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Made in us
Fresh-Faced New User




Connecticut

I had the idea of a kind of portal-war with a set of worlds separated through vast, giant voids of space which were only inter-connected by realmgates, these massive complexes of arching magical portals built before men, monster and ethereal beings first lived. Each world was vastly different offering a terrain-based wargame where stats were relatively balanced but the way the armies fought was determined by their use of terrain, cover and abilities they possessed. I even had some concepts of the races. But then AoS takes the idea and shoots it with a shotgun blast of Warhammer-ness.

My personal favorite was the Ethereals, a race of ghost-like creatures held together with magical bindings which, when shattered, would release their spirit back to the Well of Souls at the core of their fragmented world. Oh the ideas...

"Forward sssslow, await order to fire. Let them make the firsssst move. Our vesssssle can take it eassssily." - Sorylian Dreadnaught Commander Jeshisk 
   
Made in au
[MOD]
Making Stuff






Under the couch

It's a premise that's been around in various forms for a long, long time... so don't let GW's current appropriation of it stop you from using it

 
   
Made in gr
Thermo-Optical Spekter





Greece

Take its GW iteration as yet another validity for the idea and carry on.
   
Made in us
Fresh-Faced New User




Connecticut

It was more of a springboard to allow for much more interesting and diverse armies. I'm "that guy" who likes Dark Eldar, Necrons, Tyranids and Orks because they're more "out there". I figured that realmgates would allow all kinds of sentient creatures to wage weird wars with each other for control over the Realmgate network, or just survival.

"Forward sssslow, await order to fire. Let them make the firsssst move. Our vesssssle can take it eassssily." - Sorylian Dreadnaught Commander Jeshisk 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Warboss90 wrote:
I had the idea of a kind of portal-war with a set of worlds separated through vast, giant voids of space which were only inter-connected by realmgates, these massive complexes of arching magical portals built before men, monster and ethereal beings first lived. Each world was vastly different offering a terrain-based wargame where stats were relatively balanced but the way the armies fought was determined by their use of terrain, cover and abilities they possessed.

OK, come clean: which game or movie did you steal that concept from from and try to pass off as your own?

On the SF front, what you describe has been done by Stargate, VOR: the Maelstrom, TORG, and RIFTS, to name a few things that I'm obviously familiar. And there are plenty of others. The point is that this is a well-worn concept that has been retreaded so many times, it's not particularly new or special any more.

IMO, the notion of including everything, just means you never got around to filtering the wheat from the chaff. It's far better for you to filter your game down to your "best" 3 flavors on 2 or 3 worlds, and focus on that. You have Humans and Ethereals. Maybe just get those two fleshed out and then worry about the 3rd.

   
 
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