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![[Post New]](/s/i/i.gif) 2017/07/04 16:03:05
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Towering Hierophant Bio-Titan
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I've been building with taking on flyer spam lists in mind. I'm settling down on two possibilities
Flyrant w/ Rending Claws + AG + TS
Flyrant w/ Rending Claws + AG + TS
Flyrant w/ Rending Claws + AG + TS
Flyrant w/ Rending Claws + AG + TS
3x Rippers
Red Terror
9x Raveners w/ Spinefists
9x Raveners w/ Spinefists
9x Raveners w/ Spinefists
9x Raveners w/ Spinefists
9x Raveners w/ Spinefists
Self explanatory how it plays vs regular lists for the most part, Flyrants are heavy AT and Raveners chew threw everything else. In the match against flyers if 4 Flyrants isn't enough, might step up to 5 and drop a Ravener unit.
The other thing I was considering
GSC:
Patriach
Patriach
Magus
Acolyte Iconward
10x Neophyte Hybrids
20x Purestrain Genestealer
20x Purestrain Genestealer
20x Purestrain Genestealer
AM:
Company Commander
Infantry Squad
Heavy Weapons Squad w/ Mortars
Heavy Weapons Squad w/ Mortars
3x Hydras w/ Heavy Bolter + Heavy Stubber + HKM
3x Hydras w/ Heavy Bolter + Heavy Stubber + HKM
this one looks a bit more fun. Self explanatory how it plays vs regular armies, Hydra Autocannons have the same damage output as Deathspitter Carnifexes for the same price, so they aren't wasted points vs ground armies and they have other guns too. But against flyers, it forces them to come into 24" or even 12" range to kill them, because every turn they don't they lose a flyer and a half. From there the 3x Psykers can Mind Control some flyers and turn them against each other.
Don't know how well either will work. But they don't autolose at least.
I'm most likely to go with the first list first since I have (almost) all the models. Second one looks more fun though.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2017/07/04 16:17:11
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Infiltrating Broodlord
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Could try fighting fire with fire maybe... Crones and Harpies are both a good deal cheaper (almost half the cost in the case of the Crone) and can assault due to being fliers themselves. I imagine a Gargoyle swarm backed by Venomthropes might also be problematic for them, since they both clog the board and can happily assault regardless of what mode the fliers are in.
Third_Age_of_Baggz wrote:
I'm GLAD someone else thinks that they have improved. I've been wanting to run one since they first came out, but was never a fan of the last 2 editions of 40K. So I have a question for you about this unit.
What battlefield roll would this unit play? Support or a Front Line unit? Psychic powers make it more of a support, but the unique power that it posses makes you want to throw it up front and hit a lot of things. Especially with is physical stats. Still perplexed how to use this unit.
I haven't been able to run mine yet, but I think it ideally wants to be near the front lines to leverage all of its abilities. As said prior, Psychic Overload looks as though it can be used to put wounds on characters hanging out with opposing squads, but its main focus should probably be to cast powers that you really need to go off (any of ours could qualify, depending on the tactical needs of the list) and provide an additional melee threat. In terms of targets, it should do nicely against opposing monsters and terminator-style troops, since it does get a save against high AP attacks and it can dish out mortal wounds in return via Smite or Overload depending on which would be more optimal. If you need it an anvil, it can always cast Catalyst on itself for a 3+/5++/5+ FNP too.
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This message was edited 4 times. Last update was at 2017/07/04 16:45:21
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![[Post New]](/s/i/i.gif) 2017/07/04 16:19:01
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Longtime Dakkanaut
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In many/most 'Nid lists your very same deep-strike denying hordes, can occupy obscene amounts of table-space, forcing at least 1-2 of those Flyers, per turn, to hover. Once assault-able, they turn to mush against 'Nids.
I would argue if the all heavy flyer thing manages to stick around for more than a minute in the meta, it will become something we need to out-play, rather than list tailor-for.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2017/07/04 16:20:22
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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Raveners being able to pop up on their own should definitely not be discounted. That's a big deal. I don't have a lot of the models (don't like the newest sculpt and haven't been motivated to pick up the older ones yet) but I think they're definitely very good. A little outshone by Genestealers, but what isn't?
Speaking of the GSC points change for Genestealers, I don't doubt that they were intended to be 12 points per model with their equipment, just like Tyranid genestealers. But even if they are FAQ'd a second time to change that, I'd still have no issue taking as many as I am currently. I actually misread it originally (literally thinking the same thing that we presume GW did and costing them at 12 ppm) and I was still ecstatic. Amazing value, even at 12 points with gear. Would cut some other stuff out of my list if they upped their cost back to 12, but it wouldn't be a single Genestealer that left the army. Automatically Appended Next Post: NewTruthNeomaxim wrote:
I would argue if the all heavy flyer thing manages to stick around for more than a minute in the meta, it will become something we need to out-play, rather than list tailor-for.
It won't once big tournaments do Maelstrom missions, or even maelstrom primaries/secondaries. Those lists almost auto lose maelstrom due to how objectives are held now. That's why I'm really not sweating ever seeing more than 1 or 2 flyers. And even then, I think treating them like a mini Death Star is the way to go. Can your list kill them? (Aka do you have like 2 or 3 exocrines?) if you can, go for it! If not, focus down the rest of his army. If he only has 2 planes left at the end of the game, chances are you've got it in the bag.
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This message was edited 1 time. Last update was at 2017/07/04 16:23:40
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![[Post New]](/s/i/i.gif) 2017/07/04 16:48:50
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
At the Gates of Azyr
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I just read that article. So what I took from that read was people have already found a way to break the game that hasn't been out for even a month....Greaaaaaaat! Just as I was dusting off my models...
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![[Post New]](/s/i/i.gif) 2017/07/04 17:29:52
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Longtime Dakkanaut
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Third_Age_of_Baggz wrote:
I just read that article. So what I took from that read was people have already found a way to break the game that hasn't been out for even a month....Greaaaaaaat! Just as I was dusting off my models...
Its also a tournament that is already ignoring ITC fixes that the entire gaming community (Nova, etc...) have universally adopted, such as the "he who finished deploying first only gets +1 for roll off", so I wouldn't read much into it. And as stated above, this doesn't even acknowledge how poorly this would play in a meta with real scenarios built for tournament play.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2017/07/04 17:32:58
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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That Papa Smurf list won't last. Wouldn't worry about it.
By the way, since I figure you guys would appreciate this the most, I think I've finalized my competitive list. It is all GSC + AM, but the reason why I wanted to mention it here is because I'm super proud of the theme. I've got 11 zoats subjugating the guardsmen. 2 power fist dudes are a commissar and a company commander, 3 multi melta dudes are heavy weapons batteries, and the 6 fleshborer dudes are "sentries" aka search lights. Going to scratch build some earthshaker batteries using the giant acid spray gun and build it up from there.
Might also incorporate some of the old old Zoanthropes. Maybe a big brother needs to watch from the top of each Taurox prime so that they keep in line?  Might even change some of the Taurox weapons out for barbed stranglers or something.
I'm also going to use regular Catachans as the conscripts so that it's really like they're just being forced to fight for the Hive Mind. More GSC than Nids per se, but I think it's a pretty cool army conversion.
I know it's not really tactics per se, but it makes me a lot happier being able to feel like it's still Tyranids and that I'm still fighting for the Hive Mind. Because I always will  And I feel like some other people might appreciate the conversion ideas.
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![[Post New]](/s/i/i.gif) 2017/07/04 17:56:53
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Longtime Dakkanaut
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And the list?
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![[Post New]](/s/i/i.gif) 2017/07/04 18:55:04
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Been Around the Block
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I'm not super active in this thread, but I would agree it seems pretty lame if we are heavily considering AM/IG artillery spam to make nids competitive.
That is very off-putting to the silent majority who are reading and not responding.
It also feels like a waste of time reading all those posts talking about GSC + AM, when its supposed to be a Tyranid thread.
I would encourage the discussion of those armies in an independent thread, as people trying to play those hyrbrids would also see a really sparse amount of discussion in this thread as there would be a lot of posts that have nothing to do with it.
If you need to buy certain Tyranid models to be competitive (like Malantrhope, Tyrant Guard for your Swarmy, Broodlord + Genestealers, etc...) that is one toll to play, but having to dedicate half your army into conscripts and artillery is an entirely off-beat investment, finance wise, and absolutely flavor wise.
Don't mean to be a "whiner" as somebody delicately put it, but I think that would help focus discussions for strategies featuring different cores to their armies.
