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![[Post New]](/s/i/i.gif) 2017/06/14 05:47:37
Subject: Transports expensive 8th.
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Death-Dealing Devastator
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The header sums it up.
Transports seem overtly expensive and utterly useless. Will this be the end of droo pods and rhinos?
Not even sure how to organise a marine army now. Just buy all incepter squads and dev squads? What's the point now of being a Space Marine player?
I always hopes that one day the game would reflect the fluff. That a highly mobile angel of death army would be represented on the field. But with each news edition the fluff is ignored.
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This message was edited 1 time. Last update was at 2017/06/14 05:50:38
"When you call yourself an Indian or a Muslim or a Christian or a European, or anything else, you are being violent. Do you know why it is violent? Because you are separating yourself from the rest of mankind. When you separate yourself by belief, by nationality, by tradition, it breeds violence. So a man who is seeking to understand violence does not belong to any country, to any religion, to any political party or system; he is concerned with the total understanding of mankind." -Jiddu Krishnamurti world renowned champion of peace. An Indian man who spoke at the UN Peace summit 1985. |
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![[Post New]](/s/i/i.gif) 2017/06/14 06:02:58
Subject: Transports expensive 8th.
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Foxy Wildborne
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Well, everybody else is jizzing their pants over how good transports are now, so maybe read around the tactica forums?
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2017/06/14 06:11:04
Subject: Transports expensive 8th.
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Death-Dealing Devastator
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I heard when it gets dmg it moves 3" instead of 6. And it's really easy to do that to a rhino. How are people happy about this? Drop pods are overpriced. And Rhinos are essently nearly as expensive as a regular tank.
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"When you call yourself an Indian or a Muslim or a Christian or a European, or anything else, you are being violent. Do you know why it is violent? Because you are separating yourself from the rest of mankind. When you separate yourself by belief, by nationality, by tradition, it breeds violence. So a man who is seeking to understand violence does not belong to any country, to any religion, to any political party or system; he is concerned with the total understanding of mankind." -Jiddu Krishnamurti world renowned champion of peace. An Indian man who spoke at the UN Peace summit 1985. |
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![[Post New]](/s/i/i.gif) 2017/06/14 06:12:52
Subject: Transports expensive 8th.
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Beautiful and Deadly Keeper of Secrets
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ForceChoke wrote:I heard when it gets dmg it moves 3" instead of 6. And it's really easy to do that to a rhino. How are people happy about this? Drop pods are overpriced. And Rhinos are essently nearly as expensive as a regular tank.
Might be worthwhile to look at the actual stats. It starts at 12" movement. And "regular" tanks is that your referring to is 7th edition points, it's changed for all vehicles in 8th.
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This message was edited 1 time. Last update was at 2017/06/14 06:13:18
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![[Post New]](/s/i/i.gif) 2017/06/14 06:15:49
Subject: Transports expensive 8th.
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Fixture of Dakka
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Well other transports exist so it's extreme saying transports are bad.
As for fluffy armies mine was pretty good in 7th. Shame nobody noticed.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2017/06/14 06:17:04
Subject: Transports expensive 8th.
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Death-Dealing Devastator
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Blackie wrote:My SW have 3 pods and a stormwolf, I really don't know how to use them now. DE have 3 ravagers which I can use, a couple of raiders that are needed but too many venoms, 5 of them, and I will probably need max 3 of them. With orks I'm fine, transports are never enough and I can play apocalypse with them.
Some of those vehicles are probably redundant but having more is certainly better than not having enough. Glad that this edition doesn't require a huge investiment in new miniatures.
Keep reading stuff like this. Just not sure anymore. I used only pods. Feel like this guy. Automatically Appended Next Post: ZebioLizard2 wrote: ForceChoke wrote:I heard when it gets dmg it moves 3" instead of 6. And it's really easy to do that to a rhino. How are people happy about this? Drop pods are overpriced. And Rhinos are essently nearly as expensive as a regular tank.
Might be worthwhile to look at the actual stats. It starts at 12" movement. And "regular" tanks is that your referring to is 7th edition points, it's changed for all vehicles in 8th.
so 420 points to take 4 pods? IWill games just be higher points now.? Automatically Appended Next Post: pm713 wrote:Well other transports exist so it's extreme saying transports are bad.
As for fluffy armies mine was pretty good in 7th. Shame nobody noticed.
Wish I bought nids instead.
