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Made in gb
Esteemed Veteran Space Marine




UK

 Azreal13 wrote:
Are they doing it in sufficiently increased numbers and with sufficiently increased amounts of cash to offer any improvement over its predecessor though? That's the thing which can't be proven by anyone claiming that it's growing.

It's also self evidently not "fashionable to bitch everything GW do" (sic) as can be seen by the positive reactions engendered by anything they do which is widely well received.
A certain amount of cynicism is to be expected, given the last few years behavior, but, by and large, people still get excited by the good things and will give the bad stuff a kicking.


Plenty of people line up on Dakka to give the good stuff a good shoeing as well. It's renowned for it among the other forums and offline. simlly because there are balanced fans of GW on Dakka who will praise their good stuff, and criticise their bad stuff, doesn't mean there aren't both rabid fanboys of GW, and bitter former fans who seem desperate for the company to fail at every turn.

 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

People offer their opinions, these will differ. Dakka happens to be more lightly moderated than some other forums, so dissenting voices are more at liberty to express themselves here than other less enlightened forums.

Plus, humans being tribal in nature, will convince themselves "their" board is the best and consequently criticize the competitors.

Dakka has the largest active membership of any site of its kind, it is therefore reasonable to assume that the views expressed are largely representative.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Posts with Authority






 General Kroll wrote:
 Azreal13 wrote:
Are they doing it in sufficiently increased numbers and with sufficiently increased amounts of cash to offer any improvement over its predecessor though? That's the thing which can't be proven by anyone claiming that it's growing.

It's also self evidently not "fashionable to bitch everything GW do" (sic) as can be seen by the positive reactions engendered by anything they do which is widely well received.
A certain amount of cynicism is to be expected, given the last few years behavior, but, by and large, people still get excited by the good things and will give the bad stuff a kicking.


Plenty of people line up on Dakka to give the good stuff a good shoeing as well. It's renowned for it among the other forums and offline. simlly because there are balanced fans of GW on Dakka who will praise their good stuff, and criticise their bad stuff, doesn't mean there aren't both rabid fanboys of GW, and bitter former fans who seem desperate for the company to fail at every turn.
Not 'desperate' to see it fail, in my case, but there was definitely a feeling that the worst that I could imagine for the company would be wildly optimistic.

Rountree definitely seems to at least be trying to reverse the march to oblivion.

That said, I am pretty sure that AoS has fewer players than WHFB did - which is not the only measure of success, but is certainly not a mark in favor of AoS.

Going by the local market... AoS hemorrhaged a lot of players to Kings of War - many of whom carted their entire WHFB armies to KoW without pausing by AoS.

A secondary question is whether GW could regain some of those players be releasing a revived and rebalanced WHFB?

The Auld Grump

Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 TheAuldGrump wrote:
 General Kroll wrote:
 Azreal13 wrote:
Are they doing it in sufficiently increased numbers and with sufficiently increased amounts of cash to offer any improvement over its predecessor though? That's the thing which can't be proven by anyone claiming that it's growing.

It's also self evidently not "fashionable to bitch everything GW do" (sic) as can be seen by the positive reactions engendered by anything they do which is widely well received.
A certain amount of cynicism is to be expected, given the last few years behavior, but, by and large, people still get excited by the good things and will give the bad stuff a kicking.


Plenty of people line up on Dakka to give the good stuff a good shoeing as well. It's renowned for it among the other forums and offline. simlly because there are balanced fans of GW on Dakka who will praise their good stuff, and criticise their bad stuff, doesn't mean there aren't both rabid fanboys of GW, and bitter former fans who seem desperate for the company to fail at every turn.
Not 'desperate' to see it fail, in my case, but there was definitely a feeling that the worst that I could imagine for the company would be wildly optimistic.

Rountree definitely seems to at least be trying to reverse the march to oblivion.

That said, I am pretty sure that AoS has fewer players than WHFB did - which is not the only measure of success, but is certainly not a mark in favor of AoS.

Going by the local market... AoS hemorrhaged a lot of players to Kings of War - many of whom carted their entire WHFB armies to KoW without pausing by AoS.

A secondary question is whether GW could regain some of those players be releasing a revived and rebalanced WHFB?

The Auld Grump


If they bring back Bretonnians, Tomb Kings, fix the problem rules in 8th (squad removing spells and hoards of doom) and expand the setting to cover Cathay, Arabia and whatever the Japan-expy is called...maybe.
It is likely though that many would still be angry at GW, and stick to KoW.
Blowing up WHFB was a mistake; there was still so much potential.

