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![[Post New]](/s/i/i.gif) 2016/01/26 15:31:33
Subject: Citadel Rules Writer (Book & Box Games)
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Maddening Mutant Boss of Chaos
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torgoch wrote:GW salaries are in general very low and the company has a major imbalance in internal pay due to the legacy of its transition from a private company to PLC.
My understanding is that:
Painters get it worst, I think they are on 15k (whatever the UK minimum wage is)
Design Studio types get around £18k to start with I understand, be they involved in the physical product or IP product. Their is progression, but not a lot.
For roles in which there is a job market, salaries tend to be a bit more market proximate, so publishing is poor (As a Black Library editor I was offered 19.5k about 10 years ago, which was about the market rate really outside London), media is a bit better and the finance, legal and operational dept manager roles are the best paying jobs.
There you go. That sums up the strategic outlook and operating dynamic that governs GW.
Look, I understand that all jobs operate in a marketplace. You do have to pay people in finance and legal competitively to attract talent. And it's also true that people like game designers, writers and artists do not necessarily work for money alone.
But they do need to earn livings. And companies do need to be able to attract creative talent.
The strategic ramifications become decisive. Any organization that devalues its creative people tends to develop not just a salary hierarchy, but a hierarchy of outlook. Organizations in which finance and legal people make the most money tend almost invariably to be organizations that make strategic decisions on based principally in financial and legal assumptions. Creative people fall to the bottom of the status chain, and once they do, creative possibilities stagnate.
Some organizations are run, at their core, by their engineers and other "product" people. Some by their salespeople. Some by their financial officers. In each case, the strategic outlook that develops is shaped by their respective core thinkers and deciders.
GW was originally founded and run by its creatives. Now, the organization is not even willing or able to pay their creatives living salaries.
(edited for grammar)
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This message was edited 1 time. Last update was at 2016/01/26 15:33:14
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![[Post New]](/s/i/i.gif) 2016/01/26 16:49:01
Subject: Citadel Rules Writer (Book & Box Games)
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Arch Magos w/ 4 Meg of RAM
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Is there great disparity between GW's pay for the design team and other industry giants like Wizards of the Coast? Did Andy Chambers get a 10x pay increase when he moved to Blizzard? Or is it all similar numbers give and take? It seems like GW must pay less to their design team than they do to their regional managers? Seems really bizarre when the design studio is what drives new product creation.
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2016/01/26 16:53:00
Subject: Citadel Rules Writer (Book & Box Games)
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Fixture of Dakka
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Bottle wrote:Is there great disparity between GW's pay for the design team and other industry giants like Wizards of the Coast? Did Andy Chambers get a 10x pay increase when he moved to Blizzard? Or is it all similar numbers give and take? It seems like GW must pay less to their design team than they do to their regional managers? Seems really bizarre when the design studio is what drives new product creation.
It is an indicator of corporate priorities though...
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2016/01/26 18:39:28
Subject: Citadel Rules Writer (Book & Box Games)
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Arch Magos w/ 4 Meg of RAM
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Those were all genuine questions :-)
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2016/01/26 18:59:32
Subject: Citadel Rules Writer (Book & Box Games)
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Secretive Dark Angels Veteran
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Ian Sturrock wrote: they lied about the salary (it took a £6K drop in the week between my agreeing to travel down, and the actual interview),
It is possible your tattoo scared the crap out of them. Was a surprise for me
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![[Post New]](/s/i/i.gif) 2016/01/26 19:37:43
Subject: Citadel Rules Writer (Book & Box Games)
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Stubborn Dark Angels Veteran Sergeant
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...I wore a plain silk headscarf. And an Armani suit obviously.
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![[Post New]](/s/i/i.gif) 2016/01/26 20:24:34
Subject: Citadel Rules Writer (Book & Box Games)
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Secretive Dark Angels Veteran
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Hmm... maybe you should have gone Snake Unleashed instead then.
That might have made you look like a gangster.
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![[Post New]](/s/i/i.gif) 2016/01/26 20:31:22
Subject: Citadel Rules Writer (Book & Box Games)
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Longtime Dakkanaut
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The salaries aren't great for the design team, the sculptors can negotiate salary based on sales performance, but £17k is about right for the rest. It's at the very low end of livable wage, I.e. enough for a mortgage, but much else after.
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![[Post New]](/s/i/i.gif) 2016/01/26 22:24:01
Subject: Citadel Rules Writer (Book & Box Games)
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Arch Magos w/ 4 Meg of RAM
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I'm still shocked at how low it is. I dare to think how much the store managers make then!
