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Made in de
Been Around the Block





So my buddies have more or less recently gotten into Eldar, Tau and Imperial Knights, which in turn means I'll be facing Wraithknights, Stormsurges and Baronnial Courts fairly regularily.

I know that I don't need a superheavy unit of my own to beat theirs, but fluff wise I'd find it petty awesome having 2 or more massive engines of war duke it out on the battlefield.

I've read a couple threads comparing the different superheavies available to us, but I'm still unsure which one would be best suited to blow up Knights and GMCs equally effectively.

The Cerastus Knight Lancer is apparently pretty good vs Knights, and I'm think the n Atrapos should be pretty good, too with it's vortex cannon. I'm not opposed to a Fellblade variant either, but yeah, which do you think is best?

Thanks!
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

The Atrapos has a ranged Dweapon (albeit short ranged), so it could win the fight before you even get to charge. The potential to unleash vortices as well helps. The Atrapos also has a flare shield to make it extremely strong against anything (not D) firing at it from the opposing players line.

However, if a Lancer gets the charge on something, it will destroy. Just need to get that charge is all, as if your opponents Knight sees a Lancer coming, he should either find some impassable terrain to go behind or get the charge off themselves if they are armed with a D weapon. Or even simply back away as much as they can.


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





Grav.

Failing that, the Lancer. I5, -1 to be hit and a 5++ in combat is pretty boss, along with 6 concussing plasma shots means you should be, at worst, taking something down with you. Won't fare quite so well against a baronial court though since he won't be able to deal with being multi charged by opposing knights very well

A warhound with dual turbo lasers is also more than capable of doing the job, but that's a whole different can of worms, and the Eldar player will win that sort of escalation game when he puts a phantom on the board.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





Warhound with 2 Double Turbolasers?
   
Made in de
Been Around the Block





Thanks for the quick replies!

The Lancer really sounds intriguing because it is so specialized, even though the Atrapos looks nicer imo, and seems a lot more versatile.

What about a Cerberus or a Fellblade/Glaive/Falchion or something?

Yeah, I think bringng a Warhound might be a bit much right now
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

I'm really not used to fight/play with superheavy/GMC, but what do you think about the shadowsword ?

   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Stormsurge. With markerlight support it has 4 D-str missiles, it can take a D-str shotgun, and they come in units of 1-3.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





A shadowsword has 1 str d shot that will scatter off ~50% of the time. So 1/12 times you'll remove whatever you shot at with no saves at all while costing 500 points and be extremely vulnerable to return fire and CC and have no save beyond being AV14/13/12 (which doesn't even matter to much of the anti tank guns these days, especially not return str D fire from other superheavies)

Shadowswords are pretty terrible, all things considered, compared to other superheavies. Something like a wraithknight with a pair of BS4 D shots should be looking at removing whatever it shot at ~1/5 times (~3/10 when guided) with no saves and a stormsurge with marker support should be looking at a touch over 50% of the time simply declaring that you remove whatever it doesn't like the look of, no saves (assuming it can fire all 4 of it's missile in the same turn). Both of those cost significantly less than a shadowsword (though the SS is almost the same once you gear it up with the shield, cannon, EWO and ATS)

And those are just deathblows, not counting the other destroyer hits which can proc explodes! results for additional D3 hull points on vehicles or just rolling 5's & 6's for the d3 and ignoring FNP.

No, the only reason to take a shadowsword is because they look cool as hell, but they're in that odd place where they're not good enough for competative games, but bringing the D to a casual game is usually frowned upon.

Generally speaking, unless you're taking an ordinatus, tanks are bad, Mmmkay?

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Omnipotent Necron Overlord






Ehh - for half the cost of a gargantuan creature you can get 5 WG in a radier. Probably the best gargantuan creature hunter squad in the game. 5 d weapon shots and a dark lance for like 235 points and you can deep strike it.

Youll be hard pressed to find any GMC or titan that can compete with a 275 point WK with 2 heavy wraith cannons though. i would recommend using grav centurians or sterngard with meltas/plasmas or vets gardsmen in drop pods if you want to do that.


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Loyal Necron Lychguard





Virginia

 Xenomancers wrote:
Ehh - for half the cost of a gargantuan creature you can get 5 WG in a radier. Probably the best gargantuan creature hunter squad in the game. 5 d weapon shots and a dark lance for like 235 points and you can deep strike it.

Youll be hard pressed to find any GMC or titan that can compete with a 275 point WK with 2 heavy wraith cannons though. i would recommend using grav centurians or sterngard with meltas/plasmas or vets gardsmen in drop pods if you want to do that.



Whoa now sir. That Wraithknight is worth 295 points. What do you take GW as, a bunch of incompetent gits?

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in eu
Shrieking Guardian Jetbiker





 krodarklorr wrote:

Whoa now sir. That Wraithknight is worth 295 points. What do you take GW as, a bunch of incompetent gits?



 Hawky wrote:
Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.



"You're in the Guard(ians), son! 
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

Klaw stompa with its 14 str D attacks

or

Kytan he swings before any of the knights.

Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
Made in us
Omnipotent Necron Overlord






 krodarklorr wrote:
 Xenomancers wrote:
Ehh - for half the cost of a gargantuan creature you can get 5 WG in a radier. Probably the best gargantuan creature hunter squad in the game. 5 d weapon shots and a dark lance for like 235 points and you can deep strike it.

Youll be hard pressed to find any GMC or titan that can compete with a 275 point WK with 2 heavy wraith cannons though. i would recommend using grav centurians or sterngard with meltas/plasmas or vets gardsmen in drop pods if you want to do that.



Whoa now sir. That Wraithknight is worth 295 points. What do you take GW as, a bunch of incompetent gits?

295 is correct - still undercosted lol.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Painlord Titan Princeps of Slaanesh





a 10pt Melta gun or a 20pt lascannon can get lucky and remove 3 hp from any SHV. As long as you already removed the void shields. You can use wraith guards with d scythes/ guns what ever.

Its not about taking a SHV to fight a SHV. Just shoot it with anti vehicle weapons or attacks.

However, GMC are totally different. They can only be poisoned and snipped on a 6s. You gotta spam grav and if your army has no grav then you need high rate of fire with high strength guns. Or psuedo poison like the skitarii rad poisoning and dealing extra wounds on 6s from tesla/arc or cron gauss always wounding on a 6s. Even when its str4 vs t8.

This message was edited 2 times. Last update was at 2016/03/07 18:37:23


 
   
 
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