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![[Post New]](/s/i/i.gif) 2017/07/01 16:44:25
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Norn Queen
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It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
Not to mention that having even one playtester would make this claim true.
I guess since they forgot to hire editors they could hire more than one playtester?
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![[Post New]](/s/i/i.gif) 2017/07/01 16:51:25
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Dakka Veteran
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BaconCatBug wrote:Not to mention that having even one playtester would make this claim true.
You don't even agree that the claim is incorrect
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![[Post New]](/s/i/i.gif) 2017/07/01 16:54:39
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Stalwart Veteran Guard Sergeant
Wales
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Rules for 8th seem pretty solid. Yes, some FAQ is needed on some ambiguous rules/wording, but it's pretty small. Yeah, some things do seem strong, but it's very early days yet.
Forge World rules however are a complete travesty and an embarrassment. It's usually GW rules that are stupid, but Forge World really outdid themselves.
Of all the games at my FLGS, 100% of people agree it's a much better rule set than 7th. With around 40ish battles played between around 20-25 players, that seems pretty good in my book.
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374th Mechanized 195pts |
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![[Post New]](/s/i/i.gif) 2017/07/01 16:57:08
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Lord of the Fleet
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No, I'd say that this is pretty normal for Forgeworld. Rules that don't function, typos, all business as usual.
Have you ever tried to play Zone Mortalis? It's lots of fun but there are so many rules that are contradictory, rules that don't work, stratagems that are blatantly superior to all of the others, etc.
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![[Post New]](/s/i/i.gif) 2017/07/01 16:58:25
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Blood-Drenched Death Company Marine
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The Play Testers are restricted by their NDAs. It is possible for this to be the most play tested edition and for you to hate it.
I hope you find a game you like.
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This message was edited 1 time. Last update was at 2017/07/01 16:58:55
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![[Post New]](/s/i/i.gif) 2017/07/01 17:12:32
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Regular Dakkanaut
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I think they did a pretty good job overall. There are a few issues, but they are ones that can be FAQed and things will run smoothly.
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![[Post New]](/s/i/i.gif) 2017/07/01 17:21:25
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Fixture of Dakka
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For something that has to have been "playtested" so "thoroughly" and for a lot of threads asking about FAQs and what not, I am really finding it hard to believe and the 2 people who we were suppose to believe could have lied to us about how much play testing was done I am sure this is GW being of old.
From what I heard from previous playtesters from previous editions, I am sure the 2 people who we are suppose to believe in, have pointed out all these mistakes and rules ambiguity to GW, but GW being GW of old ignored them and in most cases said "you are wrong, we are right" and never fixed what was pointed out to them.
So I will say yes this is the most "Playtested" edition, but GW is all smoke and mirrors and in their minds they can do no wrong and just don't listen to the play testers and threaten them if they keep saying otherwise.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2017/07/01 17:23:53
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Emboldened Warlock
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BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
TBQH, this is probably the most playtested edition.
This doesn't mean that the game is perfect and perfectly balanced, but it does mean that GW are getting closer. If you're looking for a perfect game, well, come back in a few thousand years.
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This message was edited 1 time. Last update was at 2017/07/01 17:24:13
What 'bout my star?~* |
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![[Post New]](/s/i/i.gif) 2017/07/01 17:34:28
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Dakka Veteran
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@OP see if you can get something trending on social media. The #3yearsoftesting to PP got their arses in gear and lead to the creation of CiD.
See how much you can push GW on it.
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![[Post New]](/s/i/i.gif) 2017/07/01 18:33:54
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Killer Klaivex
The dark behind the eyes.
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Kouzuki wrote: BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
The typos, sure. But you can't blame nonsensical rules and broken RAW on proofreading alone. It's exactly the sort of thing that should have been identified and corrected during playtesting.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2017/07/01 19:10:27
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Boosting Space Marine Biker
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Are we talking about FW or the normal index's
Because being surprised that FW rules seemingly look like a child wrote them in crayon is not new... it's just not got the same team behind it proofreading and testing.
Overall though the testing seems to have pretty clearly done, the core stuff works well outside of maybe half a dozen units with points costs that don't reflect reality of the unit in use
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![[Post New]](/s/i/i.gif) 2017/07/01 19:20:49
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Pyro Pilot of a Triach Stalker
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It probably is the "most play tested edition" because they actually had play testers. Every other edition of 40k is generally written by a single author and a few games played by the boys in the office.
This time around they brought in community leaders and activley engaged in how to balance the game.
It doesn't mean it's the best version, or the most balanced, or wahtever. But I think it probably is truthful that they spent the most time of any edition actually play testing the system.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2017/07/01 19:21:51
Subject: Re:Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Longtime Dakkanaut
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Well... most play tested edition isn't as high a bar as you seem to imply. It was better playtested than the last 2-3. It's a long way from perfect but hey, improvement is improvement.
