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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






What DG traits?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

I don't know if being able to take nurglings is worth losing objective secure to be honest. Our armies are not only fairly low model count but also not exactly brimming with firepower.
   
Made in gb
Jovial Plaguebearer of Nurgle






Ran the following:

++ Patrol Detachment 0CP (Chaos - Death Guard) [85 PL, -3CP, 1,412pts] ++

+ Configuration +

Detachment CP

Plague Company: The Poxmongers

+ HQ +

Chaos Lord [5 PL, -1CP, 88pts]: Combi-bolter, Contaminated Monstrosity, Power axe

Lord of Contagion [7 PL, -1CP, 120pts]: 5. Rotten Constitution, Harbinger of Nurgle, Plaguereaper, Warlord

+ Troops +

Plague Marines [7 PL, 120pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
. Plague Marine w/ special weapon: Plasma gun
. Plague Marine w/ special weapon: Plasma gun

Plague Marines [7 PL, 110pts]
. Plague Champion: Boltgun, Plague knife
. 2x Plague Marine w/ boltgun: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
. Plague Marine w/ special weapon: Blight launcher
. Plague Marine w/ special weapon: Blight launcher

+ Elites +

Blightlord Terminators [14 PL, 229pts]
. Blightlord Champion: Balesword, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Balesword, Blight launcher
. Blightlord Terminator: Flail of Corruption

+ Fast Attack +

Foetid Bloat-drone [8 PL, 125pts]: Fleshmower

Myphitic Blight-haulers [21 PL, 300pts]
. Myphitic Blight-hauler: Missile launcher, Multi-melta
. Myphitic Blight-hauler: Missile launcher, Multi-melta
. Myphitic Blight-hauler: Missile launcher, Multi-melta

+ Heavy Support +

Plagueburst Crawler [8 PL, -1CP, 160pts]: 2x Entropy cannon, Accelerated Entropy, Heavy slugger

Plagueburst Crawler [8 PL, 160pts]: 2x Entropy cannon, Heavy slugger

++ Patrol Detachment -2CP (Chaos - Death Guard) [31 PL, 9CP, 587pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP [-2CP]

Plague Company: The Poxmongers

+ HQ +

Daemon Prince of Nurgle [9 PL, -1CP, 200pts]: 1. Miasma of Pestilence, 1. Revoltingly Resilient, Ironclot Furnace, Malefic talon, Plaguechosen, Wings

+ Troops +

Poxwalkers [6 PL, 77pts]
. 11x Poxwalker: 11x Improvised weapon

+ Fast Attack +

Foetid Bloat-drone [8 PL, 155pts]: 2x Plaguespitter

Foetid Bloat-drone [8 PL, 155pts]: 2x Plaguespitter

++ Total: [116 PL, 6CP, 1,999pts] ++

Not my ideal choice but needs must with what's painted. The idea was the MBH, Plasma PM and a CL were moving forward on one wing. 3 FBD and the DP moved up the other. The PBC blasted everything from the middle whilst the BLT and LoC deepstriked to threaten an objective in the back field.

First game, Scorched Earth, was against a flavour of the month DG list, running 3 defilers and 3 PBC. Wasn't impressed by the defilers. They were tough defensively but their firepower was pretty weak against me. He did finish a lot higher than me so... there you go. Can't face buying them though as they're by far one of the ugliest models in our range. Lost by 2 VP.

Second game was against Iron Hands playing Surround and Destroy. They were tough. He ran some FW tanks which i just couldn't scratch. The rest of his army was intercessors and in hindsight I really should've targeted them. Lost by 15 VP.

Final game was Overrun against Nids. I absolutely destroyed his forces and mowed down countless waves of the little buggers. He barely touched my forces, however, the name of the mission was fitting and I lost out on Primary objectives and lost by 10VP.

As I was learning everything I pretty much went for the same 3 secondaries: raise the banners high, While we stand, we fight, and mental interrogation. Swapped the last one out for teleport homer against Nids but in hindsight it really should've been thin their ranks.

All in, was a great day and I learned a lot of lessons. Roll on the next one.

