Lanrak wrote:
However, you can not just grab the bits you think are best from a selection of games and make 'the best game eva!'
This idea is similar to the 'make the perfect face', by taking the best features of the best looking people and putting them together on one face.
The features that stand out only do so because the rest support them and they all work together as a whole.
Thanks for the info. I'll be skimming through
KOW next so I'll pay particular attention to the morale section as you've noted.
Absolutely agree about the above, never my intent to mash this stuff together. Just want pointers to good elements of games so I can analyse them (unable to find the time to properly read through all the decent rule sets out there, let alone play the games themselves.
Some elements I have taken strong influences from, such as the A.R.O. system in Infinity. But more often reading through other games mechanics it can trigger ideas...even if it's just me me shakng my head and saying "that's definately not the way I want to handle things."