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Made in si
Foxy Wildborne







Another faction I hoped would look good enough for me to pick up and finally get into this game but yet again leaves me utterly whelmed.

Posters on ignore list: 36

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Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Rihgu wrote:The official scale is "38mm". The W'adrhun are generally ogre sized, yea.


Thanks. I'm not looking for a full game to get into at the moment but I think alot of the figs (especially characters) are great for RPG character models where the scale matters a lot less (though it can still be visually jarring).

RomanHockeyAlligator wrote:As a side note, I have no idea what's the exact lore behind this particular character model, but-

When one looks closely at the Polemarch, he does not seem particularly, human. More like an automata fashioned to broadly resemble a human.

His limbs as well as his neck, are made of mechanical pistons, joints and such, while his chest and all the other "fleshy" bits seem to be pieces of armour broadly fashioned to look like a naked human body.

Anyone caught more about him from livestreams or such?


Thanks for pointing it out. I liked the model and pose but I didn't zoom in and hadn't noticed the biomechanical elements.

This message was edited 1 time. Last update was at 2022/12/18 18:36:19


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Stealthy Warhound Titan Princeps






How's this for news? A distributor has accidentally(?) revealed the presence of another infantry dual kit for the City States, which will build Thorakites or Aghema.

Based on research, Thorakites seem like some sort of "heavy skirmisher" unit and Aghema might be a bodyguard type unit.

I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in se
Boom! Leman Russ Commander






Oslo Norway

This game seems to have so many fantastic concepts for armies, but the miniatures are just bleh IMO.

If they were all to the quality of the sea/ice jotnar, they would be hard to resist. Instead, they are pretty much all chunky and weirdly proportioned.

This message was edited 1 time. Last update was at 2022/12/19 07:38:47


   
Made in gr
Regular Dakkanaut





Here's the full product catalogue for early 2023.

https://www.flipsnack.com/conquestcatalogue/conquest-2023-early-catalog/full-view.html
   
Made in gb
Hungry Ork Hunta Lying in Wait





Its weird, the hoplites look amazing, but anything that's meant to be troll size look pretty bad to me.

The statues are a exception, but those minotaurs look exceptionally uninspiring to me and remind me a lot of those derpy looking trolls the nords get.

If the models weren't such a bigger scale for the rank and file infantry I'd of probably bought some minis by now to test it all
   
Made in si
Foxy Wildborne







 Illumini wrote:
This game seems to have so many fantastic concepts for armies, but the miniatures are just bleh IMO.

If they were all to the quality of the sea/ice jotnar, they would be hard to resist. Instead, they are pretty much all chunky and weirdly proportioned.


The detail is also soft enough to seem sculpted at 28mm scale and then scaled up to 38mm. The local "pressganger" has amazing pro painted armies but that really really relies on emphasizing/adding detail through painting, looking at unpainted minis it's clear to me I couldn't get them to look good at all with basic techniques.

This message was edited 1 time. Last update was at 2022/12/19 08:30:07


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gr
Regular Dakkanaut





 Gir Spirit Bane wrote:
Its weird, the hoplites look amazing, but anything that's meant to be troll size look pretty bad to me.

The statues are a exception, but those minotaurs look exceptionally uninspiring to me and remind me a lot of those derpy looking trolls the nords get.

If the models weren't such a bigger scale for the rank and file infantry I'd of probably bought some minis by now to test it all


Funny you say that because the trolls are one of the most popular and loved regiments in the game.
   
Made in gb
Hungry Ork Hunta Lying in Wait





Sasorijap wrote:
 Gir Spirit Bane wrote:
Its weird, the hoplites look amazing, but anything that's meant to be troll size look pretty bad to me.

The statues are a exception, but those minotaurs look exceptionally uninspiring to me and remind me a lot of those derpy looking trolls the nords get.

If the models weren't such a bigger scale for the rank and file infantry I'd of probably bought some minis by now to test it all


Funny you say that because the trolls are one of the most popular and loved regiments in the game.



