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Made in sk
Fresh-Faced New User



Slovakia

Anyone tried running 6 MBHs? I don't have PBCs and since you can get 2 MBHs for the price of 1 PBC, I decided to go that route, hoping GW will keep making them better heh (if the ATV multi-melta becomes a universal rule, that might be neat). Working on my 2nd unit now and wondering if anyone had any luck with 6 instead of PBCs.
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

I think most people just don’t have them, and prior to the repeated points decrease, there was never a reason to have more. A monster mash type list using 9 with either PBCs or drones with a prince with the 4+ relic seems great. Give it a try!

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






If your country has the conquest magazine, one of the issues has a MBH in them, so you can get them for 10€/8GBP

You can also most of the elite characters and the lord felthius box for the same price that way. I bought out multiple people collecting the magazine just for marines and terrain, so I now can pretty much field any combination of DG units.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut




App has been updated with new power levels.

Here are a few I looked up:
Deathshroud 11pl --> 7pl (Down 4)
Blightlord Terms 14pl --> 11pl (down 3)
Plaguebearers 4pl --> 5pl (up 1)
Plaguemarines 7pl --> 6 pl (down 1)

Whilst that isn't massive for most, it does affect summoning which I had planned to try with wretched plague company.
Now If I wanted to summon 20 plaguebearers I am not guaranteed the power level needed. Using the Stratagem before 8 was enough (1 + 7).
Now a 3+ is required or I can only get 10.
I haven't looked at other daemon units yet.
   
Made in gb
Regular Dakkanaut





Balerion wrote:
Anyone tried running 6 MBHs? I don't have PBCs and since you can get 2 MBHs for the price of 1 PBC, I decided to go that route, hoping GW will keep making them better heh (if the ATV multi-melta becomes a universal rule, that might be neat). Working on my 2nd unit now and wondering if anyone had any luck with 6 instead of PBCs.


Yes, I have 6 and ran them last game against Primaris marines:

DP with Wings
Malignant Plaguecaster
4 units of 7 Plague Marines (2 Blight Launchers and 1 Champion had a Plasma Gun)
5 Blightlord Terminators (standard kit)
2 Foul Blightspawn
1 unit of 5 Chaos Spawn
2 units of 3 Myphitic Blight Haulers
1994pts

A hell of a chunk of points on those MBHs but hilariously impossible for my opponent to shift off the board - especially with the smaller board sizes. They shreddred through his dreadnoughts and Impulser and allowed me to march 2 squads of Plague Marines up the board (the other 2 held my objectives). Each unit of 3 MBH was accompanied by a Foul Blightspawn which I regularly take because they are just funny to use. The other star of the show was a unit of 5 Chaos Spawn with Contaminated Monstrosity who accompanied my Daemon Prince. They are surprisingly good at dispatching Primaris Marines and crazy cheap for what you get.

The Terminators were a little lackluster if I am being honest but that was more due to my bad dice rolling than anything else. 6 MBHs however - you ain't going to be making friends!
   
Made in it
Contagious Dreadnought of Nurgle





still not sold on MBH honestly but they are cheap and decent durable

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Made in ca
Monstrously Massive Big Mutant






I've ran the GUO w/ bell and 6 MBHs for about a year and a half now (about 8 games at this point) and they are so underrated. If you're looking to jump in to competitive DG, they're a FAR cheaper alternative point per dollar to the triple defilers. They're basically costed as if they were in a start collecting box, maybe even cheaper.

They fill about the same role as a Defiler (unkillable threat saturation) and compliment PBCs hugely. The only downside is you really should go Poxbringers for them, to get that fallback strat. Otherwise you lose a lot of their potential damage by getting locked in with infantry due to most of their firepower being anti-tank, and most of their close/melee power being anti-infantry.

Defiler (CAD) = 90 bucks, and roughly 140-150 points (Depends on how ya make it, but the current meta build is 140ish)
MBH (CAD) = 30 bucks, 90 for 3. 100ppm, so 300 for a squad.

In a search that took me all of 3 minutes, you can plainly see if you're just trying to go on the budget and still kick butt, it's /half the price/ to go MBH spam rather than the Defiler spam.

This message was edited 1 time. Last update was at 2020/08/11 02:32:03


 
   
Made in de
Fresh-Faced New User




Hey Guys,

I am pretty new to DG and I am going to play against Orks in a few weeks. I want to play the following:

