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Made in us
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I don't think Ratlings and Rough Riders will be full cut, they just aren't very "Cadian", which is who these formations are for after all.
   
Made in au
Missionary On A Mission




Australia

I like it. I think the formations are fluffy and balanced. These are not the overpowered bs from Eldar or Necron codices, but ones that let you take units you want to play with and give them a little extra boost.

This message was edited 2 times. Last update was at 2015/11/23 08:13:08



 
   
Made in gb
Major




London

When was the last IG book released?
   
Made in th
Pyromaniac Hellhound Pilot






 Matt.Kingsley wrote:
Spoiler:


That's more than a bit overkill. What is going to need 290-440 870-1320 lasgun shots, especially ones that can re-roll To Hit rolls of a 1 if taken in the Guard-curion? Like holy crap.

EDIT: Actually I just realised you can choose which units to order and you don't have to order every unit. That isn't too shabby then.

Also:

Spoiler:


What in the world is going to be able to survive 3 Super heavies firing with massive blast weapons that's actually worth firing at with Super Heavy grade weapons? That 4D6 Morale test is cool and all, but I only see it coming up if some how you've already killed the enemy's key power units and you're now using them to clear chaff (like Ork boyz, Cultist, Termagants, other IG)

@JohnHwangDD:
These are from the Mont'ka campaign. All the points are as they currently are in the codex. It's unknown whether the Baneblad variants are improved from the terrible Escalation rules, though.


So now an Infantry Platoon will be called The Emperor's Shield ? or is it a specific platoon with specific loadout?



http://www.dakkadakka.com/dakkaforum/posts/list/408342.page 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Fenrir Kitsune wrote:
When was the last IG book released?


2009 (5th Edition). I've been waiting a very long time for a new Imperial Guard Codex, as we didn't get one in 6th or 7th.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Abadabadoobaddon wrote:
The CSM decurion will give bonuses to Chaos Boon rolls. And will be just awful. Mark my words.


And the Tyranid one will give bonuses to... umm... bonus to... uhh...

Oh God!
   
Made in se
Jealous that Horus is Warmaster





I love these formations. I love the codex, as it is. The only thing it needed in my opinion was a decurion style detachment, and now we have it.

I really don't understand you guys when you say we IG players are getting the shaft. The IG codex is really powerful, and most important of all it's super fun to play.

Anyway, I see a detachment of a Battle Group Commands, Emperor's Fist and Emperor's Wrath formations in my future. Seriosuly, "Fire on my Target!" on a Basilisk? Überlol

Alpharius? Never heard of him.  
   
Made in au
Dakka Veteran





Sydney, Australia

 JohnHwangDD wrote:
 Fenrir Kitsune wrote:
When was the last IG book released?


2009 (5th Edition). I've been waiting a very long time for a new Imperial Guard Codex, as we didn't get one in 6th or 7th.


Ummm, you may have been waiting a bit longer than most, the latest IG codex was 6th Edition in April 2014, when they got the Wyvern added to the army list, Marbo was dropped, Kasrkin and Stormtroopers became Militarum Tempestus and the codex itself got renamed to Astra Militarum(if your post was meant as a dig at the renaming of the codex to AM, it didn't work IMO)

On another topic, I'm happy that the Guard are getting an update, as I am starting them myself, but the fact that the formations require a massive buy in to use as a new player is not very good, and I will, at least at first, remain building the mechanised list I have already built

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I mainly play 30k, but am still fairly active with 40k. I play Warcry, Arena Rex, Middle-Earth, Blood Bowl, Batman, Star Wars Legion as well

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Made in us
Decrepit Dakkanaut






SoCal, USA!

Nope, that wasn't an Imperial Guard Codex, and you're completely right that the renaming didn't work, because I literally didn't buy it.

   
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Major




London

Yeah AM or IG - same thing. Spring 2014 last release of a book then?
   
Made in dk
Fresh-Faced New User




Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...
   
