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Made in gb
Member of a Lodge? I Can't Say






Was able to have a sneak peek at the Vetrans Core Formation (The one where you can take 5 units of Vanguard)

Captain Karlean CANNOT Replace the Termie Captain in the Formation

That makes total Sense GW, Have a Formation which is the First Company,but the CAPTAIN OF SAID COMPANY CAN NOT BE PART OF IT
   
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DC Metro Area

 Talys wrote:
 MechaEmperor7000 wrote:
tneva82 wrote:
 MechaEmperor7000 wrote:
Lastly I'm kinda bothered that the Golden Host is 2-5 rather than 2-6, since if I remember someone mentioned there were only 30 Sanguinary Guards from the chapter in the fluff. With the formation as-is, you can field up to 50 Sanguinary guards in the same army (one led by dante one led by the Sanguinor)


So ability to field 60 with one formation is better?-)

Not that it really matters since you can spam same formations forever so there's no upper limit anyway.


Not this one. If the rumor is true it has to be led by a Unique Character. Since it only gives you a choice of two, you can only ever have 2 of these formations.

I wasn't aware that Sang Guards got an update that lets them up their numbers. Still though that means there's a whopping 100 possible Sanguinary Guard fieldable with this formation.


Why do I recall reading somewhere that there are only 29 sanguinary guard in the whole chapter?


You did, in the codex.

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Sioux Falls, SD

 commander dante wrote:
Was able to have a sneak peek at the Vetrans Core Formation (The one where you can take 5 units of Vanguard)

Captain Karlean CANNOT Replace the Termie Captain in the Formation

That makes total Sense GW, Have a Formation which is the First Company,but the CAPTAIN OF SAID COMPANY CAN NOT BE PART OF IT
You can functionally make Karlaen anyway. Just upgrade the Termie Captain to have the Hammer of Baal (for...some points). The one thing he will be missing is Counterattack.

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DC Metro Area

 casvalremdeikun wrote:
 commander dante wrote:
Was able to have a sneak peek at the Vetrans Core Formation (The one where you can take 5 units of Vanguard)

Captain Karlean CANNOT Replace the Termie Captain in the Formation

That makes total Sense GW, Have a Formation which is the First Company,but the CAPTAIN OF SAID COMPANY CAN NOT BE PART OF IT
You can functionally make Karlaen anyway. Just upgrade the Termie Captain to have the Hammer of Baal (for...some points). The one thing he will be missing is Counterattack.


You sort of can, but keep in mind, Karlaen's primary reason for use is his Warlord trait, which you can't guarantee (and therefore build a list around) with a generic Terminator Captain.

Besides, who cares if you can make something similar; GW just released rules for the 1st Company where you can't even take the Captain of the 1st Company. That is a major screw up from a fluff perspective, but is also, yet again, something that just would not have happened had the rules been for another chapter. More and more, this is looking like a phoned in supplement by someone who doesn't know or care about Blood Angels.

This message was edited 1 time. Last update was at 2016/09/14 12:44:30


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Sioux Falls, SD

 BrokenRecord wrote:
 casvalremdeikun wrote:
 commander dante wrote:
Was able to have a sneak peek at the Vetrans Core Formation (The one where you can take 5 units of Vanguard)

Captain Karlean CANNOT Replace the Termie Captain in the Formation

That makes total Sense GW, Have a Formation which is the First Company,but the CAPTAIN OF SAID COMPANY CAN NOT BE PART OF IT
You can functionally make Karlaen anyway. Just upgrade the Termie Captain to have the Hammer of Baal (for...some points). The one thing he will be missing is Counterattack.


You sort of can, but keep in mind, Karlaen's primary reason for use is his Warlord trait, which you can't guarantee (and therefore build a list around) with a generic Terminator Captain.

Besides, who cares if you can make something similar; GW just released rules for the 1st Company where you can't even take the Captain of the 1st Company. That is a major screw up from a fluff perspective, but is also, yet again, something that just would not have happened had the rules been for another chapter. More and more, this is looking like a phoned in supplement by someone who doesn't know or care about Blood Angels.
Oh I agree, wholeheartedly. This would have been a good place for them to put Karlaen's dataslate in a hardcover book. They did it with Krom, and I see no reason they couldn't have done so with Karlaen. Maybe they can update his Dataslate to have a rule allowing him to be used in place of a Terminator Captain in formations.

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Canterbury

the 40k FB page put up these :


Little puzzled at some of the images chosen :

One appreciates this is really nitpicky but in the image about grav cannons & eviscerators I probably would've shown one of those.

.... not sure the flyers there can be taken in squadrons either..?


Photos do look good though


[Thumb - ab1.jpg]

[Thumb - ab2.jpg]

[Thumb - ab3.jpg]

[Thumb - ab4.jpg]

[Thumb - ab5.jpg]

[Thumb - ab6.jpg]

[Thumb - ab7.jpg]


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
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 BrokenRecord wrote:


Besides, who cares if you can make something similar; GW just released rules for the 1st Company where you can't even take the Captain of the 1st Company. That is a major screw up from a fluff perspective, but is also, yet again, something that just would not have happened had the rules been for another chapter. More and more, this is looking like a phoned in supplement by someone who doesn't know or care about Blood Angels.

Perhaps Karlean dies in the Campaign?
   
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The only thing that will put me off of this whole thing is if we can no longer take melta guns on our assault marines. Anyone have info on that?

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 th3maninblak wrote:
The only thing that will put me off of this whole thing is if we can no longer take melta guns on our assault marines. Anyone have info on that?


Still can. It's been confirmed several times on here.

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 BrokenRecord wrote:
 th3maninblak wrote:
The only thing that will put me off of this whole thing is if we can no longer take melta guns on our assault marines. Anyone have info on that?


Still can. It's been confirmed several times on here.


Ok, thank you.

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Sioux Falls, SD

 th3maninblak wrote:
 BrokenRecord wrote:
 th3maninblak wrote:
The only thing that will put me off of this whole thing is if we can no longer take melta guns on our assault marines. Anyone have info on that?


Still can. It's been confirmed several times on here.


Ok, thank you.
That was one of the first things I had to make sure of when I got ahold of scans. No way I am remodeling three Assault Marine Squads.

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From the people who can read French are saying it got more expensive though.
   
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Indiana

They just changed the pricing so that you buy the jump packs and don't get the free transport swap anymore. Otherwise it is the same price.

Also interested in seeing what happens with the terminator captains updated sheet

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
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Oh well, our assault marines are still strictly better.

The pics are blurry, but it DOES look like you have to take a 2nd chaplain for the lost brotherhood. Weird that you're required to take a command choice.

Anyone who speaks french know if the relic axe is unweildy or not?

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 th3maninblak wrote:
Anyone who speaks french know if the relic axe is unweildy or not?

I'm not sure it is a power axe - the name translates to 'Guardian's Blade' if I understand correctly. And it refers to a glaive (sword) not hache (axe) in the fluff. My french is v rusty, so do take this with a pinch of salt.

But no, unwieldy doesn't appear to be listed.
   
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Would archangels formation rules stack with descent of the Angels warlord trait for re rollable non scattering vanguard vets on turn 1???

That could be great for a null deployment fluffy army. And Dante has that warlord trait innately so it'll work well with the popular new golden host!

Thoughts?


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That is interesting that Karlean cannot be taken at all, yet the rules allow Captain Tycho to be taken as a Command Choice, despite not being in the campaign, and also being dead
   
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Some scans from Angel's Blade.
http://imgur.com/a/5Tk6j

[Thumb - qeRCNIV.jpg]

[Thumb - 2e2eRJn.jpg]

[Thumb - 7hEeTar.jpg]

[Thumb - fXFcvKO.jpg]

[Thumb - gv9E7V3.jpg]


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I like the 12" Melta Pistol
   
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Little Rock, Arkansas

Am I missing some text on the blood shard or something? 30 points for frikkin counterattack?! That's patheticrappy.

That first warlord trait on the DC chart is one-upping Corbulo pretty harshly. It's a shame we don't have a character with it set. We could use a mini-fateweaver.

Interesting that the DC can take Ravens as dedicated in the strike force:

And yeah it's dumb that karlaen isn't in here. As I said earlier, the person or persons who write the BA material clearly don't care about the army the same way the eldar, tau, and core marines are.

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So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol

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diepotato47 wrote:
That is interesting that Karlean cannot be taken at all, yet the rules allow Captain Tycho to be taken as a Command Choice, despite not being in the campaign, and also being dead


Maybe this isn't first time in 40k history blood angels have used these formations? Did they come up with them only recently fluff wise?

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 niv-mizzet wrote:
Am I missing some text on the blood shard or something? 30 points for frikkin counterattack?! That's patheticrappy.
lol

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tneva82 wrote:
diepotato47 wrote:
That is interesting that Karlean cannot be taken at all, yet the rules allow Captain Tycho to be taken as a Command Choice, despite not being in the campaign, and also being dead


Maybe this isn't first time in 40k history blood angels have used these formations? Did they come up with them only recently fluff wise?

How did ALL Space Marine Chapters suddenly have Stormravens?
How come a FIRST FOUNDING CHAPTER Doesnt have Centurions? (Ok you can argue due to the whole BA-Not-Giving-The-Mechanicus-The-STC-For-The-Baal-Preadator thing)
   
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Macclesfield, UK

 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.
   
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Wait... is there really NO WAY to take any of these relics on a captain? Wtf

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 th3maninblak wrote:
Wait... is there really NO WAY to take any of these relics on a captain? Wtf


It's only for the DC detachment and the only HQ in that detachment is the DC Chaplain.
   
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 commander dante wrote:
tneva82 wrote:
diepotato47 wrote:
That is interesting that Karlean cannot be taken at all, yet the rules allow Captain Tycho to be taken as a Command Choice, despite not being in the campaign, and also being dead


Maybe this isn't first time in 40k history blood angels have used these formations? Did they come up with them only recently fluff wise?

How did ALL Space Marine Chapters suddenly have Stormravens?
How come a FIRST FOUNDING CHAPTER Doesnt have Centurions? (Ok you can argue due to the whole BA-Not-Giving-The-Mechanicus-The-STC-For-The-Baal-Preadator thing)


Fire prism came to 40k in around WD217 or so. Does that mean eldars didn't have fire prisms before whatever year GW covered then?

Fact: what models and rules are currently isn't indication what they have fluffiwise available. 40k has never worked that way.

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Taffy17 wrote:
Would archangels formation rules stack with descent of the Angels warlord trait for re rollable non scattering vanguard vets on turn 1???

That could be great for a null deployment fluffy army. And Dante has that warlord trait innately so it'll work well with the popular new golden host!

Thoughts?

That's my understanding. "Units in your warlord's detachment..."

Extends to the whole ABSF, so re-rolling Stormraven reserves, reduced scatter LS, etc. Throw in an INQ with servo skulls and you get no scatter SG on turn 1 too.
   
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I'll take my vehicle squadrons and ignore the rest I guess.
   
 
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