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![[Post New]](/s/i/i.gif) 2017/08/08 00:47:38
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Regular Dakkanaut
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So if everyone has mark of slaanesh then noise marines are troops? Is that what it's saying?
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![[Post New]](/s/i/i.gif) 2017/08/08 01:55:03
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Furious Fire Dragon
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demontalons wrote:So if everyone has mark of slaanesh then noise marines are troops? Is that what it's saying?
No. They're saying if everyone is Emperor's Children, then Noise Marines may be taken as troops. Or, if everyone is World Eaters, then Berserkers may be taken as troops.
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![[Post New]](/s/i/i.gif) 2017/08/08 01:59:55
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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The New Miss Macross!
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Thousand-Son-Sorcerer wrote: warboss wrote: CthuluIsSpy wrote:Yeah, its +1 to armor save when in cover.
I don't know why people keep thinking its a hit modifier. It's clearly stated in the rules for cover that it gives a bonus to armor.
Because it would make more sense to have it a hit modifier since cover blocking a shot or a stealth system hiding your position successfully means you're not actually hit... not that your actual armor is suddenly more effective at absorbing bullets.
Your conflating cover and concealment. Cover stops bullets, just like armor. Concealment makes you more difficult to see and as a result harder to hit, but not harder to hurt when you do get.
Cover inherently provides concealment since you're less likely to be spotted behind it. Before lecturing others, you should do some basic research next time.
http://www.wideopenspaces.com/cover-versus-concealment-knowing-difference-gunfight-pics/
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![[Post New]](/s/i/i.gif) 2017/08/08 03:57:13
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Implacable Skitarii
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CthuluIsSpy wrote:
Cover inherently provides concealment since you're less likely to be spotted behind it. Before lecturing others, you should do some basic research next time.
I mean, if we are lecturing... Thats false. A sheet of bulletproof glass, or the popemobile, would be examples of cover that are not concealment.
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This message was edited 1 time. Last update was at 2017/08/08 03:57:36
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![[Post New]](/s/i/i.gif) 2017/08/08 04:42:35
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Automated Rubric Marine of Tzeentch
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warboss wrote: Thousand-Son-Sorcerer wrote: warboss wrote: CthuluIsSpy wrote:Yeah, its +1 to armor save when in cover.
I don't know why people keep thinking its a hit modifier. It's clearly stated in the rules for cover that it gives a bonus to armor.
Because it would make more sense to have it a hit modifier since cover blocking a shot or a stealth system hiding your position successfully means you're not actually hit... not that your actual armor is suddenly more effective at absorbing bullets.
Your conflating cover and concealment. Cover stops bullets, just like armor. Concealment makes you more difficult to see and as a result harder to hit, but not harder to hurt when you do get.
Cover inherently provides concealment since you're less likely to be spotted behind it. Before lecturing others, you should do some basic research next time.
http://www.wideopenspaces.com/cover-versus-concealment-knowing-difference-gunfight-pics/
Man your right.
If only I had been an Airborne Infantryman for 5 years and did 2 tours in Iraq and my life had actually depended on knowing the difference between cover and concealment.
Yes cover CAN provide concealment but that can only occur BEFORE contact occurs. After contact has occured, which is what you were talking about, things become either cover or concealment, or at the very least that how you should view them.
Finally since the rule about terrain says it provides COVER not that it provides CONCEALMENT. It makes perfect sense to give the +1 to armor save rather then a -1 to hit.
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This message was edited 1 time. Last update was at 2017/08/08 04:44:42
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![[Post New]](/s/i/i.gif) 2017/08/08 05:00:30
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Decrepit Dakkanaut
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Say, did Renegades get a relic?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/08/08 06:46:54
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Well, we have some non-legion specific relics if that's what you're looking for...
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/08 09:55:45
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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the_trooper wrote:https://www.frontlinegaming.org/2017/08/06/chaos-space-marines-8th-ed-codex-overview/
Are these the guys people always complain about drastically overstating how good things are? Because I laughed when he called the word bearer trait useful and the way they gushed over useless psychic abilities was borderline nauseating.
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![[Post New]](/s/i/i.gif) 2017/08/08 10:27:25
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Trazyn's Museum Curator
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How is the trait not useful? You increase the chances of getting a successful charge. Raptors are going to love it.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2017/08/08 10:30:26
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Liche Priest Hierophant
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Because it isn't that - it's re-roll Morale.
It's horrible. Small units don't care and it doesn't do enough to make large units not haemorrhage from heavy losses.
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![[Post New]](/s/i/i.gif) 2017/08/08 13:09:42
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Trazyn's Museum Curator
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Matt.Kingsley wrote:Because it isn't that - it's re-roll Morale.