Made in au
Liche Priest Hierophant







 H.B.M.C. wrote:
 Abadabadoobaddon wrote:
The CSM decurion will give bonuses to Chaos Boon rolls. And will be just awful. Mark my words.


And the Tyranid one will give bonuses to... umm... bonus to... uhh...

Oh God!


IB is a random table, right?

+1 to all IB tests, and SiTW is now -5 Ld for Psykers manifesting powers, except it's written in a way that makes it also effect your Psykers!
FUN!
   
Made in au
Missionary On A Mission




Australia

faerrrd wrote:
Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...

Commissars are an upgrade for Infantry Platoons now in the Astra Militarum codex, though you can only take 1 per platoon (which heavily emphasises blob squads of course). It looks like you can a Lord Commissar as part of the required Battle Group Command formation though.


 
   
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RogueSangre





The Cockatrice Malediction

 Matt.Kingsley wrote:
 H.B.M.C. wrote:
 Abadabadoobaddon wrote:
The CSM decurion will give bonuses to Chaos Boon rolls. And will be just awful. Mark my words.


And the Tyranid one will give bonuses to... umm... bonus to... uhh...

Oh God!


IB is a random table, right?

+1 to all IB tests, and SiTW is now -5 Ld for Psykers manifesting powers, except it's written in a way that makes it also effect your Psykers!
FUN!

And to balance out those bonuses you also become subject to Shoot the Big Ones - all shooting attacks against Tyranid MC have the Monster Hunter and Ignores Cover special rules!
   
Made in dk
Fresh-Faced New User




 GoonBandito wrote:
faerrrd wrote:
Anybody else annoyed with the lack of priests and commisars? I really like the big infantry platoon formations, its the style I usually play, but without some morale support they really can't tarpit anything worthwhile...

Commissars are an upgrade for Infantry Platoons now in the Astra Militarum codex, though you can only take 1 per platoon (which heavily emphasises blob squads of course). It looks like you can a Lord Commissar as part of the required Battle Group Command formation though.


Ahh that helps a bit. Still wish there was an option for priests though ^^
   
Made in lt
Longtime Dakkanaut






So, if I take Tank Commander as a "high command" choice and an armored fist thing, do I still need to take a second tank commander or can I use one I've already taken with my "high command choice"? And then again, if I cant do that, does the tank commander from the armored tank fist thing has to be a separate model with his own friend (as per rules, the tank commander has to take at least one buddy, meaning I'd have to take AT LEAST 5 Russess to make that formation), or can he be assigned to one of the models from 3 Russ Squadrons?

This message was edited 2 times. Last update was at 2015/11/23 11:31:52


   
Made in gb
Mighty Vampire Count






UK

Upon closer inspection, it appears that that 2 old units got cut:
- NO Rough Riders anywhere in the list.
- NO Ratlings anywhere in the list.


I can't recall f the Cadians use ratlings but they don't have Rough Riders IIRC?

I AM A MARINE PLAYER

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Missionary On A Mission




Australia

CragHack wrote:
So, if I take Tank Commander as a "high command" choice and an armored fist thing, do I still need to take a second tank commander or can I use one I've already taken with my "high command choice"? And then again, if I cant do that, does the tank commander from the armored tank fist thing has to be a separate model with his own friend (as per rules, the tank commander has to take at least one buddy, meaning I'd have to take AT LEAST 5 Russess to make that formation), or can he be assigned to one of the models from 3 Russ Squadrons?

They are separate formations, so they would need to be separate units. When it names a unit you have to follow all the requirements of that unit. "Tank Commander" is actually the name of a HQ unit, and the unit entry says there must be 1-2 other tanks in the squadron.

It would actually be 7 Russes minimum - 1 Tank Commander unit (which is at least 2 Russes) for the Battle Group Command, then another Tank Commander unit plus 3 Leman Russ Squadrons (of at least 1 Russ each) for the Emperor's Fist Armoured Company. And an Enginseer.


