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![[Post New]](/s/i/i.gif) 2016/01/26 17:16:01
Subject: 1+ armor save... Do you think.
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Regular Dakkanaut
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Do you think GW will ever make a model with a 1+ armor save that only AP1 weapons can get through?
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![[Post New]](/s/i/i.gif) 2016/01/26 17:20:19
Subject: 1+ armor save... Do you think.
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Loyal Necron Lychguard
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GentGiant wrote:Do you think GW will ever make a model with a 1+ armor save that only AP1 weapons can get through?
They'd better not.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/01/26 17:20:43
Subject: 1+ armor save... Do you think.
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Terrifying Wraith
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No, but you fail it just as much as 2+ armour
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![[Post New]](/s/i/i.gif) 2016/01/26 17:23:58
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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But it would be immune to AP2
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This message was edited 1 time. Last update was at 2016/01/26 17:24:05
Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2016/01/26 17:26:22
Subject: 1+ armor save... Do you think.
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Decrepit Dakkanaut
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GentGiant wrote:Do you think GW will ever make a model with a 1+ armor save that only AP1 weapons can get through?
No, I don't think they will make that.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2016/01/26 17:26:28
Subject: 1+ armor save... Do you think.
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The Marine Standing Behind Marneus Calgar
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I think there is potential there, but doubt GW will every do anything with it.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:26:51
Subject: Re:1+ armor save... Do you think.
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Guard Heavy Weapon Crewman
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It's sounds like it could potentially be really stupidly broken as it'd be immortal to everything but a few weapons.
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This message was edited 2 times. Last update was at 2016/01/26 17:27:25
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![[Post New]](/s/i/i.gif) 2016/01/26 17:28:00
Subject: 1+ armor save... Do you think.
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Ancient Ultramarine Venerable Dreadnought
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If they do, the model will be practically unkillable.
2+ is fine, thank you very much.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:31:49
Subject: Re:1+ armor save... Do you think.
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Longtime Dakkanaut
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No just no. Several armies don't have widespread access to AP1. Orks, darkeldar, just off the top of my head would be stuck against that.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:32:14
Subject: 1+ armor save... Do you think.
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The Marine Standing Behind Marneus Calgar
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1s always fail on armor saves, so the only thing a 1+ save grants over a 2+ is how it interacts with the AP system.
If it was on something like a marine, with T4, you can still be drowned in bolter fire. If you get it on a wraithknight, then yes, pretty much unkillable.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:38:23
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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This will probably be in the next eldar codex.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:43:03
Subject: 1+ armor save... Do you think.
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Hacking Proxy Mk.1
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We had that in WHFB. It was great with save modifiers rather than a flat AP system.
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2016/01/26 17:43:46
Subject: 1+ armor save... Do you think.
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Wolf Guard Bodyguard in Terminator Armor
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I actually think that would give Terminators a good enough buff that they would be worth their pts.
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![[Post New]](/s/i/i.gif) 2016/01/26 17:55:48
Subject: 1+ armor save... Do you think.
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Infiltrating Prowler
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Daston wrote:I actually think that would give Terminators a good enough buff that they would be worth their pts.
Not really, you kill termies by drowning them in saves. It's almost always a waste to spend AP2 weapons on them.
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![[Post New]](/s/i/i.gif) 2016/01/26 18:14:26
Subject: 1+ armor save... Do you think.
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Assassin with Black Lotus Poison
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I think the Avatar of Khaine had a 1+ armour save way back in the mists of time. Though I think that was at a time where there was armour save modifiers like what Fantasy had.
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This message was edited 1 time. Last update was at 2016/01/26 18:27:01
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/01/26 18:15:44
Subject: 1+ armor save... Do you think.
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Monstrously Massive Big Mutant
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They already have something that can auto pass saves, Aun'Va *IIRC* Space Pope of the Tau Empire can negate an entire round of AP1 shooting since he passes saves based on the AP of the weapon.
IE Ap1 he has to rolls a 1 or higher, basically automatically passing. AP6 - Well he's screwed.
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2016/01/26 19:19:34
Subject: 1+ armor save... Do you think.
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The Marine Standing Behind Marneus Calgar
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Zewrath wrote:Daston wrote:I actually think that would give Terminators a good enough buff that they would be worth their pts.
Not really, you kill termies by drowning them in saves. It's almost always a waste to spend AP2 weapons on them.
One of the problems with termis is that you can either kill them with massed small arms -or- a handful of AP2 shots. So the only thing they are really tough against is low volume AP3+ shots. Yawn. By giving them some protection vs. all the AP2 out there, they at least get some more survivability.
I’m not saying it would make them top units, but it might make them a little more viable. And as far as boosts go, it does fit their fluff, is a simple mechanic, and not really game breaking.
