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Made in us
Mutilatin' Mad Dok





These where in the "Build your own CSM unit" thread, but i figured id post them seperately, and probably add a few more as inspiration strikes me.

Chaos Land Speeder 65pts
BS4 AV10/10/10 2HPs Vehicle (Speeder)
Wargear:
Hades Autocannon,
Smoke Launchers

Special Rules
Daemonically Infused
Scout

May take up to two additional Chaos Land Speeders 65pts
May exchange the Hades Autocannon for a Baleflamer* free
May purchase one of the following:
Heavy Flamer 5 pts
Reaper Autocannon 10pts
Lascannon 15
Missile Pods 25pts

Daemonically Infused- The unit ignores Crew Shaken and Crew Stunned results on a 2+ and has a 5+ invulnerable save.
Missile Pods- Missile Pods may fire in one of 2 formats
Frag Missiles 48" S 4 AP 6 Heavy 2, Blast
Krak Missile 48" S8 AP 3 Heavy 2

*A Baleflamer mounted onto a Chaos Landspeeder replaces its Torrent range with Template.


Chaos Razorback 55pts
BS 4 11/11/10 3HP
Wargear
Twin-Linked Heavy Bolter
Searchlights
Smoke Launchers

Transport
Can Transport 6 models

Fire Points 0

Access Points: One in the Rear and one on each side.

Options:
May exchange the Twinlinked Heavy Bolter for one of the following:
Twin-Linked Heavy Flamer-Free
Hades Autocannon-15 pts
Twin Linked Lascanon-20 pts
Twin Linked Daemon Cannon-20 pts

Daemon Cannon- Range 36" S 6 AP 3 Heavy 3

The first Skullhammer was commissioned by Abbadon for the 12th Black Crusade, sadly only a few were finished by the time Abbadon led his attack. The ones that where finished he brought with him, and they were devastating. Since there where so few of them, the Imperium thought they where simply unique Land Raiders and reacted accordingly. Now with the 13th Black Crusade just beginning Abbadon has had the Iron Warriors making even more of these impressive war machines, and they shall use the blood of the enemy to grease their tracks.

Skullhammer Battle Tank 235 pts
BS 4 14/14/14 HP 4
Wargear
Turret Mounted Battle Cannon
2 Sponson Mounted Reaper Autocannons
1 Hull Mounted Reaper Auto Cannon

Special Rules
Daemon Assisted
Altar of the Blood God
Lumbering Behemoth
Invincible Behemoth

Options
May Substitute any Reaper Autocannon for a Twin Linked Inferno Heavy Bolter- Free

Daemon Assisted: This unit has Power of the Machine Spirit USR.
Altar of the Blood God: All freindly units with the Mark of Khorne or Daemon of Khorne special rule within 12" of the Skullhammer gain Zealot
Lumbering Behemoth: Firing an Ordanace weapon does not force the units other weapons to fire Snap Shots

Inferno Heavy Bolter Range 36" S 5 AP 3 Heavy 3, Soul Blaze

This message was edited 3 times. Last update was at 2016/04/16 19:45:33


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Earth

I like it, nice and simple
   
Made in us
Fresh-Faced New User





Excellent start! Some variety to Chaos Land Raiders would be nice. They seriously only get one? What happened to the half-dozen different types every Legion had during the Horus Heresy?

I would think the Warpsmiths who consider themselves "free" from the limited ingenuity of the Ad.Mech. would have maintained their prized tanks at the very least, and more likely tinkered with them, bolting on enough extra guns to give a Big Mek a run for his teef.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Just want to confirm, the way you have written the land speeder it comes with a hades autocannon and then you can buy another one on top of that. Same goes for baleflamers.

Also weren't blight drones supposed to be the chaos answer to land speeders?

Other than that nice rules.

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 Marmatag wrote:
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Made in us
Legendary Master of the Chapter






Well blight drones being FW

would be nice for an in codex option.