 
   
Made in se
Jealous that Horus is Warmaster





 GoonBandito wrote:
CragHack wrote:
So, if I take Tank Commander as a "high command" choice and an armored fist thing, do I still need to take a second tank commander or can I use one I've already taken with my "high command choice"? And then again, if I cant do that, does the tank commander from the armored tank fist thing has to be a separate model with his own friend (as per rules, the tank commander has to take at least one buddy, meaning I'd have to take AT LEAST 5 Russess to make that formation), or can he be assigned to one of the models from 3 Russ Squadrons?

They are separate formations, so they would need to be separate units. When it names a unit you have to follow all the requirements of that unit. "Tank Commander" is actually the name of a HQ unit, and the unit entry says there must be 1-2 other tanks in the squadron.

It would actually be 7 Russes minimum - 1 Tank Commander unit (which is at least 2 Russes) for the Battle Group Command, then another Tank Commander unit plus 3 Leman Russ Squadrons (of at least 1 Russ each) for the Emperor's Fist Armoured Company. And an Enginseer.


I don't think you have to take a Tank Commander squad, just a Tank Commander, singular. By the wording that's how I'm interpreting it anyway.

Alpharius? Never heard of him.  
   
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Road-Raging Blood Angel Biker





I'm confused. The Emperor's Shield bundle they threw up on the web store includes two infantry squads and says that is all you need to run the formation, but the rules say you need five infantry teams minimum... Either heavy weapon squads and platoon command squads are counted as infantry squads, or someone dun goofed
   
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Longtime Dakkanaut






t would actually be 7 Russes minimum - 1 Tank Commander unit (which is at least 2 Russes) for the Battle Group Command, then another Tank Commander unit plus 3 Leman Russ Squadrons (of at least 1 Russ each) for the Emperor's Fist Armoured Company. And an Enginseer.


Sucks :(


I don't think you have to take a Tank Commander squad, just a Tank Commander, singular. By the wording that's how I'm interpreting it anyway.


But the codex states that a Tank Commander MUST be accompanied by at least 1 other Russ...

   
Made in se
Jealous that Horus is Warmaster





CragHack wrote:
t would actually be 7 Russes minimum - 1 Tank Commander unit (which is at least 2 Russes) for the Battle Group Command, then another Tank Commander unit plus 3 Leman Russ Squadrons (of at least 1 Russ each) for the Emperor's Fist Armoured Company. And an Enginseer.


Sucks :(


I don't think you have to take a Tank Commander squad, just a Tank Commander, singular. By the wording that's how I'm interpreting it anyway.


But the codex states that a Tank Commander MUST be accompanied by at least 1 other Russ...


I know, but the wording in the detachments sound like they mean just the commander itself. Feels like they should've written "Tank Commander unit" if they meant the commander +1. I could be wrong though, but it's not a first for GW to be vague about requirements for a formation.

It just doesn't make sense for me, with the +1. The Tank Commander should be a separate, single tank that commands the rest of the tanks. Oh well, it seems I'm alone with this thinking, so never mind.

This message was edited 1 time. Last update was at 2015/11/23 12:34:59


Alpharius? Never heard of him.  
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

diepotato47 wrote:
I'm confused. The Emperor's Shield bundle they threw up on the web store includes two infantry squads and says that is all you need to run the formation, but the rules say you need five infantry teams minimum... Either heavy weapon squads and platoon command squads are counted as infantry squads, or someone dun goofed

I'm starting to think it should read "units with the Infantry type", because the wording on an Emperor's Shield Platoon is this:
The Infantry Platoon must include at least five Infantry Squads. Units taken as part of the Infantry Platoon may not take Dedicated Transports.


There's no way to take more than 5 Infantry Squads in an Infantry Platoon.
   
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Australia

The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.

The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.


 
   
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 GoonBandito wrote:
The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.

The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.


Yeah, could be. I've actually run a ABG a few times lately, so it could be where my confusion comes from.

