 2 Heavy Weapons squads would be legal.
Or GW is using "infantry squads" lower case as in "made up of infantry models" to future proof if they add sentinels to the platoon or something.
At this point, I'm 99% sure this is the case.
Although you might be right the image of 150 guardsman running around and shooting as they advance warms my heart
M.
Hey, nothing stopping you if it is the case!
The wording is " AT LEAST" five infantry squads. Nothing saying you can't have an Emperor's Shield Infantry Company with 3 Platoons consisting of the maximum 5 Infantry Squads, the maximum amount of Heavy Weapons and Special Weapons Teams and even Conscripts for the fun of it!
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This message was edited 1 time. Last update was at 2015/11/24 00:15:42
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![[Post New]](/s/i/i.gif) 2015/11/24 00:30:23
Subject: New AM/IG Codex rumoured for release in February
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Battleship Captain
The Land of the Rising Sun
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Yes, my back says I cannot have it
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2015/11/24 00:58:37
Subject: New AM/IG Codex rumoured for release in February
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Decrepit Dakkanaut
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Full rules for the Officio Assassinorum Assassins, including the Execution Force Formation
Have these rules been spotted, yet? Same as the Officio Assassinorum codex?
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2015/11/24 01:03:40
Subject: New AM/IG Codex rumoured for release in February
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Yup, same also as what came in WD when Execution Force released.
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![[Post New]](/s/i/i.gif) 2015/11/24 01:10:49
Subject: New AM/IG Codex rumoured for release in February
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Decrepit Dakkanaut
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Kanluwen wrote:Yup, same also as what came in WD when Execution Force released.
Ah. I never got that WD. I have the digital Codex, still on the GW site. I'm assuming it's the same, then.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2015/11/24 01:44:32
Subject: New AM/IG Codex rumoured for release in February
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Fresh-Faced New User
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I really do like these formations, at least from a fluff perspective. At first look, I don't think they are hyper competitive, but I do think we finally have some better options to bring.
Taking the web bundle out of it, I think RAW and RAI, from what i have seen, really does lean towards taking 5 infantry squads per emperors shield platoon. That is the guard infantry way, over running with bodies. If you look at the new order they are given, it gives heavy weapons essential relentless. I would see that as meaning take 5 infantry squads, add a heavy weapons team to each one, blob them together, and have the PCS give it that order.
The big problem I see with these whole detachment is how expensive it will cost under the current codex. I can't see more then maybe 2 that could be purchased under 400 points, and some are above that without any upgrades.
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