Auto cannons are on the strong side no?

a Chaos Speeder should just be a match to the space marine one with extra daemon rules.

heck even give it options for those really cool daemonic ammunition.

Bale flamers (the ones off hell drakes?) no way. torrent off a fast vehicle like that? there is no precedence for giving anything of that nature to non daemon engines.

even if its on such a weak platform, you can buy a LOT of them for the 80 points.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
Death-Dealing Devastator




I like the ideas but it would be nicer to have new chaos stuff rather then a re-work of loyalists.

Other stuff is making its way out of forgeworld so Blight Drones might be a good one to cross over.
   
Made in us
Mutilatin' Mad Dok





 mrhappyface wrote:
Just want to confirm, the way you have written the land speeder it comes with a hades autocannon and then you can buy another one on top of that. Same goes for baleflamers.

Also weren't blight drones supposed to be the chaos answer to land speeders?

Other than that nice rules.


Ya, changed that, its now a Reaper Autocannon and i removed the second Baleflamer.

 Desubot wrote:
Well blight drones being FW

would be nice for an in codex option.

Auto cannons are on the strong side no?

a Chaos Speeder should just be a match to the space marine one with extra daemon rules.

heck even give it options for those really cool daemonic ammunition.

Bale flamers (the ones off hell drakes?) no way. torrent off a fast vehicle like that? there is no precedence for giving anything of that nature to non daemon engines.

even if its on such a weak platform, you can buy a LOT of them for the 80 points.


I priced the Land SPeeder accordingly, i figured that the Hades Autocannon was worth about 15 points as its about as good as an Assault Cannon, but not quite. Im actually embarrassed that i forgot that the Baleflamer was Torrent, its less crazy if it doesnt have that.

Edit: It no longer has a Torrent Baleflamer, its now reduced to Template.

ScarVet101 wrote:
I like the ideas but it would be nicer to have new chaos stuff rather then a re-work of loyalists.

Other stuff is making its way out of forgeworld so Blight Drones might be a good one to cross over.


I agree, i just saw missing these two as fairly large oversights so i figured id get them out here. Im still thinking of other sweet stuff to make

This message was edited 4 times. Last update was at 2016/04/14 23:04:39


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Made in us
Unshakeable Grey Knight Land Raider Pilot





Can the Land Speeders not Deep Strike?
   
Made in us
Mutilatin' Mad Dok





 raverrn wrote:
Can the Land Speeders not Deep Strike?


No it cannot, it has Scout instead.

Edit: Just added the Skullhammer, which looks like a Land Raider with a Leman Russ turret slapped on top of it. Note that it hasnt gotten a price increase over a normal Land Raider because i feel that the Land Raider (and the Monolith) should both have Invincible Behemoth and that Leman Russ', Land Raiders and Monoliths should all have Lumbering Behemoth as they are very stable firing platforms.

This message was edited 1 time. Last update was at 2016/04/16 19:47:37


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Made in ca
Commander of the Mysterious 2nd Legion





not a fan of a chaos razorback as it's supposed to be a newish design. instead I'd give CSMs something differant for flavor.

Chaos Rhino Advancer:

BS: 4 Armor 11/10/10 HP: 3

Capacity: 20 units,

Special Rules: Open Topped.


this'd suddenly make 20 man CSM squads a LOT better.

Opinions are not facts please don't confuse the two 
   
Made in us
Mutilatin' Mad Dok





BrianDavion wrote:
not a fan of a chaos razorback as it's supposed to be a newish design. instead I'd give CSMs something differant for flavor.

Chaos Rhino Advancer:

BS: 4 Armor 11/10/10 HP: 3

Capacity: 20 units,

Special Rules: Open Topped.


this'd suddenly make 20 man CSM squads a LOT better.


While they may be a new design, they are just a Rhino with a gun bolted onto the roof, so i dont see why Chaos wouldnt make their own version, especially the more recent Renegades.

