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Q. Do units that are not Infantry (Vehicles, Monsters
etc.) gain the benefit of cover from woods, ruins etc. if they are at
least 50% obscured by that piece of terrain but are not actually
on or within it?
A. No. Unless they are Infantry, such a unit must meet
the two following conditions to gain the benefit of cover:
• All of its models must be either on or within the terrain.
• The unit must be at least 50% obscured from the point
of view of the firer (note that it doesn’t matter what is
obscuring the target, only that it is obscured).
So that tank or monster with 99% of its hull covered isn't in cover because reasons... why even include obscurement as a concept in this edition if its going to be so slapdash?
Yea the way I read that, the second bullet point contradicts their answer. I also want to know if things like mortars that do not require line of Fire grant cover to the target.
Then you read it wrong. It has to do BOTH things. It has to be in or on the terrain, AND it has to be 50 covered. If your landraider has a hill between it and its enemy, it is not IN the terrain and as such does not gain cover. Yes, it results in some really silly situations (where your raider can be 99% covered and still not gain any save bonus) but it's a pretty damn clear description of the rule and you really have to try hard to misunderstand it. It's made that way to be consistent. Not to be realistic. Honestly, they could have done away with the 50% thing though. I personally think a "within 1 inch" like the Aegis Defence Line has would have made a lot more sense. You'd still have silly situations like a small pile of rubble covering 1% of the truck would give it cover, but silly situations will occur when you're trying to make a quick and fun game.
TheWaspinator wrote: If we're going to complain about how a demonic zombie virus can multiply the corpse of a space Egyptian robot, I think there's more problems with the concept than how many bodies you wind up with. Like how the same zombie virus works on humans, orks, and robots.
The space zombies and the space robots both have healing factors, and a piece of the space robot rejects the infection and breaks off. It's like, what happens if you cut Wolverine down the middle?
koooaei wrote: I wrote about undersized unit exploit on the fb page. That's what they answered:
"Seems like this one needs looking at by the studio."
Let's hope they fix it and return the rulebook wording that as good enough and not so exploitable.
Should honestly just be removed from Matched. "get the rest of your models on the board" doesn't belong in Matched Play, it belongs in the other two systems.
bullyboy wrote: was so close to adding some starcannons on my falcons.....guess it will be Brightlance afterall
Good to see clarity for the Ynnari though...all or nothing for list construction, no soulburst with transports destroyed and no WotP on anything that is not bike/infantry.
Not if you take two detachments. You don't have to have both be Ynnari if you take two.
Q. Can I use the Command Re-roll Stratagem to retroactively
re-roll a dice? For example, if I take a Psychic test, and
then my opponent successfully Denies the Witch, could I use
the Stratagem to try and increase the result of the original
Psychic test?
A. No. You must use the Stratagem as soon as you have
rolled your dice, before anything else occurs.
Did somebody really asked this?
I can agree that many rules of 40k are very bad written but this kind of cases smeel at TFG from kilometers!
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
koooaei wrote: I wrote about undersized unit exploit on the fb page. That's what they answered:
"Seems like this one needs looking at by the studio."
Let's hope they fix it and return the rulebook wording that as good enough and not so exploitable.
Should honestly just be removed from Matched. "get the rest of your models on the board" doesn't belong in Matched Play, it belongs in the other two systems.
Yeah, this one is just bad.
I'm pretty sure every imperial army get get 18-27 extra command points just off of taking single model guard units (1 conscript, 1 infantry squad, 1 SWS, etc) plus whatever else they take.
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koooaei wrote: So, has anyone else noticed:
Q. If Skarbrand is within 8" of model that can
Fly and has a minimum speed (such as a some Flyers), and that unit starts its
Movement phase within 1" of an enemy unit, what happens? Is
that unit destroyed because it cannot Fall Back and so cannot
move its minimum speed?
A. Correct, the unit is destroyed.
Basically, a counter to the flyers that can't land? Like all the ork flyers.
"Fly me closer..."
What about Skarbrand prevents an enemy from conducting a Fall Back move? Don't see anything on a rule like that in the Index...
One of his abilities makes friend and foe within 8" unable to take morale tests and/or make fall back moves. So a plane that has a minimum move distance HAS to fall back from combat if it can't hover, but it can't if Skarbrand is within 8" and something flying has charged it. Fly only allows it to fall back and still shoot. It's still a fall back action.