If they really wanted to do some sort of apocalyptic event, they should have just killed off the Empire, and moved the focus over to the East. So as to long invalidate everyone's Empire army though, they could reintroduce Dogs of War, which uses heavy use of ex-imperial units, and could be allied into most Order factions. Cathay would take over the roll as the main human faction.
This idea is probably terrible, but its better than "Meteor falls, everyone dies and goes to LSD warp land"

This message was edited 1 time. Last update was at 2016/04/23 22:42:00


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 455_PWR wrote:
Fantasy was killed due to bad sales.


WHFB was killed due to poor rules and inflated prices.

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in gb
Esteemed Veteran Space Marine




UK

 TheAuldGrump wrote:
 General Kroll wrote:
 Azreal13 wrote:
Are they doing it in sufficiently increased numbers and with sufficiently increased amounts of cash to offer any improvement over its predecessor though? That's the thing which can't be proven by anyone claiming that it's growing.

It's also self evidently not "fashionable to bitch everything GW do" (sic) as can be seen by the positive reactions engendered by anything they do which is widely well received.
A certain amount of cynicism is to be expected, given the last few years behavior, but, by and large, people still get excited by the good things and will give the bad stuff a kicking.


Plenty of people line up on Dakka to give the good stuff a good shoeing as well. It's renowned for it among the other forums and offline. simlly because there are balanced fans of GW on Dakka who will praise their good stuff, and criticise their bad stuff, doesn't mean there aren't both rabid fanboys of GW, and bitter former fans who seem desperate for the company to fail at every turn.
Not 'desperate' to see it fail, in my case, but there was definitely a feeling that the worst that I could imagine for the company would be wildly optimistic.

Rountree definitely seems to at least be trying to reverse the march to oblivion.

That said, I am pretty sure that AoS has fewer players than WHFB did - which is not the only measure of success, but is certainly not a mark in favor of AoS.

Going by the local market... AoS hemorrhaged a lot of players to Kings of War - many of whom carted their entire WHFB armies to KoW without pausing by AoS.

A secondary question is whether GW could regain some of those players be releasing a revived and rebalanced WHFB?

The Auld Grump


Personally, I don't have any kind of investment in fantasy to have an opinion in it. I can only say what I see going on in my local store and club. I'm not sure those in the club playing KoW would switch back to WHFB if AoS was ditched. So I don't think it would make much difference. What I am seeing however is a lot of new blood enjoying AoS. That's got to be a good thing. Fantasy was dying anyway, so what did GW have to lose?

Is this sales figures and comparisons to 8th edition? No. But it's as good as anyone else's anecdotal evidence.

 
   
Made in ca
Fixture of Dakka




 Silent Puffin? wrote:
 455_PWR wrote:
Fantasy was killed due to bad sales.


WHFB was killed due to poor rules and inflated prices.


Don't forget hardly any support and imbalanced armies/codices/what ever they were called in Fantasy.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in de
Longtime Dakkanaut




 Silent Puffin? wrote:
 455_PWR wrote:
Fantasy was killed due to bad sales.


WHFB was killed due to poor rules and inflated prices.


I have to agree that WHFB was killed by bad sales. That GW didn't know what caused low sales numbers and just threw the game out and started with something new is another, albeit related, story.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

GW didn't know what they were doing and they still don't. This is what killed Warhammer Fantasy and what looks like will kill AoS as well. That'll fully murder that whole setting which has been basically destroyed. I can only imagine GW would miff AoS players the same way the miffed Fantasy players. Probably set them against Fantasy players and say it was their fault as well as saying if they don't buy their 40k crap they're not 'true' fans.

I'm sorry GW are such scumbags. All they needed to do is shorten the rules by maybe half, add new stuff to the setting and most importantly branch out into other mediums such as books and esp. popular video games. You mean to tell me Vermintide and the Total War game wouldn't have put Fantasy back on the map? I find that highly unlikely given all the people in the youtube comments sections and friends being interested in the lore and the game only to be disheartened that the game is dead.

Add insult to injury with GW discontinuing lines of models and killing off our discontinued game that we can apparently still play (which is a crock of ****) and we have nothing left.