While im not a fan of the name, it is an interesting concept as it would give Chaos an Assault vehicle. Maybe call it the Assault Rhino or something.

This message was edited 1 time. Last update was at 2016/04/17 01:42:07


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
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Made in us
Legendary Master of the Chapter






Honstly would love to see more predator variants instead

since they did have access to those in HH


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Mutilatin' Mad Dok





 Desubot wrote:
Honstly would love to see more predator variants instead

since they did have access to those in HH



Hmmm *is now thinking about a Daemon Cannon Predator*

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Sisters of the Remorseless Dawn- 4000pts
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Made in us
Tough Tyrant Guard





Themed Predators!

Slaanesh: turret is a [3] shot blastmaster. Sponsons are TL-Sonic Blasters.

Tzeench: Sponsons are Malefic ammo HB, Turret is a Doombolt Cannonade. Basicallyper the psychic power, minus the casting bit, that can chain off of the furthest model destroyed, drawing the beam again, using the slain model as the new point of origin. Works on a 3+, and potentially a second time on a 5+,

Nurgle: Sponsons are a pair. A Barrage 3, Str1 ap3 with fleshbane and against vehicles, does a glance on a 4+ that has the armor reduction rule necron scarab ls have. Turret is a quad linked heavy bolster with rending.

Khorne: Ichor repeaters for sponsons. S4 ap- heavy 4 each. anything hit may not fire over watch. Turret. Hmmm. S8 ap 4 small blast, rending, ignore cover. Place blast. If you actually hit something, after resolving the attack, roll scatter the blast d6" again. Resolve attack again. Imagine a cannon that fires a daemonically possessed circular saw blade. Yummy.

This message was edited 1 time. Last update was at 2016/04/18 23:01:01


 
   
Made in us
Legendary Master of the Chapter






Cool idea.

personally

Slannesh should have single blast master shot with a large blast.
Tzeench should just be a pysker with a doom bolt.
Nurgle is easy mode torrent flesh bane thing.
Corn should be that thing that shoots skulls at people (i believe copy the skull cannon stats possibly)

they all have there own targets or can delivery them all in different ways or distances so no one is really stepping on anyones toes,.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Mutilatin' Mad Dok





Tzeentch needs to have a Flamethrower tank, its like a law or something. Otherwise good ideas, i may come up with something more concrete tomorrow.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Made in ca
Longtime Dakkanaut






I'd like to see a Possessed Land Raider called the Hell Raider or something.

BS 3 AV14 all around including the daemon special rule, daemon forge and IWND as well as 5 or 6 Hull Points.

Armed with a Bale Flamer and two Hades Auto Cannons.

It doesn't have a transport capacity but instead contains a warp rift inside the tank. Any friendly Chaos Marine or Daemon of chaos unit held in reserve can enter the board within 6" of the Hell Raider and can assault out of it as it is an assault vehicle. Only one unit may enter the board through the vehicle per turn.

This message was edited 1 time. Last update was at 2016/04/19 02:25:41


Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Legendary Master of the Chapter






 Brutus_Apex wrote:
I'd like to see a Possessed Land Raider called the Hell Raider or something.

BS 3 AV14 all around including the daemon special rule, daemon forge and IWND as well as 5 or 6 Hull Points.

Armed with a Bale Flamer and two Hades Auto Cannons.

It doesn't have a transport capacity but instead contains a warp rift inside the tank. Any friendly Chaos Marine or Daemon of chaos unit held in reserve can enter the board within 6" of the Hell Raider and can assault out of it as it is an assault vehicle. Only one unit may enter the board through the vehicle per turn.


Just giving the thing all the best weapons and rules makes for a lazy game design ya know?

why 5-6 HP. just why?

why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

why bale flamers and Hades auto cannon those are significantly better than any normal counter part.