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![[Post New]](/s/i/i.gif) 2016/01/26 19:32:13
Subject: 1+ armor save... Do you think.
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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GentGiant wrote:Do you think GW will ever make a model with a 1+ armor save that only AP1 weapons can get through?
I don't think they understand their own rules well enough to grasp how a 1+ save would fit in the game.
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20000+ points
Tournament reports:
1234567 |
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![[Post New]](/s/i/i.gif) 2016/01/26 19:33:39
Subject: 1+ armor save... Do you think.
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Insect-Infested Nurgle Chaos Lord
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GoliothOnline wrote:They already have something that can auto pass saves, Aun'Va * IIRC* Space Pope of the Tau Empire can negate an entire round of AP1 shooting since he passes saves based on the AP of the weapon.
IE Ap1 he has to rolls a 1 or higher, basically automatically passing. AP6 - Well he's screwed.
That's probably how the assassin killed him. Tickled him to death with a guard combat knife.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2016/01/26 19:45:47
Subject: 1+ armor save... Do you think.
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Regular Dakkanaut
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Didn't old one eye have a +1 save? I remember hearing he could only be wounded with melta weapons.
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![[Post New]](/s/i/i.gif) 2016/01/26 19:52:52
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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UrsoerTheSquid wrote:Didn't old one eye have a +1 save? I remember hearing he could only be wounded with melta weapons.
No, it was a 2+. I had him die many 'a time to Plasma of all kinds.
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Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2016/01/26 20:23:36
Subject: 1+ armor save... Do you think.
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Dakka Veteran
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Sevrin Loth basically has a 1+ armor save, with his ability he has a 2+ invulnerable save. With the rules stating a 1 is always a fail isn't that mechanically the same.
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![[Post New]](/s/i/i.gif) 2016/01/26 20:59:40
Subject: 1+ armor save... Do you think.
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Infiltrating Prowler
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oz of the north wrote:Sevrin Loth basically has a 1+ armor save, with his ability he has a 2+ invulnerable save. With the rules stating a 1 is always a fail isn't that mechanically the same.
It's better, a 1+ save wont get a roll against melta unless you're in cover.
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![[Post New]](/s/i/i.gif) 2016/01/26 21:18:18
Subject: 1+ armor save... Do you think.
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Auspicious Daemonic Herald
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oz of the north wrote:Sevrin Loth basically has a 1+ armor save, with his ability he has a 2+ invulnerable save. With the rules stating a 1 is always a fail isn't that mechanically the same.
No because ap1 doesn't ignore a 2++ invul save
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![[Post New]](/s/i/i.gif) 2016/01/28 05:41:09
Subject: Re:1+ armor save... Do you think.
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War Walker Pilot with Withering Fire
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Alathia wrote:It's sounds like it could potentially be really stupidly broken as it'd be immortal to everything but a few weapons.
Rolling a 1 (or 6 in some instances) is always a natural fail.
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8,000 pts and counting
1,000 points, now painting. |
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![[Post New]](/s/i/i.gif) 2016/01/28 07:23:51
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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Abaddon used to have a 2+ on the sum of 2 dice.
These days the rules tend to be 1 always fail so all 1+ would do is add immunity to ap2.
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![[Post New]](/s/i/i.gif) 2016/01/28 07:29:13
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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Post like these make me miss playing with my old wfb army n :\ Automatically Appended Next Post: On topic: under the current 40k rules. No of course not it would be stupid and needlessly confusing. Since a 1' to save always fails.
on top of that if you look for stuff only going to die off ap 1 stuff you should really get interested into......
VEHICLES you might just secretly love them :_P
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This message was edited 2 times. Last update was at 2016/01/28 07:31:53
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/01/28 12:14:52
Subject: 1+ armor save... Do you think.
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Longtime Dakkanaut
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See, the right way to do this would to gve a melee unit a 1+ that only works against shooting. Sure, it's invincible to shooting for the most part, but it needs to be in melee to do anything, at which point it's save drops to something normal. It can also be used on objectives to force people into engaging it.
Doesn't even have to have amazing melee stats either.
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![[Post New]](/s/i/i.gif) 2016/01/28 12:38:31
Subject: 1+ armor save... Do you think.
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Stalwart Tribune
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Better not. Better approach would be rise ap values of guns (example grav would be ap3 etc).
We have an armor values which will protect low powered guns (or high toughness). But I would be happy if all armors would have a same mechanic.
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If you wish to grow wise, learn why brothers betray brothers. |
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![[Post New]](/s/i/i.gif) 2016/01/28 12:38:59
Subject: Re:1+ armor save... Do you think.
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Brigadier General
The new Sick Man of Europe
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Maybe the Emperor will get an armour save like that if FW ever makes a model and rules
? His armour in the artwork does look very strong.
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This message was edited 1 time. Last update was at 2016/01/28 12:39:42
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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