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Made in ru
!!Goffik Rocker!!






 vipoid wrote:
 koooaei wrote:
I think you should focus on blasters. Now those are nuts. Taking into consideration that half an army can take them.


Do you think so?

They're basically metlas with +6" of range but only do d3 damage and don't get a reroll in half-range.


There's a huge context difference here. You can have a bunch of blasters for quite cheap zooming across the battlefield in an open-topped vehicle. You usually can't have this with meltas. +6 range is huge. It's a difference between getting charged or not. From my experience, squads of blasterborn in raiders/venoms or scorges are (can easilly mix and match but don't go overboard with scourges - they're not plasma scion level of effectiveness). There are other sources of blasters and blast pistols like archons, witches, etc.
As for dark lances - in vacuum they are better cheaper lazcannons but the platforms themselves are not that durable.

This message was edited 2 times. Last update was at 2017/08/07 10:59:04


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 koooaei wrote:

There's a huge context difference here. You can have a bunch of blasters for quite cheap zooming across the battlefield in an open-topped vehicle. You usually can't have this with meltas.


No, that is good. But I'd argue that that's a function of open-topped vehicles, rather than Blasters.

 koooaei wrote:
+6 range is huge. It's a difference between getting charged or not.


Sure. But d6 damage is also huge. You're basically averaging almost twice the damage per shot (more in half-range).

 koooaei wrote:
From my experience, squads of blasterborn in raiders/venoms or scorges are (can easilly mix and match but don't go overboard with scourges - they're not plasma scion level of effectiveness).


I don't understand what you're saying here.


Regardless, I agree that Blasters are good. However, do bear in mind that they're basically all DE infantry have. They don't have a plasma-equivalent or a Grav-equivalent or even a basic Flamer-equivalent on most of their units. So, that Blaster has to serve quite a lot of roles. And, frankly, this is the first edition I can remember when it hasn't just been overpriced garbage.

 koooaei wrote:

As for dark lances - in vacuum they are better cheaper lazcannons but the platforms themselves are not that durable.


I assume by 'better' you're referring to the fact that they're Assault weapons? Otherwise, I'm not seeing how they're better - if anything the S9 on the lascannon seems more useful than the extra AP on the Dark Lance (since many heavy vehicles are T8, meaning the Lascannon only needs 3s to wound them, compared to 4s for the Dark Lance).

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Shadowy Grot Kommittee Memba






Pancakey wrote:
broxus wrote:
Does anyone else think that GW made dark lances and dark eldar vehicles in general way to cheap? What really makes them broken for only 20 points is that they are assault weapons on vehicles. This means they are hitting on 3's against everything even if they move. They have a similar stat line to meltaguns with a 36" range. It just seems they made these things way to cheap and now I am seeing lists with 18-20 dark lances plus blaster guns in lists. Needless to say how can you possibly survive that when they get first turn?? If they made them heavy I think it would resolve most of these issues. Similar to the way multimeltas are.


This isn't an issue with the lance, dark eldar, or you.

Right now 8th edition is built around the idea that one of the players will remove all of the other players models by turn 3. The only way to accomplish this goal from a design point is to raise the damage potential so high that players start removing massive parts of thier opponents army turn 1.

Welcome to the new reality. Adjust accordingly.


While I have seen three turn tablings (especially with/against my Dark Eldar) that's not exactly different from how they performed in 7th. I have felt like things definitely move and die faster, but looking back at my games after I've kept track of them, that's because the game itself plays faster - my games have been going the same number of turns, but those turns have been taking less time. And the second I tried building a higher-durability list (this last week, I played an all wraith/pain engine list for the 2nd week Konor mission) boom, I was back to only losing 5-6 models per turn and the game could easily go 7 turns before anyone got tabled.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Longtime Dakkanaut





Just saying, does anyone think they should change the name from Dark Lance to Void Lance or Druk Lance


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Talamare wrote:
Just saying, does anyone think they should change the name from Dark Lance to Void Lance or Druk Lance


Obviously it needs to be something that GW can copyright, so perhaps Druakri Lance. Hmm, but then they can't copyright 'Lance' So how about Rak'nai'tui Lair'kan'trikis?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






 Talamare wrote:
Just saying, does anyone think they should change the name from Dark Lance to Void Lance or Druk Lance


I actually like Void Lance.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Missionary On A Mission



Eastern VA

There actually already is a Void Lance - it's the main weapon on the Voidraven Bomber, which is probably why nobody's ever seen one before

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
Made in us
Longtime Dakkanaut





jade_angel wrote:
There actually already is a Void Lance - it's the main weapon on the Voidraven Bomber, which is probably why nobody's ever seen one before


So what you're saying is...

We don't even need to rename it?
We just delete Dark Lance, and give everyone Void Lances?


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






There's a "Lost in the void" joke here somewhere. Must be buried along with everyone else's voidravens.

DOHOHO

*badpun*

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Repentia Mistress






jade_angel wrote:
There actually already is a Void Lance - it's the main weapon on the Voidraven Bomber, which is probably why nobody's ever seen one before


It's only slightly better than a std darklance, which is why no one runs them in 8th now. Dscythe does way better overall against both tanks and infantry. The voidraven itself is a brutal war machine - I run 3.


 
   
Made in us
Ultramarine Chaplain with Hate to Spare






I mean, I can get 20 Lascannons into a list and the OP would be in pretty much the same spot.

Dark Lance is fine.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Fresh-Faced New User




What you are concerned about is not actually anything new. What you're struggling with has been around for awhile and other players have dealt with it just fine. In 7th edition vehicles were relentless and could move and still fire weapons at their full bs. Eldar especially DE had fast vehicles in 7th which allowed them to move 12" and fire all their weapons at full bs. This is not necessarily new, the change in movement from 12” to 14" isn't a big deal when looking at a 36" range anyway.

Also take into consideration that these vehicles aren't getting a jink save anymore of a 4+, adding to a 3+ with the shield upgrade. But yes there are pros and cons on how things worked in 7th vs 8th now... And DE has always been a glass cannon army. They can give it out but can't take it.

I would suggest seeking out advice from players who have found out strategies on how to deal with DE rather than simply saying they are over powered with what they have pretty much always had.

Also the reasoning behind the the low cost Lance weapons is that they sacrifice armor and toughness for speed and fire power. In this, it doesn't cost as much as it would to mount a Lance weapon on a raider as it would to mount a lascannon on a landraider, stormraven, or predator. From a fluff stand point you can even imagine that the Aeldari have been building & mastering this tech for many millennia and have simply figured out a way to make and mount them on vehicles cheaper. View it how ever you like, which ever allows you to accept what "is" and find a different approach than the one you have been taking. If you can't do that, then that means you entered into a forum with your mind already made up in the form of a question.
   
 
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