Switch Theme:

[1850] - Deathwatch with Imperial Knights allies  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Raging Ravener





I'm still trying to get a handle on how best to use Deathwatch, so here goes my first list. Seems like DW works best with allies. I'm going the MSU route.

I welcome any comments or advice on how to improve the list!

Here we go:

DEATHWATCH / IMPERIAL KNIGHTS ARMY [1850]


DEATHWATCH CAD [1435]


-HQ-
LIBRARIAN [70]

-TROOP- [220]
VETERANS X5
FRAG CANNON X3
DROP POD

-TROOP- [220]
VETERANS X5
FRAG CANNON X3
DROP POD

-TROOP- [220]
VETERANS X5
FRAG CANNON X3
DROP POD

-TROOP- [220]
VETERANS X5
FRAG CANNON X3
DROP POD

-TROOP- [145]
VETERANS X5
DEATHWATCH SHOTGUN X 5
DROP POD

-TROOP- [145]
VETERANS X5
DEATHWATCH SHOTGUN X 5
DROP POD

-ELITE- [65]
TERMINATORS X1
CYCLONE MISSILE LAUNCHER X1

-ELITE- [65]
TERMINATORS X1
CYCLONE MISSILE LAUNCHER X1

-ELITE- [65]
TERMINATORS X1
CYCLONE MISSILE LAUNCHER X1


OATHSWORN DETACHMENT [415]

KNIGHT WARDEN [415]
STORMSPEAR ROCKET POD


Well that's it. What do you think Dakka? Is it even remotely competitive or just a glass cannon that will be swept from the table?

Any way to improve it?

Thanks!
   
Made in us
Raging Ravener





BUMP

No thoughts or suggestions?
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

Are you using the Terminators as Objective grabbers?

I would actually take a few 10 man squads and then Combat Squad them when they hit the ground. You will get more value from your pods that ways and also make use of the Combat Squad and the Drop Pod Assault Rules.

Some empty Pods are good for getting more full Pods down turn 1 as well.
   
Made in us
Raging Ravener





 Sinji wrote:
Are you using the Terminators as Objective grabbers?

I would actually take a few 10 man squads and then Combat Squad them when they hit the ground. You will get more value from your pods that ways and also make use of the Combat Squad and the Drop Pod Assault Rules.

Some empty Pods are good for getting more full Pods down turn 1 as well.



Yeah, the terminators are basically just there for a little fire support and as objective grabbers.

As for your suggestion about using empty pods and then combat squad the other units, I like it. Thanks for the suggestion!
   
Made in us
Secretive Dark Angels Veteran






For your units listed as "5 shotguns" you do realize that each veteran gets his bolter AND a shotgun right?

You trade the Bolter in for the Shotgun (check the book its legit...) and THEN trade the cc weapon you come stalk with for a bolter. Basically you end up with both a bolter and a shotgun. You don't need the cc weapon since it does nothing and you have no pistol. This gives each vet effectively 7 types of ammo lol

~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in us
Raging Ravener





 Icelord wrote:
For your units listed as "5 shotguns" you do realize that each veteran gets his bolter AND a shotgun right?

You trade the Bolter in for the Shotgun (check the book its legit...) and THEN trade the cc weapon you come stalk with for a bolter. Basically you end up with both a bolter and a shotgun. You don't need the cc weapon since it does nothing and you have no pistol. This gives each vet effectively 7 types of ammo lol


I saw that, but they are modeled just w/ shotguns, but I guess I could scrounge up some bolters to add to them to the models.

What's the best way to model that?

And thanks for the advice!
   
Made in us
Secretive Dark Angels Veteran






I just mix some with bolters and some withshot guns. You don't model bolt pistols on every marine who has them so personally I don't think It should matter. I just tell my opponent that shotgun/bolter guys have both. Never had an issue at a tournament with it.

~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in us
Raging Ravener





 Icelord wrote:
I just mix some with bolters and some withshot guns. You don't model bolt pistols on every marine who has them so personally I don't think It should matter. I just tell my opponent that shotgun/bolter guys have both. Never had an issue at a tournament with it.



Thanks for the advice.

Sounds good!
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

It is actually quite easy to chop a close combat weapon off and attach a Bolter. The arm is actually the perfect shape.

The Bolter arms are already modeled 1 handed so that works out as well.
   
 
Forum Index » 40K Army Lists
Go to: