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2017/08/13 18:40:46
Subject: Necromunda Underhive
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Frightening Flamer of Tzeentch
Manchester, England
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Kirasu wrote: Brutallica wrote:Ive never tried Necromunda, what made it so good?
Id much rather play with my SW models that some junkie hiveworld ganger.
An actual setting? Shadow War has no storyline or setting, it's just a bad version of any other skirmish game. Also Necromunda sounds like it will be based on unit activations which is how almost every modern and successful skirmish game works.
Shadow War is set on Armageddon, during the war there.
Also, fairly certain the previous poster was trolling.
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2017/08/13 18:43:32
Subject: Necromunda Underhive
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Ruthless Interrogator
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Carnikang wrote:Ooo, more bits for GSC conversions...
Was there ever a Genecult in Necromunda?
Not as an official gang, but there were rules to fight against them in the Outlanders expansion. However, from what they mentioned about Hive Secondus, it is a sure bet there will be rules for GSC at some point.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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2017/08/13 18:47:33
Subject: Necromunda Underhive
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Longtime Dakkanaut
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ekwatts wrote:
Shadow War is set on Armageddon, during the war there.
Also, fairly certain the previous poster was trolling.
True, though GW quickly added rules for all kinda stuff that didn't strictly fit the Shadow War background and setting, i.e. Tau Pathfinders, AdMech, Genestealer Cult, etc.., because quite a lot of people wanted to adapt it as a more "generic" kind of Skirmish game or Kill Team replacement instead of playing it for what it was.
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2017/08/13 18:49:37
Subject: Necromunda Underhive
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Veteran Inquisitorial Tyranid Xenokiller
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MonkeyBallistic wrote:Not exactly scientific, but measuring the Warhammer Community photo of the Escher with the pistol on my iPad screen, her base is about 86mm in diameter in the pic and she's about 114mm to the top of her head. That makes her 114/86*25 around 33mm tall.
Ta dude
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2017/08/13 18:55:11
Subject: Necromunda Underhive
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Storm Trooper with Maglight
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The excuse for no plastic SoB are fewer and fewer with some of these model reveals.
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Feed the poor war gamer with money. |
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2017/08/13 18:56:45
Subject: Necromunda Underhive
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Regular Dakkanaut
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Malika2 wrote:Hmm, weren't the old Space Marines models as tall as a regular human model anyways?
Smaller in most cases thanks to their "I just pooped myself" pose and lack of a waist.
making the ganers taller allows them to be a bit more realistically proportioned ,whilst having more detail.
I can dig it.
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2017/08/13 18:59:27
Subject: Re:Necromunda Underhive
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Regular Dakkanaut
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So many questions.
will there be additional poses in the starter box? so far we see 2 esher and 2 goliath, both with arm swaps. will we be able to create gang leaders heavy's and juives out of the starter box and how many various poses will be in the starter? will these starter box gangs get there own gang box release with differant models in it? what will the price point be? will it be released this year or next?
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2017/08/13 19:01:45
Subject: Necromunda Underhive
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Fixture of Dakka
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Wonderwolf wrote: ekwatts wrote:
Shadow War is set on Armageddon, during the war there.
Also, fairly certain the previous poster was trolling.
True, though GW quickly added rules for all kinda stuff that didn't strictly fit the Shadow War background and setting, i.e. Tau Pathfinders, AdMech, Genestealer Cult, etc.., because quite a lot of people wanted to adapt it as a more "generic" kind of Skirmish game or Kill Team replacement instead of playing it for what it was.
Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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2017/08/13 19:08:26
Subject: Re:Necromunda Underhive
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Thermo-Optical Hac Tao
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Gamingdog wrote:So many questions.
will there be additional poses in the starter box? so far we see 2 esher and 2 goliath, both with arm swaps. will we be able to create gang leaders heavy's and juives out of the starter box and how many various poses will be in the starter? will these starter box gangs get there own gang box release with differant models in it? what will the price point be? will it be released this year or next?
We haven't seen any arm swaps yet.
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2017/08/13 19:12:22
Subject: Re:Necromunda Underhive
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[MOD]
Making Stuff
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NenkotaMoon wrote:The excuse for no plastic SoB are fewer and fewer with some of these model reveals.
The excuse for no plastic SoB was negated when they released plastic SoB.
Galas wrote:-An escher is taller than a old space marine. So the new Necromunda is probably be in line with the newer Deathguard, Thousand Sons, Deatwathc and Primris.
... sigh...
Well, it was nice while it lasted. But that just put this into the same territory as the newer 40K releases - pretty models that I'll look at, but never bother buying because they don't fit with what I already own.
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2017/08/13 19:15:26
Subject: Necromunda Underhive
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Fixture of Dakka
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If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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2017/08/13 19:16:31
Subject: Necromunda Underhive
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Courageous Space Marine Captain
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It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
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2017/08/13 19:17:33
Subject: Necromunda Underhive
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Thermo-Optical Hac Tao
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Kirasu wrote:If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.