Sorry, double checking I didn't mean trolls but these lads

   
Made in us
Boom! Leman Russ Commander





The City States aren't the slam dunk the Dominion were, but I still like them. The Polemarch reminds me of the Imperial Legion designs from Elder Scrolls Online.
   
Made in si
Foxy Wildborne







Oh yea the actual trolls are quite nice, I bought a box for use in other games. 2-3€/figure for monstrous infantry ain't bad. Doubtless I'm gonna buy those feathered little velociraptor swarms too.

This message was edited 2 times. Last update was at 2022/12/19 13:54:09


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Fresh-Faced New User



Michigan

 lord_blackfang wrote:
 Illumini wrote:
This game seems to have so many fantastic concepts for armies, but the miniatures are just bleh IMO.

If they were all to the quality of the sea/ice jotnar, they would be hard to resist. Instead, they are pretty much all chunky and weirdly proportioned.


The detail is also soft enough to seem sculpted at 28mm scale and then scaled up to 38mm. The local "pressganger" has amazing pro painted armies but that really really relies on emphasizing/adding detail through painting, looking at unpainted minis it's clear to me I couldn't get them to look good at all with basic techniques.


I'd bet those are the earlier models, which admittedly do have softer details and some... interesting design choices. The models had some improvement in the early Wadrhun releases, and in particular have seen significant improvement in quality of detail & assembly since Old Dominion released. Comparing my Kataphractoi to my Force Grown Drones is a night and day difference.
   
Made in us
Humming Great Unclean One of Nurgle






Improvement of quality for PB is quite dramatic over time. Anything released 2022 or later looks pretty fantastic regardless of scale (Hellbringer notable exception, but that is a special case). But back in 2021 I honestly believed they would flop because of how bad many of their early kits were. But the evidence changed and I wasn't so begrudged as to stick to my old stance on the matter.

Now if they could manage the same with their rules writing...

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gr
Regular Dakkanaut





The release schedule. It is pretty packed.

January
Old Dominion: Founders Exclusive, Karyatids, Kanaphores, Mounted Strategos
Spires: Incarnate Sentinels

February
Army Support Packs Wave 4, Objective Markers and Tokens, TLAOK Softcover Rulebook - English 2.0,
City States vs Nords 2 Player Starter Set
City States: Polemarch, Aristarch, Hoplites, Phalangites, Minotaur Thyreans, Minotaur Haspists
Faction Dice

March
City States: Army Support Pack W4
W’adrhŭn: Chieftain, Veterans
Old Dominion: Athanatoi, Varangians
Dweghom: Herald of Magma
Organised Play Paint & Take

April
First Blood Starters - all faction
City States: Mechanist, Promethean, Hephaestian
and more…

This message was edited 1 time. Last update was at 2022/12/21 10:23:13


 
   
Made in us
Humming Great Unclean One of Nurgle






Should probably just convert/counts as Steelforged at this point...

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in jp
Fresh-Faced New User




Sorcerer Kings is a great concept. However, Hel and Sellswords are mixed with the existing Spire and Dweghom cultures, so they lack freshness. I can't understand why Para Bellum push back the release of the Weaver by two years or more.
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

vultute wrote:
Sorcerer Kings is a great concept. However, Hel and Sellswords are mixed with the existing Spire and Dweghom cultures, so they lack freshness. I can't understand why Para Bellum push back the release of the Weaver by two years or more.


Sorcerer Kings? Sounds interesting. What's that?

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in jp
Fresh-Faced New User




 warboss wrote:
vultute wrote:
Sorcerer Kings is a great concept. However, Hel and Sellswords are mixed with the existing Spire and Dweghom cultures, so they lack freshness. I can't understand why Para Bellum push back the release of the Weaver by two years or more.


Sorcerer Kings? Sounds interesting. What's that?


https://www.youtube.com/watch?v=KGN9F--hrvg&t=24s
This is Sorcerer Kings and other 8th faction candidates explanation.
   
Made in us
Stealthy Warhound Titan Princeps






Project 8 is open and, somewhat predictably, Sell Swords are the weakest link by far with Sorcerer Kings and Hel duking it out at the top.