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![[Post New]](/s/i/i.gif) 2017/07/04 19:18:37
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Longtime Dakkanaut
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DoggieDoo wrote:I'm not super active in this thread, but I would agree it seems pretty lame if we are heavily considering AM/ IG artillery spam to make nids competitive.
That is very off-putting to the silent majority who are reading and not responding.
It also feels like a waste of time reading all those posts talking about GSC + AM, when its supposed to be a Tyranid thread.
I would encourage the discussion of those armies in an independent thread, as people trying to play those hyrbrids would also see a really sparse amount of discussion in this thread as there would be a lot of posts that have nothing to do with it.
If you need to buy certain Tyranid models to be competitive (like Malantrhope, Tyrant Guard for your Swarmy, Broodlord + Genestealers, etc...) that is one toll to play, but having to dedicate half your army into conscripts and artillery is an entirely off-beat investment, finance wise, and absolutely flavor wise.
Don't mean to be a "whiner" as somebody delicately put it, but I think that would help focus discussions for strategies featuring different cores to their armies.
You don't need the "spam" to be competitive... Luke and I... apparently concurrently discovered that with an absolute minimum of tax, one could get access to a couple anti-horde options which were intended to just cut through chaff/bubble-wrap, the one thing competitive 'Nids could've benefitted from.
As I stand by, an absolutely token amount of thematic tax (IE a single unit of Stealers "technically" as an Auxillery GSC detachment", means you could grab a unit of 3 Heavy Quad Mortars (which i've been modeling out of spare Haruspex head assemblies), and significantly buff an army still 85% pure Tyranid.
Though Luke did end up going off the rails and apparently removing 'Nids altogether from his "Nid" list... it doesn't make the original point any less powerful or valid. I would say it just didn't need to go to such an extreme.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2017/07/04 20:24:12
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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I'll toss it over in the GSC section.
Doggie is right though. The Nid thread has been a little derailed by the "new hotness" of having guns that actually work. Only reason I was posting about my list is because it was important to me to make my non-Nid components still feel Tyranid, and I thought some other people who might want to try those units might also have those feelings.
Worth pointing out, though, that the entire GSC Detachment in my list are all Genestealers or patriarchs (models that could easily be played in a pure Tyranids army/detachment, just with slightly different unit names and abilities)
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![[Post New]](/s/i/i.gif) 2017/07/04 20:35:53
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Raging Ravener
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I may be crazy but gsc has a big fat Tyranid keyword so more power to you guys. This is really enlightening and a lot of stuff I wouldn't have considered but could be really fun and an awesome conversion opportunity so I hope the discussion continues and thank you for tour contributions.
I'm hoping to pick up some guard from an old friend soon and had just intended to use them as spire guard for my 1k sons but now I have the opportunity for dual conversions for pure conversion purposes I wish I had an excuse to tyrranize(?) a renegade knight. Some capillary towers from his back/shoulders. Think with a decent conversion it could pass as a barbed or scything heirodule?
On that note I really haven't seen anything on the tactics for the super heavy nids. Can we get a discussion on those guys?
In my opinion I personally see the barbed heirodule as the better melee variant because its was stays the same and ironically the scything heirodule never misses shooting but its degrading was hurts.
I'm converting some malanthropes now and did a custom dimaecheron (though its a bit smol)
How do harridans play? I swear to god Ive always wanted one but just haven't convinced myself to save up for one yet.
Also Ive heard conflicting reports on the crusher fexes flail on gw they replace all attacks for it but there were people claiming that fw responded that its in addition to (fw hasn't answered any of my questions like the dimas typo on his weapon or the malanthropes)
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![[Post New]](/s/i/i.gif) 2017/07/04 20:51:28
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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I actually made a Tyranid knight exclusively out of a Tervigon kit (and a fair amount of green stuff haha, but no real sculpting; just as gap filler. Also used a little plastic that I carved to make a giant bone sword looking thing
I agree that the Barbed Hierodule is better than the Scythed. I haven't played with a Harridan yet this edition, but my friend who has has found it to be underwhelming. It used to be able to pretty reliably pop 2 rhinos a turn; no longer. It's not bad, but the main draw used to be its insane durability. Now....eh. I absolutely love the model though. I just think it should cost 100-200 less points.
I like the conversion idea, but I think I would sooner start with something like a Maulerfiend or something that has more of a lower/4 legged profile. Size-wise it works though.
The typo on the Dimachaeron is pretty clear what it's supposed to be. I don't think anyone will be surprised when the FAQ drops on that one.