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This message was edited 2 times. Last update was at 2017/06/14 06:21:05
"When you call yourself an Indian or a Muslim or a Christian or a European, or anything else, you are being violent. Do you know why it is violent? Because you are separating yourself from the rest of mankind. When you separate yourself by belief, by nationality, by tradition, it breeds violence. So a man who is seeking to understand violence does not belong to any country, to any religion, to any political party or system; he is concerned with the total understanding of mankind." -Jiddu Krishnamurti world renowned champion of peace. An Indian man who spoke at the UN Peace summit 1985. |
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![[Post New]](/s/i/i.gif) 2017/06/14 06:28:15
Subject: Transports expensive 8th.
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Hissing Hybrid Metamorph
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Play test it.
If you don't like it, provide constructive feedback to GW.
Don't sell models, try a different list, and wait for the yearly updates to improve if it's found to be correct
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![[Post New]](/s/i/i.gif) 2017/06/14 06:34:50
Subject: Transports expensive 8th.
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Insect-Infested Nurgle Chaos Lord
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A lot of things have had a points bump.
One of the big changes is that it's much harder to oneshot a vehicle now. It generally takes several hard hits to really damage a tough vehicle, and even a Rhino can take a pummeling as it gets its cargo where it is going.
Play the game a few times, and see what the changes are. Best not to try to compare 8th too much to 7th, as they play very differently, and the points line up a bit differently now.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2017/06/14 06:55:10
Subject: Transports expensive 8th.
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Longtime Dakkanaut
Arashen, Segmentum Pacificus
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I have no intention of running drop pod spam anymore.... Rhinos might still be worth it due to their increased durability with the wounds system.
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I saw with eyes then young, and this is my testament.
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![[Post New]](/s/i/i.gif) 2017/06/14 07:23:21
Subject: Transports expensive 8th.
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Dakka Veteran
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Transports are amazing this edition and well worth their points.
In particular Twin Heavy Flamer Razorbacks (or Flamestorm Baals) are darn near essential to making a BA Assault List work.
They're durable, fast, can block fire lanes, can tie units up in assault, shoots 2d6 S5 auto-hit shots (that don't care if they're fired in the shooting or overwatch phases) and carry 6 models. What's not to love ?
People need to get their heads around 8th ed - you use transports much more aggressively than you did previously and they have much more utility whilst staying around on the table for longer.
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![[Post New]](/s/i/i.gif) 2017/06/14 07:35:27
Subject: Transports expensive 8th.
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Dakka Veteran
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So, you're complaining about something you don't even know the rules for.
I'd reserve your judgement - transports are boss this edition now; I might even say TOO survivable, for how much armor+wounds they have.
Wait for the rulebook, read that, then look at the Indexes. Transports have been buffed this edition.
I'd even go so far as to say Space Marine transports are OP.
But when was something Space Marine NOT been op.
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This message was edited 1 time. Last update was at 2017/06/14 07:35:44
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![[Post New]](/s/i/i.gif) 2017/06/14 08:04:25
Subject: Transports expensive 8th.
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!!Goffik Rocker!!
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Rhinos are amazing. So durable and your dudes can assault out of them. And razorback spam is plain broken for the points.
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![[Post New]](/s/i/i.gif) 2017/06/14 08:14:10
Subject: Transports expensive 8th.
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Ultramarine Librarian with Freaky Familiar
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fe40k wrote:But when was something Space Marine NOT been op.
Well, Legion of the Damned, ten man Tactical Squads, Land Raider (Godhammer variant) Hunter, Stalker, and vanilla Terminators weren't/aren't exactly OP, are they?
But yeah, cool joke.
Regarding OP, Drop Pods are no longer the auto-take they were. If you want to drop your men, you have to really weigh up the points to do so. However, the main Tanks, whilst more expensive now, are far more durable, and Razorbacks are now nearly autotakes instead.
I mean, with Gladius, they were autotakes because they were free, but now, they're autotakes because they're so good.
You lose Drop Pods, but gain some really tanky... well, tanks.
If you only used pods, well - maybe this is a lesson not to rely on one single gimmick, which was regarded as super-powerful in the first place.
I think you're horribly horribly wrong about Space Marines being pointless now. Some might say they're better than ever before.
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They/them
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![[Post New]](/s/i/i.gif) 2017/06/14 08:15:32
Subject: Transports expensive 8th.
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Commander of the Mysterious 2nd Legion
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pm713 wrote:Well other transports exist so it's extreme saying transports are bad.
As for fluffy armies mine was pretty good in 7th. Shame nobody noticed.
last time GW enchouraged fluffy armies they called them formations and people hated them
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/06/14 08:18:48
Subject: Transports expensive 8th.
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Swift Swooping Hawk
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Speak for yourself, Starweavers are great.
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![[Post New]](/s/i/i.gif) 2017/06/14 08:19:05
Subject: Transports expensive 8th.
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Norn Queen
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ForceChoke is Traditio 2.0. It's so great!
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These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
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![[Post New]](/s/i/i.gif) 2017/06/14 08:24:57
Subject: Transports expensive 8th.
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Terminator with Assault Cannon
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ForceChoke wrote:Not even sure how to organise a marine army now.
GW told you how to organize a marine army in 7th edition. It's called a gladius strike force.
The fact that you don't get free transports or free combat doctrines any more doesn't make the gladius somehow useless in 8th edition.
Bring rhinos or razor backs. They're worth the points. Automatically Appended Next Post:
Harlequins in general seem to be a decent army.
Harlequins are also a good argument in favor of bringing missile launchers.
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This message was edited 1 time. Last update was at 2017/06/14 08:28:05
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![[Post New]](/s/i/i.gif) 2017/06/14 08:33:55
Subject: Transports expensive 8th.
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Longtime Dakkanaut
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Transports are more expensive in 8th but so are most vehicles. I think the points of games will increase. A 1500 point list in 7th looks more like 2000 points in 8th so arrange your battles accordingly.
Your Rhinos can now be relied upon to actually get their contents where they want to go and your guys inside can disembark and assault on the same turn. Rhinos have minimal guns but that was always true. At least it makes popping smoke after their Turn 1 move an easy decision.
Razorbacks with assault cannons look downright nasty now.
Other races don't look too bad either. The Wave Serpent looks good and I can see Mech Eldar being strong in 8th.
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I stand between the darkness and the light. Between the candle and the star. |
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![[Post New]](/s/i/i.gif) 2017/06/14 08:35:33
Subject: Transports expensive 8th.
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Terminator with Assault Cannon
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Also, drop pods are arguably still worth it given their durability.
The fact that drop pods don't scatter makes them a tactical resource for area denial.
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![[Post New]](/s/i/i.gif) 2017/06/14 10:04:04
Subject: Transports expensive 8th.
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Longtime Dakkanaut
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Traditio wrote:The fact that drop pods don't scatter makes them a tactical resource for area denial.
You cannot flame out of a Drop Pod but you can now assault on a 9+. The lack of scatter combined with the fixed 9" range restriction brings some ideas to mind.
* You are inside double-tap range for most rapid fire weapons. Sternguard and similar do very nicely in a Pod.
* You are inside bonus range for multi-meltas so Devs can still work as meltacide units.
* You can still put meltaguns in a Pod. Even without the extra D6 on the opening round, they can put out a lot of hurt.
* Drop a pod on an unclaimed objective and your opponent will need to direct considerable effort to removing it. Objectives win most games, not just killing the enemy.
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I stand between the darkness and the light. Between the candle and the star. |
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![[Post New]](/s/i/i.gif) 2017/06/14 11:02:58
Subject: Transports expensive 8th.
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Death-Dealing Devastator
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Started in 3rd edition. Quit after 4th. Got back in 6th/7th. Finished building my army just before 8th. Now it's useless again.
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"When you call yourself an Indian or a Muslim or a Christian or a European, or anything else, you are being violent. Do you know why it is violent? Because you are separating yourself from the rest of mankind. When you separate yourself by belief, by nationality, by tradition, it breeds violence. So a man who is seeking to understand violence does not belong to any country, to any religion, to any political party or system; he is concerned with the total understanding of mankind." -Jiddu Krishnamurti world renowned champion of peace. An Indian man who spoke at the UN Peace summit 1985. |
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![[Post New]](/s/i/i.gif) 2017/06/14 11:04:42
Subject: Transports expensive 8th.
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Fixture of Dakka
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So of course you made a thread about it
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2017/06/14 11:08:36
Subject: Transports expensive 8th.
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Servoarm Flailing Magos
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ForceChoke wrote:
Started in 3rd edition. Quit after 4th. Got back in 6th/7th. Finished building my army just before 8th. Now it's useless again.
How would you know? You clearly haven't given your units more than a cursory glance. You have no idea what anything does. The only thing you've seemingly checked is the points cost.