This message was edited 2 times. Last update was at 2020/08/03 15:07:23


Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in fi
Fresh-Faced New User




 lare2 wrote:


Not my ideal choice but needs must with what's painted. The idea was the MBH, Plasma PM and a CL were moving forward on one wing. 3 FBD and the DP moved up the other. The PBC blasted everything from the middle whilst the BLT and LoC deepstriked to threaten an objective in the back field.

First game, Scorched Earth, was against a flavour of the month DG list, running 3 defilers and 3 PBC. Wasn't impressed by the defilers. They were tough defensively but their firepower was pretty weak against me. He did finish a lot higher than me so... there you go. Can't face buying them though as they're by far one of the ugliest models in our range. Lost by 2 VP.

Second game was against Iron Hands playing Surround and Destroy. They were tough. He ran some FW tanks which i just couldn't scratch. The rest of his army was intercessors and in hindsight I really should've targeted them. Lost by 15 VP.

Final game was Overrun against Nids. I absolutely destroyed his forces and mowed down countless waves of the little buggers. He barely touched my forces, however, the name of the mission was fitting and I lost out on Primary objectives and lost by 10VP.

As I was learning everything I pretty much went for the same 3 secondaries: raise the banners high, While we stand, we fight, and mental interrogation. Swapped the last one out for teleport homer against Nids but in hindsight it really should've been thin their ranks.

All in, was a great day and I learned a lot of lessons. Roll on the next one.


I have couple of questions. How did your terminators perform? I run exactly similar unit and I'd be interested in your opinion about them. What kind of tactics and support did you use for them? How about Plague marines? Was 5 men enough holding objectives and how did they perform without transports?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So, what is people's opinion on the ferrymen plasma bomb? You could deep strike blightlords with combi-plasma and shoot it at 2+ without any risk of losing models.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Fresh-Faced New User




Spoiler:

 lare2 wrote:
Ran the following:

++ Patrol Detachment 0CP (Chaos - Death Guard) [85 PL, -3CP, 1,412pts] ++

+ Configuration +

Detachment CP

Plague Company: The Poxmongers

+ HQ +

Chaos Lord [5 PL, -1CP, 88pts]: Combi-bolter, Contaminated Monstrosity, Power axe

Lord of Contagion [7 PL, -1CP, 120pts]: 5. Rotten Constitution, Harbinger of Nurgle, Plaguereaper, Warlord

+ Troops +

Plague Marines [7 PL, 120pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
. Plague Marine w/ special weapon: Plasma gun
. Plague Marine w/ special weapon: Plasma gun

Plague Marines [7 PL, 110pts]
. Plague Champion: Boltgun, Plague knife
. 2x Plague Marine w/ boltgun: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
. Plague Marine w/ special weapon: Blight launcher
. Plague Marine w/ special weapon: Blight launcher

+ Elites +

Blightlord Terminators [14 PL, 229pts]
. Blightlord Champion: Balesword, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Balesword, Blight launcher
. Blightlord Terminator: Flail of Corruption

+ Fast Attack +

Foetid Bloat-drone [8 PL, 125pts]: Fleshmower

Myphitic Blight-haulers [21 PL, 300pts]
. Myphitic Blight-hauler: Missile launcher, Multi-melta
. Myphitic Blight-hauler: Missile launcher, Multi-melta
. Myphitic Blight-hauler: Missile launcher, Multi-melta

+ Heavy Support +

Plagueburst Crawler [8 PL, -1CP, 160pts]: 2x Entropy cannon, Accelerated Entropy, Heavy slugger

Plagueburst Crawler [8 PL, 160pts]: 2x Entropy cannon, Heavy slugger

++ Patrol Detachment -2CP (Chaos - Death Guard) [31 PL, 9CP, 587pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP [-2CP]

Plague Company: The Poxmongers

+ HQ +

Daemon Prince of Nurgle [9 PL, -1CP, 200pts]: 1. Miasma of Pestilence, 1. Revoltingly Resilient, Ironclot Furnace, Malefic talon, Plaguechosen, Wings

+ Troops +

Poxwalkers [6 PL, 77pts]
. 11x Poxwalker: 11x Improvised weapon

+ Fast Attack +

Foetid Bloat-drone [8 PL, 155pts]: 2x Plaguespitter

Foetid Bloat-drone [8 PL, 155pts]: 2x Plaguespitter

++ Total: [116 PL, 6CP, 1,999pts] ++

Not my ideal choice but needs must with what's painted. The idea was the MBH, Plasma PM and a CL were moving forward on one wing. 3 FBD and the DP moved up the other. The PBC blasted everything from the middle whilst the BLT and LoC deepstriked to threaten an objective in the back field.