This message was edited 1 time. Last update was at 2016/04/19 15:19:03


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Tough Tyrant Guard





Because Chaos needs to be better at something. Why not have it be Land Raiders? I have an idea. Not joking all with this either.
CSM get all the current LR variants at the normal -30 points or whatever because no PotMS. Then give Chaos LR, and maybe the spartan access to [placeholder name] Daemonforged Plating. Make it, say, a 50 pt upgrade. What does it do? Well, for that cherry 50, the vehicle is immune to any damage except that caused by a penetrating hit. Boom. What'should Chaos's thing now? Throwing a terrifying assault unit in a super durable 14-all-round assault transport and launching it at their foe. Suck it loyalists.

This message was edited 1 time. Last update was at 2016/04/20 00:00:23


 
   
Made in us
Basecoated Black




Berkeley County WV

Well, thats scary, but Necrons would be the anti-chaos counter then.

"At the point in time when bullets can pass through the interdimensional walls. When firepower takes up the entirety and eternity of space and time, all beings stuck in a neverending life and death cycle as bullets recover and destroy their bodies in quick succession. No one is able to think about anything but the sheer force of the bullets rapidly flying literally everywhere in the materium turning the warp itself into nothing but a sea of semi-automatic weaponry.. Then there will be enough dakka. Or, at least almost." -The Glorious God Emperor of Mankind 
   
Made in us
Legendary Master of the Chapter






And people wonder why a community based rule set wouldn't work.



not that im saying loyalists are ok. honestly all the new gak they have been getting is ridiculous.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Tough Tyrant Guard





I'll admit it, the idea hurts my brain too guys. But these days any LR is a liability. Making it basically immune to glances and "I bypass AV weapons" is almost the only way to keep the dang thing alive to to do its job. I almost miss planet Golfcourse fighting against the great parking lot batallions. Almost.

This message was edited 1 time. Last update was at 2016/04/20 16:03:01


 
   
Made in us
Legendary Master of the Chapter






All it really needs is a drop it points over all. GW Over prices vehicles for some reason.

otherwise making it immune to a good handful of armies is a terrible idea at any points cost. it just further feths up the game which is dull.

This message was edited 1 time. Last update was at 2016/04/20 16:09:03


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

 Desubot wrote:
why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

No, the point of it being a daemon is that it ignores crew shaken and stunned on a 2+, and you pay points for that ability, on top of being dropped to BS3. Not that I'm saying that, or any of the vehicles in this thread, are a good idea, but the idea that Daemonic Possession has to have that downside because of its upside and because loldaemons is silly. I agree, though, that I'm real glad dakka doesn't make the actual rules to the game, because damn.

4000 pts
4700+ pts
2500 pts Hive Fleet Gungnir

St. Peter don't you call me 'cause I can't go. I owe my soul to GW's store. 
   
Made in us
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 KharnsRightHand wrote:
 Desubot wrote:
why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

No, the point of it being a daemon is that it ignores crew shaken and stunned on a 2+, and you pay points for that ability, on top of being dropped to BS3. Not that I'm saying that, or any of the vehicles in this thread, are a good idea, but the idea that Daemonic Possession has to have that downside because of its upside and because loldaemons is silly. I agree, though, that I'm real glad dakka doesn't make the actual rules to the game, because damn.


Why does it have to have a downside? I paid good points for that ability and a fair chunk of Daemons are above BS 3. Also what is that ability worth? 10, 15 points tops? Is it so amazing that it needs to drop the vehicles BS? No, no it isnt and this is GWs issue, they keep seeing Chaos as this "LOLRANDOM!11!!" faction and its incredibly annoying. All it does is add frustration and needless dice rolling to the game while taking away player control.

This message was edited 1 time. Last update was at 2016/04/20 22:27:25


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 Grimmor wrote:
 KharnsRightHand wrote:
 Desubot wrote:
why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

No, the point of it being a daemon is that it ignores crew shaken and stunned on a 2+, and you pay points for that ability, on top of being dropped to BS3. Not that I'm saying that, or any of the vehicles in this thread, are a good idea, but the idea that Daemonic Possession has to have that downside because of its upside and because loldaemons is silly. I agree, though, that I'm real glad dakka doesn't make the actual rules to the game, because damn.


