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GW RUMOURS. Battlefleet Heresy and 'Mordheim' coming from GW.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Stone Bonkers Fabricator General




We'll find out soon enough eh.

ERJAK wrote:
 Yodhrin wrote:
Any enthusiasm I might have had for a returned BFG is utterly smothered by the news they're AoS'ing Mordheim.

Fantastic. As if it wasn't already hard enough to recruit new players, now classic Mordheim will be completely killed off. Honestly I can't even muster up the energy to be annoyed any more, it's just depressing.


Okay 1) It's not mordheim, the people who say it is are jumping to conclusion based on evidence to the contrary. It says it's intended for competitive and organized play, that's pretty much the opposite of Mordheim. The rumor started because people don't pay attention. 2) Mordheim has been dead for a long time, you still play it and have fun with it and that's great but it's totally a weekend at bernie's type situation. 3) AoS mordhiem would be awesome and I hope we do eventually get it but Shadowspire 99% isn't it.


Evidently a few folk around here don't bother paying attention to anything that isn't the latest & greatest. Mordheim may not be as active as it was back in the day, but the community still exists and continues to generate new content for the system - there have been at least half a dozen player made expansions to the game since GW dropped support(and many of them are of better quality than GW's own expansions) and who knows how many new warbands, and while "AoS28" might be becoming a thing now because a couple of the INQ28 guys have fallen hard for AoS, the Mordheim facebook group has a ton of activity for a "dead" game.

Compared to BFG, Mordheim is thriving, and while BFG obviously has an easier path back because of FW's Heresy obsession, the idea that it, Necromunda and so on are generating enough interest and nostalgia to warrant being brought back but Mordheim is somehow dead & gone by comparison is pretty farcical.

AoS "Mordheim" would be difficult to pull off. Oh I don't doubt they could make a narrative campaign warband skirmish in the AoS setting(they already have, afterall, it's called "playing AoS with small armies"), but it wouldn't have any real soul - you're not going to get an AoS-related rulebook where every page looks like it's been illustrated by an inmate in a Victorian mental asylum on an LSD trip, it'll be glossy digital-freelancer work that depicts only the models and nothing else all neatly placed in a minimalist Adobe InDesign layout, and you're not going to get an AoS-related skirmish game that digs down into the low-powered low-fantasy gutter of the setting because it's an all mighty, all high-fantasy all the time kinda world and because GW will want another chance to sell you some Sigmarines and steampunk-magical-mechanical sky-pirate-not-Dwarf-baloonists.

I hope it is just an inaccurate or incomplete rumour and that if they are going to bring back Mordheim they do right by the community and do it properly like they seem to be with BB, AT etc, but I'm not holding my breath.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

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-----
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Longtime Dakkanaut





 Yodhrin wrote:
ERJAK wrote:
 Yodhrin wrote:
Any enthusiasm I might have had for a returned BFG is utterly smothered by the news they're AoS'ing Mordheim.

Fantastic. As if it wasn't already hard enough to recruit new players, now classic Mordheim will be completely killed off. Honestly I can't even muster up the energy to be annoyed any more, it's just depressing.


Okay 1) It's not mordheim, the people who say it is are jumping to conclusion based on evidence to the contrary. It says it's intended for competitive and organized play, that's pretty much the opposite of Mordheim. The rumor started because people don't pay attention. 2) Mordheim has been dead for a long time, you still play it and have fun with it and that's great but it's totally a weekend at bernie's type situation. 3) AoS mordhiem would be awesome and I hope we do eventually get it but Shadowspire 99% isn't it.


Evidently a few folk around here don't bother paying attention to anything that isn't the latest & greatest. Mordheim may not be as active as it was back in the day, but the community still exists and continues to generate new content for the system - there have been at least half a dozen player made expansions to the game since GW dropped support(and many of them are of better quality than GW's own expansions) and who knows how many new warbands, and while "AoS28" might be becoming a thing now because a couple of the INQ28 guys have fallen hard for AoS, the Mordheim facebook group has a ton of activity for a "dead" game.

