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Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Well, enjoy guys. Glad you all got the book you wanted. Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...hope you guys all get to enjoy it for me.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

Manchu wrote:
- the Sisters and Inq lists will also be available via WD

Honestly, they had me at "Sisters..."
   
Made in us
Most Glorious Grey Seer





Everett, WA

One set is definitely not enough.

I'm partway through my main 'Munda building and have already run out of those corner walkway pieces (only two came in the box). I need three more of that sprue to finish the piece. Having only four of those long support pieces makes things a bit problematic, too. Looks like I'm going to wind up spending quite a bit on the upcoming kits when they're released.

This message was edited 1 time. Last update was at 2017/04/10 00:54:25


 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 schoon wrote:
Manchu wrote:
- the Sisters and Inq lists will also be available via WD

Honestly, they had me at "Sisters..."


The only thing that bugged me was buying a new book for sisters and INQ. But if I the WD so I van just pick that up I'm pumped!
   
Made in us
Nasty Nob




Cary, NC

For those of us who would love to see classic Necromunda gangers rules for SWA, maybe we can pressure (ask/beg/suggest) for a Chaos Cult team to show up in WD. I think a lot of people might want to do an all-cultist team, with a larger team size and a cult leader, instead of Chaos Space Marines for leaders/troops. A well-done cult team list could emulate most Necromunda gangs really well, since there is so much gear overlap between them. You'd have to add (or houserule) the heavy bolter/plasma cannon/lascannon, but most of the stuff would be in that list already. It would mollify the Necromunda fans at the same time as providing a list for cultist models currently in production.

(I'm also hoping GW eventually does a Kroot-focused Tau Empire team and a Deathwatch team akin to the Grey Knights one, with no noobs and a smaller maximum size).

 
   
Made in us
Most Glorious Grey Seer





Everett, WA

 Lockark wrote:
But if I the WD so I van just pick that up I'm pumped!

If you're not posting from a phone, you may be having a stroke. Are you near a hospital? Do you smell toast?

Da Butcha wrote:
For those of us who would love to see classic Necromunda gangers rules for SWA, maybe we can pressure (ask/beg/suggest) for a Chaos Cult team to show up in WD. I think a lot of people might want to do an all-cultist team, with a larger team size and a cult leader, instead of Chaos Space Marines for leaders/troops. A well-done cult team list could emulate most Necromunda gangs really well, since there is so much gear overlap between them. You'd have to add (or houserule) the heavy bolter/plasma cannon/lascannon, but most of the stuff would be in that list already. It would mollify the Necromunda fans at the same time as providing a list for cultist models currently in production.

I use the current cultist models as Orlocks. Being able to bring them to a KT game would be awesome.

This message was edited 2 times. Last update was at 2017/04/10 00:57:32


 
   
Made in us
[MOD]
Solahma






RVA

GodDamUser wrote:
Manchu wrote:
Overkill is a nice buy for the GS Cult models - -lus it's hard to believe there won't eventually be a DW list.
I'm planning on using the Chaos list for my Deathwatch, just use 'Marks' to more represent Chapter backgrounds.
Not a bad idea!


Automatically Appended Next Post:
 timetowaste85 wrote:
Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...
I wouldn't count out daemoms! It's nice that GW already announced SoB and Inq lists. I think that was a nice way to underline that they are listening. BUT I don't think it means there will be no further lists. Nothing definite from the FB comments but I have the impression that more Shadow War support will be coming via WD.

This message was edited 1 time. Last update was at 2017/04/10 01:02:14


   
Made in us
Ruthless Interrogator







 timetowaste85 wrote:
Well, enjoy guys. Glad you all got the book you wanted. Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...hope you guys all get to enjoy it for me.


Not that I can't sympathize, but this is exactly the sort of game to try something new outside of your usual 40k army, isn't it?

Especially when you consider it's a group centered game, so having an extra force to entice someone into playing is easy to do.

Nothing to stop you from doing counts as either. You could run Tyranid warriors are Slannesh Fiends or something.



