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Made in us
Lieutenant General





Florence, KY

This week's FAQ for Tyranids is up.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Loyal Necron Lychguard





Virginia

Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

Edit: HOWEVER, Termagants that are spawned from a Tervigon count as having Obj Sec. That's legit, I guess.

This message was edited 1 time. Last update was at 2016/08/03 15:45:06


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Longtime Dakkanaut




 krodarklorr wrote:
Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

They didn't dodge any questions they clarified the rule. The faq is not there to rewrite rules you don't like.
The follow up question for the endless swarm type units is a great way to use the tunnel if it works.
And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.

This message was edited 1 time. Last update was at 2016/08/03 15:47:32


 
   
Made in gb
Towering Hierophant Bio-Titan






gungo wrote:
 krodarklorr wrote:
Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

They didn't dodge any questions they clarified the rule. The faq is not there to rewrite rules you don't like.
The follow up question for the endless swarm type units is a great way to use the tunnel if it works.
And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.


Yeah I've only ever used Trygon tunnels with the endless swarm-type rules. Solely within the codex the rule isn't great, but perhaps the reason they added these formations was to help mitigate it.

I really don't get the Tyrannocyte ruling though. Nowhere in the rules does it mention vehicle firing arc rules; it's a monstrous creature.

This message was edited 1 time. Last update was at 2016/08/03 15:51:00


 
   
Made in us
Loyal Necron Lychguard





Virginia

gungo wrote:
 krodarklorr wrote:
Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

They didn't dodge any questions they clarified the rule. The faq is not there to rewrite rules you don't like.
The follow up question for the endless swarm type units is a great way to use the tunnel if it works.
And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.


Most people played it that way from what I could tell.

And you're right, they did clarify the ruling for the Trygon. They clarified that "Yes, it is a bad rule. Move along now."

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Well, now we can use Infiltrate near AoC allies.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in ca
Fixture of Dakka




gungo wrote:

And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.


Tyrannocyte doesn't have firing arcs. It even says all 5 weapons can shoot at one target IF IT'S THE CLOSET. If there are two or more targets, then treat it as if they were firing arcs. Thing is what are the chances of two units or more being at the exact same distance?

So if only one unit is closer than another unit even though the "fire arcs" are different, all 5 weapons shoot at the closet mini.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Longtime Dakkanaut




 xttz wrote:
gungo wrote:
 krodarklorr wrote:
Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

They didn't dodge any questions they clarified the rule. The faq is not there to rewrite rules you don't like.
The follow up question for the endless swarm type units is a great way to use the tunnel if it works.
And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.


Yeah I've only ever used Trygon tunnels with the endless swarm-type rules. Solely within the codex the rule isn't great, but perhaps the reason they added these formations was to help mitigate it.

I really don't get the Tyrannocyte ruling though. Nowhere in the rules does it mention vehicle firing arc rules; it's a monstrous creature.

To be fair they didn't say to use the vehicle rules. They kind of side stepped thier response by stating you can use the vehicle fire arcs example. It's a non-commit so way for them to tell you to use the vehicle rules for units at the same distance even though it makes no sense.


Automatically Appended Next Post:
Davor wrote:
gungo wrote:

And just because you assume something didn't mean people agree with you. A good example was the tyrannocyte firing arcs.


Tyrannocyte doesn't have firing arcs. It even says all 5 weapons can shoot at one target IF IT'S THE CLOSET. If there are two or more targets, then treat it as if they were firing arcs. Thing is what are the chances of two units or more being at the exact same distance?

So if only one unit is closer than another unit even though the "fire arcs" are different, all 5 weapons shoot at the closet mini.

Read what you wrote
"They don't have fire arcs"
"Treat it as if they were firing arcs"
Corne back to me when you make sense. They basically gave them firing arcs even though they only shoot at the closest units.

This message was edited 2 times. Last update was at 2016/08/03 16:03:58


 
   
Made in us
Auspicious Aspiring Champion of Chaos






Hmm. Still no Necrons. Not a whole lot that really needs clarifying with us (expect things like the Retribution Phalanx unit size issue), but I was really expecting us to follow Tau for some reason.

So any chance of getting the pics posted for the work blocked among us?

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Spoiler:









for the work blocked

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bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
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Fixture of Dakka




I am shocked with the Hive Tyrant being able to leave the Tyrant Guard.

Hmmm. Flyrants can join and leave Tyrant Guard now. Have no idea if this is a good tactic, but it can be at least fun to use now.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Fixture of Dakka





Steelcity

I got to wonder if GW even read their rules for Hive Tyrants.. Can it leave a unit like other ICs? It's not even an IC!


