Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2017/10/20 16:21:39
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
Ooh, I like those men at arms alot! Thank you for posting Davidian, and your flesh tones turned out very nice!
It is interesting that they choose to have the main colors of both factions be white and red for their launch minis. From a distance, they will look pretty samey. Also very interesting to see them multi based. Can't wait to hear back reports from Essen.
2017/10/20 16:30:34
Subject: Re:Conquest! The brand new game from Para Bellum and River horse studios.
highlord tamburlaine wrote: Every time I see those archers and that brute I'm surprised nobody went and gave them that pallid skin look that the Dirz guys all had.
You know I had an extensive Alchemists of Dirz collection back in the day, the whole biomancy vibe is what immediately grabbed my attention b
So more news just in... And some images to follow...
As ever, you can join the infotrain on ParaBellumWarGames Facebook page here: www.facebook.com/ParaBellumWarGames
The game is designed for play on a 4x4" board and give the mass war feel with far fewer physical minis than conventional mass wargames have come to expect.
Whilst on round bases, multibase movement trays are incorporated to improve in game admin yet models are removed individually to indicate casualties.
Units enter play dependant on their level. Low level skirmishes take place early on to establish the front lines where reinforcements get to deploy from almost any table edge using the Offside mechanic where pushing the enemy line further your reinforcements to deploy closer to the lines ending in much grander clashes as the game escalates.
By all accounts, I was excited for this game for other reasons... Now my interest has been peaked again. These sound d like some really innovative additions to give the game that mass war feel with a lower investment. Discussion has also hinted towards the game scaling down well so that units can be used with only one or two bases for small scale battles... Have some eyecandy
Big fan of the men at arms, but the spire stuff doesnt appeal to me much. Im hopeful that a third faction a bit less. Gw chaos meets kingdom death pops up.
Ah, well four factions are planned for initial release, the Spire, The Hundred Kingdoms (where the man at arms slot in), the Nords (self explanatory I think) and the Dweghom... Something mentioned about dragons blood but again, being awfully cryptic about this last faction. Also, more factions planned as a second/third wave to introduce different styles of play.
So there might be more than one that interests you, if not now, in the future maybe
Wasn't able to finish the whole video, but like what I saw a lot! The Para Bellum guy said they won't be doing a Kickstarter and that the miniatures we be plastic and on sprues (which I interpret as HIPS plastic)! If that doesn't get people to pay attention I don't know what will. Also there were human guys with big two handed swords and knights.
The mechanics also looked interesting: You use a deck of cards that you order to control which of your units activate when, the game begins with an empty board with light units showing up first, followed by medium then the heavies as the game progresses. Morale failures cause causulties rather than whole units turning tail.
The big spire abomination looks awesome.
2017/10/27 07:01:28
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
I finished watching the video. The mechanic if being able to bring in your reinforcements up to the distance on the board you control is brilliant. The rules sound great.
Davidian, any chance we can get a scale shot of the spire dudes you have on hand? I want to understand what 35mm means in context of the other fantasy miniatures I own.
2017/10/29 19:44:17
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
Thr brute drones are massive even by infantry standard, the archers are 45mm tall..
I'm not at home atm but the best I can do are these atm... you might be able to get an idea. I have to say, th esizer of them makes them so easy to paint but the infantry are no bigger than say, a priamris space marine.
and then theres this guy :O
He's been made just for tournament trophies. With a game this fast and tactical, it should lend well to comp play too
This message was edited 1 time. Last update was at 2017/10/29 19:45:13
That’s just a 3up isn’t it? With arms positioned slightly different from the smaller model.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2017/11/01 00:44:45
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
This game is looking really cool... Both miniatures and what little background I have seen so far look really intriguing. Does anyone know when it will be released?
This message was edited 1 time. Last update was at 2017/11/02 20:07:51
Error 404: Interesting signature not found
2017/11/03 02:54:28
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
The hundred kingdom guys look interesting. IT requieres a LOT of guts to go in for a mass battle game instead of just the standard route of a kickstarter boardgame with a gazillion pvc monsters.
geekandgarden.wordpress.com
2017/11/04 11:30:52
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
I know it fits the description of mass battle but with big models and a 4x4" field of battle, you won't have to invest in the vast amount of models that has become the status quo in recent years.
The biggest units you'll be likely to field will be 6 stands of infantry (24 models).
This message was edited 1 time. Last update was at 2017/11/04 11:36:27
Hmm my interest for this game is slowly increasing.
One thing that might make things a little awkward for me though is my gaming table is exactly 4x4 and the mass units deploying from offboard thing could make things somewhat cumbersome.
2017/11/04 18:11:52
Subject: Conquest! The brand new game from Para Bellum and River horse studios.
How I wish a solid rank and file rule set would come out with accompanying minis as lovely as these that was in 15mm scale.
~ Shrap
Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash
2017/11/08 01:58:51
Subject: Conquest! The brand new game from Para Bellum and River horse studios.