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2016/01/27 00:03:00
Subject: Citadel Rules Writer (Book & Box Games)
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Longtime Dakkanaut
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Bottle wrote:I'm still shocked at how low it is. I dare to think how much the store managers make then!
A traditional store manager will make more, although that is partly through the ability to earn bonus. Don't know how single stores compensation works.
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Hodge-Podge says: Run with the Devil, Shout Satan's Might. Deathtongue! Deathtongue! The Beast arises tonight!
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![[Post New]](/s/i/i.gif) 2016/01/27 00:15:30
Subject: Citadel Rules Writer (Book & Box Games)
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Tail-spinning Tomb Blade Pilot
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Well, you get what you pay for.
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DZC - Scourge
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![[Post New]](/s/i/i.gif) 2016/01/27 02:14:24
Subject: Citadel Rules Writer (Book & Box Games)
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Bottle wrote:I think £17k wouldn't even allow you to live in Scunthorpe, lol. Surely shelf staking in tescos full time would get you close to that sort of money?
This is why it's so easy to distort the narrative in this country around pay & benefits, people have no idea what folk on low incomes deal with; working a 40 hour week all 52 weeks of the year on UK adult minimum wage will get you less than £14k(and Tesco pay only pennies more than that). The most generous benefit available(contribution-based non-work group ESA for disability) is £5k a year.
I get that GW are stingy when it comes to design salaries, but the reason they can get away with it is for everyone like Ian who have substantial experience & skill and who want to be paid commensurately, there are five or six other folk with not even no experience but just less, who would leap at the chance of a guaranteed £17k annual salary and will happily go along with the company's happy-clappy "attitude over all" kool aid party for a few years.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2016/01/27 06:25:39
Subject: Citadel Rules Writer (Book & Box Games)
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Arch Magos w/ 4 Meg of RAM
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Yeah, I googled it after writing that comment. You can't live off 14k a year. GW only pay 3k a year more than that, and I don't see how you could live off 17k either. You won't get a mortgage with that except for on a shared ownership property or another scheme - and rental wise you'd be looking at a room in a shared flat and nothing bigger.
Is this the sort of money Alessio was offered when he dropped his medicine studies and relocated to the UK to work for GW? I hope he's getting paid more now for working across the road for Mantic.
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2016/01/27 08:34:45
Subject: Citadel Rules Writer (Book & Box Games)
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[MOD]
Otiose in a Niche
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Lack of royalties or other incentive payment would be a huge aspect as well.
What motivation would a creative type have to share their best ideas knowing they'd only get their base salary and no cut of the revenues created?
They'll hold on to their ideas until they can jump ship or start up their own shop.
It's the same reason Marvel and DC are coasting with 50-75 year old characters, everyone waits for a chance at a creator-owned title to do anything new.
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![[Post New]](/s/i/i.gif) 2016/01/27 08:39:25
Subject: Citadel Rules Writer (Book & Box Games)
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Regular Dakkanaut
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Bottle wrote:Yeah, I googled it after writing that comment. You can't live off 14k a year. GW only pay 3k a year more than that, and I don't see how you could live off 17k either. You won't get a mortgage with that except for on a shared ownership property or another scheme - and rental wise you'd be looking at a room in a shared flat and nothing bigger.
Is this the sort of money Alessio was offered when he dropped his medicine studies and relocated to the UK to work for GW? I hope he's getting paid more now for working across the road for Mantic.
Alessio started his own Company, River Horse when he left GW, he does subcontracts to mantic I imagine. Given he's just picked up the Hunger Games license, he must be doing fairly well for himself I should think.
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![[Post New]](/s/i/i.gif) 2016/01/27 18:22:41
Subject: Citadel Rules Writer (Book & Box Games)
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Dakka Veteran
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So, does GW supply the crayons for this job, or would you have to bring your own?
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![[Post New]](/s/i/i.gif) 2016/01/29 07:59:29
Subject: Citadel Rules Writer (Book & Box Games)
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Executing Exarch
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torgoch wrote:GW salaries are in general very low and the company has a major imbalance in internal pay due to the legacy of its transition from a private company to PLC. My understanding is that: Painters get it worst, I think they are on 15k (whatever the UK minimum wage is) Design Studio types get around £18k to start with I understand, be they involved in the physical product or IP product. Their is progression, but not a lot. For roles in which there is a job market, salaries tend to be a bit more market proximate, so publishing is poor (As a Black Library editor I was offered 19.5k about 10 years ago, which was about the market rate really outside London), media is a bit better and the finance, legal and operational dept manager roles are the best paying jobs. Long-term higher-ups are on wages that are linked to the fact that the company used to pay royalties on products to designers. Those who have joined since it became a PLC cannot expect to ever reach that level, so as a member of the design studio, you will simply cannot aspire to earn what Jervis earns while remaining with the company. 15k! Duncan noooooooooooooooooooooooooooooooooooo Talk about a slave wage... Jesus.
