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![[Post New]](/s/i/i.gif) 2015/12/08 00:52:39
Subject: Water in 40K
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Ground Crew
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So I've been thinking for a while now, and wondering about the rules of waterbased movement in 40K
Obviously since the Chimera has the Amphinious rule, it can sail in water (And for the hell of it, tank shock), so some rules must exist?
I have also never heard of people, neither myself, actually played with water terrain, and as such don't know the rules for them.
Anyone care to enlighten me?
And what other units are there to benefit from water?
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Check out my Rogue Trader Story:
http://www.dakkadakka.com/dakkaforum/posts/list/672269.page
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![[Post New]](/s/i/i.gif) 2015/12/08 01:19:08
Subject: Water in 40K
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Bounding Ultramarine Assault Trooper
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If Im not mistaken, it count as difficult terrain.
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![[Post New]](/s/i/i.gif) 2015/12/08 04:53:07
Subject: Water in 40K
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Captain of the Forlorn Hope
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Cikkirock wrote:So I've been thinking for a while now, and wondering about the rules of waterbased movement in 40K
Obviously since the Chimera has the Amphinious rule, it can sail in water (And for the hell of it, tank shock), so some rules must exist?
I have also never heard of people, neither myself, actually played with water terrain, and as such don't know the rules for them.
Anyone care to enlighten me?
And what other units are there to benefit from water?
What does the datasheet for the water terrain say?
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
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![[Post New]](/s/i/i.gif) 2015/12/08 05:44:36
Subject: Water in 40K
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Khorne Chosen Marine Riding a Juggernaut
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For a long time Water type terrains where only difficult terrain.
There was at one point some variations, deeper and wilder rivers, lake and such that also made you roll a dangerous terrain.
But essentially thats the gist of it.
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![[Post New]](/s/i/i.gif) 2015/12/08 13:13:30
Subject: Water in 40K
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Lord Commander in a Plush Chair
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Water features in 7th fall under "scratch built terrain"(technically so does everything that isnt an official set with a datasheet, possibly even hills and such).
It has been everything from difficult, to dangerous, to impassable.
I have played with river, lake, and swamps before; most of the time we consider water features impassable for vehicles(chimeras and skimmers can, of course, move over it just fine)
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2015/12/08 15:05:13
Subject: Water in 40K
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Not as Good as a Minion
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Kommissar Kel wrote:Water features in 7th fall under "scratch built terrain"(technically so does everything that isnt an official set with a datasheet, possibly even hills and such).
It has been everything from difficult, to dangerous, to impassable.
I have played with river, lake, and swamps before; most of the time we consider water features impassable for vehicles(chimeras and skimmers can, of course, move over it just fine)
Pretty much. It is whatever you want it to be from a small creek a Scarab couldn't drown in to something that is deep enough to sink an Imperator Titan. Discuss with your opponent and establish how it will be treated when setting Terrain.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/12/08 22:56:24
Subject: Re:Water in 40K
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Ground Crew
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All right, I was hoping that there were rules in the likes of the terrain of Age of Sigmar (Warhammer Fantasy).
But WH40k seems to be a lot more circumstansial with the terrain. As in game group to game group.
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Check out my Rogue Trader Story:
http://www.dakkadakka.com/dakkaforum/posts/list/672269.page
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![[Post New]](/s/i/i.gif) 2015/12/09 00:03:58
Subject: Re:Water in 40K
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Been Around the Block
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its been a while since i've played regular games
but when we did water was common and broke into 2 forms
swamps, streams, etc... any water we considered walkable was difficult terrain
rivers, lakes, etc... any water considered unwalkable was impassable (except to chimeras and flyers and the like)
funny, I've always just assumed everyone did the same, never heard anyone actually ask the question
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![[Post New]](/s/i/i.gif) 2015/12/09 09:58:09
Subject: Re:Water in 40K
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Lord of the Fleet
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Cikkirock wrote:All right, I was hoping that there were rules in the likes of the terrain of Age of Sigmar (Warhammer Fantasy).
But WH40k seems to be a lot more circumstansial with the terrain. As in game group to game group.
If you take a look in the 6th ed rulebook the mysterious terrain rules offered a selection of rulesets for rivers.
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![[Post New]](/s/i/i.gif) 2015/12/12 06:36:42
Subject: Water in 40K
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The Hammer of Witches
A new day, a new time zone.
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Water tends to be difficult or dangerous terrain, depending on the circumstances.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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