Switch Theme:

Interceptor rule and apothecary rules  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Fresh-Faced New User




Hi

A couple of questions:

1. Does the Interceptor special rule permit say 5 different units (all with interceptor weapons) to lay into a single unit that has entered from reserve that turn...or is it just one unit's weapons per side per game turn?

2. Re space marines, If i upgrade a biker or command veteran to apothecary, something told me they lost their other special weapons (say storm shield or corvus hammer), as it's replaced by the narthecium....however I can't find any hard evidence of this so left uncertain.

Thanks
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

1. Any model with the Interceptor rule, or equipped with a weapon with the Interceptor rule, can shoot at a unit that arrived from reserve.

2. It's from the Space Marine FAQ Draft, here. Note that the picture (page 2) says they can, however, it was changed via comment to no.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Not as Good as a Minion





Astonished of Heck

Barkers111 wrote:
1. Does the Interceptor special rule permit say 5 different units (all with interceptor weapons) to lay into a single unit that has entered from reserve that turn...or is it just one unit's weapons per side per game turn?

There is no limitation on the number of Interceptor Weapons may fire at a unit that came in from Reserves, with the exception that the target unit may not be around if there many different Weapons in many different units. Remember, that units and Weapon groups still fire at separate times, and Interceptor does not state anything to change this.

Also remember that Interceptor happens at the end of the Movement Phase, not when the unit comes in from Reserves, so you can choose to fire at the Drop Pods, Sternguard, Deathmarks, or whatever else that came on, regardless of when they arrived.

Barkers111 wrote:
2. Re space marines, If i upgrade a biker or command veteran to apothecary, something told me they lost their other special weapons (say storm shield or corvus hammer), as it's replaced by the narthecium....however I can't find any hard evidence of this so left uncertain.

This is a conversation that spreads across numerous posts. GW Draft FAQ on their Warhammer 40,000 Facebook page has stated that the Apothecary cannot receive upgrades for Veterans, though they do not state as to why.

First off, let me state that there is nothing that defines which order that a datasheet options list is processed by. That having been said, nothing tells you to bounce around the list taking options as you want it or requires a final determination of legality based on the options presented.

If we go either by a top-down process or a final validation process, the Apothecary cannot even get the options for Special or Melee Weapons or Storm Shield in most cases. They are only for the Veteran models of the Squad, and the Apothecary is a separate model as defined by the unit profile of the datasheet. The option to upgrade the Weapons also happens after the Apothecary is upgraded, at which point he is no longer a "Veteran" model. So, with either format will leave the Apothecary with basic Weapons, but a good method helping his unit stay alive. The Company Champion, I should note, is also in this same basket of option lock as well.

This does not apply to things like the Bike upgrade, though, due to this being for "the entire squad", not just "Veteran"s.

This message was edited 1 time. Last update was at 2016/07/02 18:17:33


Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Fresh-Faced New User




Thanks for confirming!
   
 
Forum Index » 40K You Make Da Call
Go to: