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My designs for a new STC the 'Conquistador' - basically a long russ  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Growlin' Guntrukk Driver with Killacannon





Hererford, leo

Ok so i did post this on my wip thread but though it deserved its own as i laboured so hard on paint to create this and although I do hope to include a few of these in my force, I do feel it is a side project and deserves its own thread
Basically looking for constructive criticisms, ideas and any other feedback. Especially with pts-ing; I was thinking the Malacor annihilator would be a good starting point the 'Thor' variant as you've got the russ annihilator. Tried adding a bit off fluff and some creative names but i'm not the best so re-brands welcome!
[Thumb - conquistdor.jpg]
Conquistador stc


 
   
Made in de
Longtime Dakkanaut




For the Matador (assault ramp) you could go for a more drawbridge look (like in front of a castle) instead of going for a Land Raider look, kinda an exaggerated D-Day landing craft look to make it more grimdark. That way it wouldn't feel like you just kitbashed a LR and a LR.
   
Made in nz
Longtime Dakkanaut





New Zealand

Mario wrote:
For the Matador (assault ramp) you could go for a more drawbridge look (like in front of a castle) instead of going for a Land Raider look, kinda an exaggerated D-Day landing craft look to make it more grimdark. That way it wouldn't feel like you just kitbashed a LR and a LR.


Agreed, since there's nothing on the front hull above the top of the ramp, might as well extend the ramp up higher.

I'm not personally a fan of the varying turret positions - I'd stick with one position (probably the mid-hull one, although the back turret is admittedly cute) and just vary the turret and sponson armament and hull front. Maybe some more armament options too? - I feel an infantry support tank like this would make use of more short-term weapons like assault cannon, to clear opposition before the transported troops jump out? (Although enough heavy bolters would have a similar effect )

I like this concept, although I don't know how easy it will be to build.

This message was edited 1 time. Last update was at 2015/12/25 02:36:21


 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Hererford, leo

 Clang wrote:
Mario wrote:
For the Matador (assault ramp) you could go for a more drawbridge look (like in front of a castle) instead of going for a Land Raider look, kinda an exaggerated D-Day landing craft look to make it more grimdark. That way it wouldn't feel like you just kitbashed a LR and a LR.


Agreed, since there's nothing on the front hull above the top of the ramp, might as well extend the ramp up higher.

I'm not personally a fan of the varying turret positions - I'd stick with one position (probably the mid-hull one, although the back turret is admittedly cute) and just vary the turret and sponson armament and hull front. Maybe some more armament options too? - I feel an infantry support tank like this would make use of more short-term weapons like assault cannon, to clear opposition before the transported troops jump out? (Although enough heavy bolters would have a similar effect )

I like this concept, although I don't know how easy it will be to build.


Love I the idea of a draw bridge landing ramp smashing down! Really does give a good feel.
Like the idea of the assault options but the idea behind the rear turret was a scratch Russ I built and it just looked like a good place for a slow moving troop ram with a Punnisher cannon on. Extra weapon options would be cool but don't want to op it, do I haha.
   
 
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