Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/11/20 18:25:54
Subject: More Angel's Blade Discussion
|
 |
Decrepit Dakkanaut
|
It also creates more targets for the opponent to choose which benefits you.
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/20 21:23:26
Subject: More Angel's Blade Discussion
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
I was considering this. Maybe 3x5 death co, each with a chaplain, 3 bare DC dreads in pods, 4 combat scout squads with melta bombs and fill the rest with grav bikes and/or multi melta attack bikes?
|
5,000
:cficon: 1,500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 02:16:20
Subject: More Angel's Blade Discussion
|
 |
Locked in the Tower of Amareo
|
That's an alternative. My ultimate plan is to use my knight errant and a da support squadron as allies for lbsf.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 14:10:04
Subject: Re:More Angel's Blade Discussion
|
 |
Fresh-Faced New User
|
Hey guys! I just ran a LBSF yesterday against some traitor chaos scum. I am not the best player, but I found the formation to be pretty effective at achieving a turn 2 assault. I had the following list at 1850:
Oathsworn
Knight Warden - Icarus Array
LBSF
Astorath
Chaplain - w/ Guilded Crozius, Relliquary Armor
DC Squad #1 - 6 guys
DC Squad #2 - 6 guys
DC Squad #3 - 5 guys - Dedicated Transport: StormRaven
DC Dread - Lucius Pattern Drop Pod
Bike Squad - 3x Biker (2 grav + Combi-Grav), 1x Attack Bike (Hvy Bolter),
Landspeeder - (misslie launcher)
It was a melee heavy game. But my knight would pop a rhino carrying plague marines (which he had at least 3 rhinos full), then the DC would charge where appropriate. I needed to do a bunch of damage before his two helldrakes came in. I managed to kill 15 plague marines @ toughness 5 plus his commander on turn 3. Once the drakes came out, my infantry began dropping pretty significantly. The Lucius Patterned Pod worked great. First time I used it. The SR came in and popped a few transports and on turn 3 sent 5 DC to tarpit his Obliterators (thank goodness too, man that shooting hurts). All the DC died, but the Knight proved really strong all game as a distraction and was more so a psychological threat. The Speeder capturing objectives was also clutch.
I look forward to refining this. It would be great to have some speedy psycher support in this. I just wanted to leave this here in case anyone wanted some info on how different lists are performing.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 14:54:38
Subject: More Angel's Blade Discussion
|
 |
Locked in the Tower of Amareo
|
Note: as per the FAQ, you can only have one relic per model I believe.
It's a lot like my list, except I've got scouts instead of a Stormraven.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 15:49:32
Subject: Re:More Angel's Blade Discussion
|
 |
Fresh-Faced New User
|
You are absolutely right. Battlescribe allowed me to do that by mistake. In the game, his reliquary Armor didn't come into play as it was plasma blasts which killed him. But that's 30 points I could have used
How were your scouts loaded out Martel? I found the SR on Turn 2 to be very helpful, though your always rolling the dice with flyer transports as one hit can bring everything down.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 18:39:54
Subject: More Angel's Blade Discussion
|
 |
Locked in the Tower of Amareo
|
Jusg cc weapons and meltabomb. Total nuisance units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/21 22:55:40
Subject: More Angel's Blade Discussion
|
 |
Blood-Drenched Death Company Marine
|
I personally find it's worth it to use the Skyshield Landing Pad as my Fortification slot if you're only going to run a single flyer (Storm Raven in this instance).
With the Fueled for Take Off upgrade, it costs 80 points total. This allows you to have a 4+ Invulnerable save on models on the landing pad and also allows you to start the Storm Raven on the landing pad on turn one (with the aforementioned 4+ invulnerable save) instead of waiting for it to arrive (hopefully) on turn 2.
I'm currently plotting a LBSF paired with a Baal Strike Force, sporting a Shyshield Landing Pad in the fortification slot and a Knight Gallent as the Baal Strike Force allied detachment. Not sure yet on how I want to run it, and am working out the points, but It has potential.
Take it easy.
-Red__Thirst-
|
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/23 19:10:19
Subject: More Angel's Blade Discussion
|
 |
Omnipotent Necron Overlord
|
Crazyterran wrote:Slayer-Fan123 wrote: Crazyterran wrote:Slayer-Fan123 wrote:Yeah the Ultramarine ones are much better for the turn, no doubt about that. I merely suggested Raven Guard because you might be wanting those Assault Marines to feel like less of a tax.
The Skyhammer already lets the Assault Marines reroll their charges by using the jump packs in both the movement and assault phases?
Literally 0 reason to be Raven Guard in a Skyhammer. White Scars for hit and run or Star Phantoms to twin link the assault marines flamers, over Ultramarines I can see, sure. But any other chapter? Meh.
Forgot about that. Still get the cover save bonus at least and the HoW bonus.
Shrouded won't apply to the Skyhammer, and would younreally want night fighting when you are playing an army that wants to shoot? And if you are deep striking close enough to charge, it won't really apply.
I suppose you do get to reroll the to wound rolls of the hammer of wrath attacks, but I don't know if it is worth it over the other options.
I mean, even if you max out the Assualt Marines over the Devastators for some reason, Ultramarines have Assault Doctrine (since most people will just go to ground rather than risk the reroll for the AMs) Templar have Crusader, and rage if the enemy didn't go to ground some how, White Scars have Hit and Run... hell, Salamanders get to reroll tomwound with the flamers and can make the power weapon for the sergeant master crafted.
I wouldn't say their is 0 reason to use raven guard in a skyhammer. If you are going to max the assault marines - it's easily the best option. HoW are auto hits and they count towards combat resolution and they reduce incoming damage by striking at int10 step. Its the best option to route a blob on turn 1. Then you just take 5 man devs with 4 MM - still a very cheap unit for how much it wrecks tanks and super heavies (bs4) is not that bad.
It's also not a terrible Idea to drop 10 man naked devestators and combat squad them just to get the most out of the special rules of the formation. Say you were going to spend 280 points on grav cannon for those 2 dev units. What can you do with those points? You can do a lot with those points honestly.
|
This message was edited 1 time. Last update was at 2016/11/23 19:13:23
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/23 19:13:27
Subject: Re:More Angel's Blade Discussion
|
 |
Raging-on-the-Inside Blood Angel Sergeant
|
Just a though on the TWC/wulfen problem. This isn't a solution not even close, but actually if 10man blob of DC gets the charge at wulfen they have a fair chance to destroy each other.
Second was making a battle report including only BA forces (any feedback welcome, reps here) and stumbled in the new librarius discipline and the null zone spell. Dunno if spamming librarian's is worth it, but 1-3 libs with bikes accompanying grav bikers could have a fair chance to weaken TWC before assault. A lot of if's in this strategy. What do you guys think?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/23 19:22:05
Subject: More Angel's Blade Discussion
|
 |
Omnipotent Necron Overlord
|
willingly charging wulfen? Nah man. Shoot them - they have 4+ saves and 4t. Give the 10 man DC bolters and they will stand a better chance.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/24 03:40:28
Subject: More Angel's Blade Discussion
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
Xenomancers wrote:willingly charging wulfen? Nah man. Shoot them - they have 4+ saves and 4t. Give the 10 man DC bolters and they will stand a better chance.
I would personally take those odds. Both striking at initiaitive 5, but they cost sognificantly more. Ok, so we trade if they have like 5 various power weapons, but who runs more than 2 or 3?
Getting charged by wulfen sucks. Like, a lot. But we're slightly more mobile than them, particularly with Unleashed Upon the Foe.
|
5,000
:cficon: 1,500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/24 10:47:28
Subject: More Angel's Blade Discussion
|
 |
Regular Dakkanaut
|
Don't forget every wulfen you gets to attack at full I (6/2) claws that will absolutely spread DC. Shoot wulfen to death is the only practical strategy for dealing with all of their stupid rules.
In regards to an allied conclave fishing for null zone... let me just say this; Nothing, I mean nothing makes me happier than neutering an unkillable deathstar and then forcing them to roll lots and lots of weakened invuln saves. A 3 man conclave nl2 with bikes is pretty expensive. Consider an ML 1 or two and throw everything at librarius.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/25 18:34:17
Subject: More Angel's Blade Discussion
|
 |
Locked in the Tower of Amareo
|
Null zone is indeed hilarious against a lot of foes.
As for Wulfen, Str 8 is your friend for sure. Even if they have storm shields.
Alternatively, enfeeblement + assault cannons/autocannon is even better.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/25 20:34:33
Subject: More Angel's Blade Discussion
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
Well, the 1850 ITC tournament at my FLGS is tomorrow. I'm bringing my LBSF+LATF+10th Company. Wish I had gotten a little more testing in with it, but we'll see how it goes.
I'm expecting a lot of imperial knights, wraith knights, and riptides/stormsurges.
|
5,000
:cficon: 1,500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/27 02:16:26
Subject: More Angel's Blade Discussion
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
That didn't go so well, actually. Back to the drawing board.
|
5,000
:cficon: 1,500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/27 02:19:20
Subject: More Angel's Blade Discussion
|
 |
Chaplain with Hate to Spare
|
What seemed to be the weaknesses you experienced?
|
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/27 16:06:29
Subject: More Angel's Blade Discussion
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
Death Company are great against anything "fair", but struggle with the TRULY unfair things in the game, like the supremecy armor and primarchs. I didn't really have an answer for those when I faced them.
My games went as follows.
Game one: Tau Riptide wing with Supremecy armor- loss (this actually could have been a win, but I got siezed on)
Game 2: Horus Heresy Death Guard with a spartan assault tank and Mortarion- tie
Game 3: Necron mech decurion with royal court- tie
The Death Company were actually the weakest part of the list. Like I stated before, they can't fight a lot of the truly unfair Forgeworld stuff, and people tended to prioritize them over everything else I had. They pulled their weight, but weren't stellar.
The Lucifer formation was AWESOME though. Scouting land raider redeemers are hawt, and Baals getting to reposition for side armor shots are amazing. Even the auto/las pred was pretty good.
|
This message was edited 1 time. Last update was at 2016/11/27 16:13:34
5,000
:cficon: 1,500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/29 10:38:44
Subject: More Angel's Blade Discussion
|
 |
Raging-on-the-Inside Blood Angel Sergeant
|
Didn't figure out better place to ask this. How you guys understand the new terminator captain dataslate. Can I still upgrade a normal captain with a terminator armour or do I need have a stock storm hammer. It used to cost 120 with sword&sb and now with melta bombs worthy lil' discount you just get the hammer. You can take terminator upgrades, but codex is written with the assumination of power sword. Atleast assault marine dataslate replaces the former one. Reason I ask this is what to do with the captain with terminator armour and power sword now, what's the point cost on that. I need this for archangel's SF list build, if I could get Karlaen for more fluffyness and I only own one Karlaen model. While I struggle with intrepreting the terminator captain section. There's another guestion too about LATF, have I understood correctly if I take LATF along with a let's say CAD/BSF I loose the formation benefits if I put non Angel's blade/LBSF squad inside the land raider. Land raider with scout only works with AB or LBSF, correct?
|
This message was edited 1 time. Last update was at 2016/11/29 12:54:15
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/01 19:23:30
Subject: Re:More Angel's Blade Discussion
|
 |
Raging-on-the-Inside Blood Angel Sergeant
|
Seems that my last post's questions have too obvious answers?
Anyways I'm playing a friendly game with a new player with my minis. I want to get some intel on AB at the same time so. (I'll try to do my 3rd batrep, a bit better than the last one, too bad that didn't get any tips how to do it better..) So the game won't be that competetive, but none the less it's still intel/feedback on the new detachments. We'll see if you just ignore this post as well  hehe.
Simple question, which list would you guys give the rookie against my lost brotherhood (I'll promise some kinda batrep):
Lost brotherhood strike force + 10th company support force - 1497 points
Baal strike force + The golden host - 1490points
Archangel's demi-company - 1494points
There you go, 1500 points is quite difficult to crack with AB detachments and formations...
|
This message was edited 1 time. Last update was at 2016/12/02 07:19:22
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/03 01:21:56
Subject: More Angel's Blade Discussion
|
 |
Trigger-Happy Baal Predator Pilot
|
1st one for me. DC all day.
Saying that......
Whats the archangels demi-co rules in AB? I just got SH and i'm wondering if it's any different from SOB:E?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/03 02:04:04
Subject: More Angel's Blade Discussion
|
 |
Locked in the Tower of Amareo
|
Very different. Archangel demi-company is basically a massive alpha strike formation. It's got 2 furiosos, terminator captain, and five of vanguard, terminators, or sternguard.
I see what you meant now. There was a very similar formation in shield of baal. It lacks a couple of special rules, and it can't be inserted into angel's blade.
|
This message was edited 1 time. Last update was at 2016/12/03 03:28:59
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/03 12:53:29
Subject: More Angel's Blade Discussion
|
 |
Trigger-Happy Baal Predator Pilot
|
And so what rules does it lack? Is it just -6" DS like SOB:E?
It's cool I found out. Stubborn, 1d6 scatter, roll reserves from turn 1.
|
This message was edited 1 time. Last update was at 2016/12/03 18:48:44
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/05 16:56:40
Subject: Re:More Angel's Blade Discussion
|
 |
Fresh-Faced New User
|
I took the LBSF (same army list I posted above) against Tyranids this past weekend and got whooped. I didn't respect his flyers, but I think I could have won the game.
I am interested in having an Angel's Blade all comers list, but I cannot land on anything that truly interests me. I play against, Tau, Tyranids and Chaos among my friends. My preferred points are 1850.
I feel like I want to take the Demi-Company to try Zealot out, but am a bit upset on the guidelines regarding the troop layout. I would like to have a Furioso with a captain and would preferred to not be forced to take a Chaplain in lieu. Does anyone take a chaplain when using the Demi-Company, and if so, how do you use him?
Any one have any lists which have had some successes or units to consider? Is anyone ever taking the Orbital Intervention force or Golden Host? They seem very iconic, but I've not been convinced they are as effective as they first seemed.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/05 17:10:54
Subject: More Angel's Blade Discussion
|
 |
Omnipotent Necron Overlord
|
th3maninblak wrote: Xenomancers wrote:willingly charging wulfen? Nah man. Shoot them - they have 4+ saves and 4t. Give the 10 man DC bolters and they will stand a better chance.
I would personally take those odds. Both striking at initiaitive 5, but they cost sognificantly more. Ok, so we trade if they have like 5 various power weapons, but who runs more than 2 or 3?
Getting charged by wulfen sucks. Like, a lot. But we're slightly more mobile than them, particularly with Unleashed Upon the Foe.
If you've got no other option but to charge the wulfen with your DC - then do it. Just know it's probably a dead death-company squad. Hard to imagine the scenerio where that occurs though. They die pretty easy to shooting. Like even bolters are fine. Once they get into CC though they become death machines.
|
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/07 15:12:13
Subject: Re:More Angel's Blade Discussion
|
 |
Dakka Veteran
|
Ant85 wrote:I took the LBSF (same army list I posted above) against Tyranids this past weekend and got whooped. I didn't respect his flyers, but I think I could have won the game.
I am interested in having an Angel's Blade all comers list, but I cannot land on anything that truly interests me. I play against, Tau, Tyranids and Chaos among my friends. My preferred points are 1850.
I feel like I want to take the Demi-Company to try Zealot out, but am a bit upset on the guidelines regarding the troop layout. I would like to have a Furioso with a captain and would preferred to not be forced to take a Chaplain in lieu. Does anyone take a chaplain when using the Demi-Company, and if so, how do you use him?
Any one have any lists which have had some successes or units to consider? Is anyone ever taking the Orbital Intervention force or Golden Host? They seem very iconic, but I've not been convinced they are as effective as they first seemed.
I don't think anyone is having much luck with anything from Angels Blade. It gives some more options but doesn't really change how 'competitive' BA are.
We'll re-assess after 8th ed I guess.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/08 04:49:16
Subject: More Angel's Blade Discussion
|
 |
!!Goffik Rocker!!
|
termie formation is great.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/08 08:37:17
Subject: More Angel's Blade Discussion
|
 |
Dakka Veteran
|
Which one ? Is that on paper or from experience ?
If it's the Orbital Intervention force, I have a number of problems with it
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/08 09:01:34
Subject: More Angel's Blade Discussion
|
 |
!!Goffik Rocker!!
|
The charge-from deepstrike termies. Tried it against eldar with wk, seercouncil and d-flamer star, sm with fw, renegades and heretics with a ton of arti and an odd csm+ ork list with fw stuff. And something else i can't remember now. All wins but eldar were very close, renegades wiped all my stuff but a squad of scouts, yet it was a win on maelstorm, csm+orks conceeded turn 3. I think i wrote about it in this thread earlier. A bit more detailed.
|
This message was edited 2 times. Last update was at 2016/12/08 09:04:24
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/08 18:20:48
Subject: More Angel's Blade Discussion
|
 |
Fixture of Dakka
|
Red__Thirst wrote:I personally find it's worth it to use the Skyshield Landing Pad as my Fortification slot if you're only going to run a single flyer (Storm Raven in this instance).
Lost Brotherhood Strike Force doesn't have a Fortification slot.
Most super-detachments don't.
|
This message was edited 1 time. Last update was at 2016/12/08 18:21:07
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
 |
 |
|