The stone crusher they actually just put a faction focus article up about. Exchanges all of its attacks. Still much better than a regular fex. I think OOE and 3 of those dudes is excellent. 10/10 would do 1 claw and bio flail
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This message was edited 1 time. Last update was at 2017/07/04 21:02:11
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![[Post New]](/s/i/i.gif) 2017/07/04 21:11:59
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Brainy Zoanthrope
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luke1705 wrote:
I agree that the Barbed Hierodule is better than the Scythed. I haven't played with a Harridan yet this edition, but my friend who has has found it to be underwhelming. It used to be able to pretty reliably pop 2 rhinos a turn; no longer. It's not bad, but the main draw used to be its insane durability. Now....eh. I absolutely love the model though. I just think it should cost 100-200 less points.
Personally am feeling that the Scythed is better - sure, it's annoying that he deteriorates in terms of WS, but he still has far more attacks than Barbie, and his gun is pretty nice (especially as he can fire it whilst in melee), whilst I feel that the Bio Cannon are extremely mediocre on a knight equivalent platform. Dropping to Str8 really sucks, especially since at best it's hitting on 4s. I am also not sold on the Harridan for the cost, though it is essentially a Hierodule that can get into melee ANYWHERE on the board turn one (without Hive Commander)...
The typo on the Dimachaeron is pretty clear what it's supposed to be. I don't think anyone will be surprised when the FAQ drops on that one.
I think someone got an email confirming it was supposed to be on hits yeah, so fully expecting that in the FAQ next weekend.
The stone crusher they actually just put a faction focus article up about. Exchanges all of its attacks. Still much better than a regular fex. I think OOE and 3 of those dudes is excellent. 10/10 would do 1 claw and bio flail
Even with the least powerful interpretation being the case (presumably it overrides the Bone Mace too??) I think Stonecrushers will be amazing horde clearance with the ability to go anti-tank if need be. Loss of AG is unfortunate, but even without it they outclass normal melee fexes in anti-tank and anti-horde capacity - the only niche for them now is with at least one set of gun arms really, which is unfortunate. That said, not sure whether a footslogging fex-heavy army will end up being viable, but we can hope!
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![[Post New]](/s/i/i.gif) 2017/07/04 21:40:02
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Towering Hierophant Bio-Titan
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NewTruthNeomaxim wrote:In many/most 'Nid lists your very same deep-strike denying hordes, can occupy obscene amounts of table-space, forcing at least 1-2 of those Flyers, per turn, to hover. Once assault-able, they turn to mush against 'Nids. I would argue if the all heavy flyer thing manages to stick around for more than a minute in the meta, it will become something we need to out-play, rather than list tailor-for.
They can move up to 45". Running so many hordes that you force them to hover honestly sounds like the kind of list that would play too slow to compete. luke1705 wrote:NewTruthNeomaxim wrote: I would argue if the all heavy flyer thing manages to stick around for more than a minute in the meta, it will become something we need to out-play, rather than list tailor-for. It won't once big tournaments do Maelstrom missions, or even maelstrom primaries/secondaries. Those lists almost auto lose maelstrom due to how objectives are held now. That's why I'm really not sweating ever seeing more than 1 or 2 flyers. And even then, I think treating them like a mini Death Star is the way to go. Can your list kill them? (Aka do you have like 2 or 3 exocrines?) if you can, go for it! If not, focus down the rest of his army. If he only has 2 planes left at the end of the game, chances are you've got it in the bag.
This is a good perspective, hopefully that's the case. DoggieDoo wrote:I'm not super active in this thread, but I would agree it seems pretty lame if we are heavily considering AM/ IG artillery spam to make nids competitive. That is very off-putting to the silent majority who are reading and not responding.
You don't speak for ANYONE but yourself, do not get it confused. DoggieDoo wrote: If you need to buy certain Tyranid models to be competitive (like Malantrhope, Tyrant Guard for your Swarmy, Broodlord + Genestealers, etc...) that is one toll to play, but having to dedicate half your army into conscripts and artillery is an entirely off-beat investment, finance wise, and absolutely flavor wise.