Keeper of the DomBox
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Made in us
Krazed Killa Kan





Denver, Colorado

I'm liking that they're keeping a consistent pace on these FAQs, I think every Wednesday for about a month now. I imagine they're getting about to the end of the FAQs at this point. What's left, necrons, IG, demons? Maybe space wolves?

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in ie
Norn Queen






Dublin, Ireland

Tyrannocyte fire arcs finally cleared up. Nerf imo :(
Nice old Mawloc being able to TFTD into combat though.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Loyal Necron Lychguard




The biggest question for me - Tyrannocites can carry a unit (with attached IC) or a single MC. What about a unit that has a MC, like the Swarmlord and his Tyrant Guard? I would assume specific trumps general, but they are a unit.
   
Made in gb
Fixture of Dakka




 Kirasu wrote:
I got to wonder if GW even read their rules for Hive Tyrants.. Can it leave a unit like other ICs? It's not even an IC!


It has a rule letting it join units as if it were an IC.

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Made in gb
Towering Hierophant Bio-Titan






Requizen wrote:
The biggest question for me - Tyrannocites can carry a unit (with attached IC) or a single MC. What about a unit that has a MC, like the Swarmlord and his Tyrant Guard? I would assume specific trumps general, but they are a unit.



Usually that would be fine, however MC's count as 20 models inside a Tyrannocyte which is equal to their capacity. Therefore there's no more room to fit guards inside.
   
Made in us
Auspicious Aspiring Champion of Chaos






Requizen wrote:
The biggest question for me - Tyrannocites can carry a unit (with attached IC) or a single MC. What about a unit that has a MC, like the Swarmlord and his Tyrant Guard? I would assume specific trumps general, but they are a unit.


I would definitely ask that one on FB. Glad to see AoC can be deployed within 12" of each other, but I'm still curious on the logic behind "ally as Tyranids" translating to "Allies of Convenience", but that's a discussion for another thread.

This message was edited 1 time. Last update was at 2016/08/03 17:03:30


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Fixture of Dakka





Steelcity

pm713 wrote:
 Kirasu wrote:
I got to wonder if GW even read their rules for Hive Tyrants.. Can it leave a unit like other ICs? It's not even an IC!


It has a rule letting it join units as if it were an IC.


That's the kind of thinking that GW probably used too.. Except Hive Tyrants have no such rule. Hive Guard do have a rule that allow a Hive Tyrant to *join* the unit as if it were an IC.. Not leave nor does it confer the actual IC rule to the Hive Tyrant.
Big difference, but it doesn't really matter I suppose.

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Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Welp. They just sort of by proxy made Skyblight damn near useless.

'Can units with Respawn mechanics arrive by Deep Strike if they have Deep Strike?'

'Nope, they arrive 'from Reserve'.'

Woo. Way to make those respawning gargoyle units useless.



Now only a CSM player. 
   
Made in ca
Fixture of Dakka




 Ratius wrote:

Nice old Mawloc being able to TFTD into combat though.


Can this only be used once now? I always thought when burrowing you get to use this attack again, but now I noticed with the burrow rule is different than what I thought. Getting back into 40K and all these new FAQ rulings coming in now, I am confused what is Ongoing reserves and Deep Strike Reservers. Are they different or the same thing? I thought it was you can always use the TFTD when you come back, but now with the new FAQ ruling, I am not so sure now.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Automated Rubric Marine of Tzeentch




 Kirasu wrote:
pm713 wrote:
 Kirasu wrote:
I got to wonder if GW even read their rules for Hive Tyrants.. Can it leave a unit like other ICs? It's not even an IC!


It has a rule letting it join units as if it were an IC.


That's the kind of thinking that GW probably used too.. Except Hive Tyrants have no such rule. Hive Guard do have a rule that allow a Hive Tyrant to *join* the unit as if it were an IC.. Not leave nor does it confer the actual IC rule to the Hive Tyrant.
Big difference, but it doesn't really matter I suppose.


Plus the question wasn't worded how you say it up there. It asked if it can leave like ICs normally can do. Small distinction, but it doesn't specifically call out the Tyrant as an IC. And from your most recent post, it basically means that the question was asked *because* the Guard have the rule that allows the Tyrant to join them, but doesn't explicitly say it can ever leave. Now we know it is allowed to leave the Guard unit. The FAQ doesn't say anything about treating it as an IC in any other way than being allowed to join and (now) leave the unit.
   
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The Rock

 Ratius wrote:
Tyrannocyte fire arcs finally cleared up. Nerf imo :(


Hardly. That's a pretty sensible judgement there. Even Tyranids have a limit to their range of muscle movements. Venom cannons are pretty nasty.

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There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
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Birmingham

Davor wrote:
 Ratius wrote:

Nice old Mawloc being able to TFTD into combat though.


Can this only be used once now? I always thought when burrowing you get to use this attack again, but now I noticed with the burrow rule is different than what I thought. Getting back into 40K and all these new FAQ rulings coming in now, I am confused what is Ongoing reserves and Deep Strike Reservers. Are they different or the same thing? I thought it was you can always use the TFTD when you come back, but now with the new FAQ ruling, I am not so sure now.

Nothing has changed with Terror From the Deep, they just calrified that you can hit invisible and locked in combat units.


Automatically Appended Next Post:
 angelofvengeance wrote:
 Ratius wrote:
Tyrannocyte fire arcs finally cleared up. Nerf imo :(


Hardly. That's a pretty sensible judgement there. Even Tyranids have a limit to their range of muscle movements. Venom cannons are pretty nasty.

And yet it's a Monstrous Creature with a 360 degree firing arc.

This message was edited 1 time. Last update was at 2016/08/03 17:48:55


 
   
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The Rock

 Imateria wrote:

 angelofvengeance wrote:
 Ratius wrote:
Tyrannocyte fire arcs finally cleared up. Nerf imo :(


Hardly. That's a pretty sensible judgement there. Even Tyranids have a limit to their range of muscle movements. Venom cannons are pretty nasty.

And yet it's a Monstrous Creature with a 360 degree firing arc.


What I'm getting at is, you can't direct all/most of it at one high value target.

This message was edited 2 times. Last update was at 2016/08/03 17:52:34


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Eh, I think the fire arc ruling on the tyrannocyte was a mistake, unless we are supposed to draw LOS from all monstrous creatures weapons to their target now. Why can't it be assumed that as it is a living, floating thing that it could rotate as it fires each cannon at a target?

It never ends well 
   
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Fixture of Dakka




 Stormonu wrote:
Eh, I think the fire arc ruling on the tyrannocyte was a mistake, unless we are supposed to draw LOS from all monstrous creatures weapons to their target now. Why can't it be assumed that as it is a living, floating thing that it could rotate as it fires each cannon at a target?


It finally hit me. Just coming back to 40K again so not sure how all the rules work so could be wrong. The way I see it now is, It's not a mistake that a Monstrous Creature fires 360 degrees, it's the "Instinctive Fire" rule that doesn't have 360 degrees of fire, and clearly says to measure from the barrel and not the base. So MC rules are still in effect it's the Instinctive Fire rule that overrides the MC rules on how shooting works since this is done at the END of the shooting phase.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

 Stormonu wrote:
Eh, I think the fire arc ruling on the tyrannocyte was a mistake, unless we are supposed to draw LOS from all monstrous creatures weapons to their target now. Why can't it be assumed that as it is a living, floating thing that it could rotate as it fires each cannon at a target?


Moving on the spot counts as moving IIRC.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






The way they described the firing Arc rules for the Tyrannocyte isn't because of some change to MC rules. It's cuz they designed the Tyrannocyte as a Tyranid Drop Pod, then realized that Tyranids don't use vehicle rules so they just effectively gave an undercosted Carnifex five times the weapons.

All of that nonsense is suppose to say "The Tyrannocyte's cannons are suppose to each fire at a different target that they're pointing at", except in longer, less coherent rule-talk.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


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 MechaEmperor7000 wrote:
The way they described the firing Arc rules for the Tyrannocyte isn't because of some change to MC rules. It's cuz they designed the Tyrannocyte as a Tyranid Drop Pod, then realized that Tyranids don't use vehicle rules so they just effectively gave an undercosted Carnifex five times the weapons.

Tyrannocytes are undercosted now? At 75 points. Are you kiddin me? For less than half of it's cost an imperial player gets two Obsec drop pods with AV12. You know, there's a reason why you don't see Tcytes outside casual play. And that was BEFORE this nerf.
And T5 isn't much in todays meta with so many 12" move S10 cc units.

Before the derpcytes, in the previous codex Nids had Mycetic Spores that costed 40pts. Cheap enough to spam so you could actually afford an army that packed some punch when it landed. Their native S6 opened up many a Rhino for my Dakkafexes to spew maggots over the soft content.

Still on the whole it's a more positive faq than I had anticipated. Obsec spawned Gants is big, and AoC ignored for the sake of deployment means I can actually buy some Genestealer Cult!


Automatically Appended Next Post:
gungo wrote:
 krodarklorr wrote:
Oh man, great job GW. "The rules for the Trygon's tunnel are stupid, how are we supposed to even get it to work?"

[Dodges question by stating the rules]

So, that remains useless. Everything else is stuff that people already assumed.

They didn't dodge any questions they clarified the rule. The faq is not there to rewrite rules you don't like.

Yeah, not like they rewrote that you can actually infiltrate within 12" of enemy models or anything...

This message was edited 1 time. Last update was at 2016/08/03 20:56:29


 
   
 
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