First game, Scorched Earth, was against a flavour of the month DG list, running 3 defilers and 3 PBC. Wasn't impressed by the defilers. They were tough defensively but their firepower was pretty weak against me. He did finish a lot higher than me so... there you go. Can't face buying them though as they're by far one of the ugliest models in our range. Lost by 2 VP.

Second game was against Iron Hands playing Surround and Destroy. They were tough. He ran some FW tanks which i just couldn't scratch. The rest of his army was intercessors and in hindsight I really should've targeted them. Lost by 15 VP.

Final game was Overrun against Nids. I absolutely destroyed his forces and mowed down countless waves of the little buggers. He barely touched my forces, however, the name of the mission was fitting and I lost out on Primary objectives and lost by 10VP.

As I was learning everything I pretty much went for the same 3 secondaries: raise the banners high, While we stand, we fight, and mental interrogation. Swapped the last one out for teleport homer against Nids but in hindsight it really should've been thin their ranks.

All in, was a great day and I learned a lot of lessons. Roll on the next one.



Question. Is this 8th edition game or why are you running 2 patrols instead of battalion? You should already have the min HQ and Troops for Battalion.

This message was edited 1 time. Last update was at 2020/08/04 08:27:03


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Probably to have 4 FA slots.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Jovial Plaguebearer of Nurgle






Regarding BLT, they did alright. They would deepstrke in by themselves and open up with shooting. I'd put VotLW and Relentless Volleys on them, giving them 2 Blightlauncher shots and 18 bolters. Not once did they make their 9" charge.

In the first game, they threatened a unit of 7 PM for an objective. They came in, shot, failed their charge, moved forward 4" next turn, shot, successfully charged and finished off the PM in CC. They held the objective all game after that, shooting what they could and never lost a wound.

Second game, using the same principle, I came in to threaten but they were blown off the board too quickly by some FW tank.

Third game, I brought them down with the LoC in a far corner to protect him whilst he performed Teleport Homer. Their shooting slaughtered Brood and some annoying Venomthropes. A Swarmlord came over though and smacked them off the table in one round of CC. He then destroyed the LoC in the next. In hindsight i wish I'd left the LoC with the PBC as they really missed the rerolling 1s.

The PM were alright. They did the job well as all opponents focused initially on my daemon engines. Once they were targeted, however, they dropped just as easily as in 8th. In truth, defensively they did as good as the pox, raising banners, scoring primary... until they were the focus of attention. The only difference was that the PM can pump out some serious damage.

Special mention to my Blightlauncher PM crew in game 2 however, who refused to die against a unit of assault intercessors and the transport they came over with.


Automatically Appended Next Post:
Next game, gonna mix it up as want to summon in a Poxbringer who I feel would be incredibly helpful to keep our PBC at decent health. My tanks rarely died (scored really well on while we stand, we fight) but they didn't half degrade.

Gonna aim for a Death Star approach to control the centre and aim to pull off Psychic Ritual. This coupled with While we Stand, We Fight, should give a decent secondary score. The third can be interchangeable, depending on opponent.

I really feel we're gonna excel with the secondaries which play to our strength of refusing to die.

This message was edited 4 times. Last update was at 2020/08/04 09:26:57


Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in it
Contagious Dreadnought of Nurgle





the way to play BL is a large blob supported by characters dominating the table center.

3rd place league tournament
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02-25-2019 
   
Made in it
Contagious Dreadnought of Nurgle





no one ever consider deathshrouds? for how DG play termies (on table protected by cloud of flies) DS cost less and hit hard anyway. They dominate center table as BL and can perform task like investigate site and deny center to opponent, with blighspawn they are very tricky to assault. Some players got good feedback from them, they just dont shoot and you can get max 6x but in CaC they hit hader 4 attacks str8 ap-3 d d3+1 with strat.