It's horrible. Small units don't care and it doesn't do enough to make large units not haemorrhage from heavy losses.
Ah woops, somehow confused the word bearer trait with renegades trait.
Yeah, reroll morale isn't as strong as the other choices. Seems pretty situational.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2017/08/08 13:16:21
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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SilverAlien wrote:the_trooper wrote:https://www.frontlinegaming.org/2017/08/06/chaos-space-marines-8th-ed-codex-overview/
Are these the guys people always complain about drastically overstating how good things are? Because I laughed when he called the word bearer trait useful and the way they gushed over useless psychic abilities was borderline nauseating.
These are the "competitive tournament experts" GW brought in to playtest and balance 8th Edition.
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![[Post New]](/s/i/i.gif) 2017/08/08 14:03:12
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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To be fair they did bring in major tournament organizers in the us and uk. Those organizers just didn't always reach out to the super active players to test
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2017/08/08 14:27:51
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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Wonderwolf wrote:These are the "competitive tournament experts" GW brought in to playtest and balance 8th Edition.
Hmmm, so either GW had a bunch of yes men incapable of calling out balance issues testing things, or these guys are just terrible at balance in general and their feedback directly led to many of the balance issues.
I'd say it's one or the other going by that review. The review itself is either spineless hype mongering or the words of people who shouldn't be allowed to offer feedback on balance ever.
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This message was edited 1 time. Last update was at 2017/08/08 14:28:13
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![[Post New]](/s/i/i.gif) 2017/08/08 14:32:56
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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SilverAlien wrote:Wonderwolf wrote:These are the "competitive tournament experts" GW brought in to playtest and balance 8th Edition.
Hmmm, so either GW had a bunch of yes men incapable of calling out balance issues testing things, or these guys are just terrible at balance in general and their feedback directly led to many of the balance issues.
I'd say it's one or the other going by that review. The review itself is either spineless hype mongering or the words of people who shouldn't be allowed to offer feedback on balance ever.
Or option 3 is they had people playtest, gave feedback, and GW said "well that's all well and good but pass on those ideas, we will do our own!". Which as time goes on, is most likely what happened.
This lets them tell the public "sure, we had play testers try this out!!!" and not be lying.
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This message was edited 1 time. Last update was at 2017/08/08 14:33:17
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![[Post New]](/s/i/i.gif) 2017/08/08 14:34:59
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Blood-Drenched Death Company Marine
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Or people who have a better view of the whole rule set and GW's plan for it.
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![[Post New]](/s/i/i.gif) 2017/08/08 14:37:40
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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str00dles1 wrote:Or option 3 is they had people playtest, gave feedback, and GW said "well that's all well and good but pass on those ideas, we will do our own!". Which as time goes on, is most likely what happened.
This lets them tell the public "sure, we had play testers try this out!!!" and not be lying.
Well.... no. We can tell from that review that at least one sample was totally unable to give useful feedback, and that alone means that any useful feedback GW had would be totally diluted. It's merely a question of were they incompetent or just total pushovers and yes men.
Again, no. Unless the "whole rule set" includes overhauls to the basic rules, a lot of options are just garbage.
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This message was edited 2 times. Last update was at 2017/08/08 14:39:56
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![[Post New]](/s/i/i.gif) 2017/08/08 16:34:06
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Blood-Drenched Death Company Marine
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What you really want is a villain to blame. Someone to heap all of your scorn on.
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![[Post New]](/s/i/i.gif) 2017/08/08 16:50:15
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Mighty Vampire Count
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Playtesting is a very complicated process - from my limited experience its a bit like the forum here just with less people.
Alot depends on how clear the goals are and the time that is set for achiveing them and if people accept them or have thier own goals that may or may not be compatable.
There are lots of moving parts - the game system itself, exploits, army composition, ease of use.
Usually something is sacrficed.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/08/08 17:10:52
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Crimson Devil wrote:What you really want is a villain to blame. Someone to heap all of your scorn on.
" GW is whatever we need it to be. Because GW is the table top company we deserve, but not the one we need right now. So, we'll complain about their products, because they can take it. Because they are not our hero. They are a producer of models. A writer of rules. A Games Workshop."
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/08 17:55:05
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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Crimson Devil wrote:What you really want is a villain to blame. Someone to heap all of your scorn on.
Nah I'm just enjoying mocking them. The fact this edition is at least kinda balanced proves gw is improving, even if that just means outsourcing balance. But I do think it'll take time for gw to learn who they should be listening primarily to, and clearly it isn't these guys lol.
