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Made in de
Junior Officer with Laspistol





I've been thinking about this recently, but have you or anyone you played against ever caused such a dramatic shift in the meta that units that was considered unviable in the past, suddenly became something to be feared?

I guess I'm just sick of seeing all the same net lists when I visit my local store. There are a few players who bring fluffy stuff, but many have the same cookie cutter builds that you find posted everywhere. It's just bland.

The way I wanted to shake things up was to ditch TWC from my Wolf list, grab some Wulfen and spam blood claws. No one rates blood claws but while I've not tried it, I'm excited to try something new, and just see if I can shake things up. Move away from the MSU lists everyone sees and suddenly make Blood Claws look like a scary option.
Sure it might fail, but trying these things out is interesting, at least more interesting than copy and pasting a list found on the internet.

So back to my initial question, has this sort of thing ever happened for or to you? Was it just a spur of the moment thing like I'm aiming for, or was it caused by a codex update?

I know when I went from having no fliers, to bringing 2 Vendettas to games, suddenly everyone made space for an aegis defence line in their lists.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in us
Hierarch





IIRC The Lichtorshame list that one a major tourney a year or two ago was pretty un-meta, atleast at the time.

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Hooded Inquisitorial Interrogator





I personally am about to try something a little off with my Tau army, constructing a very mobile, almost no suit list that just flits around in close range but flitting away out of charge range.

I'm taking darkstrider for his -1 toughness and consolidation after overwatch, gonna throw him in a full breacher squad and they'll be my kill team. They get close, blow everything up, and get out when the opponent declares a charge.

I have a very large kroot squad to just camp on an objective and a vespid squad for the same.

Not sure what else I want to do yet but I'm building.

I always Like to push and break the meta of whatever I play, I find metas boring. I play a lot of mobas and always do things that "can't be done" but it usually works out. And I've even seen people copy some of my strategies and builds.

There is no such thing as a plea of innocence in my court. A plea of innocence is guilty of wasting my time. Guilty. - Lord Inquisitor Fyodor Karamazov

In an Imperium of a million worlds, what is the death of one world in the cause of purity?~Inquisition credo

He who allows the alien to live, shares its crime of existence. ~Inquisitor Apollyon
 
   
Made in us
Auspicious Aspiring Champion of Chaos






We have an Ork player who likes to run a maxed-out unit of Lootas. Our local SW/Tau player/cheesemonger (dude brings net lists to an otherwise extremely casual meta) can not figure out how to deal with them. It hilarious to watch him whine as that blob of sub-optimal, random units somehow survives volley after volley from his Riptide.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Legendary Master of the Chapter






Iv certainly seen this is MTG but i dont think iv ever seen it in 40k

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Decrepit Dakkanaut




 Swampmist wrote:
IIRC The Lichtorshame list that one a major tourney a year or two ago was pretty un-meta, atleast at the time.

All the Lictors did was act as expensive homing beacons for the Mawlocs, which them and the Tyrants did all the heavy lifting for those games.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Lethal Lhamean




Birmingham

Slayer-Fan123 wrote:
 Swampmist wrote:
IIRC The Lichtorshame list that one a major tourney a year or two ago was pretty un-meta, atleast at the time.

All the Lictors did was act as expensive homing beacons for the Mawlocs, which them and the Tyrants did all the heavy lifting for those games.

They proved effective at finishing off vehicles and grabbing objectives though.
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

The Lictor list was a variant on a a relatively standard template nid list, with multiple Flyrants and W6 MC's providing the core of the army's functionality, and it worked for one event without apparent repeat success. The only notable thing really was havinf a mere *three* Flyrants instead of four or five in exchange for some teleport homer Lictors for the Mawlocs.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in fi
Locked in the Tower of Amareo





 Griddlelol wrote:
I've been thinking about this recently, but have you or anyone you played against ever caused such a dramatic shift in the meta that units that was considered unviable in the past, suddenly became something to be feared?

So back to my initial question, has this sort of thing ever happened for or to you? Was it just a spur of the moment thing like I'm aiming for, or was it caused by a codex update?

I know when I went from having no fliers, to bringing 2 Vendettas to games, suddenly everyone made space for an aegis defence line in their lists.


Well old example and caused by edition change but rhinos went from death trap in 2nd ed to winner in 3rd ed.

In 2nd edition you had to be nuts to try be inside rhino if there was any serious anti tank gun pointing at you. Hull had from front armour 20(lascannon was 3d6+9). If you get hit to hull(2/3 chance) and get damaged there's just 1/6 chance guys inside survive the death of rhino. 1/3 chance everybody inside die. Just like that. Die. Dead. Out of board. Doesn't matter were you lowly tactical marine or Abbadon. You were dead. No saves, no nothing. If you were lucky you got the 1/2 chance that every model to die on 4+ rather than automatically. Again nastiest character in the world with best protection dies just as likely as lowliest grot.

Who wants to risk that?

Land raider had bit better armours(22 in best location and less chance to hit the hull) but in damage table then 1/2 chance of everybody inside dying flat out with 33% chance of half dying(in average)...

Then in 3rd ed rhino rush became famous and you were silly to not have lots of units in rhinos assaulting(or equilavent. Certainly falcons loaded up with aspect warriors were also popular. Don't recall wave serpents? How they were).

2024 painted/bought: 109/109 
   
Made in ca
Angelic Adepta Sororitas




earth

I'd like to try Ogryns for non conventianal fun, but heck, at 40ppm, no way I'm giving it a shot.
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

 Vaktathi wrote:
The Lictor list was a variant on a a relatively standard template nid list, with multiple Flyrants and W6 MC's providing the core of the army's functionality, and it worked for one event without apparent repeat success. The only notable thing really was havinf a mere *three* Flyrants instead of four or five in exchange for some teleport homer Lictors for the Mawlocs.

The same player actually won two major tournaments with it. 11th Company GT, and the LVO (there were variations between the lists used at each event, but both heavily featured lictors).
It was a MSU list at a time where no one had really tried that with tyranids. Spore mines held a comms relay, allowing fine control over when lictors/mawlocs/spore mines arrived. Lictors deepstrike without scatter, allowing them to appear and take an objective as the card is drawn. Or appear behind the wave serpents which were so ubiquitous back then.
The spore mines are used to block enemy movement, or absorb overwatch. It was a really clever list.

The meta has shifted since then however, and it no longer really works. Space marine gladius out-MSUs it, and 7th edition eldar/tau just kill it.
   
Made in us
Lesser Daemon of Chaos




New England

I brought the Crimson slaughter formation with the dark apostle and cultists that get back up.. (Forget the name and not at home) a bunch of twenty man cultist squads with MoK then a maxed out squad with autoguns.
Also brought a Crimson slaughter Cad w a sorcerer w/balestar for divination. Stuck the sorcerer in with the huge autoguns squad. Then had 3 Heldrake's. Plus Oblits in the back.

The autoguns squad was deadly! Ignoring cover and re-rolling to hit... MOK squads with rage were throwing out crzy attacks on charge..
I was rolling good on the rolls to get cultists back... There were TONS of cultists on the board. My opponents at the shop that night were laughing as I was setting up so many cultists.. They were NOT laughing as the cultists were slaughtering their armies.. 20 man MOK squads throw out 80 attacks on the charge and 60 when they get charged.

Granted I wasn't playing the most powerful builds out there but a lot of guys watching were simply amazed and every time I show up at that shop people are asking "oh no!, are we facing 100 cultists that won't die??"

