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Made in us
Fixture of Dakka






D3 on a 5man unit all with Multi wounds isnt bad.

I mean Wraithblades with Swords go from 3 to 6 attacks each, a 5 man unit is now 30 S6 with ap attacks.... thats insane.

   
Made in gb
Longtime Dakkanaut




UK

 Amishprn86 wrote:
D3 on a 5man unit all with Multi wounds isnt bad.

I mean Wraithblades with Swords go from 3 to 6 attacks each, a 5 man unit is now 30 S6 with ap attacks.... thats insane.


They only double the attacks stat. So it doesn't include the +1 attack you get for having the sword. SO you go from 3 to 5 attacks each. Or from 4 to 6 attacks on a charge. So if you charge, you do get 30 attacks from a unit of 5, which is pretty good. And there is space in a wave serpent for whatever character you give the wargear item to. Handy.
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





The new SC Craftworlds set is very weird, mainly due to the points cost. Hopefully Codex Craftworlds has some points reductions or I can't see how anyone will buy more than 1 of them.

So let's say you take the SC Box...
1 Farseer with Singing Spear
1 unit of 5 Wraithguard with D-Scythe
1 War Walker, stock
1 Wraithlord with Missile Launcher and Bright Lance

and add..
1 Wave Serpent with Vectored Engines (surely mandatory, to get the Wraithguard and Farseer somewhere useful!)

That's 739pts.

Compare that to Astra Militarum... You can field THREE start collecting boxes for about 800 points. Three Leman Russ, a heavy weapons team and 30 infantry.

Not convinced that including the war walker AND wraithlord was a good choice... I dont think you can even fit 3 start collecting craftworlds into 2000 points, unless they footslog. And even if they do, that army is going to be awful.

I guess the good news is there will be a bunch of war walkers and wraithlords on eBay soonish.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in us
Agile Revenant Titan




Florida

Hoping that the points will be competitive for Wraithlords in this codex. I really like the model and have one collecting dust.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in fr
Longtime Dakkanaut




 Sarigar wrote:
Hoping that the points will be competitive for Wraithlords in this codex. I really like the model and have one collecting dust.

And wraithknights. Especially with the sword.
   
Made in us
Stalwart Space Marine




 Silentz wrote:
The new SC Craftworlds set is very weird, mainly due to the points cost. Hopefully Codex Craftworlds has some points reductions or I can't see how anyone will buy more than 1 of them.

So let's say you take the SC Box...
1 Farseer with Singing Spear
1 unit of 5 Wraithguard with D-Scythe
1 War Walker, stock
1 Wraithlord with Missile Launcher and Bright Lance

and add..
1 Wave Serpent with Vectored Engines (surely mandatory, to get the Wraithguard and Farseer somewhere useful!)

That's 739pts.

Compare that to Astra Militarum... You can field THREE start collecting boxes for about 800 points. Three Leman Russ, a heavy weapons team and 30 infantry.

Not convinced that including the war walker AND wraithlord was a good choice... I dont think you can even fit 3 start collecting craftworlds into 2000 points, unless they footslog. And even if they do, that army is going to be awful.

I guess the good news is there will be a bunch of war walkers and wraithlords on eBay soonish.


It's also weird in that it's not a legal detachment.

(Unless wraithguard becomes troops, then it fits into a Patrol.)

   
Made in gb
Devastating Dark Reaper




Scotland

If they could update the Avatar so it reliably survives more than one round of attacks from a Dreadnought I'll be happy. Give him 2nd Ed stats!

This message was edited 1 time. Last update was at 2017/10/16 11:58:58


Space Wolves - Alpha Legion - Biel-Tan - Reikland - Lizardmen of Hexoatl - Slaaneshi Daemons
 
   
Made in fr
Been Around the Block




Hi, I am new with Eldars and I would like to know your thoughts on my pure Harlequin list:

Here is my 1k pts Harlequin list for compeititve games (and also doubles games):

Bataillon Detachment + 6 CP

Troop Master w/fusion pistol & embrace (74)
5 Troops w/ 4 fusion pistol & 5 embrace (141)
Starweaver transport (99)

Troop Master w/fusion pistol & embrace (74)
5 Troops w/ 4 fusion pistol & 5 embrace (14)
Starweaver transport (99)

Shadowseer (134)
5 Troops w/3 fusion pistol & 5 embrace (132)
Starweaver transport (99)

total: 993 pts

Thanks a lot !

