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![[Post New]](/s/i/i.gif) 2017/03/13 05:19:41
Subject: Games Workshop - Big news coming this week…
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Commander of the Mysterious 2nd Legion
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Monkeh wrote:Am I the only one really /really/ wanting more mk.8 Errant marines and an expansion to the story? (leave the heresy to forgeworld where it's strongest).
honestly I'd like to see boxes for mk 2-8 avaliable.
maybe do a mk 6 assault squad though for varity.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/03/13 05:58:29
Subject: Games Workshop - Big news coming this week…
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Chaplain with Hate to Spare
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BrianDavion wrote:Monkeh wrote:Am I the only one really /really/ wanting more mk.8 Errant marines and an expansion to the story? (leave the heresy to forgeworld where it's strongest).
honestly I'd like to see boxes for mk 2-8 avaliable.
maybe do a mk 6 assault squad though for varity.
I could get on board with a Mk VI kit done up like the regular SM Assault Squad. Have it include the backpacks to have them be usable as plain Mk VI Tacticals, but primarily as Assault Marines.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/03/13 07:39:34
Subject: Games Workshop - Big news coming this week…
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Locked in the Tower of Amareo
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MadCowCrazy wrote: WarbossDakka wrote:Huh. Wonder what that could be. Personally, I would have preferred them not to tell us, since they've been so vague its only asked more questions. One of them has to be Steampunk Duardin though.
Here is one thing they will announce....
Ah another pay price of 2 to get 2 offer. Hardly release to be excited about.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/03/13 08:02:34
Subject: Games Workshop - Big news coming this week…
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Lit By the Flames of Prospero
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tneva82 wrote: MadCowCrazy wrote: WarbossDakka wrote:Huh. Wonder what that could be. Personally, I would have preferred them not to tell us, since they've been so vague its only asked more questions. One of them has to be Steampunk Duardin though.
Here is one thing they will announce....
Ah another pay price of 2 to get 2 offer. Hardly release to be excited about.
I think the idea the page says to download a Age of Sigmar Warscroll for the unit lol.
Like someone already said, prob just a glitch in the website then 30k rules moveing over to useing AoS as their core set.
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This message was edited 1 time. Last update was at 2017/03/13 08:03:08
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![[Post New]](/s/i/i.gif) 2017/03/13 08:40:28
Subject: Games Workshop - Big news coming this week…
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Regular Dakkanaut
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Lockark wrote:tneva82 wrote: MadCowCrazy wrote: WarbossDakka wrote:Huh. Wonder what that could be. Personally, I would have preferred them not to tell us, since they've been so vague its only asked more questions. One of them has to be Steampunk Duardin though.
Here is one thing they will announce....
Ah another pay price of 2 to get 2 offer. Hardly release to be excited about.
I think the idea the page says to download a Age of Sigmar Warscroll for the unit lol.
Like someone already said, prob just a glitch in the website then 30k rules moveing over to useing AoS as their core set.
The Link actually download the datasheet for the unit in Horus Heresy. Not full rules, just the page from whatever 30k book the rules for that unit is from.
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![[Post New]](/s/i/i.gif) 2017/03/13 09:00:06
Subject: Games Workshop - Big news coming this week…
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Locked in the Tower of Amareo
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Lockark wrote:I think the idea the page says to download a Age of Sigmar Warscroll for the unit lol.
Like someone already said, prob just a glitch in the website then 30k rules moveing over to useing AoS as their core set.
Well that's mistake in the link text. Rules are FW ones.
Just got dissapointed as I looked "oh nice 20 marines" and hoped there would be SOME discount. I want cheaper MKIV and MKIII marines.
ah well. Still battle of calth and prospero to buy.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/03/13 09:25:23
Subject: Games Workshop - Big news coming this week…
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Posts with Authority
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Is it jewel-like items of wonder? I'll bet it's jewel-like items of wonder.
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![[Post New]](/s/i/i.gif) 2017/03/13 09:27:20
Subject: Games Workshop - Big news coming this week…
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Esteemed Veteran Space Marine
UK
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Interesting that they are giving away the FW rules away for free on the GW site though. Wonder if this is pointing towards a greater move towards free Horus Heresy rule sets. And free 40k rules in general.