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![[Post New]](/s/i/i.gif) 2017/07/01 19:24:57
Subject: Re:Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Powerful Phoenix Lord
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Also, it's worth noting that "most play-tested" doesn't have any impact on how the rules are written/worded/typed/produced etc. All of the play-testing stuff would have just been a massive piles of notes...which could then be poorly translated by writers etc.
This, to me, is probably the most difficult part of writing a rule set. You know, in your head, how it all works. Putting it on paper for someone to read and comprehend is tough, really tough. I agree that a lot of the printed material is poor by technical editing standards, but that doesn't have anything to do with being play-tested.
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![[Post New]](/s/i/i.gif) 2017/07/01 19:28:52
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Terminator with Assault Cannon
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vipoid wrote: Kouzuki wrote: BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
The typos, sure. But you can't blame nonsensical rules and broken RAW on proofreading alone. It's exactly the sort of thing that should have been identified and corrected during playtesting.
As someone who has playtested several other games, broken RAW is hard to catch during playtesting - playtest copies, in my experience, often have non-final versions of the wording and run largely on RAI.
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![[Post New]](/s/i/i.gif) 2017/07/01 20:09:00
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Longtime Dakkanaut
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Kingsley wrote: vipoid wrote: Kouzuki wrote: BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
The typos, sure. But you can't blame nonsensical rules and broken RAW on proofreading alone. It's exactly the sort of thing that should have been identified and corrected during playtesting.
As someone who has playtested several other games, broken RAW is hard to catch during playtesting - playtest copies, in my experience, often have non-final versions of the wording and run largely on RAI.
I dunno, the moment you glance over the rules, you can find interpretations quite quickly. Look at how easily <Sept><Craftworld><Wu Tang Clan>> escalated to a day 1 errata. Likewise, I seriously doubt nobody asked "wait, I can't hit an aircraft with this flamethrower that automatically hits...right?"
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![[Post New]](/s/i/i.gif) 2017/07/01 20:10:07
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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!!Goffik Rocker!!
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This IS the most playtested edition of 40k. Keep in mind that to become one you only needed at least a single game to be played. Cause previous editions have had zero.
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This message was edited 1 time. Last update was at 2017/07/01 20:10:19
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![[Post New]](/s/i/i.gif) 2017/07/01 20:18:55
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Decrepit Dakkanaut
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buddha wrote:It probably is the "most play tested edition" because they actually had play testers. Every other edition of 40k is generally written by a single author and a few games played by the boys in the office.
That's only been true sine 4th ed. They used to do a LOT of playtesting in 2nd and 3rd, including several out of studio independent playtesting groups.
Leaks coming from those groups are actually how we used to learn about what was coming up and was also why GW quit using them past 3rd.
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![[Post New]](/s/i/i.gif) 2017/07/01 20:32:07
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Evasive Eshin Assassin
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Yawn
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![[Post New]](/s/i/i.gif) 2017/07/01 20:36:33
Subject: Re:Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Been Around the Block
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If you read some of the early faq questions, i actually sympathize with gw..the stupidity of some of the people they have to cater to is astounding
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![[Post New]](/s/i/i.gif) 2017/07/01 23:22:16
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Repentia Mistress
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It's a misunderstanding -- they playtested the gak out of it, doesn't mean they implemented changes based on feedback.
Hell, I file bugs all day long - only a handful ever see any meaningful change.
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![[Post New]](/s/i/i.gif) 2017/07/02 01:34:11
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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Not impressed with it. Sure, I agree, 7th is a craphole and I had walked away from it. In no way does that make me feel like rising up as a defender of GeeDubs just cuz 8th, in its homogenity, is easier to run for entry level players. I'm glad that atm there isn't any auto losing armies like there is in 7th but I see, yet again from GeeDubs, another rush job to placate the deadlines of their shareholders resulting in a poorly designed game. Being "the most play tested" edition was a very low bar to meet and of course it's easily met and claimed as such. Good on them, I suppose, they got to occupy their time for a bit. But I'm not impressed. I'll still continue putting the game as a low priority as I've done in the past while working on my art. Too many mistakes and poorly written design to spend anything on the current books snd indexes since the only way to fix it would be for codices, erratas, and faq''s to invalidate what they currently wrote. It's poor form but just like a box of Kellogs garbage candy soup it'll find its consumers to gobble it up. I'm keeping an eye on model prices and even have any more purchases on hold in case prices rocket beyond good taset. If it does then I'm bailing from the art aspect as this was just yet another medium for me to work with. Going back to oil painting on canvas is no biggie for me.