Manchu wrote:
GodDamUser wrote:
Manchu wrote:
Overkill is a nice buy for the GS Cult models - -lus it's hard to believe there won't eventually be a DW list.
I'm planning on using the Chaos list for my Deathwatch, just use 'Marks' to more represent Chapter backgrounds.
Not a bad idea!


Automatically Appended Next Post:
 timetowaste85 wrote:
Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...
I wouldn't count out daemoms! It's nice that GW already announced SoB and Inq lists. I think that was a nice way to underline that they are listening. BUT I don't think it means there will be no further lists. Nothing definite from the FB comments but I have the impression that more Shadow War support will be coming via WD.


Yeah I think once they start seeing the single troop boxes purchases increase and see those also bought alongside the book preorder, they're going to take notice of the sales. That should lead to more releases through White Dwarf and Warhammer Community.

The only problem with Daemons is you have 4 core types, which also makes Special Operatives tricky because the mid level daemons can be really powerful for what other Special Operatives typically contain. It's just a weird spot for a Daemon list.

Actually having a Chaos Cultist List with Daemons as special operatives would be cool. Would be a cool way to represent cultists summining some daemons.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Matt.Kingsley wrote:

I'm just worried about how limited the list is going to be. If there aren't many weapon options (if, for example, it just boils down to 2 choices of pistol and rifle) then the Inquisitor bands won't inspire the same level of creativity. That's not to say one couldn't still be creative about it... it'll just dampen the enthusiasm and possibilities.


They will have whatever options are in their existing plastic kit.

'But Inquisition doesn't have a plastic kit!'

Exactly.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

 Starfarer wrote:
 timetowaste85 wrote:
Well, enjoy guys. Glad you all got the book you wanted. Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...hope you guys all get to enjoy it for me.


Not that I can't sympathize, but this is exactly the sort of game to try something new outside of your usual 40k army, isn't it?

Especially when you consider it's a group centered game, so having an extra force to entice someone into playing is easy to do.

Nothing to stop you from doing counts as either. You could run Tyranid warriors are Slannesh Fiends or something.



Manchu wrote:
GodDamUser wrote:
Manchu wrote:
Overkill is a nice buy for the GS Cult models - -lus it's hard to believe there won't eventually be a DW list.
I'm planning on using the Chaos list for my Deathwatch, just use 'Marks' to more represent Chapter backgrounds.
Not a bad idea!


Automatically Appended Next Post:
 timetowaste85 wrote:
Still not getting any part of it unless I get rules for daemons. And since people on here are saying that's unlikely...
I wouldn't count out daemoms! It's nice that GW already announced SoB and Inq lists. I think that was a nice way to underline that they are listening. BUT I don't think it means there will be no further lists. Nothing definite from the FB comments but I have the impression that more Shadow War support will be coming via WD.


Yeah I think once they start seeing the single troop boxes purchases increase and see those also bought alongside the book preorder, they're going to take notice of the sales. That should lead to more releases through White Dwarf and Warhammer Community.

The only problem with Daemons is you have 4 core types, which also makes Special Operatives tricky because the mid level daemons can be really powerful for what other Special Operatives typically contain. It's just a weird spot for a Daemon list.

Actually having a Chaos Cultist List with Daemons as special operatives would be cool. Would be a cool way to represent cultists summining some daemons.


I don't want to begin a new army; if I buy one unit, I'll wanna buy another, and, well...we all know how that goes. So no go until/unless they do actual Daemon rules. With all the options Tyranid warriors have, using fiends would be limited to melee options only. So not interested in that, sadly.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in au
Liche Priest Hierophant







 H.B.M.C. wrote:
 Matt.Kingsley wrote:

I'm just worried about how limited the list is going to be. If there aren't many weapon options (if, for example, it just boils down to 2 choices of pistol and rifle) then the Inquisitor bands won't inspire the same level of creativity. That's not to say one couldn't still be creative about it... it'll just dampen the enthusiasm and possibilities.


They will have whatever options are in their existing plastic kit.

'But Inquisition doesn't have a plastic kit!'

Exactly.


Yup, hence my expectation of 1 or 2 pistol and rifles... since that's what the current models basically have.