No they aren't?
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2017/08/13 19:21:30
Subject: Necromunda Underhive
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Sadistic Inquisitorial Excruciator
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Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
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2017/08/13 19:24:04
Subject: Necromunda Underhive
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Fixture of Dakka
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ImAGeek wrote: Kirasu wrote:If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.
No they aren't?
All of primaris marine models are single pose multi-part.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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2017/08/13 19:28:02
Subject: Re:Necromunda Underhive
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Fixture of Dakka
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Those Escher are going to look great tooled up in Primaris armor.
I need a few of those goliaths to punk out my Orks, as well.
I might even have to take over a gang of orks and bring them into Necromunda.
These do not look scaled at all, its as if a 3/ 3 quarter inch G.I Joe and a green plastic army man had a love child.
do those sculpts look like Gak!
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2017/08/13 19:28:32
Subject: Necromunda Underhive
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Longtime Dakkanaut
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Kirasu wrote:
Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.
But that's not the product GW made.
Shadow War as initially released had a very specific setting and the armies available ( BA Scouts, Orks, Guard) fit that setting.
GW only came out with rules for the rest later due to popular demand from people who wanted to ignore the setting.
If there's similar demand by people to play Necromunda with Tau Pathfinders vs. Necrons, they might do it again.
The restriction on factions is arguably tighter in SWA (only three factions vs. some 6 or 8 even in the most basic Necromunda). Ignore-the-background-and-have-a-laugh-with-whatever-minis-you-have-bolt-on-rules dont change the original setting. There're plenty of rules of this kind with the old Necromunda, allowing people to add Space Marines and Bikes and whatnot.
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This message was edited 2 times. Last update was at 2017/08/13 19:30:11
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2017/08/13 19:30:08
Subject: Necromunda Underhive
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Fixture of Dakka
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MonkeyBallistic wrote: Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Considering that those figures are on 32 mm bases, they are friggin huge.
I dearly hope that those were just the working die sculpts, and not the real product.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2017/08/13 19:33:44
Subject: Necromunda Underhive
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Sadistic Inquisitorial Excruciator
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Grot 6 wrote: MonkeyBallistic wrote: Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Considering that those figures are on 32 mm bases, they are friggin huge.
I dearly hope that those were just the working die sculpts, and not the real product.
The Eschers are on 25mm bases and are not huge. The Goliaths are on 32mm bases and are meant to be big lads.
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2017/08/13 19:36:30
Subject: Necromunda Underhive
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Fixture of Dakka
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Wonderwolf wrote: Kirasu wrote:
Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.
But that's not the product GW made.
Shadow War as initially released had a very specific setting and the armies available ( BA Scouts, Orks, Guard) fit that setting.
GW only came out with rules for the rest later due to popular demand from people who wanted to ignore the setting.
If there's similar demand by people to play Necromunda with Tau Pathfinders vs. Necrons, they might do it again.
The restriction on factions is arguably tighter in SWA (only three factions vs. some 6 or 8 even in the most basic Necromunda). Ignore-the-background-and-have-a-laugh-with-whatever-minis-you-have-bolt-on-rules dont change the original setting. There're plenty of rules of this kind with the old Necromunda, allowing people to add Space Marines and Bikes and whatnot.
What are you talking about when you say other factions were "later"?. They were all released at exactly the same time, just in a different book.
Yes necromunda had rules to add single models such as a space marine but not a faction. With necromunda tossing aside shadow wars rules it's pretty apparent that it was just another one of their spring "throw away games", not a serious attempt at anything other than marketing new mechancium terrain and depleting the inventory of the cringe worthy sm scouts.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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2017/08/13 19:40:28
Subject: Necromunda Underhive
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Fixture of Dakka
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MonkeyBallistic wrote: Grot 6 wrote: MonkeyBallistic wrote: Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Considering that those figures are on 32 mm bases, they are friggin huge.
I dearly hope that those were just the working die sculpts, and not the real product.
The Eschers are on 25mm bases and are not huge. The Goliaths are on 32mm bases and are meant to be big lads.
I honestly can't tell. I am still trying to get over the crap paint job on them.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2017/08/13 19:40:45
Subject: Necromunda Underhive
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Thermo-Optical Hac Tao
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Kirasu wrote: ImAGeek wrote: Kirasu wrote:If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.
No they aren't?
All of primaris marine models are single pose multi-part.
They have one less joint of flexibility than previous space marines. That doesn't make them single pose.
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2017/08/13 19:42:26
Subject: Re:Necromunda Underhive
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Fiery Bright Wizard
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ekwatts wrote:I understand that not everyone is into Blanches art or design work; it's all subjective, of course. But so much of the look and style of 40k is basically torn right out of Blanche that his persistent detractors really do have to make some impressive leaps into their own fantasy in order to slate him.