This message was edited 1 time. Last update was at 2020/08/06 17:28:37


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02-25-2019 
   
Made in us
Quick-fingered Warlord Moderatus




no one ever consider deathshrouds? for how DG play termies (on table protected by cloud of flies) DS cost less and hit hard anyway. They dominate center table as BL and can perform task like investigate site and deny center to opponent, with blighspawn they are very tricky to assault.


I feel like they're way too expensive for tasks like that (investigate, etc), and they're too slow, and they don't have a great threat range. A squad of infiltrated Poxwalkers could do almost the same thing. Personally, I'd rather have the punch the BL's offer. Especially since blobbing up and playing castle type lists isn't likely to be a great strategy this edition, and there's such a focus on speed and being to reach out quickly to kill things. As terminators go, the BLs do that much better IMO.

I find my Cloud of Flies tends to be better off used on PM squads holding key objectives so far this edition, and that I want my terminators disrupting things in the opponents backfield. YMMV of course.

EDIT:

Would also like to echo Jidmah's question on opinions regarding the Ferrymen Plasma bomb.

This message was edited 2 times. Last update was at 2020/08/06 17:23:50


Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in it
Contagious Dreadnought of Nurgle





Tycho wrote:
no one ever consider deathshrouds? for how DG play termies (on table protected by cloud of flies) DS cost less and hit hard anyway. They dominate center table as BL and can perform task like investigate site and deny center to opponent, with blighspawn they are very tricky to assault.


I feel like they're way too expensive for tasks like that (investigate, etc), and they're too slow, and they don't have a great threat range. A squad of infiltrated Poxwalkers could do almost the same thing. Personally, I'd rather have the punch the BL's offer. Especially since blobbing up and playing castle type lists isn't likely to be a great strategy this edition, and there's such a focus on speed and being to reach out quickly to kill things. As terminators go, the BLs do that much better IMO.

I find my Cloud of Flies tends to be better off used on PM squads holding key objectives so far this edition, and that I want my terminators disrupting things in the opponents backfield. YMMV of course.

EDIT:

Would also like to echo Jidmah's question on opinions regarding the Ferrymen Plasma bomb.

guess you dont know how DG terminators are played right now, DS they move as BL, and both are playedon table, no one DS them, you should see how TJ Lanigan play ( and most other DG players) im sure he will completely disagree, poxwalkers are wipped out by anything, do you really play competitive? just asking nothing else.

This message was edited 1 time. Last update was at 2020/08/06 17:33:37


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06-12-2018
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Made in us
Quick-fingered Warlord Moderatus




guess you dont know how DG terminators are played right now, DS they move as BL, and both are playedon table, no one DS them, you should see how TJ Lanigan play ( and most other DG players) im sure he will completely disagree, poxwalkers are wipped out by anything, do you really play competitive? just asking nothing else.


How they're played right now? At the very beginning of 9th? When most people can't actually play, there are no tournaments, and no established meta? Do you mean THAT now? Or do you mean "now" as in 8th edition ... which is kind of "now" but not really "now". Just asking? Nothing else.

A lot of the things you've said (not using Plague Marines, etc) COULD end up being correct, but seem to be geared towards playing in 8th and pre-PA. A lot of it hasn't panned out in the few games I've played/seen played in 9th and post PA, post new points drop. But who knows how it all shakes out in the end. I think it's too early to make too many definitive statements. Over-all, I will say, the more successful DG lists in 9th really don't seem to be blobbing up anymore, and I've found myself that you can create problems with point sinks like that the way these missions are set up, but again, who knows how it all turns out once everyone is actually playing. I'm lucky enough to be in a place where it's safe to play in small garage games with precautions taken. Most can't even do that ...

This message was edited 1 time. Last update was at 2020/08/06 17:42:35


Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






@blackmage, if you aren't aware I'd like to point out to you that for most of the last pages you have just been berating people for not playing exactly like your "all the DG players" are playing, stating your opinions as absolute truths and not giving any input or explanation besides that.

If you aren't interested in discussions, why are even bother asking questions?

And let's not forget that there are precious few tournaments happening right now, every weekend brings new lists many people didn't see coming for many armies. So any claim that DG or 9th edition has been "solved" must be considered nonsense.