Supreme Command Detachment +3CP (Chaos - Death Guard) [24 PL, 490pts, 3CP]
Configuration
Detachment CP [3CP]
Plague Company
Selections: Mortarion's Chosen Sons
Primarch | Daemon Primarch | Supreme Commander
Mortarion [24 PL, 490pts]
Selections: 1. Miasma of Pestilence, 4. Blades of Putrefaction, 6. Curse of the Leper, Warlord
Battalion Detachment -3CP (Chaos - Death Guard) [76 PL, 1,419pts, 9CP]
Configuration
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Gametype
Selections: Matched
Plague Company
Selections: Mortarion's Chosen Sons
HQ
Daemon Prince of Nurgle [9 PL, 205pts]
Selections: 3. Plague Wind, Hellforged sword, Plague spewer, The Suppurating Plate, Wings
Typhus [9 PL, 165pts]
Selections: 4. Blades of Putrefaction, 5. Putrescent Vitality
Troops
Plague Marines [13 PL, 194pts]
Plague Champion
Selections: Boltgun, Plague knife
3x Plague Marine w/ boltgun
Selections: 3x Blight Grenades, 3x Boltgun, 3x Krak Grenades, 3x Plague knife
Plague Marine w/ melee weapons
Selections: Flail of Corruption
Plague Marine w/ melee weapons
Selections: Flail of Corruption
Plague Marine w/ special weapon
Selections: Blight launcher
Plague Marine w/ special weapon
Selections: Blight launcher
Poxwalkers [6 PL, 105pts]
15x Poxwalker
Selections: 15x Improvised weapon
Poxwalkers [3 PL, 70pts]
10x Poxwalker
Selections: 10x Improvised weapon
Elites
Foul Blightspawn [4 PL, 85pts]
Hellforged Contemptor Dreadnought [10 PL, 180pts, -1CP]
Selections: 2x Butcher cannon, Contaminated Monstrosity, Havoc launcher
Hellforged Contemptor Dreadnought [10 PL, 180pts, -1CP]
Selections: 2x Butcher cannon, Contaminated Monstrosity, Havoc launcher
Plague Surgeon [4 PL, 65pts, -1CP]
Selections: Alembichal Narthecium, Balesword
Heavy Support
Plagueburst Crawler [8 PL, 170pts]
Selections: 2x Plaguespitter, Heavy slugger
Auxiliary Support Detachment -2CP (Chaos - Chaos Space Marines) [6 PL, 90pts]
Configuration
Legion
Selections: Renegade Chapters
HQ
Sorcerer [6 PL, 90pts]
Selections: Bolt pistol, Diabolic Strength, Force sword, Mark of Nurgle, Warptime

I am not sure about the Sorc, but Warptime ist just nasty!
Hope you can help me a bit. My Enemy is playing „elite“ Orks! So no masses!
   
Made in gb
Jovial Plaguebearer of Nurgle






No bodyguard for Morty?

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in sk
Fresh-Faced New User



Slovakia

Yes, MBHs price is great. It's not often you can say that about a 40k model I wish Defilers got a new model, I really don't like how they look. Good to know people have success with more MBHs. For their current points they seem pretty great to me, even if their damage output is lackluster a bit, but since holding objectives and surviving is more important in 9th, that might be less of an issue now.
   
Made in ca
Monstrously Massive Big Mutant






Balerion wrote:
Yes, MBHs price is great. It's not often you can say that about a 40k model I wish Defilers got a new model, I really don't like how they look. Good to know people have success with more MBHs. For their current points they seem pretty great to me, even if their damage output is lackluster a bit, but since holding objectives and surviving is more important in 9th, that might be less of an issue now.


The fact that survival and speed matters more than damage makes MBHs absolutely unreal. They and PBCs are exactly what 9th wants.
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

With the new FAQ MBHs are less appealing as they no longer block characters. My Poxmonger list is going to need an update.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in it
Contagious Dreadnought of Nurgle





 buddha wrote:
With the new FAQ MBHs are less appealing as they no longer block characters. My Poxmonger list is going to need an update.

use FBD or PBC and haulers and you ok

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Made in ca
Monstrously Massive Big Mutant






 buddha wrote:
With the new FAQ MBHs are less appealing as they no longer block characters. My Poxmonger list is going to need an update.


Not as good? Certainly. But Poxmongers with all the goodies still makes a single MBH STUPIDLY hard to take down.As long as you keep that squad of 3 alive, you're protected.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 buddha wrote:
With the new FAQ MBHs are less appealing as they no longer block characters. My Poxmonger list is going to need an update.


As long as there are three of them, they still do.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Regular Dakkanaut





Plus the squad of plague marines next to the MBH will cover the characters
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

They clarified again, vehicles work!

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in it
Contagious Dreadnought of Nurgle





lol gw gw...

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Made in us
Fresh-Faced New User





Can terminators / termite drills arrive on turn one? Trying to understand the reserve rules. The reserve rules say strategic reserves can start to come in turn 2 unless a unit has their own rules, which terminators / termite drills do.

Thanks in advance!
   
Made in ca
Monstrously Massive Big Mutant






 panzers wrote:
Can terminators / termite drills arrive on turn one? Trying to understand the reserve rules. The reserve rules say strategic reserves can start to come in turn 2 unless a unit has their own rules, which terminators / termite drills do.

Thanks in advance!


They still have to wait till turn 2, yes.
   
