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![[Post New]](/s/i/i.gif) 2015/12/11 18:24:58
Subject: Arming My Thunder wolf Cavalry
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Stealthy Space Wolves Scout
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I've just bought 3 boxes of TWC, and im struggling to decide how i want to arm them. I have a spare techmarine so i'll be converting one into an Iron priest. But for a standard Box of 3, i was thinking along the lines of either
1 TH/SS + 2 SS and Chainsword
1 TH/SS + 1 Frost axe/SS + 1 SS/chainsword
Im really struggling with ideas on how to build them. Does anyone have any advice?
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![[Post New]](/s/i/i.gif) 2015/12/11 18:39:05
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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I wouldn't bother with TH. With three, I generally run:
PF/Bolt Pistol
SS/CCW
BP/CCW
Four, I add a WC/SS for the pack leader.
If I had to make 6, I'd do:
PF/BP
2xSS/CCW
2xBP/CCW
WC/SS
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![[Post New]](/s/i/i.gif) 2015/12/11 19:37:04
Subject: Arming My Thunder wolf Cavalry
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Preacher of the Emperor
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I run my three wtih:
SS/WC (SGT)
SS/PF
SS/BP
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![[Post New]](/s/i/i.gif) 2015/12/11 19:37:03
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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I think it is good to have some cheap ones as well. Automatically Appended Next Post: Actually, come to think of it, if I had only 6, I'd make:
PF/Bolt Pistol
SS/CCW
BP/CCW
WC/SS
Iron Priest with Thunderhammer and Servo
Iron Priest with Thunderhammer and Servo
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This message was edited 1 time. Last update was at 2015/12/11 19:38:20
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![[Post New]](/s/i/i.gif) 2015/12/11 21:06:24
Subject: Arming My Thunder wolf Cavalry
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Longtime Dakkanaut
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All should have storm shields... Why not. I'd have one Thunderhammer and the other two with a wolf claw each.
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This message was edited 1 time. Last update was at 2015/12/11 21:06:41
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![[Post New]](/s/i/i.gif) 2015/12/11 21:08:27
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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Dozer Blades wrote:All should have storm shields... Why not. I'd have one Thunderhammer and the other two with a wolf claw each.
Points.
The extra gear doesn't make them that much more effective. Especially since you're going to take some casualties before combat and you need some chumps to push wounds off on to.
Also, TH doesn't really gain you much for the five extra points.
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![[Post New]](/s/i/i.gif) 2015/12/11 21:17:48
Subject: Arming My Thunder wolf Cavalry
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Krazed Killa Kan
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I'm of the camp that if you want cheap wounds to soak incoming fire then add an Iron Priest or Battle Leader to the unit with his wolves/cyberwolves. The TWC should be packing SS with either Fist, Claw, or Axe.
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This message was edited 2 times. Last update was at 2015/12/11 21:19:33
"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2015/12/11 21:18:19
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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Vankraken wrote:I'm of the camp that if you want cheap wounds to soak incoming fire then add an Iron Priest to the unit with his cyberwolves. The TWC should be packing SS with either Fist, Claw, or Axe.
Well, I did suggest that as well.
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![[Post New]](/s/i/i.gif) 2015/12/11 21:18:34
Subject: Arming My Thunder wolf Cavalry
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Longtime Dakkanaut
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I'd rather have the 3++ on everyone and S10 AP2 kill most everything.
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![[Post New]](/s/i/i.gif) 2015/12/11 21:20:01
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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You get S10 AP2 with the Powerfist as well.
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![[Post New]](/s/i/i.gif) 2015/12/11 21:22:41
Subject: Arming My Thunder wolf Cavalry
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Longtime Dakkanaut
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Oh okay - power fists are awesome too.
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![[Post New]](/s/i/i.gif) 2015/12/11 22:02:28
Subject: Arming My Thunder wolf Cavalry
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Longtime Dakkanaut
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My suggestion is to glue down the legs, put a big magnet in the waist, then you can swap them out as you see fit.
Lately I have been running 4 with nothing at all, they pack a serious punch and are super speedy to punk troops off objectives.
For escorting a RP you'll want 1-2 SS, and 1 PF is nice, powermauls are often overlooked but with rending they do some serious damage and concussive is really nice to boot.
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![[Post New]](/s/i/i.gif) 2015/12/11 22:24:44
Subject: Arming My Thunder wolf Cavalry
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Badass "Sister Sin"
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More Dakka wrote:My suggestion is to glue down the legs, put a big magnet in the waist, then you can swap them out as you see fit.
Lately I have been running 4 with nothing at all, they pack a serious punch and are super speedy to punk troops off objectives.
For escorting a RP you'll want 1-2 SS, and 1 PF is nice, powermauls are often overlooked but with rending they do some serious damage and concussive is really nice to boot.
This is a great point. Magnetize! I have my wolf lord magnetized at the arms. Easiest way to handle things.
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