That said, I share Tycho's optinion on deathshrouds. A unit of blightlords is 16 points less, has decent melee weapons themselves and they have meaningful shooting that can be buffed through stratagems, where deathshrouds might as well have none.
The main reason to run death shrouds would be to deny assassinate in character-heavy lists or if you want multiple units of 3 to threaten things via deep strike.

This message was edited 2 times. Last update was at 2020/08/06 17:56:15


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in it
Contagious Dreadnought of Nurgle





yes you are sure right, what i wanted see is what feedbacks ppls have about termies and in particular DS. Meta is not defined of course.

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03-18-2018
2nd place league tournament
06-12-2018
3rd place league
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12-09-2018
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01-13-2019
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01-27-2019
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02-25-2019 
   
Made in us
Quick-fingered Warlord Moderatus




A unit of blightlords is 16 points less, has decent melee weapons themselves and they have meaningful shooting that can be buffed through stratagems, where deathshrouds might as well have none.
The main reason to run death shrouds would be to deny assassinate in character-heavy lists or if you want multiple units of 3 to threaten things via deep strike.


Yeah, pretty much this, and even then, there are less expensive ways to protect some characters depending on your list. And I'm someone who desperately WANTS Death Shroud to be good. I just haven't really found a place for them in 9th. I've only played maybe 5 or 6 games w/my DG, but I feel like 9th really abuses the things they're already bad at ...

Of course, that's me coming from a mono-DG standpoint, so I could see it being different if you're souping. Warptime fixes quite a bit for them, but still, IDK how "worth it" they are ...

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in it
Contagious Dreadnought of Nurgle





mono Dg can be competitve anyway, it's stronget with demons and/or TS but still viable.i faced a mono DG list with mortarion and DS, i found it strong

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
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01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in de
Commoragh-bound Peer



Nordor

Hi Guys,

you may have noticed the results of the first England tournament from last weekend featuring Alex Petford playing a DG/Deamon army and taking 2nd place:

Spoiler:

Alex Petford - Vanguard Tactics Grand Series (2nd Place)

Starting Command Points: 4 (Patrol 2CP, Spearhead 3CP, Extra Relic 1CP, Contaminated Monstrosity 1CP, Accelerated Entropy 1CP)

++ Patrol Detachment 0CP (Chaos - Nurgle) [31 PL, 520pts] ++

HQ: Death Guard Daemon Prince of Nurgle [9 PL, 195pts]: 1. Miasma of Pestilence, Hellforged sword, Wings

TR: Nurglings [6 PL, 80pts], 4 x Nurgling Swarms: 4x Diseased claws and teeth
TR: Nurglings [6 PL, 80pts], 4 x Nurgling Swarms: 4x Diseased claws and teeth
TR: Nurglings [6 PL, 80pts], 4 x Nurgling Swarms: 4x Diseased claws and teeth

E: Foul Blightspawn [4 PL, 85pts]: 6. Arch-Contaminator, Fugaris' Helm, Warlord

++ Spearhead Detachment -3CP (Chaos - Death Guard - The Poxmongers) [61 PL, 1,020pts, -3CP] ++

HQ: Sorcerer [6 PL, 90pts, -1CP]: 4. Blades of Putrefaction, 5. Putrescent Vitality, Ironclot Furnace

TR: Plague Marines [13 PL, 180pts], Plague Champion: Boltgun, Plague knife, Blight Grenades, Krak Grenades
. 9x Plague Marine w/ boltgun: 9x Blight Grenades, 9x Boltgun, 9x Krak Grenades, 9x Plague knife

E: Biologus Putrifier [4 PL, 65pts]

FA: Chaos Spawn [6 PL, 69pts, -1CP]: Chaos Spawn, Chaos Spawn, Chaos Spawn, Contaminated Monstrosity

HS: Plagueburst Crawler [8 PL, 160pts, -1CP]: 2x Entropy cannon, Heavy slugger, Accelerated Entropy
HS: Plagueburst Crawler [8 PL, 160pts]: 2x Entropy cannon, Heavy slugger
HS: Plagueburst Crawler [8 PL, 160pts]: 2x Entropy cannon, Heavy slugger