Why does it have to have a downside? I paid good points for that ability and a fair chunk of Daemons are above BS 3. Also what is that ability worth? 10, 15 points tops? Is it so amazing that it needs to drop the vehicles BS? No, no it isnt and this is GWs issue, they keep seeing Chaos as this "LOLRANDOM!11!!" faction and its incredibly annoying. All it does is add frustration and needless dice rolling to the game while taking away player control.


You are looking into the wrong game system then. this has always been a GW style.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Mutilatin' Mad Dok





 Desubot wrote:
 Grimmor wrote:
 KharnsRightHand wrote:
 Desubot wrote:
why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

No, the point of it being a daemon is that it ignores crew shaken and stunned on a 2+, and you pay points for that ability, on top of being dropped to BS3. Not that I'm saying that, or any of the vehicles in this thread, are a good idea, but the idea that Daemonic Possession has to have that downside because of its upside and because loldaemons is silly. I agree, though, that I'm real glad dakka doesn't make the actual rules to the game, because damn.


Why does it have to have a downside? I paid good points for that ability and a fair chunk of Daemons are above BS 3. Also what is that ability worth? 10, 15 points tops? Is it so amazing that it needs to drop the vehicles BS? No, no it isnt and this is GWs issue, they keep seeing Chaos as this "LOLRANDOM!11!!" faction and its incredibly annoying. All it does is add frustration and needless dice rolling to the game while taking away player control.


You are looking into the wrong game system then. this has always been a GW style.


Not what i recall of their old 3.5 Codex, or hell even their actual 4th ed Codex wasnt that bad. Was it weak? Yes. Was it pointlessly random? No.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
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Made in ca
Longtime Dakkanaut






Just giving the thing all the best weapons and rules makes for a lazy game design ya know?

why 5-6 HP. just why?

why a warp rift the whole point of it being daemon is that it eats a dude every once in a while.

why bale flamers and Hades auto cannon those are significantly better than any normal counter part.


Actually it's not lazy...it's awesome.

It was supposed to be based off of a Land Raider Spartan chassis, which at the time I couldn't remember if it had 5 or 6 hull points.

Why wouldn't it have a warp rift? Thats the cool part of inventing new units, adding something with flavour. You can't tell me that having a warp rift in a Chaos army is outside the realm of possibility.

Firstly Hades Auto Cannons have never been the subject of being OP especially at BS 3. Only the Bale Flamer. And I added those onto the tank because they are new weapons that are being added onto Daemonic Engines created by the Dark Mechanicum, and I am particular about maintaining consistency across the board regarding rules and wargear. If the Tank wasn't a Daemon Engine, then it wouldn't be armed with Hades Auto Cannons or a Bale Flamer, it would be armed suitably to fit its fluff and roll.

I think it's funny that you jumped down my throat before I even mentioned points cost, force organization slot or multitudinous other ways in which the Chaos codex should/could change when incorporating this vehicle.

So lazy? No. I'm glad you aren't designing rules.

Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Legendary Master of the Chapter






Regardless of points you have created a thing that literally has nothing but best options and basically no draw back.
nothing unique and the only unique rule nullifies a down side of another rule you gave it.

that is criticism

i realize chaos has been on the gak end of the stick but thats not even remotely an excuse to jack up models to 11


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Locked in the Tower of Amareo




 Desubot wrote:
Regardless of points you have created a thing that literally has nothing but best options and basically no draw back.
nothing unique and the only unique rule nullifies a down side of another rule you gave it.

that is criticism

i realize chaos has been on the gak end of the stick but thats not even remotely an excuse to jack up models to 11



Why not? It's good enough for Tau and Eldar. And Wulfen.
   
 
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