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![[Post New]](/s/i/i.gif) 2016/05/29 16:44:27
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Jovial Plaguebearer of Nurgle
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My advice for you is to go with the Fists of Medusa Strike Force. I think the bonuses from that detachment outweigh the detachment you are currently wanting to run with. Below is what I am running at 1500pts...it is less but packs a cool punch!
Armored Task Force – 500pts
Techmarine – Bike & Servo-harness – 110pts
Vindicator – Storm bolter & Dozer blade – 130pts
Vindicator – Storm bolter & Dozer blade – 130pts
Vindicator – Storm bolter & Dozer blade – 130pts
Command – 375pts
Captain – Bike, AA, Gorgon Chain, PF – 200pts
Command Squad – Bikes, Apoth, Champ, & +2 SS – 175pts
Command – 110pts
Chaplain – Bike – 110pts
Honored Ancients
Dreadnought – AC, HF & Drop Pod – 155pts
Honored Ancients
Ironclad Dreadnought – +2 HF & Drop Pod – 180pts
Honored Ancients
Ironclad Dreadnought – +2 HF & Drop Pod – 180pts
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This message was edited 2 times. Last update was at 2016/05/29 23:49:20
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![[Post New]](/s/i/i.gif) 2016/05/30 14:33:09
Subject: Iron Hands Tactica: Angels of Death Supplment
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Unhealthy Competition With Other Legions
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i had made a list for my iron hands counts as iron warriors, but i never tried. it was 1850: anvil: techmarine with iron stone and servo harness squad 1: 3xtriple las pred squad 2: triple vindiactor squad 3: triple las pred land raider spearhead : crusader crusader phobos everything except the vindicators had HK missiles
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This message was edited 1 time. Last update was at 2016/05/30 14:33:22
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![[Post New]](/s/i/i.gif) 2016/05/30 15:07:41
Subject: Iron Hands Tactica: Angels of Death Supplment
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Decrepit Dakkanaut
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I wouldn't bother with the Land Raider spearhead if there's nothing to transport. They don't have any offensive capabilities.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/05/30 15:22:30
Subject: Iron Hands Tactica: Angels of Death Supplment
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Shas'la with Pulse Carbine
San Diego, CA
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And give the tech marine a bike so he can keep up with the vehicles. Also keep in mind that the detachment gives the vehicles within 12 inches power of the Machine spirit which sort of makes them fast vehicles.
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![[Post New]](/s/i/i.gif) 2016/05/30 20:02:44
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Jovial Plaguebearer of Nurgle
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That 36" Apocalyptic Blast is no joke!
I run the command squad with the Techmarine and Chaplain in to give Fearless, Zealot, and 4 additional PF attacks!
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![[Post New]](/s/i/i.gif) 2016/05/31 01:30:15
Subject: Iron Hands Tactica: Angels of Death Supplment
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Rough Rider with Boomstick
USA
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I've played a bunch of games with success using the Fist of Medusa formation, focusing on a deathstar with Smashbane, command squad(grav/SS) on bikes and libby conclave. Its very resilient as everyone has at least a 3+++ FNP. Not as deadly in combat compared to SW deathstars but defense is sometime the best offense.
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![[Post New]](/s/i/i.gif) 2016/06/01 19:34:25
Subject: Iron Hands Tactica: Angels of Death Supplment
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Shas'la with Pulse Carbine
San Diego, CA
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SonsofVulkan wrote:I've played a bunch of games with success using the Fist of Medusa formation, focusing on a deathstar with Smashbane, command squad(grav/ SS) on bikes and libby conclave. Its very resilient as everyone has at least a 3+++ FNP. Not as deadly in combat compared to SW deathstars but defense is sometime the best offense.
Same here, my command tanked two demon princes and a blood thirster for about 5 turns. I equip mine with power fists though and no libby conclave.
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This message was edited 1 time. Last update was at 2016/06/01 19:34:57
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![[Post New]](/s/i/i.gif) 2016/06/02 01:48:39
Subject: Iron Hands Tactica: Angels of Death Supplment
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Rough Rider with Boomstick
USA
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DirtyDeeds wrote: SonsofVulkan wrote:I've played a bunch of games with success using the Fist of Medusa formation, focusing on a deathstar with Smashbane, command squad(grav/ SS) on bikes and libby conclave. Its very resilient as everyone has at least a 3+++ FNP. Not as deadly in combat compared to SW deathstars but defense is sometime the best offense.
Same here, my command tanked two demon princes and a blood thirster for about 5 turns. I equip mine with power fists though and no libby conclave.
Sounds like a pretty deadly squad but I can't spare much points for PFs in my list. From my experience, usually anything more than 4 S8+ weapons in a deathstar is kinda overkill, probably because I run the conclave for prescience which totally increase the damage output significantly. You might want to consider running a conclaves tho, S8 might not be too efficient against IK, which I would roll my Libbies on sanctic for Hammerhand.
