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Made in us
Auspicious Daemonic Herald





 Latro_ wrote:
One horrible thing i thought of and not 100% sure its legal.

A fair few Tzeetch powers are beams . Unless i'm missing something can you not pick a point i dunno though your own unit of horrors (or strategic parts of the unit) for complete shenigans... creating new units for next turn WC, footprint, general tomfoolery. Heck even do this on a unit you just summoned.
beam powers don't just target a point on the table. They still need to target an enemy unit you just are also allowed to draw the beam through friendly units
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Yea or simple chuck a WC at asmall beam, hill a horror plop the 2 blues as close to LoS blocking terrain, then in the shotting phase run them.

They just sit hidden generating WC.. ofc you get another beamer to split one of them into some brim horrors... more WC

Silly but rock Ahriman with assail s6 beam primais from tele, unleash that off 3 times in a row and let the gremlins take over the board XD


 CrownAxe wrote:
 Latro_ wrote:
One horrible thing i thought of and not 100% sure its legal.

A fair few Tzeetch powers are beams . Unless i'm missing something can you not pick a point i dunno though your own unit of horrors (or strategic parts of the unit) for complete shenigans... creating new units for next turn WC, footprint, general tomfoolery. Heck even do this on a unit you just summoned.
beam powers don't just target a point on the table. They still need to target an enemy unit you just are also allowed to draw the beam through friendly units


see i'm trying to find a rule that proves that you can't...? everything i read points to exactly the ability to do that. The beam entry says nothing about targeting a unit and the witchfire entry specifically mentions targeting a point on the table.

"...a psyker must be able to see the target unit (or target point)...''


'..target a point within the power's range...'

40k FAQ:
'Q: A beam attack does not target a unit – can you still Jink?
A: No.'





This message was edited 10 times. Last update was at 2016/12/05 23:40:44


 
   
Made in gb
Longtime Dakkanaut




The 'sacrifice' maelific power does become even more useful

DFTT 
   
Made in lu
Rampaging Khorne Dreadnought






Well, if you split in you movement phase, you only need one blue and/or brimstone horror to gain an extra WC for the following psychic phase. That's worth sacrificing one pink to, seeing as that makes 2 blues which are free and you can then sac one of those for a the brimstone. Of course that's easier said than done.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Roknar wrote:
Well, if you split in you movement phase, you only need one blue and/or brimstone horror to gain an extra WC for the following psychic phase. That's worth sacrificing one pink to, seeing as that makes 2 blues which are free and you can then sac one of those for a the brimstone. Of course that's easier said than done.


look a blown up rhino, quick walk over it!

XD

Or jump the horrors out of a LR and somehow ram something for an explosion? like hitting flint together to create a spark or fire? see its dead fluffy!

Then the big daddy, death claw drop pod coming in and heat blasting horrors for silliness.

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played

This message was edited 3 times. Last update was at 2016/12/06 00:19:14


 
   
Made in gb
Agile Revenant Titan






 Latro_ wrote:

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played


I did notice that the 'designers note' for Brimstone Horrors on the pictures earlier in this thread says 'each Brimstone Horror consists of a pair of Horrors that share a base'.

So, for the common unit of 11 Pink Horrors, you need the original 11 Pinks, 22 Blues for when they Split and 44 individual Brimstone models for when they Split Again.

That's a suggested 77 models just for a single base squad!

To put it another way, that's £144 per squad in your army!

Nice try GW. Nice try...

This message was edited 1 time. Last update was at 2016/12/06 10:34:59


Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Auspicious Daemonic Herald





 Ynneadwraith wrote:
 Latro_ wrote:

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played


I did notice that the 'designers note' for Brimstone Horrors on the pictures earlier in this thread says 'each Brimstone Horror consists of a pair of Horrors that share a base'.

So, for the common unit of 11 Pink Horrors, you need the original 11 Pinks, 22 Blues for when they Split and 44 individual Brimstone models for when they Split Again.

That's a suggested 77 models just for a single base squad!

To put it another way, that's £144 per squad in your army!

Nice try GW. Nice try...

Blue horrors make a single base of a brimstone horror pair. So its 11 pink to 22 blue to 22 brimstone bases
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Honestly, for brimstones, does anyone have any fire from GW models available? You can take some leftover flames from the burning chariot and make brimstones from it. They can't FORCE your brimstones to have faces, and you'll be using all GW parts. Laugh at anyone trying to tell you otherwise.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Auspicious Daemonic Herald





 timetowaste85 wrote:
Honestly, for brimstones, does anyone have any fire from GW models available? You can take some leftover flames from the burning chariot and make brimstones from it. They can't FORCE your brimstones to have faces, and you'll be using all GW parts. Laugh at anyone trying to tell you otherwise.