GW are evil and stupid. I'm sure they'd attribute total war: warhammer increasing sales in Fantasy as a byproduct of Global Warming given how far off the point they've been. They refuse to understand why people are or aren't buying and refuse to understand their customers. Honestly I hope GW goes under. At this point they truly deserve it.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Longtime Dakkanaut




I wonder about the whole "return the old world" thing as well. So many people have gone to KoW or 9th with popular rule-sets for rank-and-file battles that it seems doubtful enough would return to justify keeping the setting supported.

Games would've helped the setting but 8th edition already saw plummeting sales and AoS was started in 2013 with no knowledge on when CA would finish their Total Warhammer game.

I definitely believe AoS has a chance, as long as GW keep doing what they've been doing with community interaction, start collecting sets and pumping out more AoS models. The upcoming Silver Tower game will go a long ways towards showing if AoS can create the player interest it needs.

AoS could definitely benefit from a video game or two of it's own. A game app version of Silver Tower as an AoS heroquest or the like would certainly be nice.
   
Made in us
Hierarch





Personally, the response around me has been amazingly positive for AoS, sinply because the rules are concise but still fun. The game promotes beer-and-pretzels gaming where people agree on limits themselves to make the game fair, but that also means it is terrible for pick up games. As such, Sigmar will likely do much better in a small community that plays together are playing the game for fun, rather than as items for a collector who only gets to play once in a while sith people they don't know. It creates the massive swings we hear about, where in some places the game is thriving and in others people deride it ad nauseam.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Longtime Dakkanaut




Indeed, that's a big reason I like it as well. As I mentioned earlier, balance and flavor don't mix so alot of mass battle games are streamlining the rules for as much tournament balance as possible.

Obviously, to some players, this starts to feel like chess: fantasy edition rather than fantasy battles.

So the fun spirit of AoS and it's unbalanced "when in doubt, talk it out" nature is rather refreshing when wanting to have large and small battles that are full of flavorful moments.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

GW is trying to turn the boat around, problem is they already hit the iceberg.

They should have taken note what happened with D&D. D&D ended up with a huge split over its attempt to revitalize with the lore-destroying, new rule 4E. Long story short, it didn't survive. D&D attempted to mend the community and recover some players with 5E, but it hasn't been the same; though I like the base game, the line is only putting out a fraction of what it used to, and interest seems to be at an all-time low.

GW could bring back WHFB, but the customer numbers would never be even as good as the last edition - anyone who didn't convert over to AoS probably felt burned and either is stayed with the old game, converted to KoW or quit. The only ones GW might get back are probably those still playing the last edition of WHFB. And they'd probably tick off the majority of those who picked up AoS if they went back to WHFB, or even turned AoS into a specialty game that was irregularly updated.

What GW should have done was offer AoS as a alternate way to play, like a form of Mordenhiem, and gone with dual system books until they could either ease players into AoS or somehow shore up WHFB or slide it into a specialty game slot. And they should have certainly NOT blown up the Old World.

It never ends well 
   
Made in jp
Longtime Dakkanaut





It is definitely too late to just reintroduce warhammer as it was, but there is no reason why they could not follow the Horus heresy model. Have a new game called Warhammer: war of the beard, or just Warhammer historical. There is a vast amount of accumulated background that his not beern explored in miniature form.

They could start small with a minimal budget and guage player interest as they develop it. As a long term warhammer player this would be much more interesting to me than warhammer 9th edition.
   
Made in pl
Longtime Dakkanaut




 Lt. Donomar StubbornBull wrote:
 455_PWR wrote:

Sorry but fantasy is dead, aos is what is here, growing, and outselling the old wfb.


Where are you getting the figures to prove it is growing? and outselling the old WHFB? Any proof that AOS models are outselling the pre-AOS WHFB models? and do you have some GW insider knowledge on sales figures of the Last Chance to Buy range vs the last 3 months of AOS model sales?



Of course AoS is not outselling WHFB. In the report, sales were slightly down despite the release of a starter, Calth and people panic buying WHFB stuff. If it was 9th WHF starter, there would be a sales increase as usual.

AoS will die in few years time and I will dance on its grave. That it is still supported is GW false sense of dignity.

From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

I think some of the comments here saying GW should go under, etc are pretty harsh. At the end of the day, that would be a lot of folks out of work. I think a lot of us can appreciate there is nothing worse than having the company you've worked for go under suddenly. No one deserves that.

I for one, am quite enjoying the new stuff from GW. They're making a lot of good steps of late.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in pl
Longtime Dakkanaut




Yes GW as a whole seems to be on a road to redemption, they need to go faster though. Also prices.

This message was edited 1 time. Last update was at 2016/04/24 06:18:30


From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in au
Steadfast Grey Hunter




AoS seems to be picking up steam slowly from what I can tell. From a dismal start at launch people seem to have been steadily gaining interest. No sign of reaching a plateau either.

I'm basing this assessment on activity I've seen on the internet. I'm not sure how well this actually translates to sales/income for GW however.
   
Made in gb
Arch Magos w/ 4 Meg of RAM





I think after SCGT the whole landscape around AoS has changed. It's been shown the game holds up very well at a highly competitive level (obviously with the addition of points) - couple this with a very strong Orc release - and on top of that, the destruction book signals the stabilising of the range (everyone now knows how their miniature collection sits with the game). The future looks overwhelming positive for AoS and it is finally moving on from the very rocky start it had.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in at
Not as Good as a Minion





Austria

I see AoS doing better than 8th, just because here no one bought anything for 8th except end times stuff, while those who play AoS are doing it with new stuff only.

Additional there are those who buy AoS Stuff for Oldhammer and KoW (seen more Sigmarines as Basilean Angels than original ones here)

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Regular Dakkanaut



Nashville, TN

How has it been shown that it holds up at a competitive level? Sure, if you add points... but the game itself has removed points. That sounds like it holds up at a competitive level if it is not AoS.


Joe Smash. 
   
Made in se
Longtime Dakkanaut






 angelofvengeance wrote:
I think some of the comments here saying GW should go under, etc are pretty harsh. At the end of the day, that would be a lot of folks out of work. I think a lot of us can appreciate there is nothing worse than having the company you've worked for go under suddenly. No one deserves that.
In the long term, their services are better utilized by competent companies.

It's always unfortunate that individuals (who deserves no blame for the mismanagement) have to suffer when their companies go under. But in the long run it benefits all to have those people employed by companies who better knows how to utilize them.

This message was edited 1 time. Last update was at 2016/04/24 08:16:19


   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

My local GW has more people playing in the AOS campaign they have running than they ever had Fantasy. 29 people, I was told, which is a lot for a game that is 'DOA'.

I think the simpler/cheaper/lower model count nature of AOS appeals to people over painting hundreds of models just to have a reasonably sized fantasy army.

AOS seems like a terrible tournament game, but an amazing narrative game, from everything I've seen and heard other people talk about. Haven't had a chance to actually play, but that's because my hobby focus is on 40k (and I'm feeling slightly burned from buying a thousand dollars worth of Empire and then getting End Times'd).

Of course, Vancouver has had a huge resurgence of Lord of the Rings. Perhaps us Canadians are just more forgiving than you yanks. Or just have a more positive outlook on things.

Besides, I don't think GW really cares if you use their models for KOW or AOS, since they are still selling you their models, or, for the salty veterans who were not going to buy anything anyways... So what if they play KOW? Not going to effect GW, since they were not going to buy models anyways.

This message was edited 1 time. Last update was at 2016/04/24 08:19:18


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





Nuwisha wrote:
How has it been shown that it holds up at a competitive level? Sure, if you add points... but the game itself has removed points. That sounds like it holds up at a competitive level if it is not AoS.



When AoS first launched most said it would be impossible to use the game for tournaments - but the opposite has been shown. For all the word "comp" gets used, the SCGT makes virtually no modifications to the core AoS game, and doesn't comp structure beyond the points limit and a limit to one grand alliance and the competition saw an incredible variety of lists as well as very positive player feedback especially on how clear the rules were from game-to-game in comparison to WHFB that often led to rules disputes.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 Bottle wrote:
I think after SCGT the whole landscape around AoS has changed. It's been shown the game holds up very well at a highly competitive level (obviously with the addition of points)


I'd argue it proves the opposite, actually, since clearly a highly competitive event wouldn't have even been possible if not for the introduction of a points system, comp, or some other radical modification to the game.

I wanna see someone run an Age of Sigmar tournament "out of the box", with no special rules, modifications, or balancing done by points/wounds like the community has come up with themselves (doing the job GW couldn't be arsed to). You won't ever see that because obviously it'll be a clusterfeth.

