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2016/11/22 19:02:12
Subject: Alt-History: what would the armies of Primarch mini-empires be like?
Everything happens as the current history dictates right up until the point the Primarchs are spirited away to their planets by Chaos.
At this point, the Emperor slips as he's getting out of the bath, headbutts the rim of the toilet and swears so vigorously that the psychic backlash accidentally wipes out his very existence like he did to Horus, dragging Holy Terra into the warp in the process. The Chaos gods p*ss themselves with laughter so hard that they forget all about their little plot to screw with Empy (God Rest His Soul).
All other big threats experience setbacks that bring them down to a manageable level.
What would the stats for their armies look like?
Lets say that their basic footsoldiers start off with a basic Guardsman's stat-line (lets be generous and give them Bolters rather than laser-pointers), and then add USRs and minor stat changes based on what their empires might be like to turn them into unique fluffy armies.
I've got a couple I've thought of already
Angron Can exchange Bolter for CCW and Bolt Pistol. They can also receive 'Butchers Nails' which confers Rage and Furious Charge.
Vulkan 3+ armour, and can pay to master-craft their weapons
Magnus Units have Brotherhood of Psykers
Mortarion T4 and/or FnP
Fulgrim WS4 and BS4 to represent training to perfection
Corax Units have Infiltrate and/or Stealth
Ferrus Manus Maybe 3+ like Vulkan's troops, sarges get power fists to represent cybernetic enhancement
Russ Units type Beast
Khan Units on bikes, perhaps with Hit & Run
Lorgar Units have Zealot
What do you think?
Not sure about the others. I was wondering if you could do something cool with Alpharius like having some way of hiding sarges within units, being immune to Precision Shots or something like that.
Outstanding there's Alpharius, Curze, Dorn, the Lion, Sanguinius, Perturabo, Horus and Guilliman.
This message was edited 1 time. Last update was at 2016/11/22 19:02:39
Yes, but they lead armies on their planets' uprisings and they could represent them maybe? I don't know, but I think this is a cool idea. By my reckoning (and it is crude reckoning)
-Dorn's lot would have Stubborn or some other morale modifier.
-Roboute would have improved orders (say, no need for a Vox Caster to re-roll the check)
-Alpharius didn't really have an empire to speak of.
-Purturabo I think would be more for numbers of cheap bodies and then improved artillery support (maybe sergeants can take something like a Nuncio Vox)
-Sanguinius would have +1 Initiative (at least on the charge)
-Curze's lot would cause Fear.
EmpNortonII wrote: Wouldn't Angron and Mortarion be dead without the Emperor?
Yeah, but I explained that away with some dubious comical circumstances in the post I linked
For this little scenario, we'll assume that Angron ROFLstomps the army sent after him and Mortarion, down on his knees and wheezing from poisonous fumes, punches the sneering Warlord in the groin so hard its head explodes and the shrapnel from its helmet wipes out all of its followers.
TheManWithNoPlan wrote: Yes, but they lead armies on their planets' uprisings and they could represent them maybe? I don't know, but I think this is a cool idea. By my reckoning (and it is crude reckoning)
-Dorn's lot would have Stubborn or some other morale modifier.
-Roboute would have improved orders (say, no need for a Vox Caster to re-roll the check)
-Alpharius didn't really have an empire to speak of.
-Purturabo I think would be more for numbers of cheap bodies and then improved artillery support (maybe sergeants can take something like a Nuncio Vox)
-Sanguinius would have +1 Initiative (at least on the charge)
-Curze's lot would cause Fear.
Not sure about the Lion of Horus.
Yeah Dorn's lot having Stubborn fits really well, maybe fearless sarges or something. I'd expect them to have pretty decent kit too. Didn't they build the Phalanx themselves?
Roboute's improved orders is perfect as well, although I was thinking that 'Orders' is a uniquely IG thing that wouldn't be included in these armies. Perhaps giving Roboute's soldiers a form of Orders where the other ones lack it would be a good way of representing a well set up chain of command.
Alpharius is an interesting one, because he was 'discovered' already on board a ship and attacked an Imperial vessel. I'd imagine him more like a corsair reaver or something like that, but how to represent that as rules I'm not sure...
I'm not sure about Pert's cheap bodies. It was only after he met the emperor and was forced to become a general, against his peaceful and diplomatic nature, that he turned into the nihilist 'send in the next wave' git. Without the emperor's interference, his character would be markedly different.
