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Made in us
Servoarm Flailing Magos





Alaska

 Kanluwen wrote:
Formations are a kind of Detachment. You can field as many Formations as you want without ever fielding a CAD or Decurion, per the BRB.


As long as it isn't a competitive event, sure. But most ITC events limit you to 3 detachments... so without a nested formation detachment (I.e. Gladius or decurion style) it would be hard to shoe-horn in formations, especially if you run double-CAD for more hell-turkey spam.

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Made in lu
Rampaging Khorne Dreadnought






Well, it's only warp charge 1 and you'll have a familiar anyway, so perils shouldn't be that much of an issue. Not that's a good idea to begin with though. For the price of the sorceror you could pretty much get a laser destroyer. And they'll already be charging with Strength 6 without outside help.
They don't really need the extra strength, but I might do it once just the to see my opponent's face when a horde of puny csm are tearing apart his land raider XD.

   
Made in us
Fixture of Dakka





Str 8 attacks don't really tear apart Land Raiders.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Regular Dakkanaut






 DarknessEternal wrote:
Str 8 attacks don't really tear apart Land Raiders.


60+ Str8 attacks will glance a Land Raider to death. Seeing standard choas Marines do this would be extremely enjoyable to watch.

1500 Dark Angels( 9 - 4 - 0 )
Humility must always be the portion of any man who receives acclaim earned in the blood of his followers and the sacrifices of his friends.
- Dwight D. Eisenhower




 
   
Made in lu
Rampaging Khorne Dreadnought






Strength 9 with fabius, and they do if tehy're coming from 20 marines with 4 attacks each lol. Plus whatever is coming from the sorcerer, which could easily be strength 10 even.

This message was edited 2 times. Last update was at 2016/04/07 22:08:28


 
   
Made in us
Regular Dakkanaut






Roknar wrote:
Strength 9 withfabius, and they do if tehy're coming from 20 marines with 4 attacks each lol. Plus whatever is coming from the sorcerer, which could easily be strength 10 even


Let's make it even more lolz and say 20 Marines with S9 will pen/glance an Imp Knight to death....with ccw/BP...lol!

1500 Dark Angels( 9 - 4 - 0 )
Humility must always be the portion of any man who receives acclaim earned in the blood of his followers and the sacrifices of his friends.
- Dwight D. Eisenhower




 
   
Made in lu
Rampaging Khorne Dreadnought






Haha, I like the sound of that No need to worry about stomps either, after eating the narrative of its lifetime I guess they took that story of Kharn defeating a knight in solo combat to heart XD

Picturing 20 marines in a bunker just sitting there, foaming out of their helmets waiting for the time to shine hahaha. Now I'm really excited to build an army around this formation lmao.

This message was edited 3 times. Last update was at 2016/04/07 22:27:48


 
   
Made in us
Dangerous Skeleton Champion




Baltimore

Problem is that 20 marines are going to be pretty easy to see coming, and will bet blown apart by that double battle cannon right quick.

Maybe with a kharybdis? If the transport can somehow survive the first turn in order to deliver them turn 2? Considering that it would be most of your army, that's maybe a bit of a stretch.
   
Made in lu
Rampaging Khorne Dreadnought






Well it would be mostly for fun so eh lol.I doubt you could make it actually work in this manner.
That said taking the hounds and a cabal, you can have a 20 man fearless blob (lord) in a spartan along with 3 sorcerers all in the same unit. With a blind axe and termie armour (cuz he desrves it ) that puts you in the ball park of 1.3k points. Unbound but hey . Not sure what a bunker with escape hatch costs, but maybe that works too if you deploy second.
Strength 10/AP2 daemon weapon....droool. Dat overkill.

Invisibility would take care of any blasts if you can roll it.

This message was edited 1 time. Last update was at 2016/04/08 02:01:44


 
   
Made in us
Hierarch





add two min cultist squads and a bike sorcerer, and now it's bound

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Dangerous Skeleton Champion




Baltimore

Remember the IA13 vehicle legacy that gives nearby units with the banner of khorne FNP.

Still probably not fast & maneuverable enough to work as that sort of death star, can't be everywhere at once like white scars bikers plus a bunch of TWC ICs. And that spartan's not going to last very long given how most anti-tank weapons these days just ignore vehicle armor outright.

I don't know. It sounded amusing at first, but the more I think about it, the less workable it sounds, even as a lark.
   
Made in us
Regular Dakkanaut






How about doing it with 10-15 raptors. That helps mobility by a wide margin.

1500 Dark Angels( 9 - 4 - 0 )
Humility must always be the portion of any man who receives acclaim earned in the blood of his followers and the sacrifices of his friends.
- Dwight D. Eisenhower




 
   
Made in lu
Rampaging Khorne Dreadnought






huh, wasn't even aware that you could have 15 raptors XD.
   
Made in us
Dangerous Skeleton Champion




Baltimore

 Brillow80 wrote:
How about doing it with 10-15 raptors. That helps mobility by a wide margin.


Too fragile, and it's not just speed that's important here, it's having that Hit & Run so that you can't get locked in unfavorable combats and can keep moving around the board on your turns, while staying locked in favorable combats during enemy shooting phases.
   
Made in us
Regular Dakkanaut





I've got a summary of the Crimson Slaughter rules at my blog page:

https://www.facebook.com/hexfleetvirules/?fref=ts

   
Made in us
Hierarch





Cult of slaughter looks hilarious, if nothing else.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in lu
Rampaging Khorne Dreadnought






Oh my god, only read as far as...chaos lord is a pyker...that's awesome on so many levels.


Automatically Appended Next Post:
At a first glance they look A LOT better than the black legion ones. At least in terms of formation bonuses.

This message was edited 1 time. Last update was at 2016/04/09 15:12:54


 
   
Made in se
Executing Exarch






Cult of slaughter and brethren of the dark covenant both look really good. Zealot and FNP for EACH unit within 12" of the apostle? That's pretty crazy!
   
Made in us
Longtime Dakkanaut




People don't realize how big a sleeper hit disciples of mannon really is.

Do yourself a favor and count how many times your opponent roll two dice in an 1850+ pt game. You're looking at like 50-100 times a game. This formation can be even more broken then summoning. And unlike the other formations is not reliant on a single apostle being sniped out to lose all the rules. You need the sorcerer on the table however you can hide that guy all day inside a building or something and just continue to spawn units over and over. The more points the game is the more useful that formation is.

This message was edited 1 time. Last update was at 2016/04/09 15:22:54


 
   
Made in se
Executing Exarch






gungo wrote:
People don't realize how big a sleeper hit disciples of mannon really is.

Do yourself a favor and count how many times your opponent roll two dice in an 1850+ pt game. You're looking at like 50-100 times a game. This formation can be even more broken then summoning. And unlike the other formations is not reliant on a single apostle being sniped out to lose all the rules. You need the sorcerer on the table however you can hide that guy all day inside a building or something and just continue to spawn units over and over. The more points the game is the more useful that formation is.


I assumed it was a one-time thing, maybe not.
   
Made in us
Hierarch





gungo wrote:
People don't realize how big a sleeper hit disciples of mannon really is.

Do yourself a favor and count how many times your opponent roll two dice in an 1850+ pt game. Your looking at like 50-100 times a game. This formation can be even more broken then summoning. And unlike the other formations is not reliant on a single apostle being sniped out to lose all the rules.


A big basis on luck, but yes it has a ton of potential. Though, you still need the sorc Alive to place the daemons.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Longtime Dakkanaut




 Swampmist wrote:
gungo wrote:
People don't realize how big a sleeper hit disciples of mannon really is.

Do yourself a favor and count how many times your opponent roll two dice in an 1850+ pt game. Your looking at like 50-100 times a game. This formation can be even more broken then summoning. And unlike the other formations is not reliant on a single apostle being sniped out to lose all the rules.


A big basis on luck, but yes it has a ton of potential. Though, you still need the sorc Alive to place the daemons.


Yea the apostle needs to be with his units (more then likely in the open) in the other formation and once he is sniped out you are back to basic units. The sorcerer you hide that dude in a building, ruins, vehicle, whatever and he just keeps spawning units on top of himself.


Automatically Appended Next Post:
 Mymearan wrote:
gungo wrote:
People don't realize how big a sleeper hit disciples of mannon really is.

Do yourself a favor and count how many times your opponent roll two dice in an 1850+ pt game. You're looking at like 50-100 times a game. This formation can be even more broken then summoning. And unlike the other formations is not reliant on a single apostle being sniped out to lose all the rules. You need the sorcerer on the table however you can hide that guy all day inside a building or something and just continue to spawn units over and over. The more points the game is the more useful that formation is.


I assumed it was a one-time thing, maybe not.

Maybe you are right it can be read either way.
It's probably only one unit which makes that a bit less insane in large point games.

This message was edited 1 time. Last update was at 2016/04/09 15:30:25


 
   
Made in us
Hierarch





I think it's multiple, since it says "at any point in the game" and not "at anyone one time during the game." Could certainly go either way though.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in nl
Longtime Dakkanaut






I might just convert myself 5x that Disciples of Mannon formation if ithe rumors are true.

This seems like a great addition for my radical inquisitor army. I already own a ton of daemons and sculpting possessed is one of the most fun things to do

Inactive, user. New profile might pop up in a while 
   
Made in us
Bounding Assault Marine




So the Crimson Slaughter formations are looking better than the Black Legion formations, which in way reflects the actual supplements.
   
Made in se
Executing Exarch






 Swampmist wrote:
I think it's multiple, since it says "at any point in the game" and not "at anyone one time during the game." Could certainly go either way though.


That's not the actual rules text though.
   
Made in lu
Rampaging Khorne Dreadnought






Gree wrote:
So the Crimson Slaughter formations are looking better than the Black Legion formations, which in way reflects the actual supplements.


It would seem that even amongst CSM, there is a spectrum of punching bagness.
   
Made in us
Regular Dakkanaut





Imagine if you take multiple of that Mannon formation. If your army makes the enemy take a lot of leadership and movement tests (which mine does), it's amazing if you have 3+ two-number combinations that summon daemons.

   
Made in lu
Rampaging Khorne Dreadnought






Unfortunately it doesn't make fear all that much better, since automatically passing ignores this. Still, I can see this being pretty popular. summoning demons in your turn via powers and continuing to summon in their turn with some of the summons being immune to being denied.
   
Made in us
Oozing Plague Marine Terminator





So are the Crimson Slaughter Possessed unchanged?

Seems strange that the Black Legion ones are more useful.

I rather have rending than 2/3 useless traits in CC. Once there tu still only have 2 attacks base at str 5 with a single close combat weapon. Watch out!
   
 
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