I still think it's a shame though, I do have the tanks to run it, but it feels like the commander should be alone, commanding the other tanks. As it is now, he can only command the tank that runs with him. Sure he gives the other tanks BS4, but him being alone and getting some new orders to give other tanks around him from other squadrons would be cool.

Alpharius? Never heard of him.  
   
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UK

The thing that comes to mind looking at the formation stuff is that it would suit Epic scale more than 40k...

   
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Gathering the Informations.

 alleus wrote:
 GoonBandito wrote:
The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.

The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.


Yeah, could be. I've actually run a ABG a few times lately, so it could be where my confusion comes from.

I still think it's a shame though, I do have the tanks to run it, but it feels like the commander should be alone, commanding the other tanks. As it is now, he can only command the tank that runs with him. Sure he gives the other tanks BS4, but him being alone and getting some new orders to give other tanks around him from other squadrons would be cool.

Ehh. It comes down to the idea that Guard leaders should always have a "bodyguard". So look! Here's your Commander with his Bodyguard!
   
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Executing Exarch






Yeah it seems pretty obvious that the Emperor's Shield Infantry Platoon is supposed to include Infanty Platoons without any restrictions except you have to take a minimum of five units in each Platoon (minimum in the Codex is three: one Command Squad and two Infantry Squads). By "Infantry Squads" it seems they mean "Squads with the unit type Infantry" which is technically correct I guess... weird though since you can't take anything other than Infantry in a Platoon.

That would make the Infantry Company more reasonable:

1 Company Command
3 Platoon Command
60 Guardsmen
3 Sentinels
6 of any combination of HW Squads, Special Weapons Squads and Conscript Squads

This message was edited 4 times. Last update was at 2015/11/23 13:17:02


 
   
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 Mymearan wrote:
Yeah it seems pretty obvious that the Emperor's Shield Infantry Platoon is supposed to include Infanty Platoons without any restrictions except you have to take a minimum of five units in each Platoon (minimum in the Codex is three: one Command Squad and two Infantry Squads). By "Infantry Squads" it seems they mean "Squads with the unit type Infantry" which is technically correct I guess... weird though since you can't take anything other than Infantry in a Platoon.

That would make the Infantry Company more reasonable:

1 Company Command
3 Platoon Command
60 Guardsmen
3 Sentinels
6 of any combination of HW Squads, Special Weapons Squads and Conscript Squads


This does seem a lot more reasonable.

I wonder if these formations are built more to accompany changes that we might see in an upcoming new codex. Maybe once some of the units get overhauled they will make a little more sense.
   
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 Kanluwen wrote:
 alleus wrote:
 GoonBandito wrote:
The name of the unit in the Astra Militarum codex is literally "Tank Commander". The rules for the unit say there must be 1-2 other Russes with him.

The Armoured Battle Group formation in Imperial Armour 1 is different, where the Company Command Tank is a single Russ. That might be where you're getting confused.


Yeah, could be. I've actually run a ABG a few times lately, so it could be where my confusion comes from.

I still think it's a shame though, I do have the tanks to run it, but it feels like the commander should be alone, commanding the other tanks. As it is now, he can only command the tank that runs with him. Sure he gives the other tanks BS4, but him being alone and getting some new orders to give other tanks around him from other squadrons would be cool.


Ehh. It comes down to the idea that Guard leaders should always have a "bodyguard". So look! Here's your Commander with his Bodyguard!


Yeah I buy that explanation. A commander having a bodyguard is just fine, but I still stand by my opinion that the Tank Commander should have a set of orders he can give to other tanks, just like the Command Squad can give orders to other squads. As it is right now a Tank Commander only really commands his own squad instead of the whole tank battalion, which I think is a little boring. Having a dedicated Tank Commander that leads an armoured battalion with numerous tanks and artillery is like a wet dream for me. It can be done on a purely model and detachment level, but on the order side it's lacking.

Alpharius? Never heard of him.  
   
 
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