 Bottle wrote:
For all the word "comp" gets used, the SCGT makes virtually no modifications to the core AoS game, and doesn't comp structure beyond the points limit and a limit to one grand alliance and the competition saw an incredible variety of lists


Now how can you claim they make "virtually no modifications" to AoS when they had to assign points to every single model in the game? That's a pretty big fething modification if you ask me. It takes a long time to come up with a formula for pricing things out, hundreds of games to test them out and determine if they're balanced or not, etc. It's definitely not a small task.

This message was edited 2 times. Last update was at 2016/04/24 08:32:49


 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





But it's not a radical modification to the game. SCGT is pretty much vanilla AoS (in terms of game mechanics) just with some limits on what gets deployed.

In fact the core rules state players can bring as many models as they want - and here both want to bring within the agreed limit defined by the SCGT point values.

Apart from the point values - the only other changes SCGT makes are some house rule additions like 'base-to-base' measuring and buffs of the same name not stacking.

As for events without points, Warhammer World is doing a very good job of that.

This message was edited 2 times. Last update was at 2016/04/24 08:31:55


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in se
Executing Exarch






 Sidstyler wrote:
 Bottle wrote:
I think after SCGT the whole landscape around AoS has changed. It's been shown the game holds up very well at a highly competitive level (obviously with the addition of points)


I'd argue it proves the opposite, actually, since clearly a highly competitive event wouldn't have even been possible if not for the introduction of a points system, comp, or some other radical modification to the game.

I wanna see someone run an Age of Sigmar tournament "out of the box", with no special rules, modifications, or balancing done by points/wounds like the community has come up with themselves (doing the job GW couldn't be arsed to). You won't ever see that because obviously it'll be a clusterfeth.


Who cares how it is achieved? The community has stepped up and created a points system that makes the game a viable tournament game. Whether that's the "out of the box" experience or not is really irrelevant to the outcome, which is that more people will be arranging and attending tournaments, which in turn means more people playing AoS. I don't get the fixation with the "out of the box" game, it really doesn't matter if people are using those rules or modified rules, as long as they are playing.

You would never see an "out of the box" 40k tournament either... Because it would be a clusterfeth. Doesn't seem to stop people from running and playing 40k tournaments.

This message was edited 1 time. Last update was at 2016/04/24 08:36:26


 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





@Mymearan I agree! And if GW continue to offer community support for big tournaments like they did with SCGT, then it's much better for things like point lists to be created by the community.

No longer do we have a financial agenda behind the points cost of a model, instead the agenda is nothing but creating a fun and competetive experience for the players. Looks like GW has gotten onboard with it to and I hope to see many events get spotlighted in the future - a far cry even from the 8th edition rulebook that had a blurb about how the rules don't work for tournaments.


Automatically Appended Next Post:
 Sidstyler wrote:

 Bottle wrote:
For all the word "comp" gets used, the SCGT makes virtually no modifications to the core AoS game, and doesn't comp structure beyond the points limit and a limit to one grand alliance and the competition saw an incredible variety of lists


Now how can you claim they make "virtually no modifications" to AoS when they had to assign points to every single model in the game? That's a pretty big fething modification if you ask me. It takes a long time to come up with a formula for pricing things out, hundreds of games to test them out and determine if they're balanced or not, etc. It's definitely not a small task.


I'm talking about how the game plays on the table - SCGT makes little modification to the game mechanics. The mechanics of the game hold up well in a tournament environment - especially due to the lack of rules disputes that come with it.

This message was edited 1 time. Last update was at 2016/04/24 08:46:25


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 angelofvengeance wrote:
I think some of the comments here saying GW should go under, etc are pretty harsh. At the end of the day, that would be a lot of folks out of work. I think a lot of us can appreciate there is nothing worse than having the company you've worked for go under suddenly. No one deserves that.

I for one, am quite enjoying the new stuff from GW. They're making a lot of good steps of late.


The models do look pretty great. I haven't seen any dud designs recently.
A pity they are super expensive, and the rules aren't great.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Longtime Dakkanaut




United Kingdom

Very few major tourneys that I have ever seen organized WFB or 40k, on this forum or elsewhere, appear to have been straight out the box or unmodified (comp'd in some way if you will).

AOS is probably the one best able to claim that, it clearly states it is for the players to work out what to play etc, so having an organizer set the limits, be it points or some other mechanism, and players agree to them is indeed straight out the box.

This message was edited 1 time. Last update was at 2016/04/24 09:47:11


 
   
 
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