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![[Post New]](/s/i/i.gif) 2017/03/13 09:32:28
Subject: Games Workshop - Big news coming this week…
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Ridin' on a Snotling Pump Wagon
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It seems to have worked out nicely for AoS, so I don't see why they wouldn't extend it.
If nothing else, it's a convenience for shopping whilst we're away from our books.
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![[Post New]](/s/i/i.gif) 2017/03/13 09:38:11
Subject: Games Workshop - Big news coming this week…
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Azreal13 wrote:Sadly, they left so close together that we'll never, outside of a few GW staff, really know how much was Kirby and how much was Alan Merrett.
Kirby, for all his faults, probably saved GW from oblivion back in the 90s, he just lacked the self awareness to realise the company had gone beyond his talent to manage it and the humility to listen to or cede control to people who were better positioned to do that.
Merrett, it seems, was an instrumental force in holding the game and model production back because of his own personal ideas.
It's just good for GW and their fans that both are now gone or sidelined.
Honestly if Merrett was responsible for holding back AoS even for a wee while, he deserves a medal.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2017/03/13 09:50:11
Subject: Games Workshop - Big news coming this week…
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
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![[Post New]](/s/i/i.gif) 2017/03/13 09:52:47
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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General Kroll wrote:Interesting that they are giving away the FW rules away for free on the GW site though. Wonder if this is pointing towards a greater move towards free Horus Heresy rule sets. And free 40k rules in general.
Hastings had indeed rumored free unit rules (30k and 40k) when he brought us the info of Horus Heresy in plastic in February 2015. He was surprised two or so months ago on Disqus, it hadn't happened already. Maybe with 8th?
Hastings - Warseer (Feb 2015)
Totally (well not totally actually) unrelated I did hear that actual CODEXes? (CODices?) god know s the plural, might soon be a thing of the past. with all rules being in box leaflets. Some might even contain 2 sets of rules, one for 40k and one for 30k  But I'm not 100% on this.
Automatically Appended Next Post:
Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years [...]
+1
Tabletop-wise. The boardgames like Deathwatch, EF and ST are good too
If GW will update 40k in a more sensible and carefull way than the WFB/ AOS punch-in-the-face approach, an updated ruleset could turn out to be a good step for the system. I'm okay with current 40k/30k rules. Something more modern would be welcome though.
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This message was edited 10 times. Last update was at 2017/03/13 10:06:02
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![[Post New]](/s/i/i.gif) 2017/03/13 11:41:41
Subject: Games Workshop - Big news coming this week…
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Ridin' on a Snotling Pump Wagon
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Not sure they'd do away with Codecies/Codexes entirely (I believe both plural forms are in fact acceptable?) - I mean, AoS has entirely free unit rules, but still sells Battletomes.
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![[Post New]](/s/i/i.gif) 2017/03/13 11:54:48
Subject: Games Workshop - Big news coming this week…
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Chaplain with Hate to Spare
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Mad Doc Grotsnik wrote:Not sure they'd do away with Codecies/Codexes entirely (I believe both plural forms are in fact acceptable?) - I mean, AoS has entirely free unit rules, but still sells Battletomes.
The Battle tomes aren't required or needed to use the army though. They contain formations for the army.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/03/13 11:57:43
Subject: Games Workshop - Big news coming this week…
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Ridin' on a Snotling Pump Wagon
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And gives lots of flavour to the armies in terms of background and behaviour (I need to stop reading the Bonesplitters one....)
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![[Post New]](/s/i/i.gif) 2017/03/13 12:48:22
Subject: Games Workshop - Big news coming this week…
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Bonkers Buggy Driver with Rockets
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Speculation: Unit rules will be included in the unit box + available in the new 40k app. No more codexes, instead all fluff and formations will be in campaign books + bundle boxes. Core rules in the app + pamphlet in start playing boxes. Possibly collectors edition-type books with art for those who want to pay for the premium.
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![[Post New]](/s/i/i.gif) 2017/03/13 13:01:03
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
AoS only just counted as a game when it launched the rules were that flimsy. Adding points did not really change anything that was fundamently wrong with it which is a lot.
It is only just above moving green army men around shoutting pew pew.
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Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis |
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![[Post New]](/s/i/i.gif) 2017/03/13 13:08:26
Subject: Games Workshop - Big news coming this week…
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Brutal Black Orc
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SeanDrake wrote: Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
AoS only just counted as a game when it launched the rules were that flimsy. Adding points did not really change anything that was fundamently wrong with it which is a lot.
It is only just above moving green army men around shoutting pew pew.
Not really, but I guess we won't reach a middle point either way so I don't feel like arguing back at this.
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![[Post New]](/s/i/i.gif) 2017/03/13 13:10:25
Subject: Games Workshop - Big news coming this week…
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Sword-Bearing Inquisitorial Crusader
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SeanDrake wrote: Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
AoS only just counted as a game when it launched the rules were that flimsy. Adding points did not really change anything that was fundamently wrong with it which is a lot.
It is only just above moving green army men around shoutting pew pew.
This really just speaks to a level of deliberate immaturity or vital lack of understanding to what this board is about, or what you are even doing here.
Regardless, your attempt to be clever was poorly thought out diatribe with nor real substance other than a unintended statement about wargaming in general.
Keep it to yourself. Automatically Appended Next Post: Yodhrin wrote: Azreal13 wrote:Sadly, they left so close together that we'll never, outside of a few GW staff, really know how much was Kirby and how much was Alan Merrett.
Kirby, for all his faults, probably saved GW from oblivion back in the 90s, he just lacked the self awareness to realise the company had gone beyond his talent to manage it and the humility to listen to or cede control to people who were better positioned to do that.
Merrett, it seems, was an instrumental force in holding the game and model production back because of his own personal ideas.
It's just good for GW and their fans that both are now gone or sidelined.
Honestly if Merrett was responsible for holding back AoS even for a wee while, he deserves a medal.
No, he would not - holding up a failing product line that can not turn a profit is not the actions of a model employee, and not someone you would hire, would you?
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This message was edited 1 time. Last update was at 2017/03/13 13:13:44
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![[Post New]](/s/i/i.gif) 2017/03/13 13:24:41
Subject: Re:Games Workshop - Big news coming this week…
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Regular Dakkanaut
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Logically it should be Warhammer 40.000 8th edition...
Speaking of which, how likely do you think they will release real scale space marines?
I believe many people would like it but personnaly I would be devasted as it means all my space marines would be kind of obsolete in a way. (OK I can still use it but once I buy a new squad, so what? Old models will look puny exactly as metal terminators)
Obviously for sales GW could really like the idea and looking at AoS and Roboute it seems pretty straight forward.
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![[Post New]](/s/i/i.gif) 2017/03/13 13:32:13
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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daemonish wrote:They are going to announce AoS Slannesh the reforming of the old world, along with plastic sisters and the return of the squats for 40k, oh and the long anticipated expansions for dread fleet.....
But seriously I am guessing steam dwarves and maybe some Aelf sneak peeks for AoS and something about the upcoming 8th for 40K
That's not even freaking funny, I just spent 2000$ on tzeench and Fire dwarfs. I litterally could not afford a slaanesh release, I pretty much dropped my favorite god when he was kidnapped by a elf. Then gave up on my ogres when they devorce do from each other.
I actually like tzeench....... But if slaanesh comes out, I may need to sell all my titans khorne and orcs to support the drug hit.
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I need to go to work every day.
Millions of people on welfare depend on me. |
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![[Post New]](/s/i/i.gif) 2017/03/13 13:32:20
Subject: Games Workshop - Big news coming this week…
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Locked in the Tower of Amareo
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Neronoxx wrote:No, he would not - holding up a failing product line that can not turn a profit is not the actions of a model employee, and not someone you would hire, would you?
Yeah. Only 3rd best selling game that even outranked AOS in ICV when AOS was decided on.
GW killed off FB sales themselves. If they had had half competence they could have got nice sales. Just not SM level sales but not every product can sell as well.
And not like AOS is selling SM levels now either...Indeed behind FB in ICV rankings.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/03/13 13:46:42
Subject: Games Workshop - Big news coming this week…
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Decrepit Dakkanaut
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tneva82 wrote:Neronoxx wrote:No, he would not - holding up a failing product line that can not turn a profit is not the actions of a model employee, and not someone you would hire, would you?
Yeah. Only 3rd best selling game that even outranked AOS in ICV when AOS was decided on.
GW killed off FB sales themselves. If they had had half competence they could have got nice sales. Just not SM level sales but not every product can sell as well.