What's the thinking behind +1I for Sanguinius? I was trying to think of something cool to represent the fact that his army's culture is rooted in a radioactive hellscape. They might very well have mutants used as beasts of war or something, but I'm not certain how that could affect his standard soldiers...
Love Curze's lot causing Fear
Yeah the Lion and Horus is difficult.
Maybe give the Lion's troops Preferred Enemy against daemons? Puts them at a bit of a disadvantage to the others, unless you give them equipment buffs to represent them being troops of a knightly order?
Horus is interesting in that we don't know very much about the planet he was found on, only that it was dominated by techno-barbaric hive gangs, and was a former mining world riddled with catacombs...
I threw the +1I for Sanguinius' troops because that's what the Blood Angels get. Unoriginal, yeah. I also wanted to play on the idea that they're rad-suited people used to being on the hellscape of Baal but I too didn't know how.
I think you're right about Perturabo, I was thinking about him in the Great Crusade as opposed to before Imperial contact. Armour save rerolls sound cool, but a bit too powerful.
Lion's troops getting Preferred Enemy against Chaos sounds very fitting.
Horus maybe gets better equipment? I don't know somebody pull something cool out of Necromunda for them to have.
Hmmm, maybe Sanguinius gets the 'Rad Saturation' thing that Skitarii Vanguard have. Pretty powerful buff, but Magnus gets Brotherhood of Psykers so I suppose it's not too bad
Yeah armour save rerolls do sound powerful :S I'll do some more reading about Pert's homeworld and see what I can dig out.
Good idea about looking to Necromunda for Horus' troops I'll see what I can pull out
Automatically Appended Next Post: Well, it would appear that Perturabo developed a knack for siege warfare while on his home planet, before the Emperor came along.
I suppose you could have his troops be nothing special, but his army has access to Basilisks and other big guns
That and maybe have increased access to Meltas/Melta Bombs/Rocket Launchers and other such heavy weaponry.
This message was edited 1 time. Last update was at 2016/11/23 11:55:28
Yeah that would work for Pert. I was thinking 3+ armour like Vulkan and Ferrus would be fitting for a siege expert, and he's supposed to be one of the most technologically knowledgeable of all the Primarchs.
I suppose for Horus you could literally just transpose Necromunda gangs directly as squads
I'd expect Horus to unite the gangs/be the head honcho, so having an army of gangers would be a nice little nod to Necromunda
Either that or try and play on the fact that they're from a mining world with something. GS Cults mining equipment would be cool
Would all of them build empires? I thought Fulgrim was more of a master of commerce and industry. Running a huge mega corporation that would just buy what it wants.
Which brings up another question. Without the ad mech's knowledge, what do they have in the way of ships and vehicles? Do they know to avoid building men of iron?
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2016/11/27 17:44:13
Subject: Alt-History: what would the armies of Primarch mini-empires be like?
Agreed, I'm not certain all of them would build empires as such, although I'd expect them to still have them in all but name.
I'd agree that Fulgrim would be a good head of a corporation, Lorgar would be the head of a massive cult (like intergalactic Jehovah's Witnesses), and Alpharius was a pirate/corsair when he was discovered.
For the Ad Mech there's two ways that you could go. Either the Ad Mech has a lot more difficult expanding without the Imperium, so these mini-empires are left to their own devices a lot more. Hard to say whether the level of tech would be better or worse with that, given that they're free to use archaeotech however they please.
The other option is to have the Ad Mech as a neutral party that gets by selling its tech and manufacturing to these empires. That would be where Fulgrim's commerce thing comes in (and maybe Perturabo's diplomacy).
I'd say Rule of Cool it so they can have archaeotech stuff if they want
I doubt that the likes of Fulgrim would have created an empire. Fulgrim probably would have been both a leading environmental scientist on Chemos and ruler of it, doing his damnedest to ensure that Chemos would never fall back into a state of near total extinction.
With the Lion, I don't see a [multi-planetary] empire rising either due to just simply lack of technology. Same with Angron who would be also unfortunately doomed to die thanks to the Butcher Nails.