This message was edited 1 time. Last update was at 2017/10/16 12:53:37


 
   
Made in gb
Longtime Dakkanaut




UK

 Sarigar wrote:
Hoping that the points will be competitive for Wraithlords in this codex. I really like the model and have one collecting dust.


Well they are now T8 instead of T7, so that's nice.

Wraithguard and blades are now T6 instead of T5, too.
   
Made in us
World-Weary Pathfinder




Iyanden preview is up: Warhammer Community

Interesting trait. I don't see much that actually makes wraith units better besides the army wide toughness boost. The points reductions have me most excited since I'd hope for some other drops in costs for different units. Overall Iyanden looks like it will be the "tough" craftworld, which is great if not actually all that competitive. The fact the tactic works on tanks and constructs is nice though.
   
Made in us
Stalwart Space Marine




Colgado wrote:
Interesting trait. I don't see much that actually makes wraith units better besides the army wide toughness boost.


The best I can make of it is that your wraith units will be in wave serpents, which will stay mobile longer. But that's being charitable. I just don't think they've really thought it through.
   
Made in es
Swift Swooping Hawk





Well we can draw some conclusions from some of the points.

Spiritseers psychic nerf seems to be somewhat explained as making them a pseudo Warlock for Wraiths (with a wooping 20ish points reductions)

Seems spirit mark remains as gimped as the index version (affecting enemy units instead friendly, albeit small chance it was changed) but with the point reduction in spiritseers at least it can be easier to add a couple of them and get the same benefit as an Autarch plus some psychic goodness)


Also they say Spiritseers are 45 now 10 more than a warlock... so does that mean all warlocks got a price increase in the codex ?

This message was edited 1 time. Last update was at 2017/10/16 15:56:12


 
   
Made in us
Swift Swooping Hawk





Massachusetts

Lord Perversor wrote:
Well we can draw some conclusions from some of the points.

Spiritseers psychic nerf seems to be somewhat explained as making them a pseudo Warlock for Wraiths (with a wooping 20ish points reductions)

Seems spirit mark remains as gimped as the index version (affecting enemy units instead friendly, albeit small chance it was changed) but with the point reduction in spiritseers at least it can be easier to add a couple of them and get the same benefit as an Autarch plus some psychic goodness)


Also they say Spiritseers are 45 now 10 more than a warlock... so does that mean all warlocks got a price increase in the codex ?


Warlocks are currently 37... so at least a 2pt decrease.

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in de
Longtime Dakkanaut




Warlocks are currently 37 points minimum because of the mandatory Witchblade. Presumably they're including that, and Warlocks either got a little cheaper or they're rounding. New Spiritseers seem far better than index Warlocks, with 4 wounds instead of 2 and real Smite, even if they're still a bit worse than Primaris Psykers. Hopefully someone noticed how bad of a deal Warlocks would be relative to the new Spiritseer and upped their wounds and gave them real Smite, although if that's the case the two units seem pretty redundant.

This message was edited 3 times. Last update was at 2017/10/16 16:04:51


 
   
Made in es
Swift Swooping Hawk





Darn true about the Witchblade, somehow was thinking on the Witch Staff of the Spiritseer (wichs cost nothing) and the Singing spear as the one costing more.

Wich says a lot about how many warlocks i have run this edition

This message was edited 2 times. Last update was at 2017/10/16 16:13:23


 
   
Made in us
Fixture of Dakka






HeavenLord wrote:
Hi, I am new with Eldars and I would like to know your thoughts on my pure Harlequin list:

Here is my 1k pts Harlequin list for compeititve games (and also doubles games):

Bataillon Detachment + 6 CP

Troop Master w/fusion pistol & embrace (74)
5 Troops w/ 4 fusion pistol & 5 embrace (141)
Starweaver transport (99)

Troop Master w/fusion pistol & embrace (74)
5 Troops w/ 4 fusion pistol & 5 embrace (14)
Starweaver transport (99)

Shadowseer (134)
5 Troops w/3 fusion pistol & 5 embrace (132)
Starweaver transport (99)

total: 993 pts

Thanks a lot !


