I'm planning on getting some Kill Teams for my local game association for people to try out miniature gaming and
40K in a small but still fun scale, but I need help with building the Kill Teams as I don't know that much of all the races. I'm aiming for Teams that are optimal but also represents their faction/race in some way and are as balanced as possible against each other.
In short, the rules are the following for Kill Team:
200 points chosen from:
0-1 Elites 0-2 Troops 0-1 Fast Attack
• No
HQ, Heavy Support, Flyers, Allies
• No 2+ saves, no models with more than 3 Wounds
• No vehicles with more than 33 total Armour Value points
• No units may Deep Strike
• You MUST pick a character OR your highest
Ld unit to be a Leader
• You MUST pick 3 non-vehicle Specialists, who each get assigned a Special Rule
• Each model operates individually as its own unit, not as a squad
• If reduced to half its models, a Kill Team starts taking
Ld-based Break Tests
I want to bring 4 Kill Teams and Sternguards Vets takes one place as being 'Deathwatch' (as they are the known Kill Team), and then for the xenos I let people vote for what they wished to see (top 5):
1. Orks
2. Tyranids
3. Chaos and Daemons
4. Tau Empire
5. Eldar
3 of them I need to complete my set of 4 Teams and I wish it to be Orks, Tyranids and Tau as they will bring a lot of random stuff
What do you think will fit in these kill teams? And what Chapter Tactics should the Sternguards use? These are the lists I came up with so far:
• 9 Sternguard Vets (198pts)
• 10 Ork Boyz with 'eavy armour & 5 Warbikers (190pts)