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![[Post New]](/s/i/i.gif) 2016/06/04 04:37:15
Subject: Iron Hands Tactica: Angels of Death Supplment
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Shas'la with Pulse Carbine
San Diego, CA
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SonsofVulkan wrote:DirtyDeeds wrote: SonsofVulkan wrote:I've played a bunch of games with success using the Fist of Medusa formation, focusing on a deathstar with Smashbane, command squad(grav/ SS) on bikes and libby conclave. Its very resilient as everyone has at least a 3+++ FNP. Not as deadly in combat compared to SW deathstars but defense is sometime the best offense.
Same here, my command tanked two demon princes and a blood thirster for about 5 turns. I equip mine with power fists though and no libby conclave.
Sounds like a pretty deadly squad but I can't spare much points for PFs in my list. From my experience, usually anything more than 4 S8+ weapons in a deathstar is kinda overkill, probably because I run the conclave for prescience which totally increase the damage output significantly. You might want to consider running a conclaves tho, S8 might not be too efficient against IK, which I would roll my Libbies on sanctic for Hammerhand.
While I may eventually do that, I've had too much fun with the Skyhammer and this small deathstar. I'd have to drop the extra devastator bodies meant to combat squad to fit the libbies in.
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![[Post New]](/s/i/i.gif) 2016/06/08 00:52:52
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Jovial Plaguebearer of Nurgle
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So what did you all think about my list that I will bring tomorrow? Any advice on tactics?
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![[Post New]](/s/i/i.gif) 2016/06/08 01:19:04
Subject: Iron Hands Tactica: Angels of Death Supplment
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Longtime Dakkanaut
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Hmmm ditch the champion. Pointless upgrade IMO and you probably want your SMASHY doing challenges anyways. Use the points you spent on the champion to buy a lightning claw for Smashy so he can get +1 attack and choose to use it instead of the fist in case needs initiative. Put the stormshield on the apothecary (if your group rules in favor of such) if not then just ditch the shields. 3 up armor, 4 up jink and a 3 up FNP should be enough to survive anything.
You dont have many units on the board, but all of your stuff is scary and demands attention. I like your list. I would be afraid to fight it tbh, but all it takes is a lucky few melta shots and goodbye everything you ever loved except that biker star.
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![[Post New]](/s/i/i.gif) 2016/06/08 09:22:16
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Regular Dakkanaut
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I'm probably missing a trick here and it wouldn't be that effective for objective games, but if the daft FaQs go through unchanged it looks like you could stick tooled up captains with cataphractii armour in the assault squads of a skyhammer formation getting them into combat turn 1 if you wish (could give them artificer armour and jump packs but the termi armour is cheaper and still allows you to deep strike as far as I can tell.
Bit cheesey for my tastes but should be pretty effective.
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![[Post New]](/s/i/i.gif) 2016/06/08 17:43:05
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Pious Palatine
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ragnorack1 wrote: I'm probably missing a trick here and it wouldn't be that effective for objective games, but if the daft FaQs go through unchanged it looks like you could stick tooled up captains with cataphractii armour in the assault squads of a skyhammer formation getting them into combat turn 1 if you wish (could give them artificer armour and jump packs but the termi armour is cheaper and still allows you to deep strike as far as I can tell.
Bit cheesey for my tastes but should be pretty effective.
You are missing something, as was stated in the initial post the independent character picture version got borked in the upload and is innacurate. Go back and read the purely text part of the post and you'll see that this would not work.
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![[Post New]](/s/i/i.gif) 2016/06/08 18:05:26
Subject: Iron Hands Tactica: Angels of Death Supplment
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Omnipotent Necron Overlord
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Heres what I am planning to run. Only need 2 more Preds and 2 more Vindi.
Fist of Medusa strike force
Armored task force
Tech Marine - bike - conversion beamer
3x Vindi
3x Pred auto Las
3x Pred auto HB 1 x storm bolter
Armored task force
Tech Marine - bike - conversion beamer
Vindi
Vindi
Vindi
10th Comapny Task Force
5x Scout LSS
5x Scout LSS
5x Scout LSS
1850
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:02:50
Subject: Re:Iron Hands Tactica: Angels of Death Supplment
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Regular Dakkanaut
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ERJAK wrote:ragnorack1 wrote: I'm probably missing a trick here and it wouldn't be that effective for objective games, but if the daft FaQs go through unchanged it looks like you could stick tooled up captains with cataphractii armour in the assault squads of a skyhammer formation getting them into combat turn 1 if you wish (could give them artificer armour and jump packs but the termi armour is cheaper and still allows you to deep strike as far as I can tell.
Bit cheesey for my tastes but should be pretty effective.
You are missing something, as was stated in the initial post the independent character picture version got borked in the upload and is innacurate. Go back and read the purely text part of the post and you'll see that this would not work.
I stand corrected, just saw that in the latest update, glad I didn't get my hopes up.
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