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![[Post New]](/s/i/i.gif) 2017/07/02 02:09:36
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Angelic Adepta Sororitas
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So much easier to understand, so much less cheesey then 7 th. What's not to like 4 weeks into the honeymoon? They will iron some of the discrepancies out sooner or later, but none of it is game breaking.
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![[Post New]](/s/i/i.gif) 2017/07/02 02:22:13
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Commander of the Mysterious 2nd Legion
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Kingsley wrote: vipoid wrote: Kouzuki wrote: BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
The typos, sure. But you can't blame nonsensical rules and broken RAW on proofreading alone. It's exactly the sort of thing that should have been identified and corrected during playtesting.
As someone who has playtested several other games, broken RAW is hard to catch during playtesting - playtest copies, in my experience, often have non-final versions of the wording and run largely on RAI.
I'll second this, I've play tested things before, we got MS word documents.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/02 05:19:10
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Decrepit Dakkanaut
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MagicJuggler wrote: Kingsley wrote: vipoid wrote: Kouzuki wrote: BaconCatBug wrote:It's been two weeks since release and within literally minutes people were finding typos, copy paste errors and nonsensical rules and broken RaW.
>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
The typos, sure. But you can't blame nonsensical rules and broken RAW on proofreading alone. It's exactly the sort of thing that should have been identified and corrected during playtesting.
As someone who has playtested several other games, broken RAW is hard to catch during playtesting - playtest copies, in my experience, often have non-final versions of the wording and run largely on RAI.
I dunno, the moment you glance over the rules, you can find interpretations quite quickly. Look at how easily <Sept><Craftworld><Wu Tang Clan>> escalated to a day 1 errata. Likewise, I seriously doubt nobody asked "wait, I can't hit an aircraft with this flamethrower that automatically hits...right?"
Honestly, no. It was clearly obvious how the keywords words and we had obtuse people coming in doing their thing.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/07/02 05:22:11
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Consigned to the Grim Darkness
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I think the game is pretty damn playtested. Well, maybe not forgeworld... but the rest of it? Yeah definitely.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2017/07/02 05:29:31
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Longtime Dakkanaut
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Terrible balance can actually be the result of excessive testing
Test settings are often incredibly small samples that might result in large changes based on extremely vocal opinions.
If one of the testers have a bias against something, it might reflect strongly in any changes made.
This is completely ignoring the potential of the 'financial' department weighing in on how balance should be. Automatically Appended Next Post: Kouzuki wrote:>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
I mean, it has a little to do with playtesting.
We assume the playtesters read the rules they were playtesting, right?
Are you telling me half a dozen testers read it and no one noticed the mistake?
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This message was edited 1 time. Last update was at 2017/07/02 05:32:05
6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2017/07/02 05:46:44
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Speed Drybrushing
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Talamare wrote:Automatically Appended Next Post:
Kouzuki wrote:>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
I mean, it has a little to do with playtesting.
We assume the playtesters read the rules they were playtesting, right?
Are you telling me half a dozen testers read it and no one noticed the mistake?
No, you're being told that those testers probably didn't actually see that specific text. They potentially saw an earlier version that hadn't been finalized yet.
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Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge |
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![[Post New]](/s/i/i.gif) 2017/07/02 07:52:09
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Longtime Dakkanaut
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I'm mostly grumpy they doubled down on the nonsensical modifiers and rerolls issue. It seems so contrary to their core assertions about this edition. And could be simply fixed by just indicating natural rolls of 1 are what are rerolled to prevent shenanigans with modifiers and rerolling 1s. They didn'tneed to infect other rerolls (and poor plasma guns) with the same nonsense. Especially poor plasma guns.
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![[Post New]](/s/i/i.gif) 2017/07/02 08:05:53
Subject: Can we at least all agree that the "Most Playtested edition" claim is utter rubbish?
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Commander of the Mysterious 2nd Legion
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Talamare wrote:Terrible balance can actually be the result of excessive testing
Test settings are often incredibly small samples that might result in large changes based on extremely vocal opinions.
If one of the testers have a bias against something, it might reflect strongly in any changes made.
This is completely ignoring the potential of the 'financial' department weighing in on how balance should be.
Automatically Appended Next Post:
Kouzuki wrote:>typos, copy paste errors
absolutely nothing to do with playtesting, and everything to do with proofreading.
I mean, it has a little to do with playtesting.
We assume the playtesters read the rules they were playtesting, right?
Are you telling me half a dozen testers read it and no one noticed the mistake?
we're saying that they likly didn't get the typo in their rules. Typos are EDITING mistakes, not play testing.
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Opinions are not facts please don't confuse the two |
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