To cut this post shorter, the primarchs that I could see possibly creating multi-planetary empires are:
Spoiler:
1. Guilliman: who had all the pieces laid out already to piece together one.
2. Perturabo: With his raw scientific and technological prowess, and that he was also haunted by the Eye of Terror, I think he would eventually begin expanding, possibly to find somewhere in the galaxy that he didn't feel like the Eye of Terror was staring down on him... which would eventually drive him to the Eye.
3. Lorgar: while the civilization surrounding him was feudal, his home planet was littered with technological relics with spaceships listing in orbit around his planet. Lorgar and Kor Phaeron would probably still fall to Chaos and get the planet to fall with them. After that, they could possibly begin using the tech around them to eventually launch a [black] crusade to "enlighten" the galaxy.
4. Alpharius Omegon: ASSUMING his/their pirate fleet story is even partially true, they might not have an empire in a classic sense, but may eventually control huge swathes of space with a few hidden outposts hither and thither.
5. Magnus: despite living on a planet of psykers in isolation, I think it's a possibility that he'd would be able to begin an empire... because of Tzeentch. I'm fairly certain Tzeentch would have been able to thoroughly corrupt Magnus and through him, possibly the rest of Prospero. If Tzeentch so desired, he could probably manipulate the populous of Prospero to begin expanding to seek greater and more knowledge (aka, fragments of his staff which he has the Blue Scribes picking around for).
6. Vulkan: This, like Magnus, is only a possibility and a very slim one at that. Despite Vulkan's natural knack at the forge and some pretty solid technological know how, the very nature of Nocturne would make it very tough for expansion. However, a perhaps almost comical solution would be with all the attention Dark Eldar liked to bathe Nocturne in, Vulkan could get his hand on some Dark Eldar technology and begin reverse engineering it to slowly build a fleet of void capable of his own. Who knows? Maybe they'd be able to figure out where the local Webway Gate is and from there, become a bigger pain in the ass of the Dark Eldar, possibly pulling guerilla strikes upon raiding fleets that are returning to Commoragh and rescuing prisoners and victims of the Dark Eldar. Through these victims, they learn of other worlds, possibly encouraging them to further more of the Webway, uniting worlds against the Dark Eldar, an alliance that could potentially include Xenos. Noblebright 40k right here.
7. Ferrus Manus: I don't know how he wouldn't come to notice the Telstarax. If he and those of Medusa could discover enough scientific and technological information, they could eventually reach the Telstarax and use whatever tech they found they to begin the expansion of an empire.
8. Rogal Dorn: He, like Guilliman, had already begun an space-faring empire.
9. Corvus Corax: Kiavahr was a technologically advanced Forgeworld. Definitely potential for an Empire here.
I think I covered all the ones that had solid potential to create empires. From here we can perhaps gleam what sort of forces these Primarchs would lead:
Spoiler:
1. Guilliman: probably something akin to Cadians but perhaps with superior training with the elite of the elite making his marine/shock troop/storm troop equivalents.
2. Perturabo: my guess is a hybrid between Steel Legion and Death Korps of Krieg. I also think he might be similar to Genghis Khan in that worlds/systems that surrendered peacefully/willingly would be spared violence while those who resisted would be brutalized with much of those surviving their defeat would end up serving a role identical to that of human prisoners in current Iron Warrior fluff.
3. Lorgar: a giant chaos warband minus the chaos space marines.
4. Alpharius Omegon: tactically adept raiders and pirates (i.e. how Alpharius ended up meeting Horus).
5. Magnus: psyker soldiers everywhere; and with gradually increasing corruption by Tzeentch, possibly growing number of mutations, then spawn, then daemon hordes... a Tzeentch chaos warband minus the space marines.
6. Vulkan: assuming he gets his hands on Dark Eldar tech, his forces in general would probably have armor that has superior protection to that of Dark Eldar, but also would be fairly light and allowing for decent mobility. No doubt that there would also be far more heavily armored shock troops or whatnot but I feel that his forces would be one mostly tailored to combat and counter the Dark Eldar.
7. Ferrus Manus: with whatever they would find on the Telstarax, they might be able to be comparable to the forces of the Great Crusade in technology with the Telstarax being a relic from the Dark Age of Technology. Hard to really speculate much past that.
8. Rogal Dorn: like Guilliman.
9. Corvus Corax: a force that would almost definitely specialize in guerilla and asymmetrical warfare. With the Forgeworld at their disposal, their initial expansion would possibly overwhelm early worlds that put up resistance unless they were also technologically progressive as well.
