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Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Hey, just got the new book today ( and yes it is pure filth/cheese/ elven sizzle). I will be doing a full depth description of the eldar units/formations in the book but for now Im sticking to a Q&A, so ask away...

This message was edited 2 times. Last update was at 2015/12/07 20:26:57


 
   
Made in us
Hierarch





How silly is the perils table? Is that rumored thing where they turn into a slaaneshi daemon prince a thing?

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

1) What are the Corsair Warlord Traits?

2) Do Corsairs have any formations?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Deadly Dark Eldar Warrior





Forget the Corsairs, WHERE'S MY BRAN REDMAW DETACHMENT?!

Like a true Tomb King, change (to AoS) has left me bitter and vengeful.

Admech: I'll make Graia work some day

Drukhari: 3rd Edition Archon. WhatWouldSkariDo?
 
   
Made in us
Shas'la with Pulse Carbine



San Diego, CA

I have a question about one of the psychic powers, I heard there's one that teleport a unit across the table and allows them to assault, could you tell me what the risks are?

7000
5000
1000
3000 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Ok back from the gym...

The perils table (wild psyker perils of the warp) - for models with wild psyker SR

D6
1 - Devoured: The model GAINS the daemon of Slaanesh rule and counts destroyed (for VP purposes). The opposing player now has control of it, it is locked in combat if it was part of a unit.

2-3 - Soul wracked: Unit is pinned/goes to ground. The opposing player can pick another target for the power, with their own units either friendly or enemy.

4-5 - Warp Terrors: All units within 6' must take a moral check on 3d6.

6 - Eye of she who thirsts: Perils anytime you take a psychic test, rerolling 6s.







Wolf lord Bran Redmaw - 210 points (HQ)

WS 6 BS 5 S 4 T 4 W 3 I 5 A4 LD 10 S2+


The Redmaw

WS 7 BS - S 6 T 6 W* I 6 A 5 LD 8 S 2+

Wargear

Bolt pistol
Belt of russ
Axe of Langnvast - +1 s ap 2 (Shred, melee, two-handed)
Frag/krak
Runic armour

Sp. Rules
ATSKNF
A. senses
Counter A.
Independent C.
Saga of the Hunter (only as warlord)

Curse of Redmaw - start of each turn, on the roll of a 5+ (adding +1 for each SW unit locked in combat in line of sight of Bran) he uses The Redmaw profile, loosing his axe but gaining rend, Fleet, Eternal W., Feel no pain, fearless and Furious charge.



   
Made in us
Agile Revenant Titan




Florida

Is there a separate detachment for Warp Hunters so I can place them in a Craftworld Warhost?

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

As I understand it yes, theres a separate section with the ability to get upgrades from the Eldar codex and a decurion style detachment with a special 1-3 warp hunter-combined-fire special rule (2 WH = 72' Large blast S- D, Ord, TL/ 3WH = 72' 7' blast S-D, Ord., TL).

So far the 2 things that stand out (to me) are the lynx (255 points, Heavy support- 3 TL S-D shots (24')/ S- D large blast (48') both with Ordnance) and the near army wide access to haywire grenades.

Hornets are the same,

Bel-Annath is now a Farseer/fire dragon - 150 points, 3W, ML3, with assured destroyed SR when he joins a unit of Fire dragons. He comes with special spear, a fusion pistol and 3 powers - Doom, Fire shield and molten beam
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Sound's good. What's your main highlight so far? Also what's the shadow spectre's like? Any change's?
   
Made in gb
Battleship Captain




What happened with the Eldar Titans? I know the Revenant is supposed to be updated - is the Phantom updated too?

Termagants expended for the Hive Mind: ~2835
 
   
Made in se
Ork Boy Hangin' off a Trukk




When you say Hornets are the same, does that include the 5 pts pulse lasers?
   
Made in us
Deadly Dark Eldar Warrior





So any hope I had for Redmaw to come with a special formation or detachment has been thwarted. Such is life.

I'm also really curious about the titans, if they've been updated, if they can be taken by any of the space elves, etc.

Like a true Tomb King, change (to AoS) has left me bitter and vengeful.

Admech: I'll make Graia work some day

Drukhari: 3rd Edition Archon. WhatWouldSkariDo?
 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Ill be taking some pics of the book, hopefully Ill have them posted (somewhere) by tonight.

