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Made in au
Fresh-Faced New User




Hey all, getting back into the game after a long break and looking to kick things off with Eldar. I love the look of the wraith units and currently have the death masque box so I am wondering if a list like the one below would be fun and effective to play and also enjoyable to face nothing is set in stone and a keen for any and all comments.



+++ New Roster (Warhammer 40,000 7th Edition v4) (1850pts) +++

++ Formation Detachment (Harlequins: Codex (2015) v1) ++

+ Formation +

········The Coherian Host [Company of the Threefold Stranger, Death's Companions, Eldrad Ulthran, Inriam's Spectre, The Blades of Fate, The Serpent's Breath]

++ Combined Arms Detachment (Eldar Craftworlds: Codex (2015) v1) ++

+ HQ +

········Spiritseer

+ Elites +

········Wraithblades [Ghost Axe and Forceshield, 5x Wraithblade]

········Wraithguard [Wraithcannon, 5x Wraithguard]

········Wraithguard [Wraithcannon, 5x Wraithguard]

+ Troops +

········Rangers [5x Ranger]

········Rangers [5x Ranger]

+ Heavy Support +

········Wraithlord [Ghostglaive, 2x Shuriken Catapult]

+ Lord of War +

········Wraithknight [2x Heavy Wraithcannon]

Created with BattleScribe (http://www.battlescribe.net)
   
Made in hk
Steadfast Ultramarine Sergeant




If you like Eldar Wraith constructs, the "Wraith wing" formation in your codex. You already have the units needed in your posted list. Just try fit in points for 2 to 3 Wave Serpeants with holofield upgrade, to transport your Wraith Guard and maybe Wraith Blade. T1 move up 12inches, T2 move 6, pivot 180 degree, disembark 6, Battle foucs D6, and you are now almost sure in delivering your StrD into the any enemy unit on anywhere of the board.

Also, I suggest the WK taking sword and shield instead of cannon. That is even more horrific Because no cover save can be made in close combat, So anyone without a good invulnerable save WILL die.

This message was edited 1 time. Last update was at 2016/11/09 12:48:55


 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





In general, you might get some funny looks when you throw an Eldar Wraith list on the table. Depending on your local meta, you might get refused games. As for fun to play against, wraithknights are rarely fun to play against.

As for your list:
1) Don't just copy paste out of battlescribe, it's lazy
2 ) I'm seeing a bunch of formations at the top, are you meaning to include them or are you just going with the have-no-friends-wraith-playset and a pair of token rangers?

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in gb
Speedy Swiftclaw Biker





Enjoyable to face? No.

Probably depends on how competitive the local players are but selecting some of the choicer fromages from the cheesiest codex probably won't win you many friends.
   
Made in au
Fresh-Faced New User




cheers for the replies

I am actually pretty sad to hear that the wraiths are so disliked, i really like the aesthetics. keep in mind i am yet to play a game of 7th so while i have a rough idea of what everything is i don't fully understand the implications. i am also still kinda getting my head around army list building (hence the copy paste from battlescribe)

Is the eldar codex that broken? it is a little sad that it sounds as if it impossible to build a fun and viable army from it...

ok here is my second attempt at a list that hopefully isn't considered too bad.

Eldar CAD

+++HQ+++
Eldrad Ulthran

+++Troops+++

Rangers X2

+++Elites+++
Wraithguard
- Wave serpent

Wraithblades
- ghost axe + shield
- Wave serpent

+++Heavy Support+++

Wraithlord

Fire Prism
- spirit stones (had 10pts left over)

+++Lord of War+++

Avatar

ASPECT HOST
X3 striking scorpions with Exarch

HARLEQUIN DETACHMENT
Cegorach's Jest


Does this look like it would be ok? or have i kidna picked the one codex that no one wants to face unless it is tournament...