Then perhaps you should make a new thread for non-competitive but accurate to the fluff Nids, because this isn't it. This is the place to discuss competitive Nids, and that covers both the use of allies, or the use of without. Is it necessary to compete? Do we NEED these? Is it how we make the best to compete in the meta? Maybe, maybe not. We don't know yet - this is why we have discussions on the topic. luke1705 wrote:I actually made a Tyranid knight exclusively out of a Tervigon kit (and a fair amount of green stuff haha, but no real sculpting; just as gap filler. Also used a little plastic that I carved to make a giant bone sword looking thing Share pics! Sounds awesome.
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This message was edited 3 times. Last update was at 2017/07/04 22:24:27
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2017/07/04 21:53:51
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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I definitely will post some pics when I get home to it. I'm actually pretty proud of the conversion (although not the half-finished paintjob lol)
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![[Post New]](/s/i/i.gif) 2017/07/04 22:32:27
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Infiltrating Broodlord
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SHUPPET wrote:Flyers being immune to assault shouldn't be a thing. I get that its thematic, but it turns the game into a coinflip of what list you brought in far too many circumstances. There should be a penalty for assaulting them just like for shootingg, but not literal invulnerability.
Most flyers are not immune.. only Supersonic ones
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![[Post New]](/s/i/i.gif) 2017/07/04 22:42:47
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Infiltrating Broodlord
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Thinking about trying this out next week at the shop:
Battalion Detachment:
HQ: 1x Tervigon
HQ: 1x Tervigon
ELITES: 6x Hive Guard
ELITES: 6x Hive Guard
TROOPS: 30x Termagants
TROOPS: 30x Termagants
TROOPS: 30x Termagants
HEAVY: 1x Exocrine
HEAVY: 1x Exocrine
HEAVY: 3x Biovores
Comes to 2000 points on the dot and actually has a fair amount of quality shooting (Hive Guard and Exocrines hit on 3's when stationary, 24 S8 AP-2 D3 damage shots and 24 S7 AP-3 2 damage shots per turn coupled with the odd mortal wound from spore mines) and a bunch of S4 and S5 for chaff clearing. No venomthropes/malanthropes might be an issue, might have to drop a few Hive Guard or Termagants to make room for some...
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![[Post New]](/s/i/i.gif) 2017/07/04 22:50:12
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Towering Hierophant Bio-Titan
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GodDamUser wrote: SHUPPET wrote:Flyers being immune to assault shouldn't be a thing. I get that its thematic, but it turns the game into a coinflip of what list you brought in far too many circumstances. There should be a penalty for assaulting them just like for shootingg, but not literal invulnerability.
Most flyers are not immune.. only Supersonic ones
yeah that's what I'm saying shouldn't be a thing
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2017/07/05 03:48:13
Subject: Re:Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
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Strat_N8 wrote:Thinking about trying this out next week at the shop:
Battalion Detachment:
HQ: 1x Tervigon
HQ: 1x Tervigon
ELITES: 6x Hive Guard
ELITES: 6x Hive Guard
TROOPS: 30x Termagants
TROOPS: 30x Termagants
TROOPS: 30x Termagants
HEAVY: 1x Exocrine
HEAVY: 1x Exocrine
HEAVY: 3x Biovores
Comes to 2000 points on the dot and actually has a fair amount of quality shooting (Hive Guard and Exocrines hit on 3's when stationary, 24 S8 AP-2 D3 damage shots and 24 S7 AP-3 2 damage shots per turn coupled with the odd mortal wound from spore mines) and a bunch of S4 and S5 for chaff clearing. No venomthropes/malanthropes might be an issue, might have to drop a few Hive Guard or Termagants to make room for some...
You don't have a way to really deal with assault armies that can tie your units up and make sure they can't shoot. Too many eggs in one basket I think.
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![[Post New]](/s/i/i.gif) 2017/07/05 03:56:38
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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90 Termagants would beg to disagree with you on that point. My thinking is I think the list has too much durability and too little ability to actually kill things. Especially hordes, although the termagants help some there.
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![[Post New]](/s/i/i.gif) 2017/07/05 05:09:19
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
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DoggieDoo wrote:
That is very off-putting to the silent majority who are reading and not responding.
It also feels like a waste of time reading all those posts talking about GSC + AM, when its supposed to be a Tyranid thread.
Please do not say you speak for a silent majority. Everyone have different opinions. Your opinion is valued but you do not represent anyone else.
GSC is part of Tyranid, and this a tactic threads for Tyranid. Like it or not, once this is an option, Tyranid competitive players, will have to factor that option in.