This message was edited 1 time. Last update was at 2016/06/09 01:31:43


 
   
Made in ca
Fresh-Faced New User




Me and my brother have started a ork army focusing aost Ailey on objective secured boys that we want to bring to a local tournament coming up. It obviously won't win but I'm hoping it will surprise a few lists that are caught spamming grab or D weapons.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






You can maybe shake up the meta with some fringe units and a bit of luck, but 40k's balance is so skewed at times that a lot of units are just better in every aspect (most notable being Scatbikes and Wraithknights, who can outperform any unit of a similar type while costing less, and because of their cost can actually do things they technically shouldn't be good at either).

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in nl
Longtime Dakkanaut






GW is good in breaking the meta by releasing OP stuff every few years or just changing the rules : P

This message was edited 1 time. Last update was at 2016/06/09 03:28:55


Inactive, user. New profile might pop up in a while 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Mostly I find that a large portion of 40k players just aren't very good at meta gaming (identifying the meta and realizing what counters it) to begin with. There also isn't that large a sample size, with the largest tournament in the world only having 300ish people.

If 40k had magic the gathering's playerbase-size, (and assuming the same portion were skilled at meta gaming,) there would be plenty of lists that would be considered standard that people call "rogue" right now.

I was amazed at how long it took people to catch on in the 2015 ITC season that MSU was king. I snuck in a gt win, and a high placement at wgc thanks to that.

20000+ points
Tournament reports:
1234567 
   
Made in nl
Longtime Dakkanaut






 niv-mizzet wrote:
Mostly I find that a large portion of 40k players just aren't very good at meta gaming (identifying the meta and realizing what counters it) to begin with. There also isn't that large a sample size, with the largest tournament in the world only having 300ish people.If 40k had magic the gathering's playerbase-size, (and assuming the same portion were skilled at meta gaming,) there would be plenty of lists that would be considered standard that people call "rogue" right now.


You do realise what is the big difference between magic and 40k right.
A magic player that wants to switch to the new meta sells his old cards (or not) buys some new cards and is ready to play in the new "rogue" list the next week.
A 40k player just can't do that. Switching your entire army is not only unbelievable costly but also sets you back hundreds if not thousands of hobby hours back.

Inactive, user. New profile might pop up in a while 
   
Made in us
Trustworthy Shas'vre





Cobleskill

try to get your group to try this. 2 rules:
1. bring printed lists to your games
2. never bring the same list twice.

as people start to realize that this encourages a shift from netlisting, you may find more variety to your games.
keep in mind that this is a guy that brought knowledge pools to his last M:tG game. . .

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in nl
Longtime Dakkanaut






 carldooley wrote:

never bring the same list twice.


The local store owners are going to love you


Automatically Appended Next Post:
 Griddlelol wrote:

The way I wanted to shake things up was to ditch TWC from my Wolf list, grab some Wulfen...


How ehm.... original of you. I have never seen this "meta breaking" creativity before.

This message was edited 1 time. Last update was at 2016/06/09 04:28:27


Inactive, user. New profile might pop up in a while 
   
Made in us
Trustworthy Shas'vre





Cobleskill

 oldzoggy wrote:
 carldooley wrote:

never bring the same list twice.


The local store owners are going to love you

I have 5k points of tau. It's easy.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in nl
Longtime Dakkanaut






Is it really ? Just how many different lists can you bring that you enjoy playing with it. And I am not talking about switching a special weapon or adding and deleting 1 or 2 drones / fire warriors in a list with a riptidewing. No actual different lists that play differently.

While answering this try to imagine how many lists others could build who "only" owned 2500 or 3000 points.

This message was edited 2 times. Last update was at 2016/06/09 04:45:34


Inactive, user. New profile might pop up in a while 
   
Made in us
Trustworthy Shas'vre





Cobleskill

they don't actually have to be radically different. Do you take a Culexus Assassin or Monat with the Talisman of Arthas Moloch? A breacher team or an Ionhead? Shadowsun with Kroot or a properly supported Riptide? I got the Renegade set ostensibly so that my normal opponents could use something to stand up to my Stormsurge. Do they take it, or not?

