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GW will no doubt raid audio assets from the game at a later date. Black Library uses a lot of the stock audio from the first game for their audio dramas.
It's still early days, we've only scratched the surface of what is in the game so far.
Though I will admit that I very much doubt the upcoming game will have something music wise as epic as Angels of Death, my personal favourite from the second game.
Well, considering that by the point of the beta there would have been nothing left outstanding for the dev team to do other than fix bugs/possibly do extra artwork for skins (the latter being a very common thing for art teams to do, hence why you see so much preorder skin bonus content across the gaming industry/day 1 skin packs), I'm pretty sure DOW3 has demonstrated most of what it has to offer for soundtrack.
To be honest, I barely noticed it most of the time.
There may be a gem hidden in there, but as you say, I sincerely doubt even that will beat anything DOW2 had to offer from Doyle Donehoo. His Eldar soundtrack alone whipped me up into a space elf loving frenzy after all:
Checked Steam just now and I was allowed to pre-load the game, which is good. Though chances are it probably won't unlock for me until tomorrow evening or the like.
Automatically Appended Next Post: It's not a Rhino, but it will have to do..
And a making of:
This message was edited 1 time. Last update was at 2017/04/26 14:15:59
Oh please all the other DoW soundtracks pale in comparison to the soundtrack of DoW 1 done by none other than jeremy soule (he did the music for 'skyrim'). Listen and weep tears at its endless beauty. Seriously it works so well with the atmosphere.
This message was edited 2 times. Last update was at 2017/04/26 22:09:57
DOW1 had some pretty great themes going on there, but they do sound kinda dated; DOW2's tracks to me represented a better idea of the 40k universe combined with the voice acting. Not to say DOW1 doesn't, but DOW2 has the edge in most places, especially in capturing the universe.
Mind you, Inon Zur did a pretty fantastic job with the Necrons:
I agree with GA as much as I love DoW1 more than DoW 2 I liked 2's soundtrack better. There are some good ones in DoW1 but overall I feel DoW2 has the superior sound and art direction. It had good gameplay, but not the scale I was hoping for. The singleplayer was bad with the bullet sponge bosses.
flamingkillamajig wrote: Oh please all the other DoW soundtracks pale in comparison to the soundtrack of DoW 1 done by none other than jeremy soule (he did the music for 'skyrim'). Listen and weep tears at its endless beauty. Seriously it works so well with the atmosphere.
As good as Jeremy Soule is, his work on DoW 1 can not hold a candle to the music of DoW 2. Now his best work was on the Forgotten realms games, that is game music whom all others should have been compared to
As far as soundtrack goes, My favourite DoW track remains the Gregorian chant Jeremy Soule composed for the very first game, Also I like the Metamap themes from Dark crusade very much:
This message was edited 1 time. Last update was at 2017/04/27 18:10:09
There are also regular Cadians in the game, though they are equipped with Forge World's hostile environment kit, which seem to double as space suits in the game.
So far, really enjoying it, aside from the semi-puzzle maps, though fail conditions thankfully do not translate into auto-losses.
On the bright side, elites can be levelled through the single player campaign, so for those who dislike multiplayer, but still want to faff about with their elites in skirmish (where for some reason you can't level them), there's that option.
Really, really hating the Eldar maps, which have a higher fail quota than others. Also isn't cool that the game doesn't auto-save at certain points. Bleh.
But at least I finally got to use Solaria in the campaign. I may have used her too much and had her solo everything but the final part of that mission, as she went from level 1 to level 7 in one go, being even higher levelled than Gabriel right now!
Her ability to give Whirlwinds something akin to phosphex rounds is amazing by the way, the best way to clear out shooty units stuck in that forcefield cover. Don't need to crack the shield, just drop some missiles on them and watch the fire eat them alive.
Also bonus points to them for having the orks at least once calling the space marines "beakies" again, like they used to.
Trondheim wrote: As good as Jeremy Soule is, his work on DoW 1 can not hold a candle to the music of DoW 2. Now his best work was on the Forgotten realms games, that is game music whom all others should have been compared to
You misspelled Guild Wars.
But I can see where he might not be considered to be the best choice for a 40K game - aside from maybe the Eldar. IMO his stuff is perfect for the fading space elves.
Trondheim wrote: As good as Jeremy Soule is, his work on DoW 1 can not hold a candle to the music of DoW 2. Now his best work was on the Forgotten realms games, that is game music whom all others should have been compared to
You misspelled Guild Wars.
I am sorry but what is this?
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
Trondheim wrote: As good as Jeremy Soule is, his work on DoW 1 can not hold a candle to the music of DoW 2. Now his best work was on the Forgotten realms games, that is game music whom all others should have been compared to
You misspelled Guild Wars.
But I can see where he might not be considered to be the best choice for a 40K game - aside from maybe the Eldar. IMO his stuff is perfect for the fading space elves.
No I dont waste my time on such games as Guild Wars
This message was edited 1 time. Last update was at 2017/04/29 14:18:16
Anybody else see how negative the fan reviews are on steam? I only played the open beta at the end but sheesh so much hate on all the visible reviews. It says it's about 50/50 but yeesh.
ZebioLizard2 wrote: After reading a fair amount of the negative reviews. It would be generous to call them anything close to actual criticism.
The scummy ones are most likely going to float to the top of the pool, like they always do. Sometimes even those may have a glimmer of truth to them though. Credibility is a combination of both the opinion you're presenting and the way you're presenting it. Seems like a lot of people believe that only one of those is needed to judge the validity of criticism.
EDIT: Checked the top 3 reviews on the Steam page for the game. Do these sound like invalid criticism?
All in all my Conclusion about this game is:
Pro:
+ Atmosphere (Especially Orks are done amazing)
+ Nice graphics / animations
+ Every race is more or less unique (Marines rather standart/ Eldar weired)
+ Game speed (You dont generate too many resources and build big blob in 5 minutes)
+ Some levels are really challenging, especially on hard
Contra:
- Very sloppy campaign, I mean there is a story but after the first 3 missions its like (oh s**t we got 3 weeks left till release)
- Micromanagement in this game is INSANE, you got like 10 unit types with 15 abilities summed up. Without having like 5-7 overlapping groups you can forget the word efficiency
- Super stupid cover system, you enter a circle wait 7 seconds and then you get cover shield.....thats like dear god oO
- The elite menu is very dumb you dont know what you can click and when to click
- There is no defensive structure in the game so you always have to leave like 1/3 of you army in base -____- Also the listening post on resource is so strong that the constructor units are the only units struggling to destroy it.
- The End of the campaign is like "ehmm what, thats it ?"
- Almost NO unit customization, mean you buy specialized squads instead of equipping specialized equipment on your units eg. Space marines
- WRAITH KNIGHT CAN HIDE IN BUSHES(Its the 200 meter tall eldar guy) ...... YEAH RIGHT ?
- DENUVO
So all in all I absolutely DONT recommend to buy it for the actual price. I feel i wasted like 30 bucks because right now this game isnt worth more. A lot of DOW III feels as it was made in a hurry after reveal, the campaign, the menus,. etc. Again the hype has gotten stomped by simplification of very good designs like the mentioned cover system.
I really wanted to like this game. I own every dawn of war game and played the hell out of them. But I couldn't enjoy this one. The graphics are fine. The units are okay (it should be noted that I did like the addition of the Titans Solaria and the Knights, even the ork and eldar). But it was the lack of good campaign and the League of Legends play style that turned me away from this game. I can't even stress how much I wanted to like it. I had hope that it was going to be great until I played it. They should have stayed with their original play style it was so much better. I cannot give it my recommendation.
While the game is pretty, i feel like its a game of who can amass a larger army and over run your enemy. I feel there is no flanking, no actual strategy., cover system is garbage. The animations are meh... No kill syncs, a good example of meh....the IG shooting animations looks aweful... I think this game was rushed. Dont let the hours in game fool you, i also took part in the closed testing.
This is not a good successor of dow1 or 2....
Extra 10 bucks for only 3 armies too....
There are some cool ideas put in like the orks picking up scraps to upgrade weapons or armor.
The idea of large armies is nice, but more can be done to make thise more unique that something akin to starcraft.
This message was edited 1 time. Last update was at 2017/04/29 16:09:40
Yes those are pretty good, though the third one seems a bit more limited considering that amassing a larger army and over-running tends to be heavily punished by nuker heroes.
I have yet to purchase the game so I am unsure how IG shooting animations and the Campaign are.
played for just over and hour, jesus this game sucks hard, i honestly think the good reviews are basically a load of total BS (gaming mags and sites specifically).
Got a refund, and now im thinking that there is a trend when it comes to AAA GW titles, no one cares about the game or the lore enough to make a good game anymore, RIP good GW games.
ZebioLizard2 wrote: Yes those are pretty good, though the third one seems a bit more limited considering that amassing a larger army and over-running tends to be heavily punished by nuker heroes.
I have yet to purchase the game so I am unsure how IG shooting animations and the Campaign are.
They certainly aren't perfect, no, but I do think it is unfair to brand negative criticism of this game as lacking any value when stuff like that is at the top of board.
Watched a campaign playthrough and it looked fun. Cheesy writing, characters ruined via stupid design choices, but overall looked like something I could see myself playing.
Not for 60 bucks though. feth that. The fact that the dev's even thought to make this game 60 bucks is a joke in itself. Although given how AAA games are produced and launched these days, I can't say I'm surprised.
Shadowkeepers (4000 points)
3rd Company (3000 points)