   
Made in us
Fixture of Dakka





Los Angeles

hoopsy15 wrote:
cheers for the replies
I am actually pretty sad to hear that the wraiths are so disliked, i really like the aesthetics. keep in mind i am yet to play a game of 7th so while i have a rough idea of what everything is i don't fully understand the implications. i am also still kinda getting my head around army list building (hence the copy paste from battlescribe)
Is the eldar codex that broken? it is a little sad that it sounds as if it impossible to build a fun and viable army from it...
Does this look like it would be ok? or have i kidna picked the one codex that no one wants to face unless it is tournament...

Yes it is broken, but so are Battle Co, RipWing, and a few other formations.
Play it! Heed not those who disparage and cry about cheese or brokenness. I'm a 50% W/L player. I bring cheese and I bring fun (guard with Pask!) and after keeping track for a year, my tourney record stays at 50/50. For years. I'm a 12 year 40k veteran, and talking to guys in the UK and in the USA, just play what you like.

--------------------

What models do you own?

As far as the WraithKnight goes, here in the California scene, they're ubiquitous, everywhere and every list has a way to deal with them. Don't be afraid to bring, arguably, the best unit in the game.

Your first list is quite friendly and nice. Only one unit, the WK, and even that no longer cheese, so much as an expected item on your plate.

The second looks more competitive, but I'd scrap the WraithLord and Avatar for a WK.
More: h2h WraithBlades, out of a WaveS are near worthless.
Turn 1 - the WaveS rolls 12" to another 12" for Flat Out.
Turn 2 - the get out and have to wait.
Turn 3 - they assault. Optimistically, let's say they kill and are free to go after more on your next Turn.
Turn 4 & 5 ... maybe eat more? That all assumes the WaveS idn't killed and the W-blades manage to live through a round of shooting.

Essentially, units ought to be able to put hurt on the enemy every turn. H2h units have been weaker aspects in 7e. Wolf Stars and other cavalry or beast units can get off Turn 1 charges (letting enemy go first) or, most certainly, Turn 2 charges. W-Blades just won't have that kind of out put. However, if you really like Wraith h2h infantry, try Dark Eldar allies: Either W-blades in a Raider or the W-Guard deep striking with a WWP archon.

Let no one cry cheese as you have no spiders, scatbikes or hawks. The next 3 best units in 40k.

This message was edited 1 time. Last update was at 2016/11/10 05:56:15


"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Speedy Swiftclaw Biker





Re-reading my post it was a bit brusque. Didn't mean any offence.

I have to agree that the wraith models look great. Maybe you can artificially handicap yourself to balance the positives? I know that there aren't many units which are poor within the codex but you must be able to find some. Maybe adding some howling banshees? I never see War Walkers so I presume they are pants as well.
   
Made in gb
Furious Fire Dragon






WobblyGoblin wrote:
Re-reading my post it was a bit brusque. Didn't mean any offence.

I have to agree that the wraith models look great. Maybe you can artificially handicap yourself to balance the positives? I know that there aren't many units which are poor within the codex but you must be able to find some. Maybe adding some howling banshees? I never see War Walkers so I presume they are pants as well.

IMO war walkers aren't too bad for the points, they're just not necessarily one of the strongest units in the codex.

For Khaela Mensha Khaine
For the Emperor and Sanguinius!
DS:90+S++G+++MB--IPw40k15#+D+A+/mWD-R+T(T)DM+ 
   
Made in gb
Crazed Spirit of the Defiler




Newcastle

Maybe a more friendly list can be made with mostly wraithguard/blades and wraithlords, but no wraithknight? It could still be strong, but I think people would appreciate someone deliberately not taking the wraithknight

Alternatively build a list with all the wraith constructs, but if your opponent's army obviously can't compete try playing without the wraithknight. Don't deploy it and just play with a handicap. At least then if someone turns up with a really strong list you can play at 100%


Hydra Dominatus 
   
Made in us
Fixture of Dakka





Los Angeles

WobblyGoblin wrote:
Re-reading my post it was a bit brusque. Didn't mean any offence.
Is this comment intended for me? If yes, then I took no offense. Srsly, we're okay. No contention nor harsh feelings.

