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Made in ch
Warning From Magnus? Not Listening!





Holy Terra.

Now, I typically play a modified version of 40k (I use 30k's only troops can score rule, for example) and I was wondering if anyone has any house rules for 8th edition yet. I, for example, will most likely not use points for summoned units, like I do in AoS, keep my "only troops can score" rule and i might even let characters join units. Has anyone else tweaked the new rules yet?


Ember

   
Made in si
Foxy Wildborne







It will probably be necessary to put in more involved terrain rules, facings and fire arcs, if we want to have any semblance of tactics in the game beyond smashing models into each other and seeing who fails more saves.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in it
Dakka Veteran




Abolish "Rule of one" (or make it scalable at least) and use 7TH cover system (cover is PER model and still applies even if a single model of a unit is out of it)
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

Number one will be no power levels.
   
Made in us
Tunneling Trygon






The good old ones from 7th. I don't care about Mysterious Objectives, even less now that Flyers are gimped in terms of survivability. If the Obj Card is unattainable, toss it immediately. The CP version of tossing it is nice for a 'I can't get this Objective this game and just want a new one now' but some need to be gotten rid of because they just can't work. Some sort of scaling for Psychic Power limitations needs to come into play. 1 use per 1k points, so 2k allows the same non-Smite power be used twice or three times at 3k, still with different Psykers though. But my group plays ITC tournaments regularly so my house rules have to meet theirs so we can continue playing the same game.
   
Made in de
Fresh-Faced New User




Maybe tweak or get rid of the advance roll since I might not like how fast the game is.
No conga line bs for keeping buffs.
Terrain rules might need some tweaking allthough the advanced rules for ruins for example are good enough.
   
Made in us
Powerful Phoenix Lord





Absolutely. Honestly, probably take the stat lines and roll them into 2nd ed. rules.
   
Made in gb
Khorne Rhino Driver with Destroyer




England

I have never really played with house rules, or played for that matter...
   
Made in gb
Member of a Lodge? I Can't Say





I won't be playing it.
   
Made in ca
Bounding Assault Marine






los needed on a model to wound it
   
Made in fi
Locked in the Tower of Amareo





Obviously. There hasn't been game i haven't house rule and never will be. Well okay small chance somebody makes game i'm 1000 happy but odds are better to win lottery twice in a row. And then game isn't 100% like opponent wants so houserules come anyway

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





For Vehicle Facing

What do you guys think is better

+1 Toughness for the Front

or

-1 Toughness for the Back


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in ca
Deathwing Terminator with Assault Cannon






Nothing at first - I'll play the game at least a dozen times to get a good feel for it.

So far I expect to be adding some additional terrain rules for things like rivers.

Maybe weapon fire-arcs on vehicles.
   
Made in us
Potent Possessed Daemonvessel





 Talamare wrote:
For Vehicle Facing

What do you guys think is better

+1 Toughness for the Front

or

-1 Toughness for the Back


I don't like the facing idea, but if you are going to do it I think -1 save on the read (or whatever weaker sides) would be better than toughness. -1 T has very little impact in most cases you will still
Be wounded on 3+ by high strength and 5+ by low strength. You will really only be changing the 4+ point for most vehicles. Another possibility would be a +1 to wound rolls made against that facing. Both that option and the save option effect the results against most/all weapons, not just a few.
   
Made in us
Clousseau




I'm going to wait until I've played a dozen or so games of the new system before I try to houserule anything.

My area is strongly OPPOSED to houseruling. All it does is create gamer-politics and anger, so it has to be done as little as possible.
   
Made in gb
Dakka Veteran





Scotland

I'll probably expand the terrain rules.
   
Made in kr
Inquisitorial Keeper of the Xenobanks






your mind

Terrain, cover per model not unit.
Vehicles can always move and fire normally regardless of cc.

   
Made in us
Boosting Space Marine Biker





A Dark Place

If anything, restrict it to 5 game turns and discard objective cards you can't score. Pretty happy with how it plays otherwise.

   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

The closest our group is looking at is Taking Away Teleporting away from Wolf Guard Terminators and letting them use Drop Pods, for Fluff Reasons.
Right now that is about it.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Longtime Dakkanaut







Templates and blasts, replace scatter with "place the blast marker over an area/point, roll to-hit for each model under that point. If you center over a model, roll an extra d3 hits against that model's unit". Flamers are not anti aircraft guns.