Now, I think it'd be interesting to see how these Empires would interact with one another and perhaps the other empires like the Interex and the Auretian Technocracy.
Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB
2016/11/27 20:06:41
Subject: Alt-History: what would the armies of Primarch mini-empires be like?
King Pariah wrote: I doubt that the likes of Fulgrim would have created an empire. Fulgrim probably would have been both a leading environmental scientist on Chemos and ruler of it, doing his damnedest to ensure that Chemos would never fall back into a state of near total extinction.
With the Lion, I don't see a [multi-planetary] empire rising either due to just simply lack of technology. Same with Angron who would be also unfortunately doomed to die thanks to the Butcher Nails.
To cut this post shorter, the primarchs that I could see possibly creating multi-planetary empires are:
Spoiler:
1. Guilliman: who had all the pieces laid out already to piece together one.
2. Perturabo: With his raw scientific and technological prowess, and that he was also haunted by the Eye of Terror, I think he would eventually begin expanding, possibly to find somewhere in the galaxy that he didn't feel like the Eye of Terror was staring down on him... which would eventually drive him to the Eye.
3. Lorgar: while the civilization surrounding him was feudal, his home planet was littered with technological relics with spaceships listing in orbit around his planet. Lorgar and Kor Phaeron would probably still fall to Chaos and get the planet to fall with them. After that, they could possibly begin using the tech around them to eventually launch a [black] crusade to "enlighten" the galaxy.
4. Alpharius Omegon: ASSUMING his/their pirate fleet story is even partially true, they might not have an empire in a classic sense, but may eventually control huge swathes of space with a few hidden outposts hither and thither.
5. Magnus: despite living on a planet of psykers in isolation, I think it's a possibility that he'd would be able to begin an empire... because of Tzeentch. I'm fairly certain Tzeentch would have been able to thoroughly corrupt Magnus and through him, possibly the rest of Prospero. If Tzeentch so desired, he could probably manipulate the populous of Prospero to begin expanding to seek greater and more knowledge (aka, fragments of his staff which he has the Blue Scribes picking around for).
6. Vulkan: This, like Magnus, is only a possibility and a very slim one at that. Despite Vulkan's natural knack at the forge and some pretty solid technological know how, the very nature of Nocturne would make it very tough for expansion. However, a perhaps almost comical solution would be with all the attention Dark Eldar liked to bathe Nocturne in, Vulkan could get his hand on some Dark Eldar technology and begin reverse engineering it to slowly build a fleet of void capable of his own. Who knows? Maybe they'd be able to figure out where the local Webway Gate is and from there, become a bigger pain in the ass of the Dark Eldar, possibly pulling guerilla strikes upon raiding fleets that are returning to Commoragh and rescuing prisoners and victims of the Dark Eldar. Through these victims, they learn of other worlds, possibly encouraging them to further more of the Webway, uniting worlds against the Dark Eldar, an alliance that could potentially include Xenos. Noblebright 40k right here.
7. Ferrus Manus: I don't know how he wouldn't come to notice the Telstarax. If he and those of Medusa could discover enough scientific and technological information, they could eventually reach the Telstarax and use whatever tech they found they to begin the expansion of an empire.
8. Rogal Dorn: He, like Guilliman, had already begun an space-faring empire.
9. Corvus Corax: Kiavahr was a technologically advanced Forgeworld. Definitely potential for an Empire here.
I think I covered all the ones that had solid potential to create empires. From here we can perhaps gleam what sort of forces these Primarchs would lead:
Spoiler:
1. Guilliman: probably something akin to Cadians but perhaps with superior training with the elite of the elite making his marine/shock troop/storm troop equivalents.
2. Perturabo: my guess is a hybrid between Steel Legion and Death Korps of Krieg. I also think he might be similar to Genghis Khan in that worlds/systems that surrendered peacefully/willingly would be spared violence while those who resisted would be brutalized with much of those surviving their defeat would end up serving a role identical to that of human prisoners in current Iron Warrior fluff.
3. Lorgar: a giant chaos warband minus the chaos space marines.
4. Alpharius Omegon: tactically adept raiders and pirates (i.e. how Alpharius ended up meeting Horus).
5. Magnus: psyker soldiers everywhere; and with gradually increasing corruption by Tzeentch, possibly growing number of mutations, then spawn, then daemon hordes... a Tzeentch chaos warband minus the space marines.
