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Made in se
Grisly Ghost Ark Driver





And imotekh it would seem
   
Made in us
Been Around the Block




 usernamesareannoying wrote:
hi all,
i hope that you dont mind a side question.
can you use wave of command on the same unit more than once from different sources?
My will be done specifically says that it can only affect a unit once per turn however wave does not.

Wave of Command - At the beginning of each of your turns, choose a friendly <DYNASTY> Infantry unit within 12" of this model. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can not be affected by Wave of Command and My Will Be Done in the same turn.

My Will Be Done - At the beginning of each of your turns, choose a friendly <DYNASTY> Infantry unit within 6" of this model. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can only be affected by this ability once in each turn.


I think you are correct. Wave of Command from different sources can be used on the same unit more than once for a cumulative effect.

7th edition had a rule against effects being cumulative from the same source. 8th edition does not.
   
Made in us
Loyal Necron Lychguard




torblind wrote:
And imotekh it would seem


Huh, could have sworn he was Sautekh only. Still, doesn't matter, he's too expensive and neither is really workable in the long run.
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

 Grimgold wrote:
 Klowny wrote:
 skoffs wrote:
That looks decent... though I'm wary of so many points devoted to Praetorians.


Same. I don't like their damage output. Sure they're fast and durable enough to survive attention, but 1 damage doesn't feel right. Hell even the warscythe's flat 2 damage doesn't feel right.

I've also found that while scarabs are good as screens, they fall very quick to multi-damage weapons. 3-4 is fine for a backfield DDA, but escorting a nightbringer, I'd bring 6-8 personally


Anything carrying a warscythe is slow as all get out, and the goal of an outrider lists is to be fast. I need a serious CC threat to accompany nightbringer, and the options were wraiths or prats, and prats are way more killy. Also in the warscythe comparison, RoC can shoot, so there are a lot of situations where the ROC will do as much or more damage, such as against single wound models, and/or on charge turns. The bulk of the army is already multi-wound weapons, so the loss of one damage per swing is not really that bad, and the ability to put out 30 s5 ap-3 shots in a round fills a gap in the list for large units like gaunts, necron warriors, or boyz.


30 shots a turn? from 10 praets? theyre assault 1, not assault 3? or have I derped and missed something.

This message was edited 1 time. Last update was at 2017/07/12 19:35:50


12,000
 
   
Made in us
Longtime Dakkanaut




orknado wrote:
 usernamesareannoying wrote:
hi all,
i hope that you dont mind a side question.
can you use wave of command on the same unit more than once from different sources?
My will be done specifically says that it can only affect a unit once per turn however wave does not.

Wave of Command - At the beginning of each of your turns, choose a friendly <DYNASTY> Infantry unit within 12" of this model. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can not be affected by Wave of Command and My Will Be Done in the same turn.

My Will Be Done - At the beginning of each of your turns, choose a friendly <DYNASTY> Infantry unit within 6" of this model. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can only be affected by this ability once in each turn.


I think you are correct. Wave of Command from different sources can be used on the same unit more than once for a cumulative effect.

7th edition had a rule against effects being cumulative from the same source. 8th edition does not.


This type of question is covered in the FAQs. They do not stack.
   
Made in us
Evasive Eshin Assassin






Can you point it out?
   
Made in us
Wicked Canoptek Wraith





The faq refers only to auras specifically but I still wouldn't go buy/build 4 CCBs expecting to get tesla exploding on 2s. The general rule of thumb is unless it says it stacks with itself, it doesn't.
   
Made in ru
Fresh-Faced New User




What do You think on 2nd CTans power. Are we able to pick any unit (including a character) as a target for it?

For me, definitely YES because ctan's powaaa isnt a weapon which shoots.

   
Made in se
Grisly Ghost Ark Driver





mrWermut wrote:
What do You think on 2nd CTans power. Are we able to pick any unit (including a character) as a target for it?

For me, definitely YES because ctan's powaaa isnt a weapon which shoots.



Remember that it says wound characteristic, not wounds left
   
Made in us
Been Around the Block




mrWermut wrote:
What do You think on 2nd CTans power. Are we able to pick any unit (including a character) as a target for it?

For me, definitely YES because ctan's powaaa isnt a weapon which shoots.



The Powers of the C'tan don't actually target. You can 'pick' a unit that is a character unit just fine.
   
Made in jp
Proud Triarch Praetorian





Imotekh can give MWBD to any Necron Infantry unit, so he totally can... but same problem: too slow to keep up with them.
We really need a SC D.Lord already.

 
   
Made in us
Longtime Dakkanaut




Ute nation

 Klowny wrote:
 Grimgold wrote:
 Klowny wrote:
 skoffs wrote:
That looks decent... though I'm wary of so many points devoted to Praetorians.


Same. I don't like their damage output. Sure they're fast and durable enough to survive attention, but 1 damage doesn't feel right. Hell even the warscythe's flat 2 damage doesn't feel right.

I've also found that while scarabs are good as screens, they fall very quick to multi-damage weapons. 3-4 is fine for a backfield DDA, but escorting a nightbringer, I'd bring 6-8 personally


Anything carrying a warscythe is slow as all get out, and the goal of an outrider lists is to be fast. I need a serious CC threat to accompany nightbringer, and the options were wraiths or prats, and prats are way more killy. Also in the warscythe comparison, RoC can shoot, so there are a lot of situations where the ROC will do as much or more damage, such as against single wound models, and/or on charge turns. The bulk of the army is already multi-wound weapons, so the loss of one damage per swing is not really that bad, and the ability to put out 30 s5 ap-3 shots in a round fills a gap in the list for large units like gaunts, necron warriors, or boyz.


30 shots a turn? from 10 praets? theyre assault 1, not assault 3? or have I derped and missed something.


It's the charge afterwards, 10 shooting and 20 in melee, going first since they'll likely be my only chargers. because if they are in range of shooting they are within range of charging.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in pl
Regular Dakkanaut




mrWermut wrote:
What do You think on 2nd CTans power. Are we able to pick any unit (including a character) as a target for it?

For me, definitely YES because ctan's powaaa isnt a weapon which shoots.


Already talked about it. You cannot target character in shooting phase. Not only you cannot shoot. In my opinion we cant. I hate doubts about words meaning. Target and pick are synonyms for this case.
   
Made in au
Fresh-Faced New User



Perth

The consensus on the rules forum is that by current wording you can character snipe with times arrow. It's on the list of questions to be submitted for a FAQ though, so hopefully we get an answer in the next one.
   
Made in us
Fresh-Faced New User





Happy and sad coincidence today: Tomb Sentinel and praets happened to arrive on the same day!

Sad part: Praets' first game the enemy got a lucky smite and dropped 5 mortal wounds turn 2 and then erased the others with a stormraven in the following shooting phase. They did nothing, which was really sad because they were about to blast away and assault a squad of marines :(

I'll have to be a little more careful with them next game, but having 10" movement, fly, and great melee is a huge refreshment from my normal footslogging warriors and immortals. Really looking forward to more games with them

The tomb sentinel, however, was a star player. Less RNG than a ddark if a little less statistically powerful, but it can deep strike and has acceptable melee, particularly against characters. I'd say they are really solid anti vehicle out of our codex, a top choice at only 180 pts (185 if you take gloom prism to deny psykers)

This message was edited 1 time. Last update was at 2017/07/13 05:45:10


 
   
Made in us
Been Around the Block




Kuguar6 wrote:
mrWermut wrote:
What do You think on 2nd CTans power. Are we able to pick any unit (including a character) as a target for it?

For me, definitely YES because ctan's powaaa isnt a weapon which shoots.


Already talked about it. You cannot target character in shooting phase. Not only you cannot shoot. In my opinion we cant. I hate doubts about words meaning. Target and pick are synonyms for this case.


'Target' and 'pick' are not synonyms by any stretch of the imagination. If the rules mean 'target' they explicitly use the word 'target'. For example, the shooting rules say 'pick a target unit' to shoot at. The Powers of C'tan say 'pick a visible enemy unit within 24" of the C’tan Shard'. There is no mention of 'target' in the Powers of the C'tan.

Based on the rules as written, you can use the Powers of the C'tan against characters because they are not ranged weapons, they do not use the shooting sequence, and they do not target.

For those who disagree with me, there is a thread on YMDC. Feel free to jump on that thread and point out where the Powers of the C'tan mention the word 'target'.

This message was edited 2 times. Last update was at 2017/07/13 06:17:03


 
   
Made in ua
Fresh-Faced New User





Anyone knows what shooting weapon old pewter wraith had? I got a bunch of them - and worried about wysiwyg.

And my list in the works for upcoming tournament:
Spoiler:

HQ:
Anrakyr
Orikan
Troops:
Warriors x20
Warriors x20
Immortals x5
Elite:
C`tan shard Nightbringer
Triarch Stalker THGC
Fast:
Scarabs x7
Wraiths x3 Particle casters
Wraiths x3 Particle casters
Heavy:
Doomsday Ark
Transport:
Ghost Ark

Any comments please?

This message was edited 1 time. Last update was at 2017/07/13 07:23:49


 
   
Made in se
Grisly Ghost Ark Driver





A bit light in the anti-vehicle-department perhaps? Hopefully the speed can make up for it (tie them down)

I'll be interested in hearing about how it performs.
   
