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Made in fi
Locked in the Tower of Amareo





 NinthMusketeer wrote:
Worth noting is that many of the regions will tend to be unusual and fantastic, aside from making for a fun story the average plain of (relative) normalness would rarely be an important military objective. There are more normal areas mentioned in the fluff, though battles don't really occur in said places during the story. Also of note is that unlike WHFB magic-users are relatively common; it seems that every tribe having at least a handful of shamans is/was normal, while nations had much more developed capacity.


Inhospitable places would logically be less interesting military wise. If nobody can live there why bother fighting over it? Need one heck of a reasoning to have all the fighting concentrate on where people AREN'T.

2024 painted/bought: 109/109 
   
Made in kr
Regular Dakkanaut




Los Angeles

What do you mean bringing her back? She was in the Bloodbound Battletome.
   
Made in us
Longtime Dakkanaut




@tneva82, I guess it depends on whether the conquered area lets you control better magical forces, gain an area for an impenetrable fortress (definitely a good use for floating islands) or just for pure psychology effort.("Oh crud! He took over and put forts all over that living mountain in the middle of a volcano sea! We ain't storming that!")
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

CragHack wrote:
So if they brought Valkia back, maybe there's a chance to see Prince Sigvald again. At least I'd be sold on that :>


Given that Throgg bashed his skull in while he was crying over the ruined stumps that used be his hands, I doubt it. Not to mention that his model was generically renamed.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in gb
Foolproof Falcon Pilot





Livingston, United Kingdom

The Age of Sigmar Realms-setting seems much closer to D&D's Planescape/Great Wheel setting than it does to, say, the Forgotten Realms. Hell, even Azyrheim (or whatever Sigmar's city is called) seems to fill part of Sigil's dramatic role. People were described as just getting on with life in Planescape as well, despite living on (among other things) an endless plain devoid of colour, riddled with fiends, and being the metaphysical manifestation of despair. In this place, Hades, there were towns, with some actual mortals living there; the towns existed to give DMs something to work with, but also suggested that ultimately even the craziest of places will have some crazy people willing/able to live there.

In general, Age of Sigmar seems to be to be set in a combination of Norse Mythology and the Planescape setting, with the realms depicted in line with Warhammer's magic winds and factions. 'The little people' just are not the focus of such a setting, but they can definitely exist, and can be used to put the crazy stuff in perspective.
   
Made in lt
Longtime Dakkanaut






 Manfred von Drakken wrote:
CragHack wrote:
So if they brought Valkia back, maybe there's a chance to see Prince Sigvald again. At least I'd be sold on that :>


Given that Throgg bashed his skull in while he was crying over the ruined stumps that used be his hands, I doubt it. Not to mention that his model was generically renamed.


He was also ruined when he fought Galrauch, the whatever something moonkin and was later betrayed (and killed) by his favore doctor. Slaanesh restored him even better, more perfect and beautiful than he was before :>

Anyways, look at Mannfred - that bastard has been killed like what? 3? 5? times. And GW still ressurects him.

This message was edited 2 times. Last update was at 2016/04/08 19:06:40


   
Made in gb
Tough Treekin




Yeah, but Mannfred's effectively undead so y'know.. and Valkia was a semi-demon who Khorne has a real thing for.
Sigvald was magnificent, but a magnificent mortal.
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 AegisGrimm wrote:
Looking at the maps from Godbeasts I'm wondering how much the geography has been altered by the Chaos conquest. I had assumed that a lot of the more wacky features were the result of the RoC bleeding into the mortal realms. But the titbits about some of the pre Chaos nations seems to suggest that some of them are from before the Chaos invasion.


I have the same wondering. How the hell are/were mortals supposed to live in these realms?


You're making the mistake of assuming the people writing this stuff are putting any effort whatsoever into worldbuilding beyond "Here are some names of places or whatever in the Fyreworld of Fyrey Fyre, ruled by Lord Fyreson Fyrefyre Burnington the Third, draw a map that looks brightly coloured and kewl and fart out a couple of hundred words about how awesome Sigmarines look when they fight there, you've got 'till 3 on Friday afternoon, chop chop." - the sole purpose of AoS' structure is to be as nebulous as possible so it can be endlessly reinvented and reworked or just outright overwritten, so new model/faction releases don't have to be constrained by what's come before.