Use the Harlequins tactics thread https://www.dakkadakka.com/dakkaforum/posts/list/729068.page

   
Made in gb
Longtime Dakkanaut




UK

momerathe wrote:
Colgado wrote:
Interesting trait. I don't see much that actually makes wraith units better besides the army wide toughness boost.


The best I can make of it is that your wraith units will be in wave serpents, which will stay mobile longer. But that's being charitable. I just don't think they've really thought it through.


Wave Serpents, Falcons, Spinners and Prisms, Hemlocks and Crimson Hunters, Wraithlords and Wraithknights all stay not only more mobile, but also more accurate and therefore more damaging, for much longer. Not sure why this is somehow a bad thing. Makes degrading statlines significantly less punishing.

Also the ability to ignore losses to morale isn't nothing, though it would depend on how your build your units.

Overall it would depend on other changes, such as wargear options.


   
Made in es
Swift Swooping Hawk





Niiru wrote:
momerathe wrote:
Colgado wrote:
Interesting trait. I don't see much that actually makes wraith units better besides the army wide toughness boost.


The best I can make of it is that your wraith units will be in wave serpents, which will stay mobile longer. But that's being charitable. I just don't think they've really thought it through.


Wave Serpents, Falcons, Spinners and Prisms, Hemlocks and Crimson Hunters, Wraithlords and Wraithknights all stay not only more mobile, but also more accurate and therefore more damaging, for much longer. Not sure why this is somehow a bad thing. Makes degrading statlines significantly less punishing.

Also the ability to ignore losses to morale isn't nothing, though it would depend on how your build your units.

Overall it would depend on other changes, such as wargear options.




Imho the moraly part it's mostly useless unless you plan to run 10 man squads often.

Eldar moral it's pretty high with 7-8 across the board, high numbers of guardians will benefit but also are quite easily to kill them down due 3T and low armor and Aspects often are run in smaller numbers to be effected in a meaningful manner.
   
Made in gb
Longtime Dakkanaut





UK

Lord Perversor wrote:

Imho the moraly part it's mostly useless unless you plan to run 10 man squads often.

Eldar benefit from being run in large units if you are casting Fortune or Guide. Now you can mitigate against the risks of Battleshock if you wish.

Not super-powerful but pretty useful and they have done a good job of coming up with an army-rule that benefits most of the army (at least potentially). I play Iyanden so T8 Wraithlords look quite nice. It makes them better against bolters, MEQs, plasma, krak missiles, PFs/THs.... pretty nice boost. Some people have been comparing Wraithlords unfavourably with Dreads, combine T8 with reduced degradation and I think they are looking very favourable.

I stand between the darkness and the light. Between the candle and the star. 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

https://www.warhammer-community.com/2017/10/16/the-grand-tournament-heat-1-the-roundup/

Craftworld Eldar (not Ynnari!) managed to place 9th in this Grand Tournament. Anyone have any idea what their list looked like?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Longtime Dakkanaut





Connecticut

As it stands, I'm interested in the idea of it all, as someone who has never cared about Eldar at all. Having all of these very fast, very durable Vehicles is appealing.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

 ph34r wrote:
https://www.warhammer-community.com/2017/10/16/the-grand-tournament-heat-1-the-roundup/

Craftworld Eldar (not Ynnari!) managed to place 9th in this Grand Tournament. Anyone have any idea what their list looked like?


According to a Facebook comment:
Battalion Detachment +3cp
HQ1: Troupe Master
HQ2: Troupe Master
Troop1: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades Shuriken pistol
Troop2: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop3Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop4: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol

DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
FA1:Skyweavers (4) 4 Zephyrglaive 4 Shuriken cannon
E1:Solitaire kiss Caress

Supreme Command Detachment +1cp
H1: The Yncarne (warlords, Tenacious survivor)
HQ2: Yvraine
HQ3:Shadow Seer

   
Made in gb
Fixture of Dakka




 Redemption wrote:
 ph34r wrote:
https://www.warhammer-community.com/2017/10/16/the-grand-tournament-heat-1-the-roundup/

Craftworld Eldar (not Ynnari!) managed to place 9th in this Grand Tournament. Anyone have any idea what their list looked like?


According to a Facebook comment:
Battalion Detachment +3cp
HQ1: Troupe Master
HQ2: Troupe Master
Troop1: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades Shuriken pistol
Troop2: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop3Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop4: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol

DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
FA1:Skyweavers (4) 4 Zephyrglaive 4 Shuriken cannon
E1:Solitaire kiss Caress

Supreme Command Detachment +1cp
H1: The Yncarne (warlords, Tenacious survivor)
HQ2: Yvraine
HQ3:Shadow Seer

Call me crazy but that's just not a Craftworld list at all.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Longtime Dakkanaut




UK

pm713 wrote:
 Redemption wrote:
 ph34r wrote:
https://www.warhammer-community.com/2017/10/16/the-grand-tournament-heat-1-the-roundup/

Craftworld Eldar (not Ynnari!) managed to place 9th in this Grand Tournament. Anyone have any idea what their list looked like?


According to a Facebook comment:
Battalion Detachment +3cp
HQ1: Troupe Master
HQ2: Troupe Master
Troop1: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades Shuriken pistol
Troop2: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop3Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol
Troop4: Troupe (5), 3 Fusion Pistols 3 Embrace 2 Blades 2 Shuriken pistol

DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
DT1: StarWeaver 2 Shruiken cannon
FA1:Skyweavers (4) 4 Zephyrglaive 4 Shuriken cannon
E1:Solitaire kiss Caress

Supreme Command Detachment +1cp
H1: The Yncarne (warlords, Tenacious survivor)
HQ2: Yvraine
HQ3:Shadow Seer

Call me crazy but that's just not a Craftworld list at all.



No, it's clearly a Ynnari Harlequins list... Yncarne as warlord I assume means they were using SfD instead of rising crecendo. Not sure why it says not Ynnari when it's as ynnari as it can be.
   
Made in se
Swift Swooping Hawk





No craftworld models = not a craftworld list.

My guess, someone called it an Eldar list (which is true) and someone else "fixed" that to Craftworlds, because GW newspeak.

Craftworld Sciatháin 4180 pts  
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Oh, my bad, totally misread that you wanted the Ynarri list. :lol: Haven't seen the Craftworld one sadly.

   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 Redemption wrote:
Oh, my bad, totally misread that you wanted the Ynarri list. :lol: Haven't seen the Craftworld one sadly.
Yeah, that's the mysterious part to me, the Not-Being-Ynnari.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Regular Dakkanaut




My first thought is that Iyanden may end up not being the best choice for Wraith units. Nice for vehicles, but the Craftworld buffs are underwhelming.
   
Made in us
Stalwart Space Marine




xmbk wrote:
My first thought is that Iyanden may end up not being the best choice for Wraith units. Nice for vehicles, but the Craftworld buffs are underwhelming.


Look out for whichever craftworld gets the inevitable deepstrike stratagem..

Another thing that I noticed is that the relic & stratagem don't affect scytheguard. Now, this might be a worthy attempt to buff sub-optimal choices, or it could be a sign to look elsewhere...



   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

momerathe wrote:
xmbk wrote:
My first thought is that Iyanden may end up not being the best choice for Wraith units. Nice for vehicles, but the Craftworld buffs are underwhelming.


Look out for whichever craftworld gets the inevitable deepstrike stratagem..

Another thing that I noticed is that the relic & stratagem don't affect scytheguard. Now, this might be a worthy attempt to buff sub-optimal choices, or it could be a sign to look elsewhere...
Are scythe wraith guard considered best at this time?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
 
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