Made in pl
Regular Dakkanaut




Dach wrote:
Anyone knows what shooting weapon old pewter wraith had? I got a bunch of them - and worried about wysiwyg.

And my list in the works for upcoming tournament:
Spoiler:

HQ:
Anrakyr
Orikan
Troops:
Warriors x20
Warriors x20
Immortals x5
Elite:
C`tan shard Nightbringer
Triarch Stalker THGC
Fast:
Scarabs x6
Wraiths x4
Wraiths x3
Transport:
Ghost Ark

Any comments please?

With Anrakyr prets will be better then wraiths for same table role.
   
Made in ru
Fresh-Faced New User




Dach wrote:
Anyone knows what shooting weapon old pewter wraith had?

Im quite sure that it is a Participle Caster. Old school design.

This message was edited 1 time. Last update was at 2017/07/13 06:57:58


 
   
Made in ua
Fresh-Faced New User





Dach wrote:

And my list in the works for upcoming tournament:
Spoiler:

HQ:
Anrakyr
Orikan

Troops:
Warriors x20
Warriors x20
Immortals x5

Elite:
C`tan shard Nightbringer
Triarch Stalker THGC

Fast:
Scarabs x7
Wraiths x3 Particle casters
Wraiths x3 Particle casters

Heavy:
Doomsday Ark

Transport:
Ghost Ark

Battalion 1992
6 CP


Silly edit - forgot DDA and added particle casters due to wysiwyg(old pewter wraith - and no time to model claws instead of guns)

This message was edited 2 times. Last update was at 2017/07/13 07:27:17


 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




mrWermut wrote:
Dach wrote:
Anyone knows what shooting weapon old pewter wraith had?

Im quite sure that it is a Participle Caster. Old school design.


Old metal wraiths didn't have a ranged weapon.
   
Made in ru
Fresh-Faced New User




I dont know IF it was designed as a some kined of pistol intentionally, or it was kind of some-futuristic-mumbo-jumbo but i'm pretty shure that majority of players did use it as a participle caster since that weapon was introduced.
|

This message was edited 1 time. Last update was at 2017/07/13 07:32:39


 
   
Made in ua
Fresh-Faced New User





Dudeface wrote:
mrWermut wrote:
Dach wrote:
Anyone knows what shooting weapon old pewter wraith had?

Im quite sure that it is a Participle Caster. Old school design.


Old metal wraiths didn't have a ranged weapon.


Right hand is just a pneumo claw then?
https://c1.staticflickr.com/8/7023/6709191971_38651c09ba_b.jpg
I do think its a gun, but I think I can argue that`s a shmancy needle.
   
Made in ru
Fresh-Faced New User





I definetly see an element of old-pattern necron shooting device here.

So, I do believe it's a gun.


Automatically Appended Next Post:

This message was edited 3 times. Last update was at 2017/07/13 07:42:21


 
   
Made in us
Regular Dakkanaut




Southern California

Is the CCB a viable HQ to follow destroyers around to use the wave of command buff on them? It's 12" enables it to be able to catch up.
Maybe bubble wrap the ccb with scarabs for out on the field protection. Have a Spyder along repairing it as well...
It all sounds good in my tired head but it something like that worth the points
   
Made in se
Fresh-Faced New User




Wave of Command only adds to the "hit" roll. Destoyers already have rerolls of 1; the D-Lord gives rerolls on 1 on wound rolls.

So if the intent is to buff the Destoyers, D-Lord is better.
But then again, the CCB can buff other units as well. The D-Lord can't.
   
Made in ua
Fresh-Faced New User





Dew wrote:
Is the CCB a viable HQ to follow destroyers around to use the wave of command buff on them? It's 12" enables it to be able to catch up.
Maybe bubble wrap the ccb with scarabs for out on the field protection. Have a Spyder along repairing it as well...
It all sounds good in my tired head but it something like that worth the points

Tested it - too low on utility - it lost HoW attacks and fly-by attacks and ++ save. I loved it for breaking vehicles in 7th - now scythe deals 6 wounds at best... If you really want to buff max squad of destroyers - than go for it - and take gauss canon too - its like a DLord with QS with no invul and shooting.
   
Made in jp
Proud Triarch Praetorian





Hiddius wrote:
Wave of Command only adds to the "hit" roll. Destoyers already have rerolls of 1; the D-Lord gives rerolls on 1 on wound rolls.

So if the intent is to buff the Destoyers, D-Lord is better.
But then again, the CCB can buff other units as well. The D-Lord can't.
... you could always take both (near perfect hitting and very effective wounding)

 
   
Made in se
Grisly Ghost Ark Driver





Having both, the CCB with great movement could always move to buff someone else if more needed
   
 
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