At this point I'm more interested in seeing what models, if any, can be salvaged from the new aesthetic/scale/pricing structure - when are we expecting Orcs leaks?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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Made in us
Most Glorious Grey Seer





Everett, WA

 Yodhrin wrote:
At this point I'm more interested in seeing what models, if any, can be salvaged from the new aesthetic/scale/pricing structure...

In 1996 $25 would buy a Rhino. In 2016, it buys one Knight-Heraldor.


 
   
Made in lt
Longtime Dakkanaut






RoperPG wrote:
Yeah, but Mannfred's effectively undead so y'know.. and Valkia was a semi-demon who Khorne has a real thing for.
Sigvald was magnificent, but a magnificent mortal.


Mortality is a very slip case here. Wasn't Valkia, the semi demon also pwnt by Kurt (or w/e that Empire guy name was?) at the last battle? And then if Mannfred is effectively undead, why Konrad and Vlad stayed dead? And Sigvald was also 'technically' immortal - he didn't age. Later, when he was reforged, Slaanesh assured that he was also immune to everything, but other Chaos.


   
Made in gb
Longtime Dakkanaut




 Breotan wrote:
 Yodhrin wrote:
At this point I'm more interested in seeing what models, if any, can be salvaged from the new aesthetic/scale/pricing structure...

In 1996 $25 would buy a Rhino. In 2016, it buys one Knight-Heraldor.



http://www.saving.org/inflation/inflation.php?amount=25

So with inflation that'd be worth $38.52 compared to the actual cost today of $37.25
   
Made in se
Longtime Dakkanaut






Vorian wrote:
 Breotan wrote:
 Yodhrin wrote:
At this point I'm more interested in seeing what models, if any, can be salvaged from the new aesthetic/scale/pricing structure...

In 1996 $25 would buy a Rhino. In 2016, it buys one Knight-Heraldor.



http://www.saving.org/inflation/inflation.php?amount=25

So with inflation that'd be worth $38.52 compared to the actual cost today of $37.25

So, in a way, GW is selling their Knight-Heraldors at a 35% discount?

   
Made in au
Steadfast Grey Hunter




So, in a way, GW is selling their Knight-Heraldors at a 35% discount?


Shhhh.
Don't give them ideas.
   
Made in us
Inspiring Icon Bearer





 Yodhrin wrote:
Neronoxx wrote:
 Yodhrin wrote:
 Jackal wrote:
Still early days on the fluff to be honest.
I think they are starting to shape it up now as well.

They are beginning to add a bit more depth to it which helps forge the story a lot better.

As I said though, early days currently with the fluff.



The big crash-bang end-of-the-world tabletop-excuse fluff was never the strength of Warhammer; it was a world, a place, with people and cultures detailed from the boring Mighty Heroes types all the way down to the guy fighting every day down in the gak, both literal and figurative, just to keep the cities of men from drowning in rats(and not even the upright kind that likes to stab you). You can't build that kind of interconnected human detail on a foundation like AoS, with its disconnected trope-themed "realms" and vast armies of god-slaying god-made supermen teleporting in whenever the plot requires it.


Is that a fact? Can I put you on record for that? "You can't build that kind of interconnected human detail on a foundation like AoS, with its disconnected trope-themed "realms" and vast armies of god-slaying god-made supermen teleporting in whenever the plot requires it."

Is it presumptuous of me to remind you that this universe has a lot of room to grow? Or have you already decided that everything that will come from Age of Sigmar is terrible?


Quote me on it if you like, but do include the whole quote in future yeah.

I don't care if you hired a hundred of the most talented writers in the world and had them work for a hundred years - if they had to work within the tone of the AoS setting as it's obviously intended and had to maintain the aspects of the background which have evidently been designed around selling models and making it easy to keep pushing out big, epic-conflict-focused scenario supplements, they're not going to be able to produce anything that will appeal to me; do you really see us getting AoS-equivalents of Drachenfels? Matthias Thulmann? Marienburg: Sold Down the River? How can there be the same stakes in an AoS story featuring ordinary humans when the setting contains a faction that is literally an army of ambulatory Deus Ex Machinas? AoS is army book fluff writ-large, which is fine if you like that kind of endless bombast or if you just want an excuse to push your models around with your mates for a couple of hours, but don't pretend it can be anything more than that without being changed so much as to be unrecognisable.


I exalted this comment, but I also want to point out GW writers have always been guided towards super heroics or plot device to make things, NOT happen and go back to stale mate. The writing in End Times was pretty good, if not for full of instant super power ups saving the day, even though the war was being lost.



Age of Sigmar, New World Tournament Ruleset


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Dakka Veteran




Orc stuff:

https://war-of-sigmar.herokuapp.com/bloggings/652





   
Made in nl
Wight Lord with the Sword of Kings






North of your position

I hate how he looks.

   
Made in de
Longtime Dakkanaut




That's a 40k Model....
   
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Longtime Dakkanaut






RoninXiC wrote:
That's a 40k Model....

Does look a bit like a Ork wearing a looted Tyranid warrior actually.

   
Made in de
Experienced Maneater






I'm not sure how I feel about the Megaboss... he looks more like a Space Marine then the Stormcasts...

Mawcrusha could be cool though, judging by the blurry pic. Need to see the normal Orcs.
   
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Been Around the Block





Great, more 40k conversion bait.
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

He'd look better not painted in Bad Moon Yellow.

In iron or brass he'd look bad as all get out.
   
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Ultramarine Master with Gauntlets of Macragge





Boston, MA

I'm really looking forward to seeing these models; my Blood Axes could always use more backup!

Check out my Youtube channel!
 
   
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Pyromaniac Hellhound Pilot





That is...yeah. Wow. That's for 40k.
   
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Regular Dakkanaut



Massachusetts

While the yellow is a bit too much for me (and I play Badmoons...), this model is the first model that stirs my interest in AoS.

I agree that it is both 40kish and would look much better painted in more iron/earthy type tone.

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Lieutenant General





Florence, KY

I'll hold off on judgment until I can see more than a pixelated yellow and green blob

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ca
Dakka Veteran




Definitely made me doubletake at first - thought it was a 40k model. That said, I'm hyped. Think the yellow was a brave choice for the debut scheme and I'd like to see different colours to get a better feel for the miniatures.

This message was edited 1 time. Last update was at 2016/04/10 19:34:22


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Not a fan of the paintjob, but the model is pretty nice

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in ca
Gargantuan Gargant






Personally, I'm pretty cool with the new look. It's suitably big for an Orc (Orruk, whatever) leader and it seems mainly to be the paintjob that makes it off-putting for people. Looking forward to better pics until I make a stronger opinion but I'm definitely interested.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

The model itself looks awesome, I think it's definitely the colour that makes it look 40k.

Shame the pictures are so blurry.

This message was edited 1 time. Last update was at 2016/04/10 19:37:25


 
   
Made in us
Pyromaniac Hellhound Pilot





 Grimskul wrote:
Personally, I'm pretty cool with the new look. It's suitably big for an Orc (Orruk, whatever) leader and it seems mainly to be the paintjob that makes it off-putting for people. Looking forward to better pics until I make a stronger opinion but I'm definitely interested.


Yeah, I'm not a fan of the paintjob in the slightest. Do orcs in Age of Sigmar just have lots of yellow paint lying around? Why would they bother painting their armor instead of having the gobbos bash appropriately heavy metal sheets into something that'll stop a choppa like they always have? Are they repainting it after every fight, or are these ladz not getting stuck in proppa, because I'm not seeing much in the way of nicks or gashes or rust or...anything orc-y, really.

Also, that 'Green Horde' looks waaaaay more yellow than green

Apart from that, though, and even allowing for the blurriness of the photo, it really looks like he's wearing a suit of powered armor. That's not a fantasy orc warboss, it's a meganob - something that GW seems to have acknowledged with the new name.
   
 
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