DT: Terrax-Pattern Termite Assault Drill [8 PL, 136pts], 2x Storm Bolters

++ Patrol Detachment 2CP (Chaos – Daemons - Nurgle) [27 PL, 460pts, -2CP] ++

HQ: Daemon Prince of Chaos [9 PL, 200pts]: Malefic talons, Wings, Fleshy Abundance. Nurgle

TR: Nurglings [6 PL, 100pts], 5 x Nurgling Swarms: 5x Diseased claws and teeth
TR: Nurglings [6 PL, 80pts], 4 x Nurgling Swarms: 5x Diseased claws and teeth
TR: Nurglings [6 PL, 80pts], 4 x Nurgling Swarms: 5x Diseased claws and teeth

++ Total: [119 PL, -3CP, 2,000pts] ++



This is exactly the kind of army I would like to play as well: Poxmongers DG with only nurglings as troops. However I have some issues with this list:

1) The "Warlord" detachment is neither a Deamon nor a DG detachment, but a Nurgle detachment "only". This would mean that the nurglings included in this detachment would not get "objective secured" ... right? So there would be 3 Nurgling squads with Obsec (from the Deamon Detachment) and 3 Nurgling squads without Obsec. While this might be confusing and needing some management it is doable I think.

2) How can this army get Poxmonger relics when the warlord is not even contained in a Poxmonger detachment? It's not even a DG detachment. How is this legal? Would this army be able to use Poxmonger Stratagems?

So guys, what am I missing?

Bye,
Stoni
   
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@Stoni42 To me the list you posted should not be legal for the reasons you just posted (2)

Also, I am pondering instead a daemonkin list, using the 4th plague company, the Wretched.

I would like your feedback on two issues.

(i) Necrosius. Reading the lore, he is indeed part of the 4th company. However, in battlescribe I cannot "upgrade" him with the Wretched strat "sevenfold blessing". Likely because he is listed as "The Tainted". Is this correct? Can someone confirm that also in the new Forgeworld books he remains listed as such?

(ii) Has anyone ever tried to couple "sevenfold blessing" and the pandemic staff? The first lets you re-roll one dice per spell, the latter adds +1 for smite. The problem is that we don't have a psycher who is sufficiently resilient and apt to cast to deserve this combo, probably.

The MPC has no inv; the DP casts only 1 power. Maybe a sorcerer in terminator armour?

I know, not the most competitive, but I am just trying to explore all possible new combos


   
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In my playtesting I have found units of Deathshroud are the way to go and hit like a truck. I think they are much better in 9th than normal blightlords especially if facing vehicles. I was talking about this awhile back in this thread and used some math to highlight it.

This message was edited 1 time. Last update was at 2020/08/07 12:20:18


 
   
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SatanEatSeitan wrote:
(i) Necrosius. Reading the lore, he is indeed part of the 4th company. However, in battlescribe I cannot "upgrade" him with the Wretched strat "sevenfold blessing". Likely because he is listed as "The Tainted". Is this correct? Can someone confirm that also in the new Forgeworld books he remains listed as such?

Named characters don't get the keywords, the only exception is Typhus who can get the harbinger keyword, but it doesn't actually do anything for him.

(ii) Has anyone ever tried to couple "sevenfold blessing" and the pandemic staff? The first lets you re-roll one dice per spell, the latter adds +1 for smite. The problem is that we don't have a psycher who is sufficiently resilient and apt to cast to deserve this combo, probably.

The MPC has no inv; the DP casts only 1 power. Maybe a sorcerer in terminator armour?

You could try using the sevenfold blessing with the relic from the same plague company and just have a malignant plaguecaster drown everything within 7" in mortal wounds. I have found his fallout ability to be decent against agressive armies in the past, but mostly worthless against gunlines. The new game dynamic might result in more enemies ending up within 7" of him. He also isn't easy to remove

I have never found his lack of an invulnerable save to be an issue, in almost all cases things that killed him would have killed a terminator sorcerer just as easy, if not more easy because of the lower toughness.