"Here's my inquisitor with bolt pistol and power sword... he has nothing else. He is accompanied by 3 acolytes with Flak and Lasguns and a special acolyte with Lasgun, and I'm using a cache to have a Jakiro because dammit I want an actual decent weapon and a breadth of conversion options, even if it is just a space orangutan".
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Good god, now you guys have me worried.
   
Made in us
Ruthless Interrogator







 H.B.M.C. wrote:
 Matt.Kingsley wrote:

I'm just worried about how limited the list is going to be. If there aren't many weapon options (if, for example, it just boils down to 2 choices of pistol and rifle) then the Inquisitor bands won't inspire the same level of creativity. That's not to say one couldn't still be creative about it... it'll just dampen the enthusiasm and possibilities.


They will have whatever options are in their existing plastic kit.

'But Inquisition doesn't have a plastic kit!'

Exactly.


If you cant figure out how to use alternate weapon options for a group like Inquisition with your gaming group, perhaps a Necromunda style campaign system isn't for you. However, since I know you know better, youre just complaining for the sake of it.

This is the type of game the people who've been around since second edition have been dreaming of for at least a decade, and here you are complaining that the free rules might not have all the weapon options it could. This is of course ignoring that you can just use other weapons as you like. You dont need GW to hold your hand, you can take an autogun on your acolyte if you want, even if the rules dont say so. Cant imagine anyone who would dispute that is worth playing a campaign with.

I just really dont get the eternal pessimist routine. We dont even know what the faction options will be and youre already inventing reasons why it will be terrible.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Starfarer wrote:
If you cant figure out how to use alternate weapon options for a group like Inquisition with your gaming group, perhaps a Necromunda style campaign system isn't for you. However, since I know you know better, youre just complaining for the sake of it.


If you knew any better, you'd know I wasn't complaining, simply pointing out what will likely be the reality of the Inquisition Kill Team rules. They will be exactly like everyone else's rules, meaning only what you can build with the kit. As the Inquisition don't have any modular kits, their options will be exactly like the models, a bit like how the Genestealer Cultist Leader can only get a Needle Pistol in the Codex because his kit isn't modular, the same thing will happen to the Inquisition.

As I was replying to someone who was talking about Inquisimunder, a system where you can do just about anything weapon wise, the comparison is apt.

But I presume you know better, so you can read context and therefore completely understood what Mr. Kingsley and I were discussing.

This message was edited 1 time. Last update was at 2017/04/10 02:39:42


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Manchu wrote:
Gentlemen, please feel free to continue the debate about whether GW does or does not do market research in another thread in the General Discussion sub-forum.

For anyone just tuning in, here's the latest:

- GW will print the softcover rulebook for Shadow War: Armageddon
- pre-orders willbegin April 22
- the pre-order period will be longer than the usual 7 days
- this printing will include all of the lists released via PDF
- this printing will also include lists for Adeptus Sororitas and Inquisition
- the Sisters and Inq lists will also be available via WD
- they will also be available as FREE downloads
- if you have the box set rulebook you will not miss anything by not getting this rulebook
- the second runrulebook will also include a photocopyable page of counters
- a digital version of the rules will also be available on April 22

- MSRP is not known
- whether this will be a limited release is not known


I read the community post a few minutes ago and I didn't see anything about the Sisters or Inquisition being a pdf or that the digital rules would be available on the 22nd, just for preorder, though I swear I saw those things earlier this afternoon when I first read it. Did GW change the post or did I miss something? I remember something about "if you already have the rulebook you won't be missing out..."

It could just be because i'm at to doing this on my phone and bad formatting. Or because i'm going crazy. Either way, very cool for GW to do this.

 
   
Made in us
Fixture of Dakka






 streetsamurai wrote:
what's the scenery in the box precisely? I'm asking cause comeone want to sell it to me for a 100 cad and I'm wondering if its worth it


Your question got lost in translation.

Answer to it is You want it for 100.00. The box has the 3 new pieces for 50, 75, and 50 respectively.

https://www.games-workshop.com/en-US/Warhammer-40-000

There are three "Buildings", and considering how bang up GW has been with information, get a couple and sit on them, if anything as they crap the bed on even the scenery with no warning.