John Blanche is as 40k, through and through, as much as Jes Goodwin and Rick Priestley. You might not like him, but don't go rewriting history in order to count him out.
I believe he also did the cover art for the very first edition of WH fantasy. So he's basically been around and shaping the look of GW stuff since before 40k was even dreamed up. The thing about Necromunda is its supposed to have a wacky 80s inspired weirdness, with a dose of cyberpunk/cybergoth styling. I like the looks of these new models so far, and hopefully the rest of the gangs are just as good. The sad thing is i've already got my plate full with dark imperium, still painting the blood bowl set etc. GW keeps knocking it out of the park and there simply isn't enough time or money to do everything. Especially because painting everything is what takes so much time. So now i'm contemplating selling off the 40k stuff I just bought in an attempt to switch to Necromunda...and then when Titanicus comes out i'll be banging my head against the wall.
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2017/08/13 19:44:31
Subject: Necromunda Underhive
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Longtime Dakkanaut
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Kirasu wrote:
What are you talking about when you say other factions were "later"?. They were all released at exactly the same time, just in a different book.
Um .. no? The separate Shadow War Armageddon book outside the box was not originally planned and fast-tracked by GW due to the crazy demand. At that stage they added the rules for factions other than BA Scouts, Orks or Guard.
It took two or three weeks of people afraid they wouldn't get rules at all after the box sold out in a few minutes, and several more weeks for GW to get the unplanned re-print (with added factions) to the store (including a rare two-week pre-order window for people to get in).
The game was released as a game for BA scouts and/or Guard vs. Orks. Had it been less successful, that is all it would've ever been.
Great news for those of you after a copy of the rules for Shadow War: Armageddon.
Following the unprecedented demand for this game, our book team have thrown themselves into creating a new rulebook you’ll be able to order separately. Not content just to make the book a copy of the one that appears in the boxed game, though, they have also added in all the extra content too: all the factions that have had their rules published as PDFs will be included. And, following numerous requests we’ve received from the community (that’s you), we’ll be adding in two new factions – the Battle Sisters of the Adepta Sororitas and warbands from the Inquisition.
How cool is that?
The book will be available to pre-order on Saturday the 22nd of April.
https://www.warhammer-community.com/2017/04/09/shadow-war-armageddon-the-rules-available-soongw-homepage-post-4/
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2017/08/13 19:45:28
Subject: Necromunda Underhive
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Thermo-Optical Hac Tao
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The rules for the other factions were released as a download at the same time as the game was released.
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2017/08/13 19:46:11
Subject: Necromunda Underhive
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[MOD]
Making Stuff
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MonkeyBallistic wrote:
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Being bigger than recent 40k releases isn't the problem. It's being bigger than the existing Necromunda range that is likely to cause consternation amongst veteran players.
I would have loved new models to supplement my current Escher, Orlock, Goliath and Ratskin gangs. I'm not interested in replacing those models. Automatically Appended Next Post: How about we take the Shadow Wars discussion to its own thread?
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This message was edited 1 time. Last update was at 2017/08/13 19:47:41
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2017/08/13 19:51:43
Subject: Necromunda Underhive
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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MonkeyBallistic wrote: Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Yeah, people shouldn't make a fuss about this at least before we have comparing pics. I'm pretty sure they are gonna be in the same size range as all of those models.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2017/08/13 19:53:06
Subject: Re:Necromunda Underhive
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Fixture of Dakka
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Any word on the rules set?
Misisons?
New Maps?
New Hives?
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2017/08/13 20:04:30
Subject: Necromunda Underhive
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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insaniak wrote: MonkeyBallistic wrote:
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Being bigger than recent 40k releases isn't the problem. It's being bigger than the existing Necromunda range that is likely to cause consternation amongst veteran players.
I would have loved new models to supplement my current Escher, Orlock, Goliath and Ratskin gangs. I'm not interested in replacing those models.
Automatically Appended Next Post:
How about we take the Shadow Wars discussion to its own thread?
Old Necromunda Escher are actually taller than current Space Marines. I don't think the news ones are gonna be in different scales to be noticiable. I can be wrong, and to be honest I'm not gonna bet about this because sure GW loves to make models bigger, since the old Fantasy Empire plastic of 5th to 7th and even before. Personally I don't really mind. Newer figures have been made slightly bigger since... since ever. As technology improved.
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This message was edited 2 times. Last update was at 2017/08/13 20:06:29
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2017/08/13 20:31:15
Subject: Necromunda Underhive
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Longtime Dakkanaut
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Galas wrote: MonkeyBallistic wrote: Crimson wrote:It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...
I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.
Yeah, people shouldn't make a fuss about this at least before we have comparing pics. I'm pretty sure they are gonna be in the same size range as all of those models.
IIRC neither the Escher or Goliath houses are exactly baseline humans. So I wouldn't want to call scale creep until the other gangs are shown anyway.
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This message was edited 1 time. Last update was at 2017/08/13 20:31:43
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