6. Vulkan: assuming he gets his hands on Dark Eldar tech, his forces in general would probably have armor that has superior protection to that of Dark Eldar, but also would be fairly light and allowing for decent mobility. No doubt that there would also be far more heavily armored shock troops or whatnot but I feel that his forces would be one mostly tailored to combat and counter the Dark Eldar.
7. Ferrus Manus: with whatever they would find on the Telstarax, they might be able to be comparable to the forces of the Great Crusade in technology with the Telstarax being a relic from the Dark Age of Technology. Hard to really speculate much past that.
8. Rogal Dorn: like Guilliman.
9. Corvus Corax: a force that would almost definitely specialize in guerilla and asymmetrical warfare. With the Forgeworld at their disposal, their initial expansion would possibly overwhelm early worlds that put up resistance unless they were also technologically progressive as well.
Now, I think it'd be interesting to see how these Empires would interact with one another and perhaps the other empires like the Interex and the Auretian Technocracy.
Very interesting thoughts, and agreed on all fronts in order for all the Primarchs to get onto the interstellar stage there are a number of assumptions that would have to be made (mainly I made them because it's interesting to think of Mortarion's forces and things like that).
I'd say you've covered the bases of who would actually make it off-world if it was thought through though. However, if Angron had emerged victorious against his oppressors he might have made it too. I remember reading that Nuceria had Imperium-level tech (although not sure where).
On the Perturabo front, did he start his spiral into nihilism before the Emperor arrived or after?
I definitely agree on the Vulkan front. His primary experience of high technology would be from Dark Eldar, so it would be fitting that he'd build skimmers, and possibly lighter armoured maneuverable troops.
With Magnus, I wonder whether he'd end up with an interstellar empire, but minus the starships? Using the considerable psychic might of Prospero, and their constant exploration of the warp, I could see them stumbling upon a form of direct warp travel (similar to the webway perhaps, or long-distance teleportation). Would be an interesting concept...
Pretty sure that Perturabo's spiral into nihilism began after the arrival of the Emperor, think it really began sometime during his participation in the Great Crusade. Although he was already a merciless warlord by the time the Emperor found him.
Angron... even with Imperium level tech available, I'm unsure if he'd truly ever have the drive to expand into the stars? I picture in my head that Angron would force much of the nobility - if not all - into the pits, to fight against one another and eventually be slaughtered by him and his compatriots. If the desire for interstellar expansion arose, would it arise within him all too late with the Butcher Nails on the verge of killing him? Ultimately, I don't believe that it would be Angron who would lead such expansion.
Your thoughts on Magnus and warp travel is interesting and I think it would be very possible. Possibly expedite the process of corruption from Tzeentch with all the Warp exposure.
This message was edited 1 time. Last update was at 2016/11/27 20:30:22
Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB
2016/11/27 22:18:59
Subject: Alt-History: what would the armies of Primarch mini-empires be like?
I think you're right Angron's drive is for justice for his brothers. Once that's accomplished I can see him viewing his life complete and reigning over his world.
However, I wonder if someone else might have galvanised him into action. A raid against his brothers would have forced a response from him. If there's anything that defines Angron's character it's loyalty (oddly enough).
Curze didn't teach his people to be scary. He taught them to be scared of him.
Curze would be like an Empire-wide Commissar. Motivated by Curze, his troops might merit ATSKNF. Given the alternative is Space Batman skinning you alive in front of your family and then force-feeding them your entrails, they're probably not going to flee combat.
Curze didn't teach his people to be scary. He taught them to be scared of him.
Curze would be like an Empire-wide Commissar. Motivated by Curze, his troops might merit ATSKNF. Given the alternative is Space Batman skinning you alive in front of your family and then force-feeding them your entrails, they're probably not going to flee combat.
Very good point definitely like that
I suppose you could give his elite troops Fear as well, and pitch them as a sort of grimdark-batman-vigilante secret police force. While Mr Wayne has issues with vigilantes enacting justice, out doubt his grimdark alter-ego would have the same qualms...
Curze didn't teach his people to be scary. He taught them to be scared of him.
Curze would be like an Empire-wide Commissar. Motivated by Curze, his troops might merit ATSKNF. Given the alternative is Space Batman skinning you alive in front of your family and then force-feeding them your entrails, they're probably not going to flee combat.