They can force you to to have faces, because people can just refuse to play you and your "scenic bases with no actual figure on it". Nothing about being made from a GW part gives you a free pass.
   
Made in nl
Longtime Dakkanaut






Lets assume you got all the pink/blue brimstone horrors you want. What would be a (silly) good armylist?

I think fateweaver + warpflamehost/ 9 units horrors + CAD with more heralds and horrors. Maybe sum deep striking blue horror?

If you begin with one big unit blue horrors you can add more with each dead pink horror. It will look like a big blue wave coming forward.

Do brimstone horrors only cost 1/3 pink horror each? Could also be fun to have and deepstrike to mess up the enemies movement phase.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 timetowaste85 wrote:
Honestly, for brimstones, does anyone have any fire from GW models available? You can take some leftover flames from the burning chariot and make brimstones from it. They can't FORCE your brimstones to have faces, and you'll be using all GW parts. Laugh at anyone trying to tell you otherwise.


They'll probably be releasing these kits soon imo

If you had your head set on getting some models now i thought crypt ghouls with maybe some kitbash from the horrors box would make decent blue horrors
https://www.games-workshop.com/en-GB/Flesh-Eater-Courts-Crypt-Ghouls



 
   
Made in gb
Agile Revenant Titan






 CrownAxe wrote:
 Ynneadwraith wrote:
 Latro_ wrote:

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played


I did notice that the 'designers note' for Brimstone Horrors on the pictures earlier in this thread says 'each Brimstone Horror consists of a pair of Horrors that share a base'.

So, for the common unit of 11 Pink Horrors, you need the original 11 Pinks, 22 Blues for when they Split and 44 individual Brimstone models for when they Split Again.

That's a suggested 77 models just for a single base squad!

To put it another way, that's £144 per squad in your army!

Nice try GW. Nice try...

Blue horrors make a single base of a brimstone horror pair. So its 11 pink to 22 blue to 22 brimstone bases


True it's 22 Brimstone bases. However, according to GW's suggested modelling idea each 'Brimstone Horror' consists of one big base with two Horror models glued to it.

Hence, 44 Horror models to represent the 22 Brimstone bases.

Read the 'Designers Note' on the far left of this picture (once it's been rotated the right way up):

This message was edited 3 times. Last update was at 2016/12/06 14:21:58


Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Auspicious Daemonic Herald





 Ynneadwraith wrote:
 CrownAxe wrote:
 Ynneadwraith wrote:
 Latro_ wrote:

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played


I did notice that the 'designers note' for Brimstone Horrors on the pictures earlier in this thread says 'each Brimstone Horror consists of a pair of Horrors that share a base'.

So, for the common unit of 11 Pink Horrors, you need the original 11 Pinks, 22 Blues for when they Split and 44 individual Brimstone models for when they Split Again.

That's a suggested 77 models just for a single base squad!

To put it another way, that's £144 per squad in your army!

Nice try GW. Nice try...

Blue horrors make a single base of a brimstone horror pair. So its 11 pink to 22 blue to 22 brimstone bases


True it's 22 Brimstone bases. However, according to GW's suggested modelling idea each 'Brimstone Horror' consists of one big base with two Horror models glued to it.

Hence, 44 Horror models to represent the 22 Brimstone bases.

Read the 'Designers Note' on the far left of this picture (once it's been rotated the right way up):


It's rather arbitrary to point out that that its 44 "models" when the official model isn't even two seperate models
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Print as many as you need. Problem solved.

   
Made in gb
Agile Revenant Titan






 CrownAxe wrote:
Spoiler:
 Ynneadwraith wrote:
 CrownAxe wrote:
 Ynneadwraith wrote:
 Latro_ wrote:

Love how we're debating buying GW models so we can destroy them OURSELVES to use more GW models, well played GW well played


I did notice that the 'designers note' for Brimstone Horrors on the pictures earlier in this thread says 'each Brimstone Horror consists of a pair of Horrors that share a base'.

So, for the common unit of 11 Pink Horrors, you need the original 11 Pinks, 22 Blues for when they Split and 44 individual Brimstone models for when they Split Again.