You can take another (possible stand alone) formation which is composed of either 1 Revenant/Phantom Titan and 0-2 Wraithknights with the special rule Close Support (ie instead of charging the titan the player must instead charge the wraithknights, if they're in range).


Revenant Titan - 900 points (LOW - Eldar faction)

WS 3 BS 4 S 10 F 12 S 12 R 10 I 4 A 2 HP 9

Super H. walker

Wargear - Cloud burst missile launcher

Special rules - R. Jump jets, Wraith Titan, Eldar Titan Holo-fields

Must select 2 of the following weapons - Pulsar, Sonic lance


Cloud burst ML - 48' S8 AP 3 Heavy 4, interceptor, sky fire, sunder

Pulsar - 60' D AP 2 Ordnance 2 , Large blast

Sonic lance - Hellstorm SX AP 2, Ordnance 1, Pinning, Soundquake (wounds on a 3+ with units taking a pinning check on an extra d6, Vehicles take S1 + 3d6 and non- super heavys are 'crew stunned' plus they lose an additional D3)


R. Jump jets - Moves either 36' in the movement phase (ignoring terrain etc) or an extra 2d6 in the assault phase when determining charge moves plus a d6+1 hammer of the wrath


Wraith titan

Can only be hit on a 6 in combat, unless the unit is a Gargantuan creature or Super heavy which is then changed to a 5+. It can fire 1 weapon and then run 12'.

Eldar Titan Holo-fields

Whenever the model is hit by an attack (so shooting and melee) the attacker must roll a d6, if the titan moved the attacking player must roll a 4+ for the hit to stand. If the Titan didnt move, it's a 3+




Automatically Appended Next Post:
Yep Hornets still have 5pts pulse lasers and their formation is...


Hornet swarm

3-6 hornets (must take same upgrades)

Swift assault - On the turn they arrive, all the models may jink and fire their weapons at full BS.

Death Knell - Can bring hornets on from reserves, on a 2+ if the controlling player scored 1 primary or secondary objective in their previous turn.

This message was edited 1 time. Last update was at 2015/12/08 13:27:46


 
   
Made in us
Longtime Dakkanaut



Orlando

So the new book has a means now of including FW elder units into a standard codex without using a CaD? Just checking to see what the future holds for everything else and to see if FW was keeping with the times.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

Along with Col. Dash's question, how do things like the "Corsair Lynx" fit with a Codex: Craftworld army. Am I going to have to take an allied Corsair detachment, or will it fit in with the Craftworld armies as a regular option?

Full Frontal Nerdity 
   
Made in us
Fixture of Dakka





 iddy00711 wrote:

Hornet swarm

3-6 hornets (must take same upgrades)

Swift assault - On the turn they arrive, all the models may jink and fire their weapons at full BS.

I hope it's worded differently than that. Your rarely need to Jink the turn you come on, since only intercepting guns are firing at you then.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 DarknessEternal wrote:
 iddy00711 wrote:

Hornet swarm

3-6 hornets (must take same upgrades)

Swift assault - On the turn they arrive, all the models may jink and fire their weapons at full BS.

I hope it's worded differently than that. Your rarely need to Jink the turn you come on, since only intercepting guns are firing at you then.


Well, Intercept isn't exactly a rare thing, so it's not a horrible rule to have.

Full Frontal Nerdity 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Does the book still contain rules for General Odon for the Guard?

This message was edited 1 time. Last update was at 2015/12/08 17:15:59


 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

@DarknessEternal I was thinking the same, theres a few other mistakes in the book. Ill ring forgeworld up just to double check.

Also the Dissonance cannon only makes modifiers to its Ap/S on a 6.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 iddy00711 wrote:
Also the Dissonance cannon only makes modifiers to its Ap/S on a 6.


Thus making them complete garbage.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka





What's a Dissonance Cannon?

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

http://www.belloflostsouls.net/2015/10/40k-rumors-new-eldar-corsairs-super-power-creep.html


Automatically Appended Next Post:
24' S5 AP 4 heavy 1, pinning, Vibro pulse.

This message was edited 1 time. Last update was at 2015/12/09 00:11:06


 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Did they fix the wraithseer's d-cannon?
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 DarknessEternal wrote:
What's a Dissonance Cannon?