Compared to BFG, Mordheim is thriving, and while BFG obviously has an easier path back because of FW's Heresy obsession, the idea that it, Necromunda and so on are generating enough interest and nostalgia to warrant being brought back but Mordheim is somehow dead & gone by comparison is pretty farcical.

AoS "Mordheim" would be difficult to pull off. Oh I don't doubt they could make a narrative campaign warband skirmish in the AoS setting(they already have, afterall, it's called "playing AoS with small armies"), but it wouldn't have any real soul - you're not going to get an AoS-related rulebook where every page looks like it's been illustrated by an inmate in a Victorian mental asylum on an LSD trip, it'll be glossy digital-freelancer work that depicts only the models and nothing else all neatly placed in a minimalist Adobe InDesign layout, and you're not going to get an AoS-related skirmish game that digs down into the low-powered low-fantasy gutter of the setting because it's an all mighty, all high-fantasy all the time kinda world and because GW will want another chance to sell you some Sigmarines and steampunk-magical-mechanical sky-pirate-not-Dwarf-baloonists.

I hope it is just an inaccurate or incomplete rumour and that if they are going to bring back Mordheim they do right by the community and do it properly like they seem to be with BB, AT etc, but I'm not holding my breath.

The book accompanying the latest warhammer quest is a step in the right direction but it is going to have to go some to complete with Mordheim. The Mordheim rule book is aesthetically the best thing GW has ever done.
It is definitely still an incomplete rumour. Hastings' latest round of hints have proved to be accurate so it is a pretty safe bet that it is coming, but even he did not know anything beyond the fact that the game is coming.
   
Made in se
Executing Exarch






Mordheim was very much Tuomas Pirinen's baby AFAIK, and that special Finnish dourness and melancholy is not something I see modern GW replicating anytime soon...

Ironically enough Tuomas Pirinen is now making a high fantasy sci-if game together with Andy Chambers, with over-the-top cartoony designs that would look right at home on a Warmachine or 40k table
   
Made in us
Nasty Nob on a Boar





Galveston County

I would be good with free rules, current minis and new "old world" terrain. I'm still playing Mordheil on the PS4. Love it.

And i have and imperial and ork fleet just waiting for updates for bFG.

This message was edited 1 time. Last update was at 2017/03/26 17:13:04


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Earth

BFG heresy makes a lot of sense really, since most of the Chaos and Imperial vessels are from that time period anyway, so throw out those 2 fleets and then start adding in the Xenos races
   
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Fixture of Dakka





Japan

 Formosa wrote:
BFG heresy makes a lot of sense really, since most of the Chaos and Imperial vessels are from that time period anyway, so throw out those 2 fleets and then start adding in the Xenos races


Most chaos vessels are from that era, most imperial ships are from after that time, it would be interesting to see the current chaos ships in a more imperial style, or it will be specific chapter ships from before the reorganization?

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On an Express Elevator to Hell!!

 Mymearan wrote:
Mordheim was very much Tuomas Pirinen's baby AFAIK, and that special Finnish dourness and melancholy is not something I see modern GW replicating anytime soon...

Ironically enough Tuomas Pirinen is now making a high fantasy sci-if game together with Andy Chambers, with over-the-top cartoony designs that would look right at home on a Warmachine or 40k table


Actually I was going to mention this!

Surprised there is not a thread on Dakka for it yet (unless I have missed it), with those big names attached it is pretty big news.

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The Netherlands

 Jehan-reznor wrote:
 Formosa wrote:
BFG heresy makes a lot of sense really, since most of the Chaos and Imperial vessels are from that time period anyway, so throw out those 2 fleets and then start adding in the Xenos races


Most chaos vessels are from that era, most imperial ships are from after that time, it would be interesting to see the current chaos ships in a more imperial style, or it will be specific chapter ships from before the reorganization?


Can't say that's really true. It's quite mixed actually. Many of the chaos ships were built by the Imperium after the Heresy only for them to turn traitor.

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Infiltrating Prowler






 Pacific wrote:
 Mymearan wrote:
Mordheim was very much Tuomas Pirinen's baby AFAIK, and that special Finnish dourness and melancholy is not something I see modern GW replicating anytime soon...