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This message was edited 1 time. Last update was at 2016/01/29 08:00:07
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![[Post New]](/s/i/i.gif) 2016/01/29 10:08:41
Subject: Citadel Rules Writer (Book & Box Games)
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Automated Rubric Marine of Tzeentch
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Ian Sturrock wrote:They are unlikely to get someone talented unless they've massively changed their recruiting policy... last time I went for an interview for a creative job there (about 7 years back, admittedly -- the position was an editorial and writing one) they lied about the salary (it took a £6K drop in the week between my agreeing to travel down, and the actual interview), which was already pretty low, and made it clear that, as ever, their main desire was to recruit yes-men cogs-for-the-Machine-God rather than anyone with any skill or background doing the job.
Yeah, pretty much what I suspected. I imagine the position is going to be that of a numbers cruncher.
Imagine it: The boss walks in and says "I want to be able to do x, y, and z, and I want it on my desk by Monday."
Every week.
In between all that wonderful food and weather that England is known for, of course.
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![[Post New]](/s/i/i.gif) 2016/01/29 12:25:56
Subject: Citadel Rules Writer (Book & Box Games)
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Fixture of Dakka
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Well, judging from the quality of their rules, it's always been painfully obvious that they can't attract people who possess grammatical, spelling, or critical thinking skills. The salary helps explain why and also further confirms where their priorities lie; sales, models, something, something, rules...in that order.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2016/01/30 13:40:17
Subject: Citadel Rules Writer (Book & Box Games)
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Stubborn Dark Angels Veteran Sergeant
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I applied for another rules editing job in 2010, just after the Cruddace tyranid codex. As part of my application I pointed out the spelling, grammatical, and logical errors in the first dozen or so pages. I didn't really have time for more than that, and I figured (correctly) that that would be enough to convince them they didn't want to interview me that time, if my earlier insistence on actual pay hadn't been enough.
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![[Post New]](/s/i/i.gif) 2016/01/31 12:30:44
Subject: Citadel Rules Writer (Book & Box Games)
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Hacking Proxy Mk.1
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Ian Sturrock wrote:I applied for another rules editing job in 2010, just after the Cruddace tyranid codex. As part of my application I pointed out the spelling, grammatical, and logical errors in the first dozen or so pages. I didn't really have time for more than that, and I figured (correctly) that that would be enough to convince them they didn't want to interview me that time, if my earlier insistence on actual pay hadn't been enough.
That's what you get for showing them you have the right skills, not attitude
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2016/01/31 13:33:46
Subject: Citadel Rules Writer (Book & Box Games)
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Pious Warrior Priest
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£15k isn't so bad, I only earn about £10k a year and feel fairly well off. No car (I walk instead of getting fat), nice rental house shared with my partner, bit of disposable income. As soon as you get rich the taxman eats it all anyway, no point.
Living costs up North aren't so bad either, and the people are friendlier than what you get down the smoke.
If I were in Nottingham I'd go for it.
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This message was edited 5 times. Last update was at 2016/01/31 13:42:37
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![[Post New]](/s/i/i.gif) 2016/01/31 14:41:09
Subject: Citadel Rules Writer (Book & Box Games)
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Fixture of Dakka
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As expensive as I hear the UK is, how can people afford to live much less spend a month on holiday each year?
http://www.payscale.com/research/UK/Location=Nottingham-England%3A-Nottinghamshire/Salary
Seriously, the only salary that makes sense in the linked info is the teacher's assistant salary.
https://www.expatistan.com/cost-of-living/nottingham
Especially with prices like these. 1400 pounds/month for rent on a tiny apartment?
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This message was edited 1 time. Last update was at 2016/01/31 14:45:36
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2016/02/01 00:06:41
Subject: Citadel Rules Writer (Book & Box Games)
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Been Around the Block
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The UK has incredibly cheap holiday packages. Here's a week in the Baleares, all-inclusive, including plane flight, for 400 pounds: https://www.thomascook.com/holidays/spain/balearic-islands/menorca/package/. As far as the time off, I believe it's basically government mandated, so that 17k is I guess spread out over 11 months essentially.
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