24" Range S5 AP4 Heavy 1, Vibro Pulse.

Vibro Pulse - for each 6 rolled to hit, all Dissonance weapons in the firing unit get +1S and -1AP.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

Right Im gonna but a few more units up...

Phantom Titan - 2,500 points (LOW, Eldar)

WS 3 BS 4 S10 F 13 S13 R11 I 3 A 3 HP 24

S. Heavy

Wargear

Phantom cloudburst missile launcher, Phantom missile launcher, Star cannon

Special Rules
Wraith Titan
Eldar Titan holo-fields

Must select 2 of the following -
Phantom Pulsar
Phantom D-bombard
Phantom glaive and twin-linked star cannon

May replace any star cannon for a pulse laser - 15 pts each


Wraith Titan

(see above)

Eldar Titan Holo-fields

(see above)

Weapons

Phantom glaive - - SD AP1 Melee, Spirit shock,

Phantom Pulsar - 120' SD AP1 Primary weapon 4, large blast

Phantom D-bombard - 72' SD AP2 Primary weapon 1, Apocalyptic blast, spatial rift

Cloudburst missile launcher - (NB not the 'Phantom' cloud burst missile launcher ) - See above

Phantom missile launcher - 48' S9 AP3 Heavy 4, Sunder



Spirit shock - When this weapon inflicts hull points, the target can only snap fire next shooting phase, and (if it has any) its attack characteristic is reduced to 1.

Spatial rift - Leave the template until the beginning of the controlling player's next turn. Any model under the template at the start of the movement or shooting phase takes a single SD ap2 hit.

Sunder - re-roll armour pens.


Automatically Appended Next Post:
Wraithseer is now 185 points (level 1 psyker) with the option of getting the standard weapon loadout plus a wraithcannon for 45 points or a D-cannon for 60.

This message was edited 1 time. Last update was at 2015/12/09 10:40:16


 
   
Made in gb
Battleship Captain




May replace any star cannon for a pulse laser - 15 pts each

...oooh. Knuckle-duster pulse lasers! Nice!

Also, you can now take paired glaives if so inclined and go pretend to be Striker Eureka....

The D-Bombard is nice. If you lob it at a superheavy and it doesn't run the hell away, it's going to take 3 destroyer hits between now and next turn. Realistically, it's going to move - but even that still means it takes 2 hits.

I think the pulsar still beats it on lethality.

The points still mean you'll struggle to use it - even if you want to play a 'pure titan army' you still can't fit it in a 2,000 point game - but it is now a damn sight scarier. Interesting that it doesn't get the 'cant be locked in combat' of Horus Heresy Titans.

The firepower is insane now. A twin-pulsar phantom should on average blow a fully shielded Reaver Titan to shrapnel in a single shooting phase!

The wraithknight formation sounds very nasty. Is it normal wraithknights, or skathatchs?

Termagants expended for the Hive Mind: ~2835
 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

They're interchangeable as I understand it, so you can swap a wraithknight for a S. Wraithknight.






General Myndoras Odon - 55 points

Unique- ay be chosen to replace a senior officer in a company command squad from the AM codex.

WS4 BS4 S3 T3 W3 I3 A3 LD10 SV5+

Character

wargear

Las pistol, Power fist, Frag/krak granades, flak armour,Refractor field


Special rules

Supreme commander - +2 orders per turn (so 3)

Voice of command

Warlord- careful planner - Controlling player can re-roll attempts to seize the int.

   
Made in gb
Thinking of Joining a Davinite Loge





Somewhere in the dark...

kryczek wrote:
Did they fix the wraithseer's d-cannon?


Yes they did but it's now 60 points for a d-cannon. On the upside you don't need to include another HQ choice though.

Also, if you're running pure corsairs, i don't think it's cheese at all. The warp hunters are now D but it's minus 1 on the chart. Three shots though...

If people choose to abuse the number of hornets and warp hunters then you get cheese but a good spread of units will make a balanced list. The psychic powers are quite good - all bar one allows you to move units around, both your own and your opponents but the perils charr is very unforgiving to the point rolling more than two dice is a big risk imo.



 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I'm interested in hearing about the Shadow Spectres.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Fixture of Dakka





This book is not currently available from Forge World.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
 
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