Ironically enough Tuomas Pirinen is now making a high fantasy sci-if game together with Andy Chambers, with over-the-top cartoony designs that would look right at home on a Warmachine or 40k table


Actually I was going to mention this!

Surprised there is not a thread on Dakka for it yet (unless I have missed it), with those big names attached it is pretty big news.


I was going to joke, PICTURES OR IT DIDN"T HAPPEN! :p Very intrigued
   
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Savage Minotaur




Baltimore, Maryland

Spoiler:
 silent25 wrote:
 Pacific wrote:
 Mymearan wrote:
Mordheim was very much Tuomas Pirinen's baby AFAIK, and that special Finnish dourness and melancholy is not something I see modern GW replicating anytime soon...

Ironically enough Tuomas Pirinen is now making a high fantasy sci-if game together with Andy Chambers, with over-the-top cartoony designs that would look right at home on a Warmachine or 40k table


Actually I was going to mention this!

Surprised there is not a thread on Dakka for it yet (unless I have missed it), with those big names attached it is pretty big news.


I was going to joke, PICTURES OR IT DIDN"T HAPPEN! :p Very intrigued


Here's their FB page : https://www.facebook.com/WarforgedFC/?hc_ref=PAGES_TIMELINE

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Armageddon

I honestly don't think a Mordheim update could work unless they took the Bloodbowl approach of hardly changing anything. Somehow specialist games with unique miniatures aren't something GW likes to do (as seen with the Armageddon 'necromunda' game that uses existing models) but SOMEHOW Bloodbowl is this weird outlier wrapped in a mystery sandwich.

Current AoS rules just don't have options for weapons and gear that's needed for a game like Mordheim. Also visually its all over the place, and that's coming from a person who likes AoS. While theoretically you could do some cool things with those new dwarf sky pirates, 90% of it just doesn't make sense. It would be like bringing in your World of Warcraft character into a game like Mount and Blade.

Luckily old mordheim rules are going to be around forever if they do screw it up.

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Longtime Dakkanaut





They need to add and flesh out mortal humans in the setting before they can get around to a new style Mordheim.

   
Made in us
Ruthless Interrogator







 Don Savik wrote:
I honestly don't think a Mordheim update could work unless they took the Bloodbowl approach of hardly changing anything. Somehow specialist games with unique miniatures aren't something GW likes to do (as seen with the Armageddon 'necromunda' game that uses existing models) but SOMEHOW Bloodbowl is this weird outlier wrapped in a mystery sandwich.

Current AoS rules just don't have options for weapons and gear that's needed for a game like Mordheim. Also visually its all over the place, and that's coming from a person who likes AoS. While theoretically you could do some cool things with those new dwarf sky pirates, 90% of it just doesn't make sense. It would be like bringing in your World of Warcraft character into a game like Mount and Blade.

Luckily old mordheim rules are going to be around forever if they do screw it up.


The problem with Mordheim getting a full remake is they can't really justify ne terrains kits for it. I'm not sure ruined Victorian buildings work as well in AOS, whereas all the new Shadow War terrains works for 40k and Necromunda, so Necromunda getting new gangs isn't hard to do when they already have terrain to go with it. Bloodbowl works because they don't need terrain, just a board, so the investment isn't as high.

Additionally, while the rules may be different, Necromunda still filters into the 40k universe, where Mordheim does not for AOS.

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I'm not sure if there's anything that doesn't fit AoS. It swings pretty nicely from high fantasy with it's magic realms and epic fantasy with a God-beast chained down and mistaken for a sun to low fantasy run-down villages and slums and steampunk with the Overlords and Ironweld's amazing inventions.
Spoiler:

Victorian buildings- realm of death with it's gothic vampires and undead.

Steampunk facility- realm of metal with Overlords or realm of fire via Ironweld expansion.

Utopian city slums-Azyrheim(possibly realm of light)

Ruins where everything wants to kill you- realm of Death/shadows.

Abandoned/occupied vllage or hamlet- any realm really with life/beasts being the best choices.

Etc.


If it's anything like Shadow over Hammerhal's fluff and artwork they're gonna knock it out of the park.
   
 
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