I am building 2 GSC (3x 20 purestrains) lists, one with a AM detachment with conscripts and artillery or scions, otherwise another list with a tyranid artillery detachment of Hive Guards and Biovores.
I am actually very excited about the supportive firepower of the Hive Guards & Biovores, especially sine they dont need LoS, and handle units that genestealers struggle against!
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This message was edited 1 time. Last update was at 2017/07/05 05:10:16
for the emperor |
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![[Post New]](/s/i/i.gif) 2017/07/05 05:26:39
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Infiltrating Broodlord
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SHUPPET wrote:
A unit that I think is flying under the radar is Spinefist Ravener. They are each rolling 9 dice a turn in combat, and give them Red Terror support and the majority of those dice are 2+ S4 attacks and re-rolling on miss.
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Spinefist are str 3 though aren't they? And the Spinefist shots are rolled in the shooting phase, just no restriction even if you're within 1'' of an enemy?
I feel like they're good but I'd be forking out the 2 points for Rending. You can still use your 1 pair of Scything talons vsing chaff for the re-rolls but Rending makes them a threat to almost anything for only 2 pts and the loss of 1 atk.
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![[Post New]](/s/i/i.gif) 2017/07/05 05:38:16
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Towering Hierophant Bio-Titan
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Zande4 wrote: SHUPPET wrote: A unit that I think is flying under the radar is Spinefist Ravener. They are each rolling 9 dice a turn in combat, and give them Red Terror support and the majority of those dice are 2+ S4 attacks and re-rolling on miss. . Spinefist are str 3 though aren't they? And the Spinefist shots are rolled in the shooting phase, just no restriction even if you're within 1'' of an enemy? I feel like they're good but I'd be forking out the 2 points for Rending. You can still use your 1 pair of Scything talons vsing chaff for the re-rolls but Rending makes them a threat to almost anything for only 2 pts and the loss of 1 atk.
yeah they are S3, but less than half of his dice so thats why I said majority have that CC profile. Rending is an option, just preference I guess. By "a turn" I meant in your own turn, it's not like Devilgants are rolling 90 dice in your opponents turn either.
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This message was edited 1 time. Last update was at 2017/07/05 05:46:08
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2017/07/05 05:58:24
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Tunneling Trygon
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Deshkar wrote:
I am actually very excited about the supportive firepower of the Hive Guards & Biovores, especially sine they dont need LoS, and handle units that genestealers struggle against!
I really like this now that I've stopped playing it wrong re: granting cover for being obscured. I had thought that you just needed to be 50% obscured for an infantry unit, so I was always giving cover saves vs stuff that was out of LOS. But they actually still have to be in terrain. Big deal there.
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This message was edited 2 times. Last update was at 2017/07/05 05:58:46
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![[Post New]](/s/i/i.gif) 2017/07/05 07:33:23
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Dakka Veteran
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I actually totally agree with DoggieDoo. For me it is kind of off-topic to discuss lists here, which only consists of a minority of Hive Fleet Tyranid models. For GSC there is the other thread. And personally I would like it, if there was a new thread discussing competitive Tyranids (GSC + AM whatever).
Like the title of the thread suggests, this is not a discussion about competitive Tyranids. It is a thread about "Tyranid Tactics". And if you are just discussing about the super competitive things, this is for me not really part of it. Because than the thread will drown in this not talking about less competitive tactics or units.
Is it not possible that you discuss WAAC tactics in a separate "Competetive Tyranids" thread, which we actually already have?
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![[Post New]](/s/i/i.gif) 2017/07/05 07:50:20
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
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I wish people would stop saying GSC are part of Tyranids, they have a separate codex
Guess what Grey Knights aren't part of Space Marines Codex, because they are in a DIFFERENT codex even though they are both MARINES and both in power armour.
Different codex, how hard is that to get? There is actually a thread on the first page of the 40k Tactics section called competitive Tyranids.
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![[Post New]](/s/i/i.gif) 2017/07/05 08:22:34
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Towering Hierophant Bio-Titan
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Astmeister wrote:I actually totally agree with DoggieDoo. For me it is kind of off-topic to discuss lists here, which only consists of a minority of Hive Fleet Tyranid models. For GSC there is the other thread. And personally I would like it, if there was a new thread discussing competitive Tyranids ( GSC + AM whatever). Like the title of the thread suggests, this is not a discussion about competitive Tyranids. It is a thread about "Tyranid Tactics". And if you are just discussing about the super competitive things, this is for me not really part of it. Because than the thread will drown in this not talking about less competitive tactics or units. Is it not possible that you discuss WAAC tactics in a separate "Competetive Tyranids" thread, which we actually already have? This is pretty interesting interpretation of what Tactics means. Tyranid Tactics includes tactics of taking allies. Discussing how to build competitively is basically the definition of that, and it's all encompassing, everyone will contribute to people who want tactics for less competitive play at all. Astmeister wrote:if you are just discussing about the super competitive things, this is for me not really part of it. Because than the thread will drown in this not talking about less competitive tactics or units.
That's not the case at all. Nobody talking competitive play is trying to shut down other talk, the only people trying to shut down any discussion that they aren't interested in... is you :S Also, there is nothing WAAC about taking allies or building a list to cover your holes, read my sig because you are misusing the term. The OP has said himself this is a thread for competitive Tyranid discussion. There's plenty of room for whatever else you want to add to that as well. Whats the problem? No other tactica thread has this issue. Seems to a few Nids players not used to having allies. This was a topic that came up a million times in 6th and 7th, how unfair the ally chart was, how Nids deserve to be allies with AM due to thematic reasons, GSC deserves to be an army, etc, etc. Now that we finally have it, you can bet that we're not going to stop talking about it just because you only want to run Bugs. That's your call, don't try to make it everyone elses. And for us it is. If it's not for you then talk about things relevant to yourself. OP has said that competitive Tyranid discussion belongs here, so you might be in the wrong thread if you don't want to see that at all. Jaq Draco lives wrote:I wish people would stop saying GSC are part of Tyranids, they have a separate codex Guess what Grey Knights aren't part of Space Marines Codex, because they are in a DIFFERENT codex even though they are both MARINES and both in power armour. Different codex, how hard is that to get? The codex name is Tyranids: Genestealer Cult, but eh, thats whatever. Even if it wasn't Tyranids, thats irrelevant. They are our allies, thus their tools and options are very relevant to our own army. Stop trying to fracture the community. You've made 6 posts in the last few pages alone trying to kick out people actually discussing the game and the options available to this army, while contributing no actual topics or relevant info yourself. The people who want to talk about GSC have outright told you they aren't going to stop, you aren't going to be able to make anybody do so, so at this point you are just derailing the thread. Jaq Draco lives wrote: There is actually a thread on the first page of the 40k Tactics section called competitive Tyranids.
A thread made after this, a thread in which literally, the first response is from Lance845, the OP of this thread, saying that this is EXACTLY what this thread here is already for. Why would we split the community? Like it or not, you are wrong, and if you are looking for something else you should make that thread yourself. I also like how you made a post in that thread just to say "If you are going to play like that just quit 40k now" so it's clear that even if we did all move to that thread, you'd still have an issue with it. Seems the problem here is with you. Some people play competitive, some don't, nobody is forcing you participate in competitive discussion, this is a broad thread with many topics. Get over it, move on, and stop disrupting the thread =) we want MORE Tyranid discussion and more people in the one thread, not less.
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This message was edited 3 times. Last update was at 2017/07/05 08:33:43
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2017/07/05 08:38:02
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
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SHUPPET wrote: Astmeister wrote:
Jaq Draco lives wrote:I wish people would stop saying GSC are part of Tyranids, they have a separate codex
Guess what Grey Knights aren't part of Space Marines Codex, because they are in a DIFFERENT codex even though they are both MARINES and both in power armour.
Different codex, how hard is that to get?
The codex name is Tyranids: Genestealer Cult, but eh, thats whatever. Even if it wasn't Tyranids, thats irrelevant. They are our allies, thus their tools and options are very relevant to our own army.
Stop trying to fracture the community. You've made 6 posts in the last few pages alone trying to kick out people actually discussing the game and the options available to this army, while contributing no actual topics or relevant info yourself. The people who want to talk about GSC have outright told you they aren't going to stop, you aren't going to be able to make anybody do so, so at this point you are just derailing the thread.
Jaq Draco lives wrote: There is actually a thread on the first page of the 40k Tactics section called competitive Tyranids.
A thread made after this, a thread in which literally, the first response is from Lance845, the OP of this thread, saying that this is EXACTLY what this thread here is already for. Why would we split the community?
Like it or not, you are wrong, and if you are looking for something else you should make that thread yourself.