Ah, yes - the iPad ebook version of the Chaos Index (enhanced edition) doesn't show that ability...
That's...incredibly stupid. Well I can assure you it's in the real book, just looked at the one my roommate bought.
It's also the same book that gives a Lord of Chaos on a Juggernaut a mark of Nurgle in addition to his mark of Khorne.
Aaranis wrote: Sicarian Infiltrators losing one attack, I get it they're cheap now (relatively) but they weren't really nice to begin with, except as a paper-thin objective grabber. Was expecting the change from Elite to HQ for the Techpriest Enginseer or something so that we didn't have to field four times the same model at 135 pts to fill out a Brigade Detachment.
It sorta makes sense in the sense that all units with deepstrike cost premium. Before they were better than ruststalkers in every way AND had deepstrike. Now ruststalkers and infiltrators are both just a bit overcosted (not that infiltrators really needed a nerf to begin with).
The FAQ and Errata aren't really for rebalancing though, more just for correcting literal mistakes.
This message was edited 1 time. Last update was at 2017/07/02 20:15:35
DoomMouse wrote: Did they cover re rolling seize the initiative with command points? I've not seen it so far and I expected them to answer whether you could
DoomMouse wrote: Did they cover re rolling seize the initiative with command points? I've not seen it so far and I expected them to answer whether you could
On a side note, what's the most nonsensical thing that the poxwalker infection works on? If I'm reading this right, it can turn Zoanthropes into a human armed with a grenade flail. That's an extreme makeover.
I'm reminded of how in Warmachine there's a warcaster who can turn an enemy living model into a friendly zealot figure by killing it. This can turn a 10-foot-tall werewolf or a spiky dragon into a guy armed with a mace and a robe.
The ITC guys said it was planned to take out the re-roll Sieze with Command Points, but GW may have reneged on that. I wouldn't be surprised if they rule it out with their rules packet because their change is already more fair to determine first turn. GW likely kept it the way it is where you can re-roll since their Core Missions do the hard first turn, not a roll.
This message was edited 1 time. Last update was at 2017/07/02 20:30:23
koooaei wrote: So, has anyone else noticed:
Q. If Skarbrand is within 8" of model that can
Fly and has a minimum speed (such as a some Flyers), and that unit starts its
Movement phase within 1" of an enemy unit, what happens? Is
that unit destroyed because it cannot Fall Back and so cannot
move its minimum speed?
A. Correct, the unit is destroyed.
Basically, a counter to the flyers that can't land? Like all the ork flyers.
"Fly me closer..."
What about Skarbrand prevents an enemy from conducting a Fall Back move? Don't see anything on a rule like that in the Index...
One of his abilities makes friend and foe within 8" unable to take morale tests and/or make fall back moves. So a plane that has a minimum move distance HAS to fall back from combat if it can't hover, but it can't if Skarbrand is within 8" and something flying has charged it. Fly only allows it to fall back and still shoot. It's still a fall back action.
Ah, yes - the iPad ebook version of the Chaos Index (enhanced edition) doesn't show that ability...
That's...incredibly stupid. Well I can assure you it's in the real book, just looked at the one my roommate bought.
It's also the same book that gives a Lord of Chaos on a Juggernaut a mark of Nurgle in addition to his mark of Khorne.
That sounds suspiciously like something The Great Horned Rat would do...just like rolling a 13 on "two dice" to win the game.
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Crimson wrote: The Ynnari clarification is good. So you can have Ynnari and non-Ynnari in the same army, as long as they're in different detachments.
Yay for no Ynnari harlequins!!
What? Harlequins can still be ynarri...
Right, but they don't have to be if you take a separate detachment of harlequins. So I could take a battalion of harlies and keep Rising Crescendo, then take a detachment of all Ynnari (because the whole detachment has to be Ynnari) in the same army. This is really cool as Rising Crescendo seems to be a little better than Strength from death (maybe). I'll probably use both at some point or another.
Crimson wrote: The Ynnari clarification is good. So you can have Ynnari and non-Ynnari in the same army, as long as they're in different detachments.
Yay for no Ynnari harlequins!!
What? Harlequins can still be ynarri...
Right, but they don't have to be if you take a separate detachment of harlequins. So I could take a battalion of harlies and keep Rising Crescendo, then take a detachment of all Ynnari (because the whole detachment has to be Ynnari) in the same army. This is really cool as Rising Crescendo seems to be a little better than Strength from death (maybe). I'll probably use both at some point or another.