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![[Post New]](/s/i/i.gif) 2017/06/14 11:41:25
Subject: Transports expensive 8th.
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Death-Dealing Devastator
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Because I run pods. That's how I know.
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"When you call yourself an Indian or a Muslim or a Christian or a European, or anything else, you are being violent. Do you know why it is violent? Because you are separating yourself from the rest of mankind. When you separate yourself by belief, by nationality, by tradition, it breeds violence. So a man who is seeking to understand violence does not belong to any country, to any religion, to any political party or system; he is concerned with the total understanding of mankind." -Jiddu Krishnamurti world renowned champion of peace. An Indian man who spoke at the UN Peace summit 1985. |
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![[Post New]](/s/i/i.gif) 2017/06/14 11:48:16
Subject: Transports expensive 8th.
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Powerful Phoenix Lord
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10/10. I would read this thread again.
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![[Post New]](/s/i/i.gif) 2017/06/14 11:51:14
Subject: Transports expensive 8th.
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Potent Possessed Daemonvessel
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and you cannot run them now?
I don't think it is a reasonable expectation that a list will remain the same over an edition (or codex) change.
With the exception of Dreads you can use pods for all the same units. Now you may not be able to afford as many, but that is true for everyone, armies are going to be smaller in general (or people will play higher points games).
It is a new game how you play needs to change accordingly. Now that may mean it isn't the game for you anymore, much like 7th wasn't for me.
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![[Post New]](/s/i/i.gif) 2017/06/14 12:05:51
Subject: Transports expensive 8th.
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Ultramarine Librarian with Freaky Familiar
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ForceChoke wrote:
Started in 3rd edition. Quit after 4th. Got back in 6th/7th. Finished building my army just before 8th. Now it's useless again.
Hyperbole is, like, the worst thing ever!!
If you're solely complaining about Drop Pods, then they didn't exist before 5th. You started in 3rd, you say? Then you started without Pods.
Your army is not "useless". You can still play without Pods, or you can pay the points to effectively put your men wherever you want on the table, without consequence.
Transports are a lot better than before, and costed nearly appropriately. If you didn't expect that your men would cost more when they're flat out better, then you may want to really reconsider your concept of balance.
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They/them
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![[Post New]](/s/i/i.gif) 2017/06/14 12:09:05
Subject: Transports expensive 8th.
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Dark Angels Neophyte Undergoing Surgeries
Under a pile of plastic and boxes.
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Your army is far from useless. Transports in 8th are better than they have been in a LONG time, and that is across most if not all factions. The game will play differently in 8th than it did in 7th. It appears that you either have not read the rules for 8th and your army index, or you you are just gak posting for the fun of it.
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This message was edited 1 time. Last update was at 2017/06/14 12:09:49
"Now I am become Death, the destroyer of worlds." |
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![[Post New]](/s/i/i.gif) 2017/06/14 12:29:38
Subject: Transports expensive 8th.
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Insect-Infested Nurgle Chaos Lord
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All I know is that my Chaos Rhinos are now more powerful than they have any right to be due to the buff to Combi Weapons and Havoc Launchers.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2017/06/14 12:59:52
Subject: Re:Transports expensive 8th.
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Fresh-Faced New User
Texas
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ForceChoke wrote:I heard when it gets dmg it moves 3" instead of 6. And it's really easy to do that to a rhino. How are people happy about this? Drop pods are overpriced. And Rhinos are essently nearly as expensive as a regular tank.
You heard? The leaks came out two weeks ago, along with articles about said leaks, and we're also into double-digits in 8th edition battle reports on YouTube from various channels. You don't have to rely on hearing it from others - you can read the details yourself, play some games yourself, and watch them in action in between or if you can't play yet for some reason.
Drop Pods are down some because a) you can't put dreads in them anymore and b) everything that can deep strike does it without error now so the drop pod is no longer more accurate/safer than other delivery methods. It's still unique to marines in that it gives them the capability to make any infantry unit in the army capable of deep striking - at the cost of 100 points. Most other armies are stuck with just a few units that can do that innately. Marines have far more flexibility with it.
Beyond pods Razorbacks going to full two weapons instead of a re-roll made them much nastier. Rhinos have a cost but it takes more effort to kill them now so they get the job done better than they have in several editions.
I'd say people are happy because they've seen the bigger picture of how things work in 8th edition. Look around some more and I suspect you will be too.
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More 40k armies than 40k time ... |
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