In my opinion, Honestly, the game should have come with 1 squad of Admechs, and one squad of Genestealer Cultists. The scenery is 100% Admech.

Devou- Stand down, you are losing your focus on the conversation to be a TFG. You don't need to do that in the least.

The game is solid, there is no reason to be like that when it is an ongoing evolution as GW actually- >FOR THE FIRST TIME< craps on their trousers, and actually bounces to action to make a save. Considering some of their asstastic plays in the past- they are moving at light speed right now to unscrew that cat.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Regular Dakkanaut




 Matt.Kingsley wrote:
 H.B.M.C. wrote:
 Matt.Kingsley wrote:

I'm just worried about how limited the list is going to be. If there aren't many weapon options (if, for example, it just boils down to 2 choices of pistol and rifle) then the Inquisitor bands won't inspire the same level of creativity. That's not to say one couldn't still be creative about it... it'll just dampen the enthusiasm and possibilities.


They will have whatever options are in their existing plastic kit.

'But Inquisition doesn't have a plastic kit!'

Exactly.


Yup, hence my expectation of 1 or 2 pistol and rifles... since that's what the current models basically have.

"Here's my inquisitor with bolt pistol and power sword... he has nothing else. He is accompanied by 3 acolytes with Flak and Lasguns and a special acolyte with Lasgun, and I'm using a cache to have a Jakiro because dammit I want an actual decent weapon and a breadth of conversion options, even if it is just a space orangutan".


Well, you'll be at the same level as Tau then, with one basic weapon, one pistol, and two special weapons, nothing really fun to do with them, either...
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Breotan wrote:
 Lockark wrote:
But if I the WD so I van just pick that up I'm pumped!

If you're not posting from a phone, you may be having a stroke. Are you near a hospital? Do you smell toast?



Just got back from the hospital from heat stroke ironically.

This message was edited 1 time. Last update was at 2017/04/10 03:12:55


 
   
Made in us
Fixture of Dakka






Deadawake1347 wrote:
 Matt.Kingsley wrote:
 H.B.M.C. wrote:
 Matt.Kingsley wrote:

I'm just worried about how limited the list is going to be. If there aren't many weapon options (if, for example, it just boils down to 2 choices of pistol and rifle) then the Inquisitor bands won't inspire the same level of creativity. That's not to say one couldn't still be creative about it... it'll just dampen the enthusiasm and possibilities.


They will have whatever options are in their existing plastic kit.

'But Inquisition doesn't have a plastic kit!'

Exactly.


Yup, hence my expectation of 1 or 2 pistol and rifles... since that's what the current models basically have.

"Here's my inquisitor with bolt pistol and power sword... he has nothing else. He is accompanied by 3 acolytes with Flak and Lasguns and a special acolyte with Lasgun, and I'm using a cache to have a Jakiro because dammit I want an actual decent weapon and a breadth of conversion options, even if it is just a space orangutan".


Well, you'll be at the same level as Tau then, with one basic weapon, one pistol, and two special weapons, nothing really fun to do with them, either...



Your inquisitor will be on par with the Leader, you'll have access to pretty much any weapon and equipment, aside from heavy.to start out with.
Considering you get a basic loadout, this is pretty good. The Inquisitor will be fine. he'll more then likely have the Leader trait, which gives them access to a gak load of stuff. The Space Monkey will probably be in on a pet or something like the Robot dog for the cops.

Your juves got basic pisol/ knife/ close quarter weapon load out. Ganger had weapons close quarter, basic, and special, but they needed a trait. Heavy had access to any weapons, and had a fix it trait. IIRC.

This message was edited 1 time. Last update was at 2017/04/10 03:18:52




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in au
Infiltrating Broodlord





 Lockark wrote:
Just got back from the hospital from heat stroke ironically.