Made in us
Fresh-Faced New User





 vaklor4 wrote:
 panzers wrote:
Can terminators / termite drills arrive on turn one? Trying to understand the reserve rules. The reserve rules say strategic reserves can start to come in turn 2 unless a unit has their own rules, which terminators / termite drills do.

Thanks in advance!


They still have to wait till turn 2, yes.


Do you know where I can find that rule in the new book? I can only find the core rule "Strategic Reserves" which covers coming in turn two unless a models comes in under its own rules. Most of these units with their own rules say at the end of "any" of your movement phases.

Also this website https://www.warhammer-community.com/2020/06/24/master-your-strategygw-homepage-post-1fw-homepage-post-2/ , says:

"It’s worth pointing out at this stage that, if your units have abilities that enable them to set up somewhere other than the battlefield (such as a teleportarium chamber for the Teleport Strike ability of Terminators or when using the Cult Ambush ability of the Genestealer Cults), the Strategic Reserves rules don’t apply to them."

NVM, found the answers here; https://www.reddit.com/r/Warhammer40k/comments/hzeiwi/deep_strike_vs_strategic_reserve_in_9th_edition/

Thank you!

This message was edited 2 times. Last update was at 2020/08/12 20:38:50


 
   
Made in ca
Monstrously Massive Big Mutant






 panzers wrote:
 vaklor4 wrote:
 panzers wrote:
Can terminators / termite drills arrive on turn one? Trying to understand the reserve rules. The reserve rules say strategic reserves can start to come in turn 2 unless a unit has their own rules, which terminators / termite drills do.

Thanks in advance!


They still have to wait till turn 2, yes.


Do you know where I can find that rule in the new book? I can only find the core rule "Strategic Reserves" which covers coming in turn two unless a models comes in under its own rules. Most of these units with their own rules say at the end of "any" of your movement phases.

Also this website https://www.warhammer-community.com/2020/06/24/master-your-strategygw-homepage-post-1fw-homepage-post-2/ , says:

"It’s worth pointing out at this stage that, if your units have abilities that enable them to set up somewhere other than the battlefield (such as a teleportarium chamber for the Teleport Strike ability of Terminators or when using the Cult Ambush ability of the Genestealer Cults), the Strategic Reserves rules don’t apply to them."


Huh, you might be right on this one! I haven't played a deepstriker unit yet, so could very well!
   
Made in gb
Jovial Plaguebearer of Nurgle






Turn 2 requirement can be found in Grand Tournament booklet. I forget the page off the top of my head but somewhere in the beginning. Basically, if you're playing tourney standard games it's the same as 8th - they come down from turn 2 and if not down by the end of turn 3, they're dead.


Automatically Appended Next Post:
The rule relates to all forms of reinforcement, be it deepstrke, strategic reserves or summoning.

This message was edited 1 time. Last update was at 2020/08/12 21:06:14


Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So, is anyone willing to maintain a 9th edition thread? I'd rather not do it, considering how I already have the ork thread to handle.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in it
Contagious Dreadnought of Nurgle





 Jidmah wrote:
So, is anyone willing to maintain a 9th edition thread? I'd rather not do it, considering how I already have the ork thread to handle.

If ppls are really intersted to have 9th ed DG thread i can start and mantain, no worries

This message was edited 1 time. Last update was at 2020/08/13 12:48:21


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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Sure, but keep in mind that mods expect you to keep the first post up to date with some general information on running Death Guard.

This message was edited 1 time. Last update was at 2020/08/13 13:18:12


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in it
Contagious Dreadnought of Nurgle





ok np i will do it today, as soon im not anymore on my smartphone.

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Made in gb
Jovial Plaguebearer of Nurgle






PM going to 2 wounds confirmed today. Along with other nice treats, e.g. 12" flame weapons, confirmed melta improvement, etc.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Longtime Dakkanaut




Where was pm confirmed at 2w?
   
Made in gb
Mighty Vampire Count






UK

That’s right – it won’t just be Primaris Marines on 2 Wounds anymore! All of a sudden, a lot of units that may have felt a bit left behind become very durable and appealing. From Battle Company units such as Assault, Devastator and Tactical Marines, to the elite Terminators of the 1st Company (who will be increased to 3 Wounds accordingly), the first born will be back to prove to their Primaris battle-brothers their great worth.

And as for future codexes for other genetically engineered transhumans warriors (both of the shiny grey and spikey variety), the same will apply to them. Just think how durable that will make units like Rubric Marines or Plague Marines.


https://www.warhammer-community.com/2020/08/13/new-boxes-new-rules-new-codexes/?utm_source=Facebook&utm_medium=Facebook&utm_campaign=40K&utm_content=40knewrules13082020&fbclid=IwAR2705yWcqEMkAn79qdeQXtles4lpjUh3Hu6UmX5tdS3sPTHPCeklt2sxAg

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
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"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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