I also like how you made a post in that thread "If you are going to play like that just quit 40k now" so it's clear that even if we did all move to that thread, you'd still have an issue with it. Seems the problem here is with you. Some people play competitive, some don't, nobody is forcing you participate in competitive discussion, this is a broad thread with many topics. Get over it, move on, and stop disrupting the thread =) we want MORE Tyranid discussion and more people in the one thread, not less.
Not really I left that thread as that isn't the kind of play I'm interested in you won't see me in there again. But I like how you talk about me trying to shut people down when truth is second reply you've made is to do exactly that to me as well. GSC does it have a separate codex yes or no?
And I'm not trying to shut people down I just get pissed off at really gakky logic that even though they have a separate codex its actually the same because it contains the same name, no no its a separate codex no two ways about it. Just like Grey Knights, very closely related but not the same army as its a separate entity.
What is the big problem with discussing GSC in a GSC thread? The person who posted the list doesn't actually have a problem with that. I didn't say a thing about allies as I've given up on that. If people want to discuss that as I said I'll stop.
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This message was edited 1 time. Last update was at 2017/07/05 08:38:29
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![[Post New]](/s/i/i.gif) 2017/07/05 08:47:17
Subject: Tyranids 8th ed Tactica - The Great Devourer is Nigh
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Regular Dakkanaut
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Jaq Draco lives wrote: SHUPPET wrote: Astmeister wrote:
Jaq Draco lives wrote:I wish people would stop saying GSC are part of Tyranids, they have a separate codex
Guess what Grey Knights aren't part of Space Marines Codex, because they are in a DIFFERENT codex even though they are both MARINES and both in power armour.
Different codex, how hard is that to get?
The codex name is Tyranids: Genestealer Cult, but eh, thats whatever. Even if it wasn't Tyranids, thats irrelevant. They are our allies, thus their tools and options are very relevant to our own army.
Stop trying to fracture the community. You've made 6 posts in the last few pages alone trying to kick out people actually discussing the game and the options available to this army, while contributing no actual topics or relevant info yourself. The people who want to talk about GSC have outright told you they aren't going to stop, you aren't going to be able to make anybody do so, so at this point you are just derailing the thread.
Jaq Draco lives wrote: There is actually a thread on the first page of the 40k Tactics section called competitive Tyranids.
A thread made after this, a thread in which literally, the first response is from Lance845, the OP of this thread, saying that this is EXACTLY what this thread here is already for. Why would we split the community?
Like it or not, you are wrong, and if you are looking for something else you should make that thread yourself.
I also like how you made a post in that thread "If you are going to play like that just quit 40k now" so it's clear that even if we did all move to that thread, you'd still have an issue with it. Seems the problem here is with you. Some people play competitive, some don't, nobody is forcing you participate in competitive discussion, this is a broad thread with many topics. Get over it, move on, and stop disrupting the thread =) we want MORE Tyranid discussion and more people in the one thread, not less.
Not really I left that thread as that isn't the kind of play I'm interested in you won't see me in there again. But I like how you talk about me trying to shut people down when truth is second reply you've made is to do exactly that to me as well. GSC does it have a separate codex yes or no?
And I'm not trying to shut people down I just get pissed off at really gakky logic that even though they have a separate codex its actually the same because it contains the same name, no no its a separate codex no two ways about it. Just like Grey Knights, very closely related but not the same army as its a separate entity.
What is the big problem with discussing GSC in a GSC thread? The person who posted the list doesn't actually have a problem with that. I didn't say a thing about allies as I've given up on that. If people want to discuss that as I said I'll stop.
Yes. People want to discuss that, this is a Tyranid thread and everything related to it. If i want to run Tyranid/ GSC/ AM, where would that put this at? IG or Tyranid or GSC? The commonality is still Tyranid.
What you're interested in is one thing, but it does not mean you get to choose what everyone else posts as long it is sufficiently related to Tyranid list building, concepts and strategies. If you want ideas/concepts, you can't wall off ideas in the first place, or cherrypick them.
Everyone is discussing about tyranids, and weighing probable options except you, who have been trying to shut anything that does not make you feel... comfortable.
That being said, I am considering the usage of Swarmlord + regular genes (hive commander combo) along with 2x Purestrain (1 Patriarch & Primus) , for a serious turn one assault. I prefer having more reliability in getting my 60 genestealer turn one charges off.
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