That's a suggested 77 models just for a single base squad!

To put it another way, that's £144 per squad in your army!

Nice try GW. Nice try...

Blue horrors make a single base of a brimstone horror pair. So its 11 pink to 22 blue to 22 brimstone bases


True it's 22 Brimstone bases. However, according to GW's suggested modelling idea each 'Brimstone Horror' consists of one big base with two Horror models glued to it.

Hence, 44 Horror models to represent the 22 Brimstone bases.

Read the 'Designers Note' on the far left of this picture (once it's been rotated the right way up):


It's rather arbitrary to point out that that its 44 "models" when the official model isn't even two seperate models


Ah, my mistake. I didn't realise there was already an existing model for Brimstone Horrors.

I thought they were suggesting that until there's an official model, you should buy two boxes of Horrors, glue on 2 per base and end up with 10 Brimstones!

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I just had a thought. How does the Split rule affect the viability of the PortalGlyph?
Back in 6th ed, the PG was a go-to item for getting free troops and in early 7th it was used to spawn more WC. But recently it has all but vanished from army lists
With the Split rule, you could create D6 Pinks for the additional WC that the enemy will have to dedicate disproportionate resourced at removing since they would then create Blues and Brimstones

Or would the 30pts for the Exalted reward be better spent on a unit of Brimstones and skip the PG step entirely?

-

This message was edited 1 time. Last update was at 2016/12/07 13:58:26


   
Made in gb
Longtime Dakkanaut




I think the glyph is quality.

Sanity levels of keeping track of your horrors will be a critical factor.

DFTT 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 Galef wrote:
I just had a thought. How does the Split rule affect the viability of the PortalGlyph?
Back in 6th ed, the PG was a go-to item for getting free troops and in early 7th it was used to spawn more WC. But recently it has all but vanished from army lists
With the Split rule, you could create D6 Pinks for the additional WC that the enemy will have to dedicate disproportionate resourced at removing since they would then create Blues and Brimstones

Or would the 30pts for the Exalted reward be better spent on a unit of Brimstones and skip the PG step entirely?

-

That's... actually a good point. If I already have the grimore, I'd rather take the PG than some other rewards.

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 whembly wrote:
 Galef wrote:
I just had a thought. How does the Split rule affect the viability of the PortalGlyph?
Back in 6th ed, the PG was a go-to item for getting free troops and in early 7th it was used to spawn more WC. But recently it has all but vanished from army lists
With the Split rule, you could create D6 Pinks for the additional WC that the enemy will have to dedicate disproportionate resourced at removing since they would then create Blues and Brimstones

Or would the 30pts for the Exalted reward be better spent on a unit of Brimstones and skip the PG step entirely?

-

That's... actually a good point. If I already have the grimore, I'd rather take the PG than some other rewards.


It also makes Aetaos'rau'keres' ability to generate extra Pink Horrors a bit less of an afterthought than it was. Pity you still can't use him in games under 4,000pts.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
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Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Sure you can take him in under 4000pts! Just play 3996pts games.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in nl
Longtime Dakkanaut





shogun wrote:

Lets assume you got all the pink/blue brimstone horrors you want. What would be a (silly) good armylist?

I think fateweaver + warpflamehost/ 9 units horrors + CAD with more heralds and horrors. Maybe sum deep striking blue horror?

If you begin with one big unit blue horrors you can add more with each dead pink horror. It will look like a big blue wave coming forward.

Do brimstone horrors only cost 1/3 pink horror each? Could also be fun to have and deepstrike to mess up the enemies movement phase.


The books already out, right? Why cant I find anything about the daemon formations? I can also find nothing about the Tzeentch warpstorm table...

Really want to know how to make a 'over the top' splitting horror army. Any Ideas?
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

buy the book or so some creative googling

 
   
Made in nl
Longtime Dakkanaut





 Latro_ wrote:
buy the book or so some creative googling


Cant you buy the book and tell me? much cheaper (for me..)
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Thought of another tactic:
Horror bubble wrap for enemy Deathstars

Basically you intentionally move a unit of Pinks in the way of an advancing Deathstar, forming a line about 6-12" away from the Deathstar, with no other units as close.
Most Deathstars will not be able to move around/over them and will therefore want to charge. Most stars will also have the ability to wipe the unit on the charge (thus skipping the Instability check) and 20+ Blues appear as soon as the unit is wiped. Place these as close to the star and as wide as you can, so that it limits them from spreading out with a consolidate move. In your turn, move and run to create a complete circle around the star.
Now the star cannot move further and will have to charge the Blues, potentially seeing a repeat of what just happened, although with more models it is more likely a few Blues survive to take an Instability check, but who cares? You just tied up a Deathstar with like 90pts for 2 turns

Even if the Star doesn't assault the Blues and your opponent just shoots them instead, you have made the star useless for a turn.

This message was edited 1 time. Last update was at 2016/12/09 17:54:12


   
Made in gb
Longtime Dakkanaut




Yeah wrapping a death star seems pretty doable1

DFTT 
   
Made in nl
Longtime Dakkanaut





 Galef wrote:
Thought of another tactic:
Horror bubble wrap for enemy Deathstars

Basically you intentionally move a unit of Pinks in the way of an advancing Deathstar, forming a line about 6-12" away from the Deathstar, with no other units as close.
Most Deathstars will not be able to move around/over them and will therefore want to charge. Most stars will also have the ability to wipe the unit on the charge (thus skipping the Instability check) and 20+ Blues appear as soon as the unit is wiped. Place these as close to the star and as wide as you can, so that it limits them from spreading out with a consolidate move. In your turn, move and run to create a complete circle around the star.
Now the star cannot move further and will have to charge the Blues, potentially seeing a repeat of what just happened, although with more models it is more likely a few Blues survive to take an Instability check, but who cares? You just tied up a Deathstar with like 90pts for 2 turns

Even if the Star doesn't assault the Blues and your opponent just shoots them instead, you have made the star useless for a turn.


"Basically you intentionally move a unit of Pinks in the way of an advancing Deathstar, forming a line about 6-12" away from the Deathstar, with no other units as close.
Most Deathstars will not be able to move around/over them and will therefore want to charge. Most stars will also have the ability to wipe the unit on the charge (thus skipping the Instability check) and 20+ Blues appear as soon as the unit is wiped. Place these as close to the star and as wide as you can, so that it limits them from spreading out with a consolidate move. In your turn, move and....."


.... put the grimoire on the blue horrors then beam a pink horror unit with the "double split" icon herald and lets say kill 7 pink horrors and at the end of the phase attach 28 (4x7) blue horrors to the primary blue horror unit. Then cast cursed earth and summon sun extra horrors and your blue horror blob with 2+ inv save can take that deathstar and keep it their forever. you just move 'split icon herald' to another unit of pink horrors and beam them again. even think 'hit and run' would be hard, because it's not easy getting out of close combat with 45+ horrors.
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

 Galef wrote:
Thought of another tactic:
Horror bubble wrap for enemy Deathstars

Basically you intentionally move a unit of Pinks in the way of an advancing Deathstar, forming a line about 6-12" away from the Deathstar, with no other units as close.
Most Deathstars will not be able to move around/over them and will therefore want to charge. Most stars will also have the ability to wipe the unit on the charge (thus skipping the Instability check) and 20+ Blues appear as soon as the unit is wiped. Place these as close to the star and as wide as you can, so that it limits them from spreading out with a consolidate move. In your turn, move and run to create a complete circle around the star.
Now the star cannot move further and will have to charge the Blues, potentially seeing a repeat of what just happened, although with more models it is more likely a few Blues survive to take an Instability check, but who cares? You just tied up a Deathstar with like 90pts for 2 turns

Even if the Star doesn't assault the Blues and your opponent just shoots them instead, you have made the star useless for a turn.


Bonus points: Use them in a Wrath of Magnus list along with some Thousand Sons. Use the astral grimoire on them for 12" move and to assure your encirclement one turn eariler. Also, play them in a panaemoniad to get your 4++ save and use cursed earth to get 3++. Bring your finest tearcup.

14000
15000
4000 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Well, you actually don't want them to be tough to kill against a Deathstar. Even buffed up, they will take casualties and lose combat, thereby risking an Instability that might wipe the unit. You essentially want the Deathstar to kill every last Pink so that a new unit of Blues is created that can circle around the Star.

   
Made in nl
Longtime Dakkanaut





 Galef wrote:
Well, you actually don't want them to be tough to kill against a Deathstar. Even buffed up, they will take casualties and lose combat, thereby risking an Instability that might wipe the unit. You essentially want the Deathstar to kill every last Pink so that a new unit of Blues is created that can circle around the Star.


Only if you roll double one and even that can be fixed with fateweaver reroll.
   
 
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