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 Ketara wrote:
They should render it down to 12 factions, and then do a fresh monthly release for each one. Take the codex price down slightly, but gouge you for a fresh one once a year. You could have:-

-Adeptus Astartes (Space Marine Chapters)
-Men of the Imperium (Astra Militarum, Militarum Tempestus, Adeptus Arbites)
-Adeptus Mechanicus (Mechanicum flavours and titan lists)
-Tyranids (includes different Hive Fleets, Stealer Cults)
-Orks (Different Ork Klans)
-Necrons (Different Dynasties, soul-less style 'Crons, etc)
-Ancient Remnant (Different Craftworlds, Exodites)
-Traitor Astartes (Chaos Space Marines, & Traitor Marines)
-Chaos (Cultists & Daemons)
-Webway Denizens (Dark Eldar Kabals, Haemonculi, Harlequins)
-Inquisition (Grey Knights/Malleus, Deathwatch/Xenos, SOB/Hereticus)
-Tau (Various Septs, Kroot, Farsight Enclave)

12 Codexes, with multiple lists in each. Everyone gets a yearly update to keep them interested and suck a little extra cash out of their wallets, the rules get tweaked regularly to keep them roughly equivalent/consistent, and there's sufficient scope within it to flesh out a lot of factions over the next decade or so.


And of course those could add in various things in the meantime if they wanted to expand out. Gretchin Revolutionary Committee/Rebel grots? Why not, Dark Eldar recruiting more Mercenaries? Sure. More Tau Xenos that rarely get the limelight? Yep.

Though Chaos is a bit off considering CSM wouldn't be able to nab Daemons that easily.
   
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I'll take this whole thing with a wheel barrow full of salt but I think this could work. You could have the Imperium (all imperial faction armies), Chaos (traitor marines, demons and renegades), Eldar (craft world, dark, corsairs and exodites) and the Greater Good (tau, kroot, demiurg etc). Things fall apart when you get to the Orks, Nids and Necrons though.
   
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 Future War Cultist wrote:
I'll take this whole thing with a wheel barrow full of salt but I think this could work. You could have the Imperium (all imperial faction armies), Chaos (traitor marines, demons and renegades), Eldar (craft world, dark, corsairs and exodites) and the Greater Good (tau, kroot, demiurg etc). Things fall apart when you get to the Orks, Nids and Necrons though.
Orks, Necrons and Nids are all large/powerful enough in fluff terms to stand on their own, so having those three be the standouts kind of makes sense. You'd need to get the Orks and Nids something nice to make up for their lack of ally shenanigans, though.
   
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 Robin5t wrote:
 Future War Cultist wrote:
I'll take this whole thing with a wheel barrow full of salt but I think this could work. You could have the Imperium (all imperial faction armies), Chaos (traitor marines, demons and renegades), Eldar (craft world, dark, corsairs and exodites) and the Greater Good (tau, kroot, demiurg etc). Things fall apart when you get to the Orks, Nids and Necrons though.
Orks, Necrons and Nids are all large/powerful enough in fluff terms to stand on their own, so having those three be the standouts kind of makes sense. You'd need to get the Orks and Nids something nice to make up for their lack of ally shenanigans, though.


Orks: Able to loot things again from the Imperium.

Also Tyranids have GSC now.

This message was edited 1 time. Last update was at 2016/10/15 19:38:36


 
   
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 ZebioLizard2 wrote:
 Ketara wrote:
They should render it down to 12 factions, and then do a fresh monthly release for each one. Take the codex price down slightly, but gouge you for a fresh one once a year. You could have:-

-Adeptus Astartes (Space Marine Chapters)
-Men of the Imperium (Astra Militarum, Militarum Tempestus, Adeptus Arbites)
-Adeptus Mechanicus (Mechanicum flavours and titan lists)
-Tyranids (includes different Hive Fleets, Stealer Cults)
-Orks (Different Ork Klans)
-Necrons (Different Dynasties, soul-less style 'Crons, etc)
-Ancient Remnant (Different Craftworlds, Exodites)
-Traitor Astartes (Chaos Space Marines, & Traitor Marines)
-Chaos (Cultists & Daemons)
-Webway Denizens (Dark Eldar Kabals, Haemonculi, Harlequins)
-Inquisition (Grey Knights/Malleus, Deathwatch/Xenos, SOB/Hereticus)
-Tau (Various Septs, Kroot, Farsight Enclave)

12 Codexes, with multiple lists in each. Everyone gets a yearly update to keep them interested and suck a little extra cash out of their wallets, the rules get tweaked regularly to keep them roughly equivalent/consistent, and there's sufficient scope within it to flesh out a lot of factions over the next decade or so.


And of course those could add in various things in the meantime if they wanted to expand out. Gretchin Revolutionary Committee/Rebel grots? Why not, Dark Eldar recruiting more Mercenaries? Sure. More Tau Xenos that rarely get the limelight? Yep.

Though Chaos is a bit off considering CSM wouldn't be able to nab Daemons that easily.


There's nothing stopping you writing some of the same units into each codex. So certain CSM lists would get access to certain daemons, in the same way both Inq and Men would have access to stormtroopers, or Orks could have access to certain (looted) tanks of other factions.

Rather than this haphazard spread out ruleset that they have now.


 
   
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Anything is better then having to search through six books for the right thing you want (reminds me of forgeworld), I wish 40k had an App as good as the Age of Sigmar one.

This message was edited 1 time. Last update was at 2016/10/15 21:01:35


 
   
 
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