And not like AOS is selling SM levels now either...Indeed behind FB in ICV rankings.
FB was only higher on the list occasionally, because it had almost only Hordes, WM, and Malifaux to deal with. When as easy to start game like Star Wars popped on it was doomed.
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![[Post New]](/s/i/i.gif) 2017/03/13 14:06:24
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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What killed fantasy was GW greed.
People use to use markers stand in's and space fillers.
Hell in the old book of vampires they had a guys army showing a space of 4by4 space filled by a grave stone and 2 hands busting out of the ground. Then his ghosts where flaggalents painted white.
GW wanted more money so they stopped showing how to build terrain In the books and how to create stand in's. Made a minium 20 per unit then made a horde rule where every army needed a unit of 60+.
Local shops stopped letting you use stand in's and space fillers at GW. Their greed killed fantasy.
1: wizards who kill 40 models per turn (purple sun) that cost 60$ to buy.
2: monsters amazing 100$ models.
3: paint 180 models for 3 units to counter a wizard. Cost $300+
GW sucked the life from fantasy trying to get more. The harder they sucked on the straw trying to get more the more the straw strained til it snapped and they lost their base.
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This message was edited 1 time. Last update was at 2017/03/13 14:07:54
I need to go to work every day.
Millions of people on welfare depend on me. |
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![[Post New]](/s/i/i.gif) 2017/03/13 16:33:06
Subject: Games Workshop - Big news coming this week…
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Ridin' on a Snotling Pump Wagon
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16:32 hours.....
No news.
Nnnnnnngh! Just reveal something already!
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![[Post New]](/s/i/i.gif) 2017/03/13 16:38:17
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even. Lol, it's obvious you have not played a lot of GW games to say such a thing. AOS might have better tule than Troll in the pantry and Bommerz over da Sulphur River, but to compare it to Inq, Necro, Mordheim and BB is absurd. Automatically Appended Next Post: SeanDrake wrote: Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even. AoS only just counted as a game when it launched the rules were that flimsy. Adding points did not really change anything that was fundamently wrong with it which is a lot. It is only just above moving green army men around shoutting pew pew. Yep, it is a poor shallow game. Those who claims it's a great ruleset only shows their ignorance. Don't get me wrong, I'm not saying that it is impossible to enjoy it, but it is un-original and basic as hell. It's like a Bieber song. Sure you can like it, but le'ts not pretend it's some great music Automatically Appended Next Post: OgreChubbs wrote:What killed fantasy was GW greed. People use to use markers stand in's and space fillers. Hell in the old book of vampires they had a guys army showing a space of 4by4 space filled by a grave stone and 2 hands busting out of the ground. Then his ghosts where flaggalents painted white. GW wanted more money so they stopped showing how to build terrain In the books and how to create stand in's. Made a minium 20 per unit then made a horde rule where every army needed a unit of 60+. Local shops stopped letting you use stand in's and space fillers at GW. Their greed killed fantasy. 1: wizards who kill 40 models per turn (purple sun) that cost 60$ to buy. 2: monsters amazing 100$ models. 3: paint 180 models for 3 units to counter a wizard. Cost $300+ GW sucked the life from fantasy trying to get more. The harder they sucked on the straw trying to get more the more the straw strained til it snapped and they lost their base. that and lack of support. Let's not forget that in the latter years (bar the end times) GW was barely releasing anything for WHFB (cause they felt it was more profitable to invest more in 40k), which had a lot to do with the sales plummeting
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This message was edited 4 times. Last update was at 2017/03/13 16:51:57
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2017/03/13 16:56:59
Subject: Games Workshop - Big news coming this week…
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Sword-Bearing Inquisitorial Crusader
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streetsamurai wrote: Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
Lol, it's obvious you have not played a lot of GW games to say such a thing. AOS might have better tule than Troll in the pantry and Bommerz over da Sulphur River, but to compare it to Inq, Necro, Mordheim and BB is absurd.
Automatically Appended Next Post:
SeanDrake wrote: Fafnir wrote:But AoS is fantastic. Its early release kind of sucked, but given a touch of development, it's become the best ruleset GW's put out in years, perhaps ever even.
AoS only just counted as a game when it launched the rules were that flimsy. Adding points did not really change anything that was fundamently wrong with it which is a lot.