FAQ wrote:Page 136 – Void Shield Generator
Ignore the damage table.
Change the Projected Void Shields rule to read:
‘Projected Void Shields: All units wholly within 6"
of a Void Shield Generator receive a 5+ invulnerable
save against any attacks made in the Shooting phase
(unless the firing model is also within 6" of the Void
Shield Generator).’
Guess I should have modeled my VSGs with crotches since GW kicked them so hard.
So non-infantry need to be 'within' but not 'wholly within' areas of terrain? So a tank 95% obscured by a building has no cover bonus, but the same tank in the same position that turns so that its gun is going through a window into the building does get the cover bonus, and can still shoot its cannon out of its hip or butt.
stratigo wrote: these FAQs have nothing in them about the confusing mess of rerolls. You'd think the first full release of FAQs would clarify the strangest of their rules.
Rerolls are my crusade.
They already released a FAQ explaining how all of this worked.
But they did not mention anywhere here, which is odd. They even reference the decision but don't link to it which is even weirder.
The most confusing rules decision is talked about in the most confusing way. Fitting I guess, if dumb.
Automatically Appended Next Post:
Bottle wrote: Over the moon to see GSC stealers go down to 10ppm!
Ah, so every nid player will run with cult stealers for the discount.
Makes sense.
This message was edited 2 times. Last update was at 2017/07/02 22:00:38
Actinium wrote: So non-infantry need to be 'within' but not 'wholly within' areas of terrain? So a tank 95% obscured by a building has no cover bonus, but the same tank in the same position that turns so that its gun is going through a window into the building does get the cover bonus, and can still shoot its cannon out of its hip or butt.
You measure to/from the hull/base for movement, so no. Base/hull has to be in cover. They can see and shoot you for where your barrel is turned though.
Actinium wrote: So non-infantry need to be 'within' but not 'wholly within' areas of terrain? So a tank 95% obscured by a building has no cover bonus, but the same tank in the same position that turns so that its gun is going through a window into the building does get the cover bonus, and can still shoot its cannon out of its hip or butt.
You measure to/from the hull/base for movement, so no. Base/hull has to be in cover. They can see and shoot you for where your barrel is turned though.
But there are plenty of silly things that come out of it. Building obscures 99% of you and you're parked against it? No cover. Same building modelled with a tiny 1mm base jutting out at ground level so you can drive up on it with a fraction of your tippitytoe? Cover.
So apparently Soulburst is a lot better than people thought it was:
Q. When can I target an enemy Character that has a
Wounds characteristic of less than 10?
A. Such a Character can only be targeted in the
Shooting phase if it is the nearest visible model to
the firing model. You can target enemy Characters
without restriction in the Psychic phase*, Charge
phase, Fight phase, etc. You may also make shooting
attacks at enemy Characters which occur outside the
Shooting phase (i.e. when resolving Overwatch in the
Charge phase).
Q. Can I use the Command Re-roll Stratagem to retroactively
re-roll a dice? For example, if I take a Psychic test, and
then my opponent successfully Denies the Witch, could I use
the Stratagem to try and increase the result of the original
Psychic test?
A. No. You must use the Stratagem as soon as you have
rolled your dice, before anything else occurs.
Did somebody really asked this?
I can agree that many rules of 40k are very bad written but this kind of cases smeel at TFG from kilometers!
I agree that the question itself is pretty silly, I can't imagine that happening. The answer, though, does contain an interesting note: You must use the Stratagem as soon as you have rolled your dice, before anything else occurs. I interpret that to mean that in the case of a roll-off, if one player uses the stratagem to reroll their die, the opponent loses their chance to reroll their own die once that second result is determined.
MagicJuggler wrote: So apparently Soulburst is a lot better than people thought it was:
Q. When can I target an enemy Character that has a
Wounds characteristic of less than 10?
A. Such a Character can only be targeted in the
Shooting phase if it is the nearest visible model to
the firing model. You can target enemy Characters
without restriction in the Psychic phase*, Charge
phase, Fight phase, etc. You may also make shooting
attacks at enemy Characters which occur outside the
Shooting phase (i.e. when resolving Overwatch in the
Charge phase).
what part is this quote from? That asterisk has me curious.