Sure, sure, it's early yet, but sad to see the best faction option so far behind.

I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

vultute wrote:
 warboss wrote:
vultute wrote:
Sorcerer Kings is a great concept. However, Hel and Sellswords are mixed with the existing Spire and Dweghom cultures, so they lack freshness. I can't understand why Para Bellum push back the release of the Weaver by two years or more.


Sorcerer Kings? Sounds interesting. What's that?


https://www.youtube.com/watch?v=KGN9F--hrvg&t=24s
This is Sorcerer Kings and other 8th faction candidates explanation.


Thanks! I will take a look.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in sc
Regular Dakkanaut





New City States photos.
[Thumb - unnamed.jpg]

[Thumb - unnamed 2.jpg]

[Thumb - unnamed 3.jpg]

   
Made in us
Humming Great Unclean One of Nurgle






Hm, look cool but I really need to see them in person.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Dakka Veteran





vultute wrote:
Sorcerer Kings is a great concept. However, Hel and Sellswords are mixed with the existing Spire and Dweghom cultures, so they lack freshness. I can't understand why Para Bellum push back the release of the Weaver by two years or more.


They delayed the release of Weavers because they weren't happy with how the design was going and decided to take a step back so they can re-evaluate a bit. I think I saw it was more that they didn't like how the miniatures themselves were coming along as opposed to the concept of the faction. Enough of a re-design that they wanted to take their time and 'do it right' in their minds, rather than just re-hash what they'd already done and that's not a quick process. Obviously that left them with a blank release slate, hence the 8th Faction voting.

There might be some Weaver units within the Sellsword faction (along with some Quiet stuff, which I'm very much looking forward to) when they appear. Which doesn't seem to be particularly soon the way the votes are heading.
   
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Fresh-Faced New User




 NinthMusketeer wrote:
Improvement of quality for PB is quite dramatic over time. Anything released 2022 or later looks pretty fantastic regardless of scale (Hellbringer notable exception, but that is a special case). But back in 2021 I honestly believed they would flop because of how bad many of their early kits were. But the evidence changed and I wasn't so begrudged as to stick to my old stance on the matter.

Now if they could manage the same with their rules writing...


I would disagree with this sentiment, the PB rules and this is someone coming from 40k and AoS, is frankly miles better and outliers are updated/FAQed more often along with being a digital offering. There are more tweaks coming for TLAoK 2.0 coming in Feb. One could argue, that the rules writing in AoS, is subpar and an antiquated approach. More books and rules =/= quality.
   
Made in us
Stealthy Warhound Titan Princeps






Althalos wrote:
 NinthMusketeer wrote:
Improvement of quality for PB is quite dramatic over time. Anything released 2022 or later looks pretty fantastic regardless of scale (Hellbringer notable exception, but that is a special case). But back in 2021 I honestly believed they would flop because of how bad many of their early kits were. But the evidence changed and I wasn't so begrudged as to stick to my old stance on the matter.

Now if they could manage the same with their rules writing...


I would disagree with this sentiment, the PB rules and this is someone coming from 40k and AoS, is frankly miles better and outliers are updated/FAQed more often along with being a digital offering. There are more tweaks coming for TLAoK 2.0 coming in Feb. One could argue, that the rules writing in AoS, is subpar and an antiquated approach. More books and rules =/= quality.


Buddy, PB still haven't written down the rules for how reinforcement lines are supposed to work, and the game has been out for *years*.

Hopefully it finally makes it to 2.0.

I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in us
Fresh-Faced New User




 Rihgu wrote:
Althalos wrote:
 NinthMusketeer wrote:
Improvement of quality for PB is quite dramatic over time. Anything released 2022 or later looks pretty fantastic regardless of scale (Hellbringer notable exception, but that is a special case). But back in 2021 I honestly believed they would flop because of how bad many of their early kits were. But the evidence changed and I wasn't so begrudged as to stick to my old stance on the matter.

Now if they could manage the same with their rules writing...