The thing is, the Composition/Cheese Vs. Friendly Comp discussions really have no concrete delineation. There is no clear line in the sand on 'this is over-powered cheese' and 'this is not'. Thus, I posted for hoopsy15, as he's a new player, to steer away from what is an antiquated part of 40k, and currently, so ill-defined an aspect, as to not bother with it.

During 3e, there was a composition rating, for tourneys, based on the Force Organization Chart. IIRC: 60% troops, 10% of Elites, HS and FA each and then maybe 10% HQ. Some tourneys had a scoring system that could earn you higher points for less Elite & HS units in lists, and then penalize for too many points in HS and HQs, etc.

Long since 4e, this was abandoned as codexes grew and changed, one book's troops had no chance of holding up versus another book's troops. One just could no longer compare Space Marines to the rest of 40k's Troop Choices. Nor Tau Elite Crisis Suits versus SM or Eldar Elite, Chaos SM, bug units, etc. That continued through 4e, 5e and through today's 40k.

---------------------------------
Before I began to play regularly in tourneys, I was in the Camp of Friendly Composition. I didn't like getting crushed and tabled in pick up games, and would usually blame my opponent's list.

Now, I know better.

I was an inexperienced player. I didn't know and understand the enemy armies. I didn't have firm grasps of tactics and missions. I lost a lot of games.

Winners are good players, good strategists and good tacticians. With good lists. Sure, savvy players take strong performing units, and great buffing combos. And leave the chafe behind. But then they beat you with better tactics and strategies, experience and in the case of last year's LVO winner, serious preparation in studying of the meta and the missions. He'd posted somewhere that he'd really prepped in advance, for a few months, iirc.

Since there is no real way to create the 'balance' that is implied in "Friendly List composition" thinking, making lists is simply, 'play what works well for you'. If you trounce an opponent and they are butt-hurt for it, offer as much post-game analysis on how to improve their list and their strategies. Offer a re-match.

Over a pint, of course.


WobblyGoblin wrote:
I have to agree that the wraith models look great. Maybe you can artificially handicap yourself to balance the positives? I know that there aren't many units which are poor within the codex but you must be able to find some. Maybe adding some howling banshees? I never see War Walkers so I presume they are pants as well.

Agreed, Banshees, like h2h Wraith-Blades, are among the eldar's least useful units, because of a lack of assault vehicle options. Unless their twisted DE cousins supply a Raider.

War Walkers are good, perhaps along side Dark Reapers and W-Serpents. They're units Eldar players occasionally delve into using.

Last on point for playing a WK:
It is a beautiful model to have for the hobby aspect of the game. Look at my avatar. That's my WK's foot stepping on a land speeder.

This message was edited 1 time. Last update was at 2016/11/11 18:11:06


"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Fixture of Dakka





Los Angeles

See?



"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in au
Fresh-Faced New User




Cheers for the replies guys

I think my local meta isnt against the wraith knight so much, from the armies i saw there one eldar army had one, and a good chunk of the imperial armies had knights and such. I am going to run with the knight simply became i really do love the model.

So i was thinking about maybe how i could tone it down a little and the guardian battle host doesn't look too scary really, so here is another attempt.

+++Wraith Host+++ 1335pts
-Spiritseer

-Wraithlord
-ghostglaive + bright lance

-Wraithknight

-X3 wraithguard + wave serpents

+++Guardian Battlehost+++515

-Farseer

-X3 Guardian defenders
-Shuriken cannnon

-Viper
-Eldar missile Launcher

-Vaul's wrath battery
-shadow weaver

War Walker

Does this list work as welll in terms of scoring? Guardians are troop choices but not sure if that counts for obsec or what ever it is
   
Made in gb
Missionary On A Mission






Guardians are very good at dying and running away, hence not very good at holding objectives. You'll want to put them in a vehicle if you're going to run them - but if you're going to do that I'd consider Dire Avengers instead, because they're cheaper. Alternatively you could swap them for some Windriders.

Personally I wouldn't mind facing any of these armies - there's nothing "cheesy" or "overpowered" about them. Looks like good clean fun to me.

- - - - - - -
   
 
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