It is only just above moving green army men around shoutting pew pew.
Yep, it is a poor shallow game. Those who claims it's a great ruleset only shows their ignorance. Don't get me wrong, I'm not saying that it is impossible to enjoy it, but it is un-original and basic as hell.
Automatically Appended Next Post:
OgreChubbs wrote:What killed fantasy was GW greed.
People use to use markers stand in's and space fillers.
Hell in the old book of vampires they had a guys army showing a space of 4by4 space filled by a grave stone and 2 hands busting out of the ground. Then his ghosts where flaggalents painted white.
GW wanted more money so they stopped showing how to build terrain In the books and how to create stand in's. Made a minium 20 per unit then made a horde rule where every army needed a unit of 60+.
Local shops stopped letting you use stand in's and space fillers at GW. Their greed killed fantasy.
1: wizards who kill 40 models per turn (purple sun) that cost 60$ to buy.
2: monsters amazing 100$ models.
3: paint 180 models for 3 units to counter a wizard. Cost $300+
GW sucked the life from fantasy trying to get more. The harder they sucked on the straw trying to get more the more the straw strained til it snapped and they lost their base.
that
and lack of support. Let's not forget that in the latter years (bar the end times) GW was barely releasing anything for WHFB (cause they felt it was more profitable to invest more in 40k), which had a lot to do with the sales plummeting
I get the sincere feeling you have never played Necromunda or Mordheim - nostalgia aside, those games were basic as all get out. That or you have never played them and just are sitting in the internet-hyperbole section of the auditorium.
And you honestly made me chuckle when you stated that BB is a good ruleset while Age of Sigmar isn't. The game's rules are based on the same principle - but it never fails to amaze me how close-minded people can be when they want to.
I've encountered people like you before in my gaming area. Not one of them can even begin to form an argument against AoS that stands longer than 2 turns on the table top with me without spouting the same old tired vitriol that's existed since day one, when it *was* valid.
The game has come a long way, and simplicity of design is by no means a bad thing. The fact that you can't understand or don't see that is interesting - have you played X-wing? Basic, clean rules. The game isn't a huge tournament success because it's 'star wars!'
You likely won't ackowledge anything I've said here, or will with some harsh refusal that I'm wrong and don't know what I'm talking about.
But truely, I don't care. AoS's growth itself proves you and the scores of spurned detractors wrong, with every tournament, every grand prix, every new store carrying it.
I'm content with that.
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![[Post New]](/s/i/i.gif) 2017/03/13 17:04:23
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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And I hear the same old tired argument by the AOS fan boy, and yet, they never manage to show why and how AOS is a good ruleset. It's an ultra simplistic ruleset which is not even original But then, it's pretty obvious at this point that you've barely played any other games to make such a claim (necro weapons and items rules were not basic, that's an absurd thing to say), and when you say that it is similar to BB makes me wonder if you actually played that game, since there is barely any simlarities between it and AOS. And I wouldn't be too happy with AOS 'growth' if I was you. The fact is that after all these new releases and two brand new box sets, it's not doing better than WHFB was before GW decided to can it (which was a few years before the end times).
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This message was edited 4 times. Last update was at 2017/03/13 17:09:30
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2017/03/13 17:09:27
Subject: Games Workshop - Big news coming this week…
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Decrepit Dakkanaut
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streetsamurai wrote:And I hear the same old tired argument by the AOS fan boy, and yet, they never manage to show why and how AOS is a good ruleset. It's an ultra simplistic ruleset which is not even original
But then, it's pretty obvious at this point that you've barely played any other games to make such a claim (necro weapons and items rules were not basic, that's an absurd thing to say), and when you say that it is similar to BB makes me wonder if you actually played that game.
And I wouldn't be too happy with AOS 'growth' if I was you. The fact is that after all these new releases and two brand new box sets, it's not doing better than WHFB was before GW decided to can it (which was a few years before the end times).
http://aos-tactics.com/
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![[Post New]](/s/i/i.gif) 2017/03/13 17:12:15
Subject: Games Workshop - Big news coming this week…
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Longtime Dakkanaut
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Lol. Wow, such deep tactics. The only thing that merely requires a bit of thought is the zoning one, and personally, I think it reflects badly on a game that such things are encouraged
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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