I would disagree with this sentiment, the PB rules and this is someone coming from 40k and AoS, is frankly miles better and outliers are updated/FAQed more often along with being a digital offering. There are more tweaks coming for TLAoK 2.0 coming in Feb. One could argue, that the rules writing in AoS, is subpar and an antiquated approach. More books and rules =/= quality.


Buddy, PB still haven't written down the rules for how reinforcement lines are supposed to work, and the game has been out for *years*.

Hopefully it finally makes it to 2.0.


Not sure that I'd agree, it's described and listed in the rules, which is fairly straightforward; reference to rules:

Page 25: https://www.para-bellum.com/wp-content/uploads/2022/01/Conquest-TLAOK-1.5.1-Core-Rules.pdf
   
Made in us
Stealthy Warhound Titan Princeps






Althalos wrote:
 Rihgu wrote:
Althalos wrote:
 NinthMusketeer wrote:
Improvement of quality for PB is quite dramatic over time. Anything released 2022 or later looks pretty fantastic regardless of scale (Hellbringer notable exception, but that is a special case). But back in 2021 I honestly believed they would flop because of how bad many of their early kits were. But the evidence changed and I wasn't so begrudged as to stick to my old stance on the matter.

Now if they could manage the same with their rules writing...


I would disagree with this sentiment, the PB rules and this is someone coming from 40k and AoS, is frankly miles better and outliers are updated/FAQed more often along with being a digital offering. There are more tweaks coming for TLAoK 2.0 coming in Feb. One could argue, that the rules writing in AoS, is subpar and an antiquated approach. More books and rules =/= quality.


Buddy, PB still haven't written down the rules for how reinforcement lines are supposed to work, and the game has been out for *years*.

Hopefully it finally makes it to 2.0.


Not sure that I'd agree, it's described and listed in the rules, which is fairly straightforward; reference to rules:

Page 25: https://www.para-bellum.com/wp-content/uploads/2022/01/Conquest-TLAOK-1.5.1-Core-Rules.pdf


Right, but the official way to play it is not RAW.

By RAW, using their example pic. The red line is what is set at the beginning of the turn.

Enemy Regiment X marches forward. The blue line is now the furthest point forward you can come in from the sides, but the red line is still your reinforcement line. There is just an additional restriction that you cannot come in more forward than any enemy regiments, and explicitly you never re-draw your reinforcement line.

HOWEVER! The official way, that has been true since the game came out, as best as I can tell, but never actually written into the rules...
Is that you draw the red line as your reinforcement zone. Regiment X marches forward. You now, by some mechanism not described by any rules, re-draw your reinforcement line to behind regiment A. For no reason stated by rules. Then, if you destroy regiment X, you once again redraw the reinforcement line, inexplicably, to the red line again.

This has been brought up to PB as far back as 1.03's ruleset and yet they have never re-written the rules to follow their official explanation of them. If you play RAW, you are playing incorrectly by official statements by PB.

edit: and to be clear, I have high hopes for TLAOK 2.0 finally clearing this up, based on FB 2.0 being well-written.

This message was edited 3 times. Last update was at 2023/01/07 17:07:53


I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in us
Humming Great Unclean One of Nurgle






FB2 is definitely a step up but certainly has its pitfalls. Scenarios which can be won turn 1 are always a problem, exponentially more so when they can be 'solved' in that way by generic non-skew armies.

As for LAoK... oh boy. Shooting into combat without penalty is a big hangup for one of my local community, the charge movement rules are way too permissive, the regular movement rules too restrictive, the 'Broken' mechanic lacks meaningful impact the majority of the time, while the nature of the Shatter mechanic make it something one solves via listbuilding. I could go on but I'd rather not focus too much on the negative!

And I do want to emphasize that for every head-scratching design choice made by PB there's two reasonable ones and another two brilliant ones. Reinforcement lines may be weird, but the reinforcement mechanic overall is fantastic and I love it to bits.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gr
Regular Dakkanaut





City States Trailer and pre-orders are up!


   
Made in us
Humming Great Unclean One of Nurgle






Love me a good trailer!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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