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![[Post New]](/s/i/i.gif) 2017/08/08 18:29:09
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Commander of the Mysterious 2nd Legion
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and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
that said I do agree death to the false emperor being IoM only is a bit of a pain there. I'm not a fan of rules that give bonuses vs a specific faction, as it can create an odd set up where depending on your local meta an army is much stronger or much weaker
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/08/08 18:31:10
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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BrianDavion wrote:and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
That's actually a 1 CP Stratagem for Space Marines.
I'm not kidding you.
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/08/08 19:36:23
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Regular Dakkanaut
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Did the Khorne Daemon Prince get some buff. Especially considering those new juice psychic powers, The +1A seems quite poor. I mean, with the right power, he can buff himself with +2S abd +1A.
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![[Post New]](/s/i/i.gif) 2017/08/08 23:41:02
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
Northridge, CA
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Trollbert wrote:Did the Khorne Daemon Prince get some buff. Especially considering those new juice psychic powers, The +1A seems quite poor. I mean, with the right power, he can buff himself with +2S abd +1A.
Keep your silly magic away from mah Khorney Prince
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![[Post New]](/s/i/i.gif) 2017/08/09 01:06:11
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Slaanesh Chosen Marine Riding a Fiend
Australia
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BrianDavion wrote:and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
All Loyalist marines get that exact re-roll of morale in addition to their tactic. If a Space Marine chapter tactic was an additional attack on the 6 only against CSM, that would literally be an identical platform to Word Bearers...
The Word Bearers' trait is meant to show their unique fanaticism, but in terms of rules it is identical to that of every single chapter, who get bonuses in addition to their morale bonus. That is more than a little underwhelming.
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This message was edited 1 time. Last update was at 2017/08/09 01:10:42
The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2017/08/09 01:09:12
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Decrepit Dakkanaut
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Marshal Loss wrote:BrianDavion wrote:and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
All Loyalist marines get that exact re-roll of morale in addition to their tactic. If a Space Marine chapter tactic was an additional attack on the 6 only against CSM, that would literally be an identical platform to Word Bearers...
And we get Death to the False Emperor in addition to that I guess. Getting more hits against half the game isn't exactly a bad thing, what with AM being stupid right now.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/08/09 01:14:03
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Slaanesh Chosen Marine Riding a Fiend
Australia
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Slayer-Fan123 wrote: Marshal Loss wrote:BrianDavion wrote:and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
All Loyalist marines get that exact re-roll of morale in addition to their tactic. If a Space Marine chapter tactic was an additional attack on the 6 only against CSM, that would literally be an identical platform to Word Bearers...
And we get Death to the False Emperor in addition to that I guess. Getting more hits against half the game isn't exactly a bad thing, what with AM being stupid right now.
While that is true, albeit irrelevant half the time, I'm talking about Word Bearers specifically, not the other Legions. The morale bonus is fluffy and fine but their fanaticism isn't exactly represented well when every single Loyalist has an identical bonus in addition to their tactic.
edit: for the record, it's not the end of the world, but on the whole I think it's extremely disappointing
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This message was edited 1 time. Last update was at 2017/08/09 01:20:40
The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2017/08/09 01:29:14
Subject: Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Loyal Necron Lychguard
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The idea of a morale buff is good for Word Bearers, it just... isn't a very good buff. "Roll two take the better", or "+X to the leadership of all models" would have been more useful tactics.
Overall I think Word Bearers will still be in a decent spot though, thanks to their stratagem. We've already in the BAO that summoning is much stronger than many give it credit for with the top placing Chaos player having 600 summoning points.
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![[Post New]](/s/i/i.gif) 2017/08/09 01:36:25
Subject: Re:Codex: Chaos Space Marines (Preorder: August 5th / Release: August 12th)
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Longtime Dakkanaut
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Marshal Loss wrote:Slayer-Fan123 wrote: Marshal Loss wrote:BrianDavion wrote:and the re-roll of Moral isn't too bad, I tend to look at it this way, if a space marine chapter tactic was an additional attack on a 6 how would we respond to that?
All Loyalist marines get that exact re-roll of morale in addition to their tactic. If a Space Marine chapter tactic was an additional attack on the 6 only against CSM, that would literally be an identical platform to Word Bearers...
And we get Death to the False Emperor in addition to that I guess. Getting more hits against half the game isn't exactly a bad thing, what with AM being stupid right now.
While that is true, albeit irrelevant half the time, I'm talking about Word Bearers specifically, not the other Legions. The morale bonus is fluffy and fine but their fanaticism isn't exactly represented well when every single Loyalist has an identical bonus in addition to their tactic.
edit: for the record, it's not the end of the world, but on the whole I think it's extremely disappointing
You can say that for about all of the traitor legions though. they either copied SM, or have a weaker version of what they already got.
Renegades have what World eaters should. 1 attack is crap compaired to getting to run AND charge, for the melee faction.
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