Very good point definitely like that
I suppose you could give his elite troops Fear as well, and pitch them as a sort of grimdark-batman-vigilante secret police force. While Mr Wayne has issues with vigilantes enacting justice, out doubt his grimdark alter-ego would have the same qualms...
In addition, they'd have Night-fighting, since only the super-rich on Nostramo can afford artificial light and the world is perpetually dark.
Given that Nostramo was known for mining adamantium, Curze would also be able to field heavier tanks and super-heavy infantry than the other Primarchs. I'm unaware of any others sitting on a planet-sized adamantium mine.
Corax and Deliverance were mining minerals, which while not Adamantium, were described as being incredibly valuable and thus in theory could be traded with other systems for weapons and armour?
Seeing as Corax had access to space travel I wouldn't put it too far past him. Though Curz definitely does have the resource advantage.
In addition, they'd have Night-fighting, since only the super-rich on Nostramo can afford artificial light and the world is perpetually dark.
Given that Nostramo was known for mining adamantium, Curze would also be able to field heavier tanks and super-heavy infantry than the other Primarchs. I'm unaware of any others sitting on a planet-sized adamantium mine.
Yeah both of those sound good 2+ armour for Curze's little murderers
TheManWithNoPlan wrote: Corax and Deliverance were mining minerals, which while not Adamantium, were described as being incredibly valuable and thus in theory could be traded with other systems for weapons and armour?
Seeing as Corax had access to space travel I wouldn't put it too far past him. Though Curz definitely does have the resource advantage.
Sounds like Corax would do rather well on the interstellar stage...
My ancient "lab"
Throwing in my lot for The man, the myth(mostly myth), the legend, Alpharius. Yes, he didn't really have an empire, but when he was discovered by Horus(much like the rest of the AL lore, all debatable) he was leading a group of space pirates. Therefore, perhaps he wouldn't have a true "empire", but more of a "king of thieves" motif and run a large band of corsairs and pirates across the galaxy.
JustaerinAtTheWall wrote: Throwing in my lot for The man, the myth(mostly myth), the legend, Alpharius. Yes, he didn't really have an empire, but when he was discovered by Horus(much like the rest of the AL lore, all debatable) he was leading a group of space pirates. Therefore, perhaps he wouldn't have a true "empire", but more of a "king of thieves" motif and run a large band of corsairs and pirates across the galaxy.
I love the idea of giving him a 'King of Thieves' theme fits perfectly with what we (think we) know about him.
Just trying to think of some USRs or gimmicks that you could use to homebrew some units for him...
JustaerinAtTheWall wrote: Throwing in my lot for The man, the myth(mostly myth), the legend, Alpharius. Yes, he didn't really have an empire, but when he was discovered by Horus(much like the rest of the AL lore, all debatable) he was leading a group of space pirates. Therefore, perhaps he wouldn't have a true "empire", but more of a "king of thieves" motif and run a large band of corsairs and pirates across the galaxy.
I love the idea of giving him a 'King of Thieves' theme fits perfectly with what we (think we) know about him.
Just trying to think of some USRs or gimmicks that you could use to homebrew some units for him...
JustaerinAtTheWall wrote: Throwing in my lot for The man, the myth(mostly myth), the legend, Alpharius. Yes, he didn't really have an empire, but when he was discovered by Horus(much like the rest of the AL lore, all debatable) he was leading a group of space pirates. Therefore, perhaps he wouldn't have a true "empire", but more of a "king of thieves" motif and run a large band of corsairs and pirates across the galaxy.
I love the idea of giving him a 'King of Thieves' theme fits perfectly with what we (think we) know about him.
Just trying to think of some USRs or gimmicks that you could use to homebrew some units for him...
Infiltrate, stealth
Hmmm, Corax has already got that covered, although I think Infiltrate would be a good fit.
Trying to think of something particularly piratey
Also, I love that we've got Alpharius the Pirate King and Horus as a gangland boss
My ancient "lab"
Yeah, always a toughie. For USRs, i'd give them infiltrate, as his legionaries were experts in hiding behind enemy lines.
If i were to homebrew a squad, i'd probably make 'em fast. They'd have large quantities of jetbikes, land speeders, and other skimmer vehicles.