Overwatch is a conscious decision rather than a free round of shooting vs assault. -1 BS penalty instead of snapshot, works with blast and flamers too.

Non-infantry models measure Line of Fire from their weapons. This would include Jetbikes, Artillery, etc. Flank vs Overwatch.


Remove Rule of 1 for powers.

Defender allocates casualties from models in range and LOS.

Vehicles get "Ram" instead of attacks (make an attack rolling on 6 against each enemy model in the front arc. If those models survive, the individual models must be moved as though withdrawing (they may act as normal in their turn). Vehicles can fire flamer weapons in CC. Fire Points are still a thing.
   
Made in gb
Sneaky Sniper Drone




Nottingham

 benlac wrote:
los needed on a model to wound it


Thats already in the rules isnt it? A shooting model has to have line of sight on a target.
   
Made in us
Longtime Dakkanaut




None at all.

I want to be able to go anywhere in my area and play anyone I meet and all be aware of the same rule set. I think this is important for pick up games, as well as tournaments.

I also find it amusing that is is likely that most of the people here haven't played a single game of 8th yet and already want to change it. Get over yourselves and try it out for 10 or so games and see if you are not just being whiny for no reason.
   
Made in ch
Warning From Magnus? Not Listening!





Holy Terra.

 MagicJuggler wrote:
Templates and blasts, replace scatter with "place the blast marker over an area/point, roll to-hit for each model under that point. If you center over a model, roll an extra d3 hits against that model's unit". Flamers are not anti aircraft guns.

Overwatch is a conscious decision rather than a free round of shooting vs assault. -1 BS penalty instead of snapshot, works with blast and flamers too.

Non-infantry models measure Line of Fire from their weapons. This would include Jetbikes, Artillery, etc. Flank vs Overwatch.


Remove Rule of 1 for powers.

Defender allocates casualties from models in range and LOS.

Vehicles get "Ram" instead of attacks (make an attack rolling on 6 against each enemy model in the front arc. If those models survive, the individual models must be moved as though withdrawing (they may act as normal in their turn). Vehicles can fire flamer weapons in CC. Fire Points are still a thing.


Those are some pretty good ideas. I may have to try them (especially the Flamer ones).

   
Made in it
Chaos Space Marine dedicated to Slaanesh




italy

still have to grasp the rules firmly. Already seen a couple of thinks i'd like to change...namely terrain rules is the first on the list.
   
Made in us
Regular Dakkanaut




Maybe LoS from the vehicles weapons, but nothing until I have had a chance to play a bunch more games.
   
Made in us
Norn Queen






I feel like it's very unlikely that people won't be picking and choosing the parts they like from "3 ways to play" to get the game they enjoy.

Also, RAW the game just doesn't work. You have to house rule since the RAW language is so broken.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Storm Trooper with Maglight





2 Regular Guard Squads can combine into one platoon of 20. Give em at least some blob back.

Firing Arcs back to vehicles. Hitting anything is nice and all but it makes turrets worthless and nonsensical.

A few other things.


Feed the poor war gamer with money.  
   
Made in us
Stalwart Veteran Guard Sergeant





  • Line of sight is drawn from the weapon, not the model.

  • Imperial Guard Platoon Commanders are HQ, not Elite.

  • You can only apply wounds to models that are visible to the firing unit; any additional are lost.

  • When using the Death from the Skies advanced rules, flyers that are in Hover mode can not shoot in the Dogfight phase, but may be targeted by other Flyers as normal.

  •    
    Made in ca
    Fixture of Dakka





    Ottawa Ontario Canada

     Formerly Wu wrote:

  • You can only apply wounds to models that are visible to the firing unit; any additional are lost.



  • Yah right now I think that'd be the single biggest fix to things, super important change.

    Do you play 30k? It'd be a lot cooler if you did.  
       
    Made in au
    Devastating Dark Reaper




    Australia

    My area doesn't tend to bother with house ruling, but I definitely am not going to be playing against some of the extreme horde netlists that are starting to surface (hundreds of brimstone horrors, Green Tide, Conscripts etc). No fun for anyone involved.
       
     
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