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Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
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broxus wrote:
In my playtesting I have found units of Deathshroud are the way to go and hit like a truck. I think they are much better in 9th than normal blightlords especially if facing vehicles. I was talking about this awhile back in this thread and used some math to highlight it.

in which kind of list did you play them ty

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 Jidmah wrote:

You could try using the sevenfold blessing with the relic from the same plague company and just have a malignant plaguecaster drown everything within 7" in mortal wounds. I have found his fallout ability to be decent against agressive armies in the past, but mostly worthless against gunlines. The new game dynamic might result in more enemies ending up within 7" of him. He also isn't easy to remove

I have never found his lack of an invulnerable save to be an issue, in almost all cases things that killed him would have killed a terminator sorcerer just as easy, if not more easy because of the lower toughness.


Yeah, this could be an option too.

I still hope that they change Necrosius to be part of the "Wretched" as Typhus is for the Harbingers; will see
   
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 blackmage wrote:
broxus wrote:
In my playtesting I have found units of Deathshroud are the way to go and hit like a truck. I think they are much better in 9th than normal blightlords especially if facing vehicles. I was talking about this awhile back in this thread and used some math to highlight it.

in which kind of list did you play them ty


Would love to know this as well - thanks.

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Stoni42 wrote:


2) How can this army get Poxmonger relics when the warlord is not even contained in a Poxmonger detachment? It's not even a DG detachment. How is this legal? Would this army be able to use Poxmonger Stratagems?


He has a pure Poxmonger Detachment where the Plagueburst Crawler are in. Furthermore The Relics for Poxmonger are categorised via the "Relics of Decay" and the Stratagem from the Death Guard Codex says: "Take one extra Relic of Decay". So since all Death Guard Relics are listed via "Relics of Decay" it should be possible to take one Plague Company Relic with the Stratagem, since it is all Relics of Decay.
   
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 blackmage wrote:
broxus wrote:
In my playtesting I have found units of Deathshroud are the way to go and hit like a truck. I think they are much better in 9th than normal blightlords especially if facing vehicles. I was talking about this awhile back in this thread and used some math to highlight it.

in which kind of list did you play them ty


I usually run some variation of a Poxmongers list with the following basic ingredients;

1x LoC
1x DP with wings
2x fleshmowers
3x MBHs
3x PBCs
3x units of 10 poxwalkers
2x units of 3 Deathshroud
2x foul blight spawns

It has worked out very well for me so far.
   
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Is contaminated monstrosity generally worth it on chaos spawn? I saw an Art of War video and Mark Perry commented that he liked it (with the bellboy) for the 5++ and 5+++ but that probably 3 squads is too many. Being that chaos spawn went up in cost 15% - they are about the same cost relatively as they were in 8th. At that time I can't think of many lists in which they saw tabletop play competitively...

Of course they weren't able to get a 5++ (for a relic) and a 5+++ (for a CP) for most of 8th either... That said, it seems like a significant investment to make for chaos spawn. The 5++ can help other units as well of course but then if bringing spawn it becomes more an issue of building a list 'around' the spawn rather than injecting in a cheap unit to fit a need of the army...

I've been running 2 units of 5 of them and have been relatively happy (sans bellboy)... as they actually do a surprising amount of damage and the need for multi-damage and decent AP has never been higher with intercessors, gravis armor etc. That said I've been very strapped for CP and am wondering if its really worth putting CM on them... or keeping them without CM? The closest unit I find in chaos that is similar are beasts of nurgle - which point for point are tankier but seem to hit less hard (but also come out to be more expensive)...

Has anyone tried running Spawn without contaminated monstrosity? Any experience in terms of do's / don'ts? Or have thoughts on the value with CM - could this be seen competitively or more of a fringe unit?

This message was edited 3 times. Last update was at 2020/08/09 00:44:49


 
   
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I've never used Spawn beyond one model squads to deny deepstriking or simply holding back objectives. But when they HAVE done melee, they easily attack above their weight class. Their issue is durability, not offense. So making them extra durable is probably worth it!
   
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I think Spawn are right up there with Rhinos and Defilers in terms of value for that strat. DR is, IMO, the best special rule in the game now that FLY has changed.

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in a primaris meta spawns are a decent choice, they kill primaris and also if killed you lost nothing, 115pt for 5 of them, DR is mandatory for me. with prescience they have good melee power for just 23pts each, they are fast enough and benefit of stratagems and psy powers.

This message was edited 1 time. Last update was at 2020/08/09 16:06:45


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