Switch Theme:

Rules for using successor chapters in an army (specifically Dark Angels)?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Shas'ui with Bonding Knife






So, I want to use my models from Betrayal at Calth to make Consecrators for at least the three necessary Tactical Squads needed for a Demi-Company. Are successor chapters listed as allies or are they just part of your army? Since they are Dark Angels, they won't have any different chapter tactics or different rules; they'll just look different.

Is there any specific ruling on how successor chapters are supposed to be shown on army lists as long as they have the same chapter tactics and rules?

Thanks in advance

SG

This message was edited 1 time. Last update was at 2016/02/11 14:55:17


40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers

*** I only play for fun. I do not play competitively. *** 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Successor Chapter is just a fancy way of saying "painting it something other than the colors of normal Dark Angels".

If you want a squad to have a different color scheme and heraldry in your army, there's nothing in the rules preventing you from doing so. Just make sure your opponent knows that it's still suppose to be part of your army and what rules they're using.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





First, are your Consecrators using Dark Angel rules? If so then, for all rules purposes, they are Dark Angels; regardless of how they're painted.¹

Dark Angels are a different Faction to regular space marines so they can ally with iron hands or whatever just fine.

For listing, you want to be clear about the Faction rules you're using but otherwise can call it what you like. I see "{army name} ({faction name})" a lot.


¹ You could even freely mix DA and Consecrators paint schemes in the same detachment if you wanted, but could not have a Dark Angel Combined Arms Detachment and a Consecrators (Dark Angels) Allied Detachment.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Shas'ui with Bonding Knife






 Mr_Rose wrote:
First, are your Consecrators using Dark Angel rules?
From what I've read, Consecrators use ancient army and weapons, but are otherwise just silent while fighting so very little is known about them. They are a successor chapter to the Dark Angels and have fought with the Dark Angels before, but not much else is known about them. So, I am assuming they have the same beliefs (fluff) and therefore would use the rules in the game as all other Dark Angels.

SG

40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers

*** I only play for fun. I do not play competitively. *** 
   
Made in us
Regular Dakkanaut





Yes they can be taken with no real issue as long as they use the same rules as the rest of your army. You can't use the fancy 30k weapon profiles though you'll have to proxy them as 40k (straight from DA codex weapons). For example also I can take my imperial fists painted space marines and use them as Dark Angels but I can't use there bolted drills and such and also can't take my centurions since DA (sadly) don't have them in the codex so they would be considered an ally detachment
   
Made in ca
Blood-Raging Khorne Berserker





Ottawa, Canada

Technically both their 'Factions' are Dark Angels.

But really that only limits you in not being able to take an allied detachment from the main rulebook.

You could still take a CAD for each of them, or a Lions Blade for one and a CAD for the other.

Or for one or the other you could take any formation from the Dark Angels codex.

or...

You could 'counts as' one of them as another space marine chapter and take some cool goodies from the normal Space Marine Codex and paint them as Consecrators.

and finally

Technically you could run them as a 30K detachment and ally them to your Dark Angels detachment if your opponents are cool with it. Some weird things would happen though, like your Consecrators wouldn't have 'and they shall know no fear' because it is a 40k DA rule and not a 30k one.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 ServiceGames wrote:
 Mr_Rose wrote:
First, are your Consecrators using Dark Angel rules?
From what I've read, Consecrators use ancient army and weapons, but are otherwise just silent while fighting so very little is known about them. They are a successor chapter to the Dark Angels and have fought with the Dark Angels before, but not much else is known about them. So, I am assuming they have the same beliefs (fluff) and therefore would use the rules in the game as all other Dark Angels.

SG

Okay, that's good, but my question was about what choice you made to represent your Consecrators. You actually have far more agency in that regard than you apparently suppose. Let me try again:

When you are making an army list the only thing that matters is the codex you are using, not what colour your minis are painted. The codex, aka faction, is what determines which units you can take and who you can ally with.

Now, admittedly, many people will get confused if you drop a bunch of red dudes covered in baroque bling and blood drops and call them space wolves, but with successor and invented chapters you get a lot more leeway in that regard.

But like I said, the key is the codex/faction (those are interchangeable terms right now) you're picking from. As long as that is clear up front, paint colours and background are a secondary concern at best. So if you decide your Consecrators are Dark Angels, through and through, and want to mix some Consecrators heraldry in with some regular Dark Angels in the same detachment you can because, rules wise, there's no distinction.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Shas'ui with Bonding Knife






 Mr_Rose wrote:
But like I said, the key is the codex/faction (those are interchangeable terms right now) you're picking from. As long as that is clear up front, paint colours and background are a secondary concern at best. So if you decide your Consecrators are Dark Angels, through and through, and want to mix some Consecrators heraldry in with some regular Dark Angels in the same detachment you can because, rules wise, there's no distinction.
Yeah, I'd be using Codex: Dark Angels for the Consecrator rules.

SG

40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers

*** I only play for fun. I do not play competitively. *** 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





There you go then. Your Consecrators (Dark Angels) have the Dark Angels Faction icon and so are treated as Dark Angels for all army building purposes.

This means you can use all the Dark Angels-only formations but can't use any of the generic space marine ones unless you use the rules, units, options, and gear from the generic space marine list to fill them with.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Longtime Dakkanaut






Of course, if you're not using bikes, you may be better off playing them with the Space Maine codex. Then they get access to better Chapter Tactics, Centurions, generic Chapter Masters, and other toys.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in de
Witch Hunter in the Shadows



Aachen

axisofentropy wrote:
Of course, if you're not using bikes, you may be better off playing them with the Space Maine codex. Then they get access to better Chapter Tactics, Centurions, generic Chapter Masters, and other toys.


Why not bikes? White Scars are pretty awesome
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

nekooni wrote:
axisofentropy wrote:
Of course, if you're not using bikes, you may be better off playing them with the Space Maine codex. Then they get access to better Chapter Tactics, Centurions, generic Chapter Masters, and other toys.


Why not bikes? White Scars are pretty awesome


His point was that if you're not intending on using Bikes... i.e., the Ravenwing, you'd be better off with Vanilla Marines. Ignoring Bike units in both armies, Vanilla Marines have better non-Bike options than Dark Angels do... namely Chapter Tactics, Centurions, generic Chapter Masters, etc.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


Completed Trades With: ultraatma 
   
Made in de
Witch Hunter in the Shadows



Aachen

 Kriswall wrote:
nekooni wrote:
axisofentropy wrote:
Of course, if you're not using bikes, you may be better off playing them with the Space Maine codex. Then they get access to better Chapter Tactics, Centurions, generic Chapter Masters, and other toys.


Why not bikes? White Scars are pretty awesome


His point was that if you're not intending on using Bikes... i.e., the Ravenwing, you'd be better off with Vanilla Marines. Ignoring Bike units in both armies, Vanilla Marines have better non-Bike options than Dark Angels do... namely Chapter Tactics, Centurions, generic Chapter Masters, etc.


Yeah, and my point was that even if you intend on using Bikes, going White Scars will work pretty well, too - since they're pretty good at using their bikes - one could say they're well-known for that kind of tactic - and still get the full arsenal of being Codex: Space Marine.

This message was edited 1 time. Last update was at 2016/02/16 20:24:58


 
   
 
Forum Index » 40K You Make Da Call
Go to: