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![[Post New]](/s/i/i.gif) 2016/11/05 03:42:32
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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This hand belonged to long-dead Lord or Overlord, who's dynasty has faded to the mists of time. However, his hand lives on, reaching out to grasp his enemies, wherever they might be.
The Disembodied Hand has the following profile:
60 Points-Beast (Character)
WS-5
BS-0
S-4
T-3
W-2
I-2
A-3
Ld-10
Sv-3+
Special Rules
Eternal Warrior
Fearless
Independent Character
Advanced Reanimation Protocols-As Reanimation Protocols, but a 3+.
Grabbed!-Whenever an enemy is successfully hit by the Disembodied Hand, it must take an initiative test. On a failure, it takes a wound with no armor saves allowed as it is strangled by the hand.
Too Tiny To Hit Right-Enemies targeting the Disembodied Hand suffer a -2 penalty to their WS or BS (Minimum 1). (This does not apply if the Disembodied Hand is part of a unit-unless the Hand is in a challenge.)
And Too Tiny To Hold-If an enemy unit is locked in combat solely with the hand, they automatically consolidate at the end of the turn in which they were in combat with the hand.
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An idea from a friend. This is taken as an Artifact of the Aeons, but is treated as a separate character.
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This message was edited 2 times. Last update was at 2016/11/05 21:55:52
Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:03:44
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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"Disembodied hand" - wut.
But seriously 60pts for a cc character with a 3+/3+++ that forces models to, basically, snap fire at it? Bump up the points a bit or make it -1/-2 to WS/BS and I would be fine with it.
Bit of a strange concept really, when I first read the post I thought it would be an artifact that an overlord could wear on his arm, not a floating disembodied hand... weird...
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:12:18
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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mrhappyface wrote:"Disembodied hand" - wut.
But seriously 60pts for a cc character with a 3+/3+++ that forces models to, basically, snap fire at it? Bump up the points a bit or make it -1/-2 to WS/ BS and I would be fine with it.
Bit of a strange concept really, when I first read the post I thought it would be an artifact that an overlord could wear on his arm, not a floating disembodied hand... weird...
It is a S4 AP- CC characer... Though the Grabbed! rule makes him a bit of a nasty contender.
I'll drop the WS/ BS reduction to 2, though, if you think that's best.
Edit: And it was a friend's idea. He wanted a disembodied hand that sowed terror amongst the enemy from the shadows.
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This message was edited 1 time. Last update was at 2016/11/05 16:12:50
Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:20:19
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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JNAProductions wrote:
It is a S4 AP- CC characer... Though the Grabbed! rule makes him a bit of a nasty contender.
It's S4 AP- isn't really that threatoning but you would be pairing it with an overlord and taking any hits on the hand (-2BS/-2WS 3+/3+++) and then doing look out sir so that the hand isn't removed. I'm sure someone would be able to come up with some nasty combinations.
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:22:01
Subject: Re:Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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The only way to benefit from the -2 WS is to be in a challenge or by yourself... Which means no Look Out Sir!ing.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:26:41
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Confessor Of Sins
WA, USA
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Why is a hand Eternal Warrior? And has somehow better Reanimation Protocols than ANYTHING in the Necron codex? This seems really silly, and not in the good way.
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This message was edited 1 time. Last update was at 2016/11/05 16:27:10
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2016/11/05 16:30:10
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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curran12 wrote:Why is a hand Eternal Warrior? And has somehow better Reanimation Protocols than ANYTHING in the Necron codex?
This seems really silly, and not in the good way.
Eternal Warrior is purely a game construct, so that way it doesn't get doubled out at T3. It is only 2 Wounds, so.
Advanced reanimation Protocols is because it's been able to survive on its own for so long, as just a hand-always able to rebuild itself, never going away. Plus it kinda needs something to help it survive-it's a T3, 2W, 3+ Model.
Should I drop to a 4+ Reanimate, though? Would that be better?
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/05 16:39:26
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Confessor Of Sins
WA, USA
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Unfortunately by making it that survivable, you create a ton of new problems. To whit.
I charge a single model, in this case, the hand, into somebody's melee unit. Now the entire unit is locked in combat with a Fearless 3+/3++ -hand- and they cannot do anything. I can lock down nearly anything for 60 points.
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2016/11/05 21:45:32
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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curran12 wrote:Unfortunately by making it that survivable, you create a ton of new problems. To whit.
I charge a single model, in this case, the hand, into somebody's melee unit. Now the entire unit is locked in combat with a Fearless 3+/3++ -hand- and they cannot do anything. I can lock down nearly anything for 60 points.
Hrm... I don't want to nerf its survivability, but you have a good point. It's as good a tarpit as a unit of Wraiths.
Any ideas how to counter this issue without making it easier to kill?
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/05 21:52:21
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Ultramarine Librarian with Freaky Familiar
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JNAProductions wrote: curran12 wrote:Unfortunately by making it that survivable, you create a ton of new problems. To whit.
I charge a single model, in this case, the hand, into somebody's melee unit. Now the entire unit is locked in combat with a Fearless 3+/3++ -hand- and they cannot do anything. I can lock down nearly anything for 60 points.
Hrm... I don't want to nerf its survivability, but you have a good point. It's as good a tarpit as a unit of Wraiths.
Any ideas how to counter this issue without making it easier to kill?
Make it more expensive, or make it so that any unit locked in combat with it count as having the Hit and Run rule whilst engaged with the hand.
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They/them
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![[Post New]](/s/i/i.gif) 2016/11/05 22:46:25
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Confessor Of Sins
WA, USA
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It's worth keeping in mind that it is a -hand-. Frankly, it should not be able to lock things down in melee.
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2016/11/06 00:18:02
Subject: Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Humming Great Unclean One of Nurgle
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curran12 wrote:It's worth keeping in mind that it is a -hand-. Frankly, it should not be able to lock things down in melee.
I added a rule where you automatically consolidate after combat with it.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2016/11/06 09:54:03
Subject: Re:Artifact(?) Of The Aeons-An Unknown Lord's Disembodied Hand
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Regular Dakkanaut
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Does this really fit Necrons?
They have the undead image, but they definitely aren't supernatural. A dismembered hand is no more "alive" than the Terminator arm from T2.
Maybe a Cryptek could build hand-looking Scarabs for a joke or something  .
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