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[8th] Sharing Faction keyword with self-constructed names, RAW ruling?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in dk
Fresh-Faced New User




The rules for matched play state that "All of the units in a matched play army, must have at least one Faction keyword in common"

The rules for the variable keyword for most factions (eg. <SEPT>, <CLAN>, etc) state that "When you include such a unit in your army, you must state which xxx that unit is from" and "You then simply replace the xxx keyword on that unit's datasheet with the name of your chosen xxx"

Can't you argue, that if you choose "Cheesy McCheese-face" as the <CLAN> for your Orks, and the same name for your T'au <SEPT>, that they would share a Faction keyword?

Now, <CLAN> and <SEPT> are what is printed on the datasheets, but as quoted above, the rules text tells us to replace that on the datasheet.

I'm not arguing that you should ever try and do this, just wondering if it would be possible under a RAW interpretation.

This message was edited 2 times. Last update was at 2017/06/08 06:47:47


 
   
Made in gb
Longtime Dakkanaut



Glasgow

See the 8th admech forgeworld link a few questions down
   
Made in us
Longtime Dakkanaut





No. You are giving them clan names and Sept names, you may give them the same name but one is clan cheesey mcchseeface and the other is Sept cheesy mccheeseface making them different keywords.
   
Made in us
Regular Dakkanaut





Illinois

Not going to lie, this made me laugh.

8th Overhaul!
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Made in gb
Longtime Dakkanaut



Glasgow

blaktoof wrote:
No. You are giving them clan names and Sept names, you may give them the same name but one is clan cheesey mcchseeface and the other is Sept cheesy mccheeseface making them different keywords.


That's wrong the Sept and clan are replaced so all that's left is cheesy mccheeseface

For fun interactions name your self blood angels and get transports/buffs

Or chaos and have a functional dark mechanicum all sharing the chaos keyword
   
 
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