But your Canadian.. you shouldn't even know what heat is
   
Made in gb
Regular Dakkanaut






What I've found most suprising is the apparent lack of ability to take loyalist Space Marines (beyond Scouts) with this ruleset - after severing all ties with GW some time ago I was almost tempted to use these rules as an excuse to pick up some of the (admittedly lovely) Horus Heresy Marines to use as a Shadow War squad...but the inability to do so has killed my enthusiasm.
   
Made in us
Ruthless Interrogator







 H.B.M.C. wrote:
 Starfarer wrote:
If you cant figure out how to use alternate weapon options for a group like Inquisition with your gaming group, perhaps a Necromunda style campaign system isn't for you. However, since I know you know better, youre just complaining for the sake of it.


If you knew any better, you'd know I wasn't complaining, simply pointing out what will likely be the reality of the Inquisition Kill Team rules. They will be exactly like everyone else's rules, meaning only what you can build with the kit. As the Inquisition don't have any modular kits, their options will be exactly like the models, a bit like how the Genestealer Cultist Leader can only get a Needle Pistol in the Codex because his kit isn't modular, the same thing will happen to the Inquisition.

As I was replying to someone who was talking about Inquisimunder, a system where you can do just about anything weapon wise, the comparison is apt.

But I presume you know better, so you can read context and therefore completely understood what Mr. Kingsley and I were discussing.


Well my phone appears to have cleared my message as I submitted my reply.

Anyway, I'm not going to retype all that, but the GSC list has more options than come in their kit. There's no reason to assume Inquisition won't have more options than their current models.

This message was edited 3 times. Last update was at 2017/04/10 03:36:00


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in ca
Longtime Dakkanaut






 MalusCalibur wrote:
What I've found most suprising is the apparent lack of ability to take loyalist Space Marines (beyond Scouts) with this ruleset - after severing all ties with GW some time ago I was almost tempted to use these rules as an excuse to pick up some of the (admittedly lovely) Horus Heresy Marines to use as a Shadow War squad...but the inability to do so has killed my enthusiasm.


Conspiracy theory of the day.

Is the lack of loyalist marines rules an indication that the Nu marine are actually a thing, and that GW will phase out regular marines ?


Automatically Appended Next Post:
 Grot 6 wrote:
 streetsamurai wrote:
what's the scenery in the box precisely? I'm asking cause comeone want to sell it to me for a 100 cad and I'm wondering if its worth it


Your question got lost in translation.

Answer to it is You want it for 100.00. The box has the 3 new pieces for 50, 75, and 50 respectively.

https://www.games-workshop.com/en-US/Warhammer-40-000

There are three "Buildings", and considering how bang up GW has been with information, get a couple and sit on them, if anything as they crap the bed on even the scenery with no warning.

In my opinion, Honestly, the game should have come with 1 squad of Admechs, and one squad of Genestealer Cultists. The scenery is 100% Admech.

Devou- Stand down, you are losing your focus on the conversation to be a TFG. You don't need to do that in the least.

The game is solid, there is no reason to be like that when it is an ongoing evolution as GW actually- >FOR THE FIRST TIME< craps on their trousers, and actually bounces to action to make a save. Considering some of their asstastic plays in the past- they are moving at light speed right now to unscrew that cat.


Thanks

Will buy then. This will give me 3 sets of terrains. Will be able to do a pretty cool table with this.

This message was edited 2 times. Last update was at 2017/04/10 03:32:34


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Starfarer wrote:
Anyway, I'm not going to retype all that, but the GSC list has more options than come in their kit. There's no reason to assume Inquisition won't have more options than their current models.


Yeah, notice I was talking about this guy in their Codex, and how GW - in general, across all their games - are very much about only allowing the options that appear in the kits.

Again, Starfarer, the context was how this would compare to Inquisimunder, and how the above-mentioned behaviour of GW's makes the type of customisation Inquisimunder players are used to unlikely, and that it is far more likely that the only options available to Inquisitor kill teams will be those weapons modeled precisely on the miniatures because they do not have a plastic kit. It's amazing that I have to explain such a simple conversation between two people. Mr Kingsley completely understood what I was getting at. It appears that Fafnir knew what we were talking about as well. If you were perhaps more interested in reading what people wrote rather than trying to score cheap "You're just complaining again LOLZ!" points then you would have picked up on that.

Also, if we must talk about the Shadow War rules even though that wasn't the example I was using:

"... the GSC list has more options than come in their kit..."

Which options are available to them that aren't part of their kits? Genuine question, 'cause right now I see nothing but things on their kits.


This message was edited 2 times. Last update was at 2017/04/10 04:00:05


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 streetsamurai wrote:
As I said before (this is getting redundant), if they were doing market research, we would have heard of some customers who were part of a focus group, or we would have seen job opportunities in this field on their website.

Yet, we have seen none of this, and we have this terrible failure of potential demand analysis that is SWA. So the only logical conclusion is that they still aren't doing any market research


Interesting point, the research could (and probably should) be outsourced but no, I've not heard of anyone being contacted for market research.

Years (and years) ago I knew people who were doing playtesting but I've not heard of that in over a decade.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 streetsamurai wrote:
Will buy then. This will give me 3 sets of terrains. Will be able to do a pretty cool table with this.
Hold up!

The box, and others could be different so please chime in if you got a different set of terrain, does not contain one of each terrain kit (of it did there'd be two double-barreled smoke stacks, and there aren't). I got the following sprues:

One of this.
One of this.
One of this.
One of this.
One of this (sadly, two of these would be amazing).
One of this.
Two of this.

This message was edited 2 times. Last update was at 2017/04/10 03:56:43


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

If you want an example of the dumbing down of the Inquisitional armoury to reflect what's available exclusively in GW's very limited set of Inquisitional models, you have to look no further than the current codex they appear in. There are a few un-modelled items available, but it's a pathetically shadow of what it used to be (Ditto for Sisters, Canonesses don't even get jump packs anymore!).

On one hand, I wonder if GW even can make Inquisitors even more boring than their Codex: Imperial Agents incarnation. On the other, I worry that they'll succeed.

This message was edited 2 times. Last update was at 2017/04/10 04:06:25


 
   
Made in us
Ruthless Interrogator







 H.B.M.C. wrote:
 Starfarer wrote:
Anyway, I'm not going to retype all that, but the GSC list has more options than come in their kit. There's no reason to assume Inquisition won't have more options than their current models.


Yeah, notice I was talking about this guy in their Codex, and how GW - in general, across all their games - are very much about only allowing the options that appear in the kits.

Again, Starfarer, the context was how this would compare to Inquisimunder, and how the above-mentioned behaviour of GW's makes the type of customisation Inquisimunder players are used to unlikely, and that it is far more likely that the only options available to Inquisitor kill teams will be those weapons modeled precisely on the miniatures because they do not have a plastic kit. It's amazing that I have to explain such a simple conversation between two people. Mr Kingsley completely understood what I was getting at. It appears that Fafnir knew what we were talking about as well. If you were perhaps more interested in reading what people wrote rather than trying to score cheap "You're just complaining again LOLZ!" points then you would have picked up on that.

Also, if we must talk about the Shadow War rules even though that wasn't the example I was using:

"... the GSC list has more options than come in their kit..."

Which options are available to them that aren't part of their kits? Genuine question, 'cause right now I see nothing but things on their kits.


They can take lasguns and laspistols, neither of which are in the Neophyte kit.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in ca
Longtime Dakkanaut






 H.B.M.C. wrote:
 streetsamurai wrote:
Will buy then. This will give me 3 sets of terrains. Will be able to do a pretty cool table with this.
Hold up!

The box, and others could be different so please chime in if you got a different set of terrain, does not contain one of each terrain kit (of it did there'd be two double-barreled smoke stacks, and there aren't). I got the following sprues:

One of this.
One of this.
One of this.
One of this.
One of this (sadly, two of these would be amazing).
One of this.
Two of this.



ha ok, but still is a good deal @ 100 cad. What I meant is that this will be my third box of terrain since I already bought two boxes of SWA

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in au
Infiltrating Broodlord





 Starfarer wrote:

They can take lasguns and laspistols, neither of which are in the Neophyte kit.


Not in the miner kit sure..

But they are in the Other Neophyte kit
   
 
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