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in de
Junior Officer with Laspistol





 oldzoggy wrote:

Automatically Appended Next Post:
 Griddlelol wrote:

The way I wanted to shake things up was to ditch TWC from my Wolf list, grab some Wulfen...


How ehm.... original of you. I have never seen this "meta breaking" creativity before.


lol how convenient to quote someone out of context.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in es
Regular Dakkanaut




Well on my group we usually don't play overop lists... And I use a lot of different list. Most are useless on tournaments, but wonderful playing with friends xD

Man, because my lists now the necron player is a bit scared from units of Kans hahaha
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

 oldzoggy wrote:
 niv-mizzet wrote:
Mostly I find that a large portion of 40k players just aren't very good at meta gaming (identifying the meta and realizing what counters it) to begin with. There also isn't that large a sample size, with the largest tournament in the world only having 300ish people.If 40k had magic the gathering's playerbase-size, (and assuming the same portion were skilled at meta gaming,) there would be plenty of lists that would be considered standard that people call "rogue" right now.


You do realise what is the big difference between magic and 40k right.
A magic player that wants to switch to the new meta sells his old cards (or not) buys some new cards and is ready to play in the new "rogue" list the next week.
A 40k player just can't do that. Switching your entire army is not only unbelievable costly but also sets you back hundreds if not thousands of hobby hours back.


I am well aware that switching up lists is costly, time-consuming, and many times downright not feasible for us normal folk. (One of the main reasons I play marines in a custom color-scheme is due to the ability to call them "descendants of whoever" and effectively own several armies for the cost of one.)

I merely didn't type out this fact because I didn't feel the need to do a comprehensive report on the entire issue in a random dakka post. But yes, you are correct, that is a highly contributing factor to the slow meta in 40k.

What I was more referring to was that I often met players who not only didn't do any correct switching up for the meta, (which could be explained by the cost,) but didn't think of making a switch in the first place. Sometimes all that switch is is making a culexus ride an empty pod instead of going on foot, or swapping a WK's weapons, or getting all your old tactical marines out along with your old rhinos for a gladius. In several cases it was clear to me that the player had yet to realize that the better option existed at all.

20000+ points
Tournament reports:
1234567 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I've tried a few times. Usually my attempts end in dismal, dismal failure.

The Freakshow was the first thing I started doing that was both somewhat original (at the time) and somewhat successful. I'm not going to claim I came up with it all on my own--I'm sure other people started using it all on their own! But I never heard about it from anyone, and when I posted threads about it during the planning stages, the forum communities I'm part of acted like I had grown a second head rather than presented a valid army list.

But changing the whole meta? I can't think of a tactic or list that's ever done that. All the meta shifts I can recall were the result of edition or codex changes. (Including supplemental releases.)

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Librarian with Freaky Familiar






A good way to breka the meta is to try diffrent games, IE Zone mortalis, if you can find a copy and adapt it to 7th ed planet strike. One thing we did for the 100th store at my store, was he played a game using heroic space marine rules.

Its not the same as your standard warhammer 40k game, but just breaking for the standard game now and then really makes it better.

To many unpainted models to count. 
   
Made in us
Powerful Phoenix Lord





While I'm not playing 7th, I enjoy campaigns (with pre-laid out armies), random unit reinforcements, and playing missions which involve a lot more than killing the other guys.

Some games are unbalanced point-wise, but the aim is to not have balanced/equal forces scrapping for kills.
   
Made in us
Omnipotent Necron Overlord






I did it with Whirlwinds. People very scared of the whirlwinds now.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Shadowy Grot Kommittee Memba






I'm having an absolute blast with a bit of a semi-freakshow Harlequin based list. I always laugh when the inevitable "whats the worst army" threads come up and Harlequins are just casually tossed out there, because I remember how hard it was to deal with a wraithknight when I was playing